Juggernaut: Difference between revisions
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{{ | {{Status|Gameplay}} | ||
[[File:Juggernaut Icon.jpg|thumb | [[File:Juggernaut Icon.jpg|thumb|The Juggernaut icon.]] | ||
'''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'' | '''Juggernaut''' is a [[multiplayer]] gametype available in ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo: Reach]]'', ''[[Halo 2: Anniversary]]'', and ''[[Halo Infinite]]''. It was originally a version of [[Oddball]] in ''Halo: CE''. This was later changed. | ||
==Description== | ==Description== | ||
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Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | Juggernaut is the "Halo" version of tag. Although it resembles [[Slayer]] in that one must amass so many points to win, there are two major differences. | ||
The | The Juggernaut's purpose is to kill as many players as possible in order to amass points. The other players' goal is to kill the current Juggernaut, in order for them to become the next Juggernaut. To counteract the [[Spartans]] and [[Elites]] out to kill him, the Juggernaut is sometimes aided with overshields, [[Active camouflage]], increased speed, increased damage, increased damage resistance and infinite ammo (not bottomless clip). | ||
== Built-in variants == | == Built-in variants == | ||
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*Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | *Try not killing someone just as you become Juggernaut, as you are not Juggernaut until a moment after you kill the Juggernaut, if you do, you may accidentally betray that person, and you might get booted if the betrayal booting option is enabled. | ||
*Try sticking together in a team. | *Try sticking together in a team. | ||
*Get to the power weapons before the | *Get to the power weapons before the Juggernaut. (does not apply to the ''Halo: Reach'' version) | ||
*Communicate with your team-mates. | *Communicate with your team-mates. | ||
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*In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you. | *In ''Halo 2'', you can use the Juggernaut gametype as a type of glitch training simulator by playing as one player and setting all the options that you want like turning up your shields for a [[glitch]] that would usually kill you. | ||
*In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts. | *In ''Halo: Reach'' the juggernaut's head is on fire. The Juggernaut is also limited to only a Gravity Hammer and no Armor Abilities but is immune to assassinations and very resistant to damage and EMP bursts. | ||
== | ==See also== | ||
*[[Regicide]] | *[[Regicide]] | ||
*[[Flood Juggernaut]] | *[[Flood Juggernaut]] | ||
{{ | {{Gametype}} | ||
[[Category:Multiplayer gametypes]] | [[Category:Multiplayer gametypes]] | ||
[[Category:Halo: Combat Evolved gametypes]] | [[Category:Halo: Combat Evolved gametypes]] | ||
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[[Category:Halo: Reach gametypes]] | [[Category:Halo: Reach gametypes]] | ||
[[Category:Halo 2: Anniversary multiplayer gametypes]] | [[Category:Halo 2: Anniversary multiplayer gametypes]] | ||