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(Created page with "{| class="wikitable scrollable mw-collapsible autocollapse" style="text-align:center" ! colspan="100%" | ''Halo 3: ODST'' tilt damage table |- ! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet vehicle !! plasma vehicle !! explosion small !! explosion attached !! explosion large !! collision !! melee !! cutting !! infection !! burning !! emp !! laser !! explosion carrier !! sniper !! anti flood !! no damage |- ! style="text-align:left;" |...") |
mNo edit summary Tag: Mobile edit |
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{| class="wikitable | {| class="wikitable sortable" style="text-align:center" | ||
! colspan="100%" | ''[[Halo 3: ODST]]'' tilt damage table | ! colspan="100%" | ''[[Halo 3: ODST]]'' tilt damage table | ||
|- | |- | ||
! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet vehicle !! plasma vehicle !! explosion small !! explosion attached !! explosion large !! collision !! melee !! cutting !! infection !! burning !! emp !! laser !! explosion carrier !! sniper !! anti flood !! no damage | ! !! all !! bullet slow !! plasma slow !! bullet fast !! plasma fast !! bullet vehicle !! plasma vehicle !! explosion small !! explosion attached !! explosion large !! collision !! melee !! cutting !! infection !! burning !! emp !! laser !! explosion carrier !! sniper !! anti flood !! no damage | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | material | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || || 1 || 1 || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | liquid | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | liquid thin | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | liquid thick | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | soft | ||
| 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 1 || 0 || 1 || 1 || || || 0 | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 1 || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | soft organic | ||
| 1 || 1 || ''0.25'' || 1 || ''0.25'' || 1 || ''0.25'' || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 2 || 0 || 1 || 1 || || || 0 | | 1 || 1 || ''0.25'' || 1 || ''0.25'' || 1 || ''0.25'' || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 2 || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | soft organic flesh hunter | ||
| || 2 || 2 || 2 || 2 || || || || || || || || || 0 || || || || || || || 0 | | || 2 || 2 || 2 || 2 || || || || || || || || || 0 || || || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | soft inorganic | ||
| 1 || ''0.5'' || ''0.5'' || ''0.5'' || ''0.5'' || 1 || 1 || 1 || 1 || 1 || ''0.5'' || ''0.5'' || 2 || 2 || ''0.25'' || 0 || 1 || 1 || || || 0 | | 1 || ''0.5'' || ''0.5'' || ''0.5'' || ''0.5'' || 1 || 1 || 1 || 1 || 1 || ''0.5'' || ''0.5'' || 2 || 2 || ''0.25'' || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | soft terrain | ||
| 1 || 1 || | | 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 0.5 || 0.25 || 2 || 0 || ''0.25'' || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | soft floodflesh | ||
| 1 || ''0.15'' || ''0.15'' || 2 || 2 || ''0.25'' || ''0.25'' || 1 || 1 || 2 || 2 || 2 || 2 || 0 || 2 || 0 || 2 || 1 || ''0.25'' || 2 || 0 | | 1 || ''0.15'' || ''0.15'' || 2 || 2 || ''0.25'' || ''0.25'' || 1 || 1 || 2 || 2 || 2 || 2 || 0 || 2 || 0 || 2 || 1 || ''0.25'' || 2 || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | tough | ||
| 1 || ''0.1'' || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ''0.5'' || 2 || 1 || ''0.25'' || 0 || 1 || 1 || || || 0 | | 1 || ''0.1'' || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ''0.5'' || 2 || 1 || ''0.25'' || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | tough organic | ||
| 1 || 0.5 || ''0.125'' || 1 || ''0.25'' || 1 || ''0.25'' || 1 || 1 || 1 || 1 || ''0.5'' || 1 || 1 || 2 || 0 || 1 || 1 || || || 0 | | 1 || 0.5 || ''0.125'' || 1 || ''0.25'' || 1 || ''0.25'' || 1 || 1 || 1 || 1 || ''0.5'' || 1 || 1 || 2 || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | tough inorganic | ||
| 1 || 0.5 || ''0.1'' || 1 || ''0.5'' || 1 || ''0.5'' || 1 || 1 || 1 || 1 || ''0.5'' || 2 || 1 || ''0.25'' || 0 || 1 || 1 || || || 0 | | 1 || 0.5 || ''0.1'' || 1 || ''0.5'' || 1 || ''0.5'' || 1 || 1 || 1 || 1 || ''0.5'' || 2 || 1 || ''0.25'' || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | tough floodflesh | ||
| 1 || ''0.75'' || ''0.75'' || ''0.1'' || ''0.1'' || ''0.2'' || ''0.2'' || 1 || 1 || 1 || 1 || 2 || 2 || 0 || 2 || 0 || 1 || 1 || || 2 || 0 | | 1 || ''0.75'' || ''0.75'' || ''0.1'' || ''0.1'' || ''0.2'' || ''0.2'' || 1 || 1 || 1 || 1 || 2 || 2 || 0 || 2 || 0 || 1 || 1 || || 2 || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | tough terrain | ||
| 1 || 1 || ''0.2'' || ''0'' || ''0'' || ''0.2'' || ''0.2'' || 1 || 0 || 1 || ''0.25'' || ''0.1'' || 2 || 0 || ''0.25'' || 0 || 1 || 1 || || || 0 | | 1 || 1 || ''0.2'' || ''0'' || ''0'' || ''0.2'' || ''0.2'' || 1 || 0 || 1 || ''0.25'' || ''0.1'' || 2 || 0 || ''0.25'' || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard | ||
| 1 || 1 || ''0.2'' || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.25 || ''0.25'' || 0 || 1 || 1 || || || 0 | | 1 || 1 || ''0.2'' || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0.25 || ''0.25'' || 0 || 1 || 1 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard metal thin | ||
| 1 || 1 || ''0.11667'' || 1 || ''0.3333334'' || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 0.25 || ''0.25'' || 0 || 0.5 || 0.5 || || || 0 | | 1 || 1 || ''0.11667'' || 1 || ''0.3333334'' || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 0.25 || ''0.25'' || 0 || 0.5 || 0.5 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard metal thin player | ||
| || || ''3'' || || ''3'' || || || || || || || || || || ''4'' || || || || || || | | || || ''3'' || || ''3'' || || || || || || || || || || ''4'' || || || || || || | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard metal thick | ||
| 1 || ''0'' || ''0'' || ''0'' || ''0'' || ''0.4'' || ''0.1'' || ''0.2'' || ''0.2'' || 1 || ''0.25'' || ''0'' || ''0'' || 0 || ''0.25'' || 0.001 || 1 || 1 || ''0'' || || 0 | | 1 || ''0'' || ''0'' || ''0'' || ''0'' || ''0.4'' || ''0.1'' || ''0.2'' || ''0.2'' || 1 || ''0.25'' || ''0'' || ''0'' || 0 || ''0.25'' || 0.001 || 1 || 1 || ''0'' || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard metal solid | ||
| 1 || 0 || 0 || 0 || 0 || ''0'' || ''0'' || ''0'' || ''0.1'' || ''0.5'' || ''0.2'' || 0 || 0 || 0 || 0 || 0.001 || ''1'' || 0.25 || || || 0 | | 1 || 0 || 0 || 0 || 0 || ''0'' || ''0'' || ''0'' || ''0.1'' || ''0.5'' || ''0.2'' || 0 || 0 || 0 || 0 || 0.001 || ''1'' || 0.25 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard metal invulnerable | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard terrain | ||
| 1 || ''0'' || 0 || ''0'' || ''0'' || 0.5 || 0.5 || ''0'' || 0 || ''0.1'' || ''0.1'' || ''0'' || 0.25 || 0 || 0 || 0 || 1 || 0.25 || || || 0 | | 1 || ''0'' || 0 || ''0'' || ''0'' || 0.5 || 0.5 || ''0'' || 0 || ''0.1'' || ''0.1'' || ''0'' || 0.25 || 0 || 0 || 0 || 1 || 0.25 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | hard floodflesh | ||
| 1 || 0 || 0 || 0 || 0 || ''0.1'' || ''0.1'' || ''0'' || ''0'' || ''0.1'' || ''0.1'' || 0 || 1 || 0 || 2 || 0 || 1 || 0.25 || || 2 || 0 | | 1 || 0 || 0 || 0 || 0 || ''0.1'' || ''0.1'' || ''0'' || ''0'' || ''0.1'' || ''0.1'' || 0 || 1 || 0 || 2 || 0 || 1 || 0.25 || || 2 || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | brittle | ||
| 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | | 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | brittle glass | ||
| 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | | 1 || 1 || 0.25 || 0.5 || 0.5 || 0.5 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | brittle elec | ||
| 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 1 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 1 || 2 || 2 || || || 0 | | 1 || 1 || 1.5 || 0.5 || 1 || 0.5 || 1 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 1 || 2 || 2 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | brittle mech | ||
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | | 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | brittle flood | ||
| 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | | 1 || 1.5 || 1 || 1 || 0.5 || 1 || 0.5 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 1 || 0 || 2 || 2 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | brittle explosive | ||
| 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 1 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 2 || 0 || 2 || 2 || || || 0 | | 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 1 || 2 || 2 || 2 || 2 || 2 || 1 || 1 || 2 || 0 || 2 || 2 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy | ||
| 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || ''0.25'' || 0 || 0.5 || 0.5 || || || 0 | | 1 || 1 || 1.5 || 1 || 1 || 1 || 1 || 0.5 || 0.5 || 0.5 || 1 || 1 || 1 || 1 || ''0.25'' || 0 || 0.5 || 0.5 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield thin | ||
| 1 || ''0.125'' || 1.5 || ''0.125'' || 1 || ''0.125'' || 1 || ''0.25'' || ''0.25'' || ''0.25'' || 1 || ''0.5'' || ''0.5'' || 1 || 2 || 1 || ''2'' || 0.5 || || || 0 | | 1 || ''0.125'' || 1.5 || ''0.125'' || 1 || ''0.125'' || 1 || ''0.25'' || ''0.25'' || ''0.25'' || 1 || ''0.5'' || ''0.5'' || 1 || 2 || 1 || ''2'' || 0.5 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield thin player | ||
| || || || || || || || || || || || || || || || || || || || || 0 | | || || || || || || || || || || || || || || || || || || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield thick | ||
| 1 || 0 || 1 || 0 || 0.5 || ''0'' || 1 || ''0'' || ''0'' || ''0.2'' || 1 || ''0.2'' || ''0.2'' || 0 || ''0.25'' || 1 || 0.5 || 0.5 || || || 0 | | 1 || 0 || 1 || 0 || 0.5 || ''0'' || 1 || ''0'' || ''0'' || ''0.2'' || 1 || ''0.2'' || ''0.2'' || 0 || ''0.25'' || 1 || 0.5 || 0.5 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield solid | ||
| 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 0.5 || 0 || 0 || 0 || 0 || 0 || 1 || 0 || || || 0 | | 1 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 0.5 || 0 || 0 || 0 || 0 || 0 || 1 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield solid melee | ||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 1 || 1 || 0 || 0 || 0 || 0 || 0 || || || 0 | | 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 1 || 1 || 0 || 0 || 0 || 0 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield invincible | ||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | | 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy shield invincible monitor | ||
| 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 0 || || || 0 | | 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 0 || 1 || 0 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | energy holo | ||
| 1 || 0 || 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 0 || ''0.25'' || 1 || 0.5 || 0.5 || || || 0 | | 1 || 0 || 1 || 0.5 || 1 || 0.5 || 1 || 0.5 || 0.5 || 0.5 || 1 || 0 || 0 || 0 || ''0.25'' || 1 || 0.5 || 0.5 || || || 0 | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | sentinel | ||
| || || 4 || || 2 || || 2 || || || || || || || || || || || || || || | | || || 4 || || 2 || || 2 || || || || || || || || || || || || || || | ||
|- | |- | ||
! style="text-align:left;" | | ! style="text-align:left;" | infection | ||
| || || || || || || || || || || || || || || || || || 0 || || || | | || || || || || || || || || || || || || || || || || 0 || || || | ||
|} | |} |