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Numerous variants of the Cyclops have been designed since the introduction of the Mark III [B], including some versions that are armed and up-armored; others are marketed toward civilian agencies.{{Ref/Reuse|universe}} Following the development of the Cyclops the HRUNTING project was merged with the similarly oriented YGGDRASIL project, resulting in the creation of several exoskeletons and armor defense systems beginning with the [[HRUNTING/YGGDRASIL Mark I ADS|Mark I Armor Defense System]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 111''</ref> | Numerous variants of the Cyclops have been designed since the introduction of the Mark III [B], including some versions that are armed and up-armored; others are marketed toward civilian agencies.{{Ref/Reuse|universe}} Following the development of the Cyclops the HRUNTING project was merged with the similarly oriented YGGDRASIL project, resulting in the creation of several exoskeletons and armor defense systems beginning with the [[HRUNTING/YGGDRASIL Mark I ADS|Mark I Armor Defense System]].<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''page 111''</ref> | ||
===Design=== | ===Design=== | ||
The Cyclops is a very large platform, standing 4.3 meters (14.1 feet) tall and 3.7 meters (12.1 feet) wide.{{Ref/Reuse|EVG}} The operator is harnessed within a sealed cockpit that features a transparent canopy and a roll cage. In order to make controlling the Cyclops feel more natural the operator is encased in an internal active-impedance haptic interface exoskeleton that controls the movement of the vehicle itself and provides force feedback. As a result the Cyclops feels like an extension of the operator's body despite not being "worn" in the same sense as smaller powered exoskeletons such as MJOLNIR.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/cyclops '''Halo Waypoint''': ''Cyclops'']</ref> | The Cyclops is a very large platform, standing 4.3 meters (14.1 feet) tall and 3.7 meters (12.1 feet) wide.{{Ref/Reuse|EVG}} The operator is harnessed within a sealed cockpit that features a transparent canopy and a roll cage. In order to make controlling the Cyclops feel more natural the operator is encased in an internal active-impedance haptic interface exoskeleton that controls the movement of the vehicle itself and provides force feedback. As a result the Cyclops feels like an extension of the operator's body despite not being "worn" in the same sense as smaller powered exoskeletons such as MJOLNIR.<ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/cyclops '''Halo Waypoint''': ''Cyclops'']</ref> | ||
The most prominent feature of the Cyclops is its two large arms, which feature powerful hand-like torque-amplification gauntlets. These manipulators can effortlessly crush a [[Sangheili]]'s body and, with the assistance of a wrist-mounted pile driver, can shear large pieces from [[ | The most prominent feature of the Cyclops is its two large arms, which feature powerful hand-like torque-amplification gauntlets. These manipulators can effortlessly crush a [[Sangheili]]'s body and, with the assistance of a wrist-mounted pile driver, can shear large pieces from [[Zurdo-pattern Wraith|Wraith tanks]] and even [[Covenant citadel|citadels]], the latter of which possess starship-grade armor plating. In keeping with its intended role as a support unit the Cyclops can use its manipulators and various arm-mounted tools to repair vehicles and structures. Due to the Cyclops' nimble design these repairs can be completed very quickly, even in the field.{{Ref/Reuse|HW}} | ||
The Cyclops is surprisingly lightweight for its size thanks to the advanced materials created by the engineers and scientists on Algolis.{{Ref/Reuse|universe}} It is also quite agile, capable of outpacing even [[SPARTAN-II program|SPARTAN-IIs]] at a speed of just over 48 kilometers per hour (30 mph).{{Ref/Reuse|universe}} Hydraulic-buffered shocks in the exoskeleton's feet ensure that rough terrain does not hinder the mobility of the Cyclops and allow it to jump short distances.{{Ref/Reuse|HW}} Like the original Mark III exoskeleton the Cyclops features an externally mounted fusion reactor as its power supply,<ref name="HW">'''[[Halo Wars]]'''</ref> though the unofficial Mark III [B-II] variant often replaces the standard reactor with an alternate power source.{{Ref/Reuse|universe}} | The Cyclops is surprisingly lightweight for its size thanks to the advanced materials created by the engineers and scientists on Algolis.{{Ref/Reuse|universe}} It is also quite agile, capable of outpacing even [[SPARTAN-II program|SPARTAN-IIs]] at a speed of just over 48 kilometers per hour (30 mph).{{Ref/Reuse|universe}} Hydraulic-buffered shocks in the exoskeleton's feet ensure that rough terrain does not hinder the mobility of the Cyclops and allow it to jump short distances.{{Ref/Reuse|HW}} Like the original Mark III exoskeleton the Cyclops features an externally mounted fusion reactor as its power supply,<ref name="HW">'''[[Halo Wars]]'''</ref> though the unofficial Mark III [B-II] variant often replaces the standard reactor with an alternate power source.{{Ref/Reuse|universe}} | ||
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File:Attack Cyclops.png|Mark III [M1] with shoulder mounted "M12"s. | File:Attack Cyclops.png|Mark III [M1] with shoulder mounted "M12"s. | ||
</gallery> | </gallery> | ||
*'''[[HRUNTING Mark III (S) Cyclops|Mark III <nowiki>[S]</nowiki>]]''': A custom variant designed by [[Serina]] based on [[Lethbridge Industrial]] design files. | |||
===Minor Variants=== | ===Minor Variants=== | ||
There are several minor Cyclops variants with no official categorizations. Most of these variants follow common themes in terms of their loadout and the scope of their modification. Some alterations are made to enhance their suitability in specific climates. The following are variants in service as of 2559: | There are several minor Cyclops variants with no official categorizations. Most of these variants follow common themes in terms of their loadout and the scope of their modification. Some alterations are made to enhance their suitability in specific climates. The following are variants in service as of 2559: | ||
*'''Protector''': Usually derived from older B-II units, Protectors are deployed in high-threat civil rescue missions. They are often operated by firefighters and medical response teams for deployment in situations where larger vehicles cannot fit, and protect workers from high-risk environments. They are usually configured with a large tank of fire-retardant foam, a high-pressure projector, and a high-torque gripping arm for ripping apart damaged vehicles to reach occupants trapped inside or to break the reinforced walls that are generally found in arcologies.{{Ref/Reuse|universe}} | *'''Protector''': Usually derived from older B-II units, Protectors are deployed in high-threat civil rescue missions. They are often operated by firefighters and medical response teams for deployment in situations where larger vehicles cannot fit, and protect workers from high-risk environments. They are usually configured with a large tank of fire-retardant foam, a high-pressure projector, and a high-torque gripping arm for ripping apart damaged vehicles to reach occupants trapped inside or to break the reinforced walls that are generally found in arcologies.{{Ref/Reuse|universe}} | ||
**'''Damage Control Cyclops''': This variant is equipped to handle on-ship emergencies and comes outfitted with buildable claws and fire-suppression tanks.<ref>[https://www.megaconstrux.com/en-gb/worlds/halo/playsets/damage-control-cyclops-cng61 '''Megabloks''' ''- DAMAGE CONTROL CYCLOPS'']</ref> | **'''Damage Control Cyclops''': This variant is equipped to handle on-ship emergencies and comes outfitted with buildable claws and fire-suppression tanks.<ref>[https://www.megaconstrux.com/en-gb/worlds/halo/playsets/damage-control-cyclops-cng61 '''Megabloks''' ''- DAMAGE CONTROL CYCLOPS'']</ref> | ||
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<gallery> | <gallery> | ||
Desert Cyclops.png|Desert Cyclops. | Desert Cyclops.png|Desert Cyclops. | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
Jungle Cyclops.png|Jungle Cyclops. | Jungle Cyclops.png|Jungle Cyclops. | ||
</gallery> | </gallery> | ||
==Operational history== | ==Operational history== | ||
The HRUNTING Mark III (B) Cyclops entered its initial trial on [[2531#February|February 4, 2531]], where according to [[Captain (NAVCOM)|Captain]] [[James Cutter]] in [[TAC-EVAL UPDATE IV]], despite [[SPARTAN-II program|Spartans]] being a technically superior unit, lower costs to build and train the Cyclops tips the scale in their favour, and that troops felt more comfortable round them.{{Ref/Site|Id=HWLS|URL=http://halo.xbox.com/halowars/index.html?fbid=0eK_L23l9WQ|Site=halo.xbox.com|Page=Halo Wars Launch Site|Detail=(Defunct)|D=12|M=8|Year=2010|NoArchive=Yes|LocalArchive=Halo Wars Launch Site}} | |||
Cyclopes were used during the [[Battle of Trove]] to repair the UNSC ''Spirit of Fire's'' power core after it was damaged during a collision with the [[Covenant]] {{Pattern|Sinaris|heavy destroyer}} ''[[Proclamation's Tithe]]''.<ref name="Repairs">'''Halo Wars''', campaign mission ''[[Repairs]]''</ref> The {{UNSCShip|Pillar of Autumn}} also had its own complement, which were used on [[Installation 04]] after it landed on the ring in [[2552]]. | |||
==Gameplay== | ==Gameplay== | ||
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*''Repair Kit'' - Allows the Cyclops to repair buildings and ground vehicles. The upgrade costs 400 resource units and requires a tech level of two. | *''Repair Kit'' - Allows the Cyclops to repair buildings and ground vehicles. The upgrade costs 400 resource units and requires a tech level of two. | ||
*''High-Torque Joint'' - Improves the Cyclops' movement speed. The upgrade costs 900 resource units and requires a tech level of three.<ref>[http://www.xbox.com/NR/rdonlyres/31804095-7B32-4CE2-A17E-3CB54A3692EF/0/HaloWars_MNL_EN.PDF ''Halo Wars manual'']</ref> | *''High-Torque Joint'' - Improves the Cyclops' movement speed. The upgrade costs 900 resource units and requires a tech level of three.<ref>[http://www.xbox.com/NR/rdonlyres/31804095-7B32-4CE2-A17E-3CB54A3692EF/0/HaloWars_MNL_EN.PDF ''Halo Wars manual'']</ref> | ||
==Production notes== | ==Production notes== | ||
{{Linkbox|gallery=yes|gallerypage=Images of Cyclops}} | {{Linkbox|gallery=yes|gallerypage=Images of Cyclops}} | ||
*The [[wikipedia:Cyclops|Cyclopes]] are a race of one-eyed giants in [[List of Greek mythology references in Halo|Greek mythology]]. This Cyclops resembles them by its huge stature and visor in the center of its "head" resembling a single eye. [[Wikipedia:Hrunting|Hrunting]] is a magical sword given to [[wikipedia:Beowulf (hero)|Beowulf]] in the Anglo-Saxon [[wikipedia:Beowulf|poem of the same name]]. It had never failed in battle until Beowulf's fight with | *The [[wikipedia:Cyclops|Cyclopes]] are a race of one-eyed giants in [[List of Greek mythology references in Halo|Greek mythology]]. This Cyclops resembles them by its huge stature and visor in the center of its "head" resembling a single eye. [[Wikipedia:Hrunting|Hrunting]] is a magical sword given to [[wikipedia:Beowulf (hero)|Beowulf]] in the Anglo-Saxon [[wikipedia:Beowulf|poem of the same name]]. It had never failed in battle until Beowulf's fight with [[Wikipedia:Grendel's mother|Grendel's mother]]. | ||
*From a gameplay perspective the Cyclops exoskeleton is based on the Cyclops unit from [[Ensemble Studios]]' game ''[[Wikipedia:Age of Mythology|Age of Mythology]]''. It is similarly a large unit that deals heavy melee damage. Their alternate attacks are also similar; when secondary ability bar has charged, the Cyclops will lift a nearby infantry unit and hurl it at the enemy forces for additional damage. In ''Halo Wars'', the Cyclops' secondary ability allows it to tear a vehicle apart and hurl the chunks at enemy forces in a similar manner.<ref>[http://en.wikipedia.org/wiki/List_of_units_in_the_Age_of_Mythology_series#Myth_units List of units in the ''Age of Mythology'' series]</ref> | *From a gameplay perspective the Cyclops exoskeleton is based on the Cyclops unit from [[Ensemble Studios]]' game ''[[Wikipedia:Age of Mythology|Age of Mythology]]''. It is similarly a large unit that deals heavy melee damage. Their alternate attacks are also similar; when secondary ability bar has charged, the Cyclops will lift a nearby infantry unit and hurl it at the enemy forces for additional damage. In ''Halo Wars'', the Cyclops' secondary ability allows it to tear a vehicle apart and hurl the chunks at enemy forces in a similar manner.<ref>[http://en.wikipedia.org/wiki/List_of_units_in_the_Age_of_Mythology_series#Myth_units List of units in the ''Age of Mythology'' series]</ref> | ||
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<gallery> | <gallery> | ||
CyclopsHW.png|Concept art for the Cyclops, which was later reused as the design for the original [[Mark III exoskeleton]]. | CyclopsHW.png|Concept art for the Cyclops, which was later reused as the design for the original [[Mark III exoskeleton]]. | ||
File:HW Cyclops EarlyModel 1.jpg|Cyclops unit info sheet for ''[[Halo Wars]]'' | |||
Cyclops | File:HW Cyclops EarlyModel 2.jpg|A development image of the Cyclops | ||
HW-Cyclops.png|A Cyclops on Harvest. | HW-Cyclops.png|A Cyclops on Harvest. | ||
HW-Cyclopshealing.png|A Cyclops repairing a heavy supply pad on Harvest. | HW-Cyclopshealing.png|A Cyclops repairing a heavy supply pad on Harvest. | ||
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File:HW-CyclopshealingGrizzlies.png|Cyclops repairing Grizzlies. | File:HW-CyclopshealingGrizzlies.png|Cyclops repairing Grizzlies. | ||
File:HW-CyclopsvsFirebase.png|Cyclops attack a Firebase. | File:HW-CyclopsvsFirebase.png|Cyclops attack a Firebase. | ||
WaypointCyclops.jpg|Six Cyclops deployed onto [[ | WaypointCyclops.jpg|Six Cyclops deployed onto [[Trove]]. | ||
File:HO UNSCHangar Menu Concept.jpg|''[[Halo Online]]'' concept art depicting what appear to be Cyclops-like mechs tending to and loading cargo. | File:HO UNSCHangar Menu Concept.jpg|''[[Halo Online]]'' concept art depicting what appear to be Cyclops-like mechs tending to and loading cargo. | ||
</gallery> | </gallery> | ||
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*''[[Halo Wars 2]]'' | *''[[Halo Wars 2]]'' | ||
*''[[Halo: Official Spartan Field Manual]]'' | *''[[Halo: Official Spartan Field Manual]]'' | ||
*''[[Halo: Saturn Devouring His Son]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{ | {{Human exoskeletons}} |
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