Damage table/H4: Difference between revisions

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(Created page with "{| class="wikitable collapsible autocollapse" style="margin:2px auto; text-align:center; background:#FFFFFF" ! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet turret !! bullet turret mech !! plasma turret !! explosion small !! explosion small old !! explosion large !! collision !! melee !! cutting !! burning !! emp !! laser !! sniper !! no damage !! needle |- ! style="text-align:left;" | <code>material</code> | 1 || 1 || 1 || 1 || 1 || 1 ||...")
 
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{| class="wikitable collapsible autocollapse" style="margin:2px auto; text-align:center; background:#FFFFFF"
{| class="wikitable sortable" style="text-align:center"
! colspan="100%" | ''[[Halo 4]]'' damage table
|-
!  !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet turret !! bullet turret mech !! plasma turret !! explosion small !! explosion small old !! explosion large !! collision !! melee !! cutting !! burning !! emp !! laser !! sniper !! no damage !! needle
!  !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet turret !! bullet turret mech !! plasma turret !! explosion small !! explosion small old !! explosion large !! collision !! melee !! cutting !! burning !! emp !! laser !! sniper !! no damage !! needle
|-
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! style="text-align:left;" | <code>material</code>
! style="text-align:left;" | material
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1
|-
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! style="text-align:left;" | <code>liquid</code>
! style="text-align:left;" | liquid
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|-
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! style="text-align:left;" | <code>soft</code>
! style="text-align:left;" | soft
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1
|-
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! style="text-align:left;" | <code>soft_organic</code>
! style="text-align:left;" | soft organic
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || 1 || 1 || 0 || 1
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 0 || 1 || 1 || 0 || 1
|-
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! style="text-align:left;" | <code>soft_inorganic</code>
! style="text-align:left;" | soft inorganic
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1
| 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1
|-
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! style="text-align:left;" | <code>tough</code>
! style="text-align:left;" | tough
| 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1
| 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 1
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! style="text-align:left;" | <code>tough_organic</code>
! style="text-align:left;" | tough organic
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || 1 || 1 || 0 || 0.5
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 0 || 1 || 1 || 0 || 0.5
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! style="text-align:left;" | <code>tough_inorganic</code>
! style="text-align:left;" | tough inorganic
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 0.5
| 1 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 1 || 0 || 1 || 1 || 0 || 0.5
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! style="text-align:left;" | <code>hard</code>
! style="text-align:left;" | hard
| 1 || 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0 || 0.5
| 1 || 1 || 0.5 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 1 || 0 || 1 || 1 || 0 || 0.5
|-
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! style="text-align:left;" | <code>hard_metal_thin</code>
! style="text-align:left;" | hard metal thin
| 1 || 1 || 0.4 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0 || 0.25
| 1 || 1 || 0.4 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0 || 0.25
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! style="text-align:left;" | <code>hard_metal_thick</code>
! style="text-align:left;" | hard metal thick
| 1 || 0.25 || 0.125 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.75 || 0.25 || 0.25 || 0.75 || 0.001 || 1 || 1 || 0 || 0.125
| 1 || 0.25 || 0.125 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.75 || 0.25 || 0.25 || 0.75 || 0.001 || 1 || 1 || 0 || 0.125
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! style="text-align:left;" | <code>hard_metal_solid</code>
! style="text-align:left;" | hard metal solid
| 1 || 0.125 || 0.0625 || 0.25 || 0.125 || 0.5 || 0.5 || 0.25 || 0.45 || 0.45 || 0.5 || 0.5 || 0.125 || 0.125 || 0.5 || 0.001 || 0.5 || 0.75 || 0 || 0.0625
| 1 || 0.125 || 0.0625 || 0.25 || 0.125 || 0.5 || 0.5 || 0.25 || 0.45 || 0.45 || 0.5 || 0.5 || 0.125 || 0.125 || 0.5 || 0.001 || 0.5 || 0.75 || 0 || 0.0625
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! style="text-align:left;" | <code>hard_metal_invulnerable</code>
! style="text-align:left;" | hard metal invulnerable
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
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! style="text-align:left;" | <code>hard_terrain</code>
! style="text-align:left;" | hard terrain
| 1 || 0.25 || 0 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.25 || 0.25 || 0 || 0 || 1 || 0.5 || 0 || 0
| 1 || 0.25 || 0 || 0.5 || 0.25 || 0.75 || 0.75 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.25 || 0.25 || 0 || 0 || 1 || 0.5 || 0 || 0
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! style="text-align:left;" | <code>brittle</code>
! style="text-align:left;" | brittle
| 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 1
| 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 1
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! style="text-align:left;" | <code>brittle_glass</code>
! style="text-align:left;" | brittle glass
| 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 0.25
| 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 0.5 || 0 || 0.25
|-
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! style="text-align:left;" | <code>brittle_elec</code>
! style="text-align:left;" | brittle elec
| 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 1 || 2 || 0.5 || 0 || 1.5
| 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 1 || 2 || 0.5 || 0 || 1.5
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! style="text-align:left;" | <code>brittle_elec_hum_env</code>
! style="text-align:left;" | brittle elec hum env
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1
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! style="text-align:left;" | <code>brittle_mech</code>
! style="text-align:left;" | brittle mech
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 1 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 1 || 0 || 1
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 1 || 0.5 || 2 || 2 || 3 || 2 || 2 || 1 || 1 || 0 || 2 || 1 || 0 || 1
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! style="text-align:left;" | <code>brittle_explosive</code>
! style="text-align:left;" | brittle explosive
| 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 2 || 0 || 2 || 0.5 || 0 || 1
| 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 1 || 2 || 2 || 3 || 2 || 2 || 1 || 2 || 0 || 2 || 0.5 || 0 || 1
|-
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! style="text-align:left;" | <code>energy</code>
! style="text-align:left;" | energy
| 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || 0 || 2
| 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 1 || 1 || 0.25 || 1 || 0 || 2
|-
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! style="text-align:left;" | <code>energy_shield_thin</code>
! style="text-align:left;" | energy shield thin
| 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 2 || 1 || 0.25 || 1 || 0 || 2
| 1 || 1 || 1.6 || 1 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.75 || 1 || 1 || 1 || 2 || 1 || 0.25 || 1 || 0 || 2
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! style="text-align:left;" | <code>energy_shield_thick</code>
! style="text-align:left;" | energy shield thick
| 1 || 0.125 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.5 || 0.75 || 0.75 || 1 || 0.5 || 1 || 1 || 0.25 || 0.75 || 0 || 1
| 1 || 0.125 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.75 || 0.5 || 0.5 || 0.75 || 0.75 || 1 || 0.5 || 1 || 1 || 0.25 || 0.75 || 0 || 1
|-
|-
! style="text-align:left;" | <code>energy_shield_solid</code>
! style="text-align:left;" | energy shield solid
| 1 || 0.0625 || 0.75 || 0.125 || 0.25 || 0.25 || 0.25 || 0.5 || 0.25 || 0.25 || 0.5 || 0.5 || 1 || 0.25 || 0.5 || 0.5 || 0.25 || 0.5 || 0 || 0.5
| 1 || 0.0625 || 0.75 || 0.125 || 0.25 || 0.25 || 0.25 || 0.5 || 0.25 || 0.25 || 0.5 || 0.5 || 1 || 0.25 || 0.5 || 0.5 || 0.25 || 0.5 || 0 || 0.5
|-
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! style="text-align:left;" | <code>energy_shield_invulnerable</code>
! style="text-align:left;" | energy shield invulnerable
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0
|}
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