Halo Infinite: Difference between revisions

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{{Title|''Halo Infinite''}}
{{Title|''Halo Infinite''}}
{{Era|RW|Lock}}
{{Status|RealWorld}}
{{Newcontent}}
{{New content}}
{{Upcoming}}
{{Upcoming}}
{{Game infobox
{{Game infobox
|name=''Halo Infinite''
|name=''Halo Infinite''
|image=[[File:HInf Coverart normal.png|300px]]
|image=[[File:HInf Coverart normal.png|300px]]
|developer=[[343 Industries]]{{Ref/Site|Id=waypoint journey|URL=https://www.halowaypoint.com/en-us/news/our-journey-begins|Site=Halo Waypoint|Page=Our Journey Begins|D=28|M=3|Y=2021}}<br>[[Certain Affinity]]{{Ref/Site|URL=https://www.certainaffinity.com/certain-affinity-reveals-ongoing-partnership-with-343-industries-on-halo-infinite/|Site=Certain Affinity|Page=Certain Affinity Reveals Ongoing Partnership with 343 Industries on Halo Infinite|D=28|M=3|Y=2021}}<br>SkyBox Labs{{Ref/Site|URL=https://wccftech.com/halo-infinite-skybox-labs/|Site=WCCFTECH|Page=Halo Infinite to be Co-Developed by Halo 5: Forge and Project Spark Studio Skybox Labs|D=28|M=3|Y=2021}}
|primary-dev=[[343 Industries]]{{Ref/Site|Id=waypoint journey|URL=https://www.halowaypoint.com/en-us/news/our-journey-begins|Site=Halo Waypoint|Page=Our Journey Begins|D=28|M=3|Y=2021}}
|support-dev=[[Certain Affinity]]{{C|Multiplayer modes}}{{Ref/Site|URL=https://www.certainaffinity.com/certain-affinity-reveals-ongoing-partnership-with-343-industries-on-halo-infinite/|Site=Certain Affinity|Page=Certain Affinity Reveals Ongoing Partnership with 343 Industries on Halo Infinite|D=28|M=3|Y=2021}}<br>[[SkyBox Labs]]{{C|AI, graphics, gameplay}}{{Ref/Site|URL=https://wccftech.com/halo-infinite-skybox-labs/|Site=WCCFTECH|Page=Halo Infinite to be Co-Developed by Halo 5: Forge and Project Spark Studio Skybox Labs|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://skyboxlabs.com/skybox-labs-partners-with-343-industries-on-development-of-halo-infinite/|Site=Skybox Labs|Page=SkyBox Labs Partners with 343 Industries on Development of Halo Infinite|D=26|M=7|Y=2018}}<br>[[Sperasoft]]{{C|Concept art, level design}}{{Ref/Site|URL=https://sperasoft.com/news/2020/08/sperasoft-collaborates-343-industries-halo-infinite-development/|Site=Sperasoft|Page=Sperasoft Collaborates with 343 Industries on Halo Infinite Development|D=4|M=8|Y=2020}}{{Ref/Site|URL=https://www.artstation.com/sperasoft/albums/7114253|Site=ArtStation|Page=Halo Infinite Portfolio|D=14|M=7|Y=2023}}<br>[[The Coalition]]{{C|Various}}{{Ref/Site|URL=https://www.gameinformer.com/2021/02/24/halo-infinite-received-help-from-gears-studio-the-coalition|Site=Game Informer|Page=Halo Infinite Received Help From Gears Studio, The Coalition|D=24|M=2|Y=2021}}<br>[[Atomhawk]]{{C|UI/UX, concept art}}{{Ref/Site|URL=https://atomhawk.com/project/halo-infinite/|Site=Atomhawk|Page=Halo Infinite UI/UX Development|D=14|M=7|Y=2023}}{{Ref/Site|URL=https://atomhawk.com/project/halo-infinite-forge-beta/|Site=Atomhawk|Page=Halo Infinite Forge Concept Art|D=14|M=7|Y=2023}}<br>[[Axis Studios]]{{C|Cinematics}}{{Ref/Site|URL=https://www.axisstudiosgroup.com/work/halo-infinite/|Site=Axis Studios|Page=Halo Infinite|D=29|M=8|Y=2023}}{{Ref/Site|URL=https://www.axisstudiosgroup.com/work/halo-infinite-story/|Site=Axis Studios|Page=Halo Infinite: Story|D=29|M=8|Y=2023}}{{Ref/Site|URL=https://axisstudiosgroup.com/work/halo-infinite-season-three-opening-cinematic/|Site=Axis Studios|Page=Halo: Infinite Season Three Opening Cinematic|D=29|M=8|Y=2023}}<br>[[Sprung Studios]]{{C|UI/UX}}{{Ref/Site|URL=https://twitter.com/sprungstudios/status/1712134778848518175?s=46&t=-YLqy92KNFQtXnqXf2h-kg|Site=X (formerly Twitter)|Page=Sprung Studios & 343 Industries Collaboration on Halo Infinite UX/UI Development|D=11|M=10|Y=2023}}
|publisher=[[Microsoft Studios]]{{Ref/Reuse|waypoint journey}}
|publisher=[[Microsoft Studios]]{{Ref/Reuse|waypoint journey}}
|engine=[[Slipspace Engine]]
|engine=[[Slipspace Engine]]
|writer=TBA
|writer=[[Paul Crocker]]<br>[[Dan Chosich]]<br>[[Jeff Easterling]]<br>[[Aaron Linde]]
|composer=[[Curtis Schweitzer]]<br>
|composer=[[Curtis Schweitzer]]{{Ref/Site|Id=Reverie|URL=https://web.archive.org/web/20200805030345/https://www.halowaypoint.com/en-us/news/curtis-schweitzer-s-reverie|Site=Halo Waypoint|Page=Curtis Schweitzer's Reverie|D=09|M=04|Y=2023}}<br>
[[Gareth Coker]]{{Ref/Site|Id=Campaign Evolved|URL=https://www.halowaypoint.com/en-us/news/campaign-evolved|Site=Halo Waypoint|Page=Campaign Evolved|D=28|M=3|Y=2021}}<br>
[[Gareth Coker]]{{Ref/Site|Id=Fire|URL=https://web.archive.org/web/20200731015641/https://www.halowaypoint.com/en-us/news/gareth-coker-sets-a-fire-in-your-heart|Site=Halo Waypoint|Page=Gareth Coker Sets a Fire in Your Heart|D=09|M=04|Y=2023}}{{Ref/Site|Id=Campaign Evolved|URL=https://www.halowaypoint.com/en-us/news/campaign-evolved|Site=Halo Waypoint|Page=Campaign Evolved|D=28|M=3|Y=2021}}<br>
[[Joel Corelitz]]
[[Joel Corelitz]]{{Ref/Site|Id=ThroughTheTrees|URL=https://web.archive.org/web/20200820020742/https://www.halowaypoint.com/en-us/news/joel-corelitz-through-the-trees|Site=Halo Waypoint|Page=Joel Corelitz - Through the Trees|D=09|M=04|Y=2023}}<br>
[[Alex Bhore]]{{Ref/Twitter|cschweitzer|1462116563293663232|Chris Schweitzer|Quote=Man, I just. @alexbhore's multiplayer music in Infinite just keeps on astounding me.|D=20|M=11|Y=2021}}<br>
[[Eternal Time & Space]]
|platform=*[[Xbox One]]{{Ref/Reuse|waypoint journey}}{{Ref/YouTube|Id=Teaser|Fmdb-KmlzD8|HALO|Halo Infinite - E3 2018 - Announcement Trailer|Y=2018|M=6|D=10}}<br>
|platform=*[[Xbox One]]{{Ref/Reuse|waypoint journey}}{{Ref/YouTube|Id=Teaser|Fmdb-KmlzD8|HALO|Halo Infinite - E3 2018 - Announcement Trailer|Y=2018|M=6|D=10}}<br>
**[[Xbox One X]]
*[[Xbox Series X/S|Xbox Series X{{!}}S]]
*[[Xbox Series X]]
*[[PC]]
*[[PC]]
**[[Wikipedia:Windows 10|Windows 10]]{{Ref/Reuse|Id=Teaser}}
**[[Wikipedia:Windows 10|Windows 10]]{{Ref/Reuse|Id=Teaser}}
**[[Steam]]{{Ref/Site|D=01|M=6|Y=2020|URL=https://store.steampowered.com/app/1240440/Halo_Infinite/|Site=Steam|Page=Halo Infinite}}
**[[Steam]]{{Ref/Site|D=01|M=6|Y=2020|URL=https://store.steampowered.com/app/1240440/Halo_Infinite/|Site=Steam|Page=Halo Infinite}}
*[[Xbox Cloud Gaming]]<ref>[https://www.xbox.com/en-us/games/store/halo-infinite/9pp5g1f0c2b6|Halo Infinite on the Microsoft Store]</ref>
|releasedate=[[2021 (real world)#December|December 8, 2021]]{{Ref/Reuse|Delay}}
|releasedate=[[2021 (real world)#December|December 8, 2021]]{{Ref/Reuse|Delay}}
|genre=[[First-person shooter]]
|genre=[[First-person shooter]]
|modes=
|modes=
|rating=  
|rating= [[Entertainment Software Rating Board|ESRB]]: Teen (T) for Blood, Mild Language, and Violence
}}
}}
{{Quote|You should just consider it '''Halo 6'''. Don't think of it as a weird prequel kind of thing. It's the next story. It's the next chapter in what is going on.|[[Jeff Easterling]]{{Ref/Site|URL=https://www.forbes.com/sites/insertcoin/2018/08/16/microsoft-confirms-that-yes-halo-infinite-is-actually-just-halo-6/#30c1e1af6288|Site=Forbes|Page=Microsoft Confirms That Yes, 'Halo: Infinite' Is Actually Just 'Halo 6'|D=28|M=3|Y=2021}}}}
{{Quote|You should just consider it '''Halo 6'''. Don't think of it as a weird prequel kind of thing. It's the next story. It's the next chapter in what is going on.|[[Jeff Easterling]]{{Ref/Site|URL=https://www.forbes.com/sites/insertcoin/2018/08/16/microsoft-confirms-that-yes-halo-infinite-is-actually-just-halo-6/#30c1e1af6288|Site=Forbes|Page=Microsoft Confirms That Yes, 'Halo: Infinite' Is Actually Just 'Halo 6'|D=28|M=3|Y=2021}}}}


'''''Halo Infinite'''''{{Ref/Site|URL=https://www.halowaypoint.com/en-us/games/halo-infinite|Site=Halo Waypoint|Page=Halo Infinite|D=28|M=3|Y=2021}} is an upcoming video game serving as a sequel to ''[[Halo 5: Guardians]]'', which is being developed by [[343 Industries]], [[Certain Affinity]], and SkyBox Labs, and published by [[Microsoft Studios]]. The game was first unveiled during the opening to Microsoft's [[Electronic Entertainment Expo|E3 2018]] conference, with a release date originally being set for late [[2020]].{{Ref/Site|Id=Reboot|URL=https://au.ign.com/articles/2019/02/28/halo-infinite-will-be-a-spiritual-reboot-for-the-franchise-ign-unfiltered|Site=IGN|Page=Halo Infinite will be a 'Spiritual Reboot' for the Franchise - IGN Unfiltered|D=28|M=3|Y=2021}} On August 11, 2020, it was announced that due to ongoing difficulties in development due to the COVID-19 pandemic - among other factors - ''Halo Infinite'' was to be delayed, with a new release date set for [[2021 (real world)|December 8, 2021]]{{Ref/Site|Id=Delay|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/halo-infinite-development-update|Site=Halo Waypoint|Page=Halo Infinite Development Update}}. A series of [[Halo Infinite Multiplayer Tech Preview|Technical Previews]] through the Halo Insiders program began on July 29, 2021.{{Ref/Site|Id=Tech Preview Overview|URL=https://www.halowaypoint.com/en-us/news/tech-preview-overview|Site=Halo Waypoint|Page=Tech Preview Overview|D=29|M=7|Y=2021}}
'''''Halo Infinite'''''{{Ref/Site|URL=https://www.halowaypoint.com/en-us/games/halo-infinite|Site=Halo Waypoint|Page=Halo Infinite|D=28|M=3|Y=2021}} is the sixth mainline installment in the [[Halo universe|''Halo'' franchise]], the sequel to ''[[Halo 5: Guardians]]'', and was developed by [[343 Industries]], [[Certain Affinity]], and [[SkyBox Labs]], and published by [[Microsoft Studios]]. Set one year after the events of ''Halo 5'', ''Infinite'' follows the [[John-117|Master Chief]] who battles the [[Banished]] on [[Installation 07|Zeta Halo]] which they have occupied, while also uncovering the mystery of [[Cortana]]'s disappearance.
 
''Infinite'' was first unveiled during the opening to Microsoft's [[Electronic Entertainment Expo|E3 2018]] conference with [[Halo Infinite announcement trailer|an engine demonstration trailer]], lacking a release date. The game would later make an appearance at E3 2019, capping off the conference with the [[Discover Hope]] trailer, revealing a release date originally set for late [[2020]].{{Ref/Site|Id=Reboot|URL=https://au.ign.com/articles/2019/02/28/halo-infinite-will-be-a-spiritual-reboot-for-the-franchise-ign-unfiltered|Site=IGN|Page=Halo Infinite will be a 'Spiritual Reboot' for the Franchise - IGN Unfiltered|D=28|M=3|Y=2021}} On August 11, 2020, it was announced that due to ongoing difficulties in development due to the COVID-19 pandemic - among other factors - ''Halo Infinite'' was to be delayed, with a new release date set for [[2021 (real world)|2021]].{{Ref/Site|Id=Delay|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/halo-infinite-development-update|Site=Halo Waypoint|Page=Halo Infinite Development Update}}  
 
In lieu of a traditional beta, a series of [[Halo Infinite Multiplayer Tech Preview|Technical Previews]] through the Halo Insiders program began on July 29, 2021.{{Ref/Site|Id=Tech Preview Overview|URL=https://www.halowaypoint.com/en-us/news/tech-preview-overview|Site=Halo Waypoint|Page=Tech Preview Overview|D=29|M=7|Y=2021}} On November 15, 2021, the multiplayer segment of ''Infinite'' was released in beta in celebration of ''Halo's'' 20th anniversary, with all unlocks and progression during this period transferring over to the full release.{{Ref/Site|ID=Welcome to the Halo Infinite MP Beta|URL=https://www.halowaypoint.com/news/welcome-to-the-halo-infinite-mp-beta|Site=Halo Waypoint|Page=Welcome to the Halo Infinite MP Beta|D=15|M=11|Y=2021}} Releasing on the full Xbox family of consoles, with a simultaneous Microsoft Store and Steam release, ''Halo Infinite'' was formally released on December 8, 2021.


==Synopsis==
==Synopsis==
As the next chapter in the Halo Universe, ''Infinite'' will focus on the [[John-117|Master Chief]] and continue his story following the events of ''Halo 5: Guardians''.{{Ref/Reuse|waypoint journey}} It has been described as a "spiritual reboot" for the franchise.{{Ref/Reuse|Reboot}}
As the next chapter in the Halo Universe, ''Infinite'' focuses on the [[John-117|Master Chief]] and continue his story following the events of ''Halo 5: Guardians''.{{Ref/Reuse|waypoint journey}} It has been described as a "spiritual reboot" for the franchise while wrapping up story threads from the discontinued [[Reclaimer Saga]].{{Ref/Reuse|Reboot}}


===Characters and setting===
===Characters and setting===
{{Expand-section}}
''Halo Infinite'' is set in the year [[2560]]. During the events of ''[[Halo 5: Guardians]]'', the human artificial intelligence [[Cortana]] and allied AIs [[Created conflict|rebelled]] against the [[UNSC]]. Taking control of ancient Forerunner weapons known as Guardians, Cortana subjugated the galaxy in the name of the [[Mantle]]. Also fighting against Cortana and the UNSC are the Banished, a coalition of alien races led by the Jiralhanae [[Atriox]]. The game is set on the Forerunner ringworld [[Installation 07]] (Zeta Halo), which has mysteriously suffered damage. The player assumes the role of [[Master Chief Petty Officer]] [[John-117]] who is on a mission to stop the Banished from gaining control of the Ring, while also seeking to learn Cortana's ultimate fate.


===Plot===
===Plot===
{{Expand-section}}
In 2559, the UNSC flagship ''Infinity'' arrives at [[Zeta Halo]], only to be ambushed and boarded by the Banished. Atriox defeats the Master Chief and drops him into space. Six months later, a UNSC pilot recovers the Chief adrift in space. While the Pilot wants to flee, Master Chief insists on continuing the fight against the Banished. The Chief and Pilot travel to Zeta Halo, which has been severely damaged by an unknown calamity. On the ring, Master Chief locates the Weapon, an AI designed to imitate Cortana to capture her for deletion. While the Weapon states that she was successful in her mission, she has failed to self-delete as per her directives. Master Chief retrieves the Weapon, and experiences visions of Cortana's memories and thoughts left as residual data.
 
Zeta Halo is controlled by the Banished, now led by Atriox's lieutenant Escharum after Atriox's apparent death. Master Chief, the Weapon, and a reluctant Pilot rally scattered UNSC forces on the ring's surface. Inside the Forerunner installation known as the Conservatory, Master Chief encounters Despondent Pyre, the Monitor of Zeta Halo. Despondent Pyre attempts to warn Master Chief of a threat contained within the installation, but is destroyed by the [[Harbinger]], an alien awoken by the Banished. The Harbinger claims that her people, [[Xalanyn|the Endless]], were imprisoned by the Forerunners on Zeta Halo. She has allied herself with the Banished in order to rebuild the Silent Auditorium, which will allow her to free her people.
 
The Pilot reveals that he was a civilian engineer aboard Infinity who stole a Pelican to flee the battle. The Chief comforts him, admitting his own guilt over his failure to save Cortana. Master Chief and the Weapon stop Zeta Halo's repair process by disabling a series of spires on the ring. When the Harbinger attempts to hack the Weapon, the Chief activates a failsafe to delete the AI. The Weapon repels the Harbinger and deactivates the failsafe, angrily asking why Master Chief does not trust her. After seeing a vision in which Cortana uses the Guardians to destroy the Brutes' home planet of Doisac, the Weapon realizes that she is a copy of Cortana, and insists that Master Chief delete her so she does not become like her predecessor; Master Chief refuses, stating that he wants to trust her. The Pilot is captured by Jega 'Rdomnai, a Sangheili Spartan killer and a close friend of Escharum, as bait for Master Chief. Unwilling to let the Pilot die, Master Chief infiltrates the [[House of Reckoning (location)|House of Reckoning]] and saves him, defeating Jega 'Rdomnai and Escharum in the process.
 
Master Chief and the Weapon head to the [[Silent Auditorium (location)|Silent Auditorium]] to stop the Harbinger. The two learn that Cortana was captured by Atriox after the Weapon locked her down; upon realizing that Atriox intended to use the ring, she destroyed herself, damaged Zeta Halo, and prevented the Weapon from being deleted. In a recorded message, Cortana says goodbye to the Chief and encourages him to work with the Weapon. The Chief defeats the Harbinger, but he is unable to stop her from contacting someone regarding the Endless. Afterwards, the Weapon and Chief reunite with the Pilot, who reveals that his real name is [[Fernando Esparza]]. The Weapon decides to choose a name for herself. The trio then prepare to liberate the rest of the Ring from the remaining Banished.
 
In a post-credits scene, an alive Atriox uses a key to unlock a sealed door, leading to the Endless. If the game is finished on Legendary difficulty, the scene features dialogue between Despondent Pyre and the Forerunner Grand Edict about the imprisonment of the Endless. When Despondent Pyre states that she cannot oversee the study of the Endless alone, the Grand Edict replies that the AI Offensive Bias has been deployed to assist her.
 
====Campaign====
The ''Halo Infinite'' [[campaign]] comprises of 16 missions.
#[[Warship Gbraakon]]
#[[Foundation (Halo Infinite)|Foundation]]
#[[Outpost Tremonius]] (Last intro mission, allows player to explore first open-world area when complete)
#[[Recovery]]
#[[The Tower]] (Unlocks second open-world area)
#[[Excavation Site]]
#[[Conservatory]]
#[[Spire (Halo Infinite level)|Spire]] (Relocks first and second open-world areas until Pelican Down is complete)
#[[Pelican Down (Halo Infinite level)|Pelican Down]] (Unlocks third open-world area for exploration)
#[[The Sequence]]
#[[Nexus]] (point of no return begins here)
#[[The Command Spire]]
#[[Repository (Halo Infinite level)|Repository]]
#[[The Road (level)|The Road]]
#[[House of Reckoning]]
#[[Silent Auditorium]]


==Gameplay==
==Gameplay==
[[File:HINF BeamEmitterAbove.png|250px|thumb|Pre-release screenshot of an area players will be able to explore in ''Halo Infinite''{{'}}s campaign.]]
[[File:HINF BeamEmitterAbove.png|250px|thumb|Pre-release screenshot of an area players can explore in ''Halo Infinite''{{'}}s campaign.]]
''Infinite'' has been described as being a "platform" for the ''Halo'' franchise for at least the next decade. It is intended that the game be added to over time, rather than utilizing the previous system of numbered titles. However, the game will not be a live service one; it has been likened as being more akin to ''[[Halo: The Master Chief Collection]]'' in this regard.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-is-a-platform-for-the-next-ten-years/1100-6480039/|Site=GameSpot|Page=Halo Infinite Is A Platform For The Next Ten Years Of Halo|D=28|M=3|Y=2021}} The gameplay is inspired by the original trilogy, especially ''Halo 3'', along with the gameplay from ''Halo: Reach'', ''Halo 4'', and ''Halo 5: Guardians'', with a focus on the use of [[Equipment]] rather than [[Armor abilities]].{{Ref/Reuse|InsideJanuary}} Unlike the original trilogy, however, the player has the [[Sprint]] ability as well as the [[Spartan abilities#Slide|Slide]] ability from ''Halo 5: Guardians''.{{Ref/Reuse|HIcampaign}} Like ''Halo 4'' and ''Halo 5: Guardians'', ''Halo Infinite'' will not feature playable Sangheili in multiplayer or [[dual wielding]] at launch.{{Ref/Reuse|Ask343Zeta}}
''Infinite'' has been described as being a "platform" for the ''Halo'' franchise for at least the next decade. It is intended that the game be added to over time, rather than utilizing the previous system of numbered titles.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-is-a-platform-for-the-next-ten-years/1100-6480039/|Site=GameSpot|Page=Halo Infinite Is A Platform For The Next Ten Years Of Halo|D=28|M=3|Y=2021}} The gameplay is inspired by the original trilogy, especially ''Halo 3'', along with the gameplay from ''Halo: Reach'', ''Halo 4'', and ''Halo 5: Guardians'', with a focus on the use of [[Equipment]] rather than [[Armor abilities]].{{Ref/Reuse|InsideJanuary}} Unlike the original trilogy, however, the player has the [[Sprint]] ability as well as the [[Spartan abilities#Slide|Slide]] ability from ''Halo 5: Guardians''.{{Ref/Reuse|HIcampaign}} Like ''Halo 4'' and ''Halo 5: Guardians'', ''Halo Infinite'' did not feature playable Sangheili in multiplayer or [[dual wielding]] at launch.{{Ref/Reuse|Ask343Zeta}}


===Campaign===
===Campaign===
The campaign takes place on a single [[Halo]] ring; the campaign has been described as being larger than the campaigns of ''[[Halo 4]]'' and ''5'' combined.{{Ref/Site|URL=https://www.gameinformer.com/2020/07/23/halo-infinite-comes-out-swinging-during-xbox-showcase|Site=Game Informer|Page=Halo Infinite Comes Out Swinging During Xbox Showcase|D=28|M=3|Y=2021}} The campaign will have four player online co-op and two-player local splitscreen co-op.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-multiplayer-makes-grappling-hook-a-p/1100-6480112/|Site=GameSpot|Page=Halo Infinite Multiplayer Makes Grappling Hook A Pickup, 4-Player Split-Screen Confirmed|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://screenrant.com/halo-infinite-split-screen-co-op-campaign-multiplayer/|Site=Screenrant|Page=Halo Infinite Campaign Is 2-Player Local Splitscreen & 4-Player Online|D=28|M=3|Y=2021}} As a result of shifting focus towards a higher quality product at launch, the campaign co-op mode will not be available at launch, but 343 Industries plans to include it alongside ''Halo Infinite''{{'}}s [[Season 02 (Halo Infinite)|Season 02]], approximately three months after launch.{{Ref/YouTube|Id=AugUpdate|Yct2QKgF5e4|HALO|Halo Infinite <nowiki>|</nowiki> Development Update - August|Time=1034|D=21|M=8|Y=2021}}
The campaign takes place on [[Installation 07]], within a seamless open world broken up by linear story missions. the campaign has been described as being larger than the campaigns of ''[[Halo 4]]'' and ''5'' combined.{{Ref/Site|URL=https://www.gameinformer.com/2020/07/23/halo-infinite-comes-out-swinging-during-xbox-showcase|Site=Game Informer|Page=Halo Infinite Comes Out Swinging During Xbox Showcase|D=28|M=3|Y=2021}} The campaign intends to implement four player online co-op and two-player local splitscreen co-op.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-multiplayer-makes-grappling-hook-a-p/1100-6480112/|Site=GameSpot|Page=Halo Infinite Multiplayer Makes Grappling Hook A Pickup, 4-Player Split-Screen Confirmed|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://screenrant.com/halo-infinite-split-screen-co-op-campaign-multiplayer/|Site=Screenrant|Page=Halo Infinite Campaign Is 2-Player Local Splitscreen & 4-Player Online|D=28|M=3|Y=2021}} As a result of shifting focus towards a higher quality product at launch, the campaign co-op mode was not available at launch, but 343 Industries plans to include it alongside ''Halo Infinite''{{'}}s [[Season 02: Lone Wolves]],{{Ref/YouTube|Id=AugUpdate|Yct2QKgF5e4|HALO|Halo Infinite <nowiki>|</nowiki> Development Update - August|Time=1034|D=21|M=8|Y=2021}} which has also been delayed from it's initial estimate of 3 months after launch.
 
The game includes a dynamic day/night cycles which lasts approximately one hour. Enemies sometimes act differently per the time of day, like Unggoy sleeping at night. Weather elements such as wind and fog coming in at different altitudes also feature. Rain and snowstorms were not featured at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
 
The open world of ''Halo Infinite'' is divided into seven areas, each being unlocked as the player progresses through the main missions. When an area becomes accessible, the side missions within the area also become available. Side missions include retaking 12 UNSC [[Forward Operating Base]]s (FOBs), sabotaging seven Banished outposts, rescuing 20 marine squads in distress, and eliminating 15 Banished High-Value Targets. Upon retaking a FOB, nearby side missions (along with [[Mjolnir Armory]] lockers and Spartan Cores) are labelled on the [[TACMAP]]. Completing side missions reward [[Valor]], which contributes to the FOB progression system, adding [[Special weapons (Halo Infinite)|weapons]], vehicles, and marines to FOBs. Most indoor areas dedicated to main missions cannot be accessed again in the open world after completing the main missions. However, this feature was later updated in November 2022 so that it's possible to replay old missions from the TACMAP.
 
The seven areas and their missions are as follows:
{| class="wikitable" style="width: 100%;"
|-
! scope="col" style="width: 15%" |Areas
! scope="col" style="width: 15%" |Main missions
! scope="col" style="width: 15%" |Banished outposts
! scope="col" style="width: 15%" |Forward Operating Bases
! scope="col" style="width: 15%" |UNSC distress calls
! scope="col" style="width: 15%" |Banished HVTs
 
|-
|Ringfall
|
*[[Warship Gbraakon]]
*[[Foundation (Halo Infinite)|Foundation]]
*[[Outpost Tremonius]]
|N/A
|N/A
|N/A
|N/A
 
|-
|Lockdown
|
*[[Recovery]]
*[[The Tower]]
|
*[[Ransom Keep]]
|
*[[FOB Foxtrot]]
*[[FOB Golf]]
|
{{col-begin}}
{{col-2}}
*[[Boxer Squad]]
*[[Carrera Squad]]
{{col-2}}
*[[Cayman Squad]]
*[[Starlight Squad]]
{{col-end}}
|
*[[Briglard]]
*[[Okro 'Vagaduun]]
 
|-
|Connections
|
*[[Excavation Site]]
*[[Conservatory]]
*[[Spire (Halo Infinite level)|Spire]]
|
*[[Horn of Abolition]]
*[[Forge of Teash]]
*[[Redoubt of Sundering]]
*[[Armory of Reckoning]]
|
*[[FOB Alpha]]
*[[FOB Bravo]]
*[[FOB Charlie]]
*[[FOB Delta]]
*[[FOB Echo]]
|
{{col-begin}}
{{col-2}}
*[[Barracuda Squad]]
*[[Cobra Squad]]
*[[Paladin Squad]]
*[[Bengal Squad]]
*[[Lancer Squad]]
*[[Jester Squad]]
*[[Titan Squad]]
*[[Pronto Squad]]
{{col-2}}
*[[Harpoon Squad]]
*[[Thunder Squad]]
*[[Foxhound Squad]]
*[[Indiana Squad]]
*[[Pyramid Squad]]
*[[Bluebell Squad]]
*[[Courier Squad]]
{{col-end}}
|
*[[Bipbap]]
*[[Balkarus]]
*[[Ik'novus]]
*[[Inka 'Saham]]
*[[Thav 'Sebarim]]


The game will have dynamic day/night cycles. Enemies will sometimes act differently per the time of day (e.g. Unggoy sleeping at night). Some weather elements will also feature, such as wind, and fog coming in at different altitudes. Rain and snowstorms won't feature at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
|-
|Graveyards
|
*[[Pelican Down (Halo Infinite level)|Pelican Down]]
|N/A
|N/A
|N/A
|N/A
 
|-
|Reformation
|
*[[The Sequence]]
*[[Nexus]]
*[[The Command Spire]]
|
*[[Annex Ridge]]
*[[Riven Gate]]
|
{{col-begin}}
{{col-2}}
*[[FOB Hotel]]
*[[FOB Juliet]]
*[[FOB Kilo]]
{{col-2}}
*[[FOB Lima]]
*[[FOB November]]
{{col-end}}
|
*[[Fortune Squad]]
|
{{col-begin}}
{{col-2}}
*[[Arthoc]]
*[[Barroth]]
*[[En'Geddon]]
*[[Skimmer Patrol]]
{{col-2}}
*[[Myriad]]
*[[Ordo 'Mal]]
*[[Writh Kul]]
*[[Zeretus]]
{{col-end}}
|-
|Reckoning
|
*[[Repository (Halo Infinite level)|Repository]]
*[[The Road (level)|The Road]]
*[[House of Reckoning]]
|N/A
|N/A
|N/A
|N/A
 
|-
|Endless
|
*[[Silent Auditorium]]
|N/A
|N/A
|N/A
|N/A
 
|}


===Multiplayer===
===Multiplayer===
[[File:HINF Multiplayer Reveal 2021-6.png|250px|thumb|Pre-release image of a [[Spartan-IV]] on a large multiplayer map named [[Fragmentation]].]]
[[File:HINF Multiplayer Reveal 2021-6.png|250px|thumb|Pre-release image of a [[Spartan-IV]] on a large multiplayer map named [[Fragmentation]].]]
''Infinite''{{'}}s multiplayer mode will be [[Wikipedia:Free-to-play|free-to-play]] and will support 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression will be available, allowing players to carry customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists will be restricted based on input devices across platforms.{{Ref/Reuse|InsideApril}} The game will have some form of microtransactions in multiplayer and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} 343 has also confirmed that loot boxes will not be present.{{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=14|M=6|Y=2021}} Furthermore, ''Infinite'' will have [[season]]s similar to ''[[Halo: The Master Chief Collection]]'', with each season lasting approximately three months as well as special events known as "[[Fracture]]s".{{Ref/Site|Id=InsideJune|D=25|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-june-2021|Site=Halo Waypoint|Page=Inside Infinite - June 2021}}
''Infinite''{{'}}s multiplayer became publicly available on November 15, ahead of the game's official December 8 launch. The multiplayer component is [[Wikipedia:Free-to-play|free-to-play]], supporting 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression is available, allowing players to carry customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists are restricted based on input devices across platforms.{{Ref/Reuse|InsideApril}} The game features microtransactions in multiplayer available in the game's shop and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} 343 has also confirmed that loot boxes will not be present.{{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=14|M=6|Y=2021}} Furthermore, ''Infinite'' has [[season]]s similar to ''[[Halo: The Master Chief Collection]]'', with each season lasting approximately three months as well as special events. {{Ref/Site|Id=InsideJune|D=25|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-june-2021|Site=Halo Waypoint|Page=Inside Infinite - June 2021}}


The game will have a number of multiplayer maps including the following;
The game has a number of multiplayer maps including the following:
{{Col-begin}}
{{col-2}}
;Default ''(released at launch)''
*[[Aquarius]]
*[[Bazaar]]
*[[Bazaar]]
*[[Behemoth]]
*[[Behemoth]]
*[[Deadlock (Halo Infinite)|Deadlock]]
*[[Fragmentation]]
*[[Fragmentation]]
*[[High Power|Highpower]]
*[[Launch Site]]
*[[Live Fire]]
*[[Live Fire]]
*[[Recharge]]
*[[Recharge]]
*[[Street]]
*[[Streets]]
 
;Season 02
A major update to [[Halo Waypoint]] will be released in parallel to ''Halo Infinite''. Players will be able to access armor customizations, Battle Pass progression, and gameplay stats on the Halo Waypoint website and mobile app.{{Ref/Reuse|InsideJune}}
*[[Breaker]]
*[[Catalyst]]
;Winter Update
*[[Argyle]]
*[[Detachment]]
*[[Empyrean]]
{{Col-2}}
;Season 03
*[[Chasm]]
*[[Cliffhanger]]
*[[Oasis (Halo Infinite map)|Oasis]]
;Season 04
*[[Dredge]]
*[[Forest]]
*[[Scarr]]
*[[Solitude]]
;Season 05
*[[Forbidden]]
*[[House of Reckoning (map)|House of Reckoning]]
*[[Prism]]
;CU29
*[[Corrosion]]
*[[Elevation]]
*[[Illusion]]
*[[Interference (map)|Interference]] {{C|Ranked and HCS only}}
{{Col-end}}
With the "vNext" update to [[Halo Waypoint]] released on November 5, 2021, players can access armor customizations, Battle Pass progression, and gameplay stats on the Halo Waypoint website and mobile app.{{Ref/Reuse|InsideJune}}{{Ref/Site|URL=https://www.halowaypoint.com/news/welcome-to-vnext|Site=Halo Waypoint|Page=Welcome to vNext!|D=5|M=11|Y=2021}}


===Academy===
===Academy===
The Academy is a training mode that allows new players to learn the flow of ''Halo'' combat and veteran players to warm up before heading into matchmaking.{{Ref/Reuse|mpoverview}} Players will be assisted by Commander [[Laurette Agryna]], a Spartan supersoldier in charge of training new Spartan recruits at the [[Avery J. Johnson Academy of Military Science]], a hidden outpost on a frontier world. There are several sections to the academy, such as a live fire range where players can test out weapons on AI controlled Spartans and a movement course that allows new players to become familiar with Infinite's movement.{{Ref/Reuse|mpoverview}}
The Academy is a training mode that allows new players to learn the flow of ''Halo'' combat and let veteran players warm up before heading into matchmaking.{{Ref/Reuse|mpoverview}} Players are assisted by Commander [[Laurette Agryna]], a Spartan supersoldier in charge of training new Spartan recruits at the [[Avery J. Johnson Academy of Military Science]], a hidden outpost on a frontier world. There are several sections to the academy, such as a live fire range where players can test out weapons on AI controlled Spartans and a movement course that allows new players to become familiar with Infinite's movement.{{Ref/Reuse|mpoverview}}


Most notably, the Academy allows players to create matches populated by [[Non-playable character|AI bots]] to test out their skills on hostile opponents. Bot difficulty, starting weapons, grenades, and the amount of bots can all be changed in game.{{Ref/Reuse|mpoverview}} Bots will come in four types: Recruit, Marine, ODST, and Spartan; with the primary differences between them being intelligence and resourcefulness. All bots can use equipment and will keep track of power weapon spawns and will try to use them. Higher level bots will use the Grappleshot.{{Ref/Reuse|InsideJuly}}
Most notably, the Academy allows players to create matches populated by [[Non-playable character|AI bots]] to test out their skills on hostile opponents. Bot difficulty, starting weapons, grenades, and the amount of bots can all be changed in game.{{Ref/Reuse|mpoverview}} Bots come in four difficulty types Recruit, Marine, ODST, and Spartan with the primary differences between them being intelligence and resourcefulness. All bots can use equipment, keeps track of power weapon spawns, and will try to use them.{{Ref/Reuse|InsideJuly}}


===Forge===
===Forge===
{{Main|Forge/Halo Infinite}}
{{Main|Forge/Halo Infinite}}
[[Forge]] will be included in ''Halo Infinite'', featuring an "Undo & Redo" buttons. As with ''Halo 5: Guardians'', ''Infinite'' will feature weapon variants of several weapons.{{Ref/Site|Id=II|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Community Update: Infinite Inquiries|D=28|M=3|Y=2021}} Due to technical complexities involved, Forge will not be available at launch, but it is planned to be included alongside ''Halo Infinite''{{'}}s [[Season 03 (Halo Infinite)|Season 03]], approximately six months after launch.{{Ref/Reuse|AugUpdate}}
[[Forge]] was added to ''Halo Infinite'' with the Winter Update, and many of its systems are based on and derivative of ''Halo Infinite's'' core Slipspace Engine. Forge features a slew of new and upgraded features such as "Undo & Redo" buttons, scripting systems, and nav mesh generation.{{Ref/YouTube|Id=HIforgefundbuilding|SAwEbD5qNG8|Halo|Halo Infinite Forge Fundamentals – Building|Y=2022|M=9|D=14|Detail=Official 343 upload detailing Halo Infinite's upcoming forge features.}} Due to technical complexities involved, Forge was not available at launch, but was added as a beta alongside ''Halo Infinite''{{'}}s [[Winter Update]], twelve months after launch.{{Ref/Reuse|2022SepUpdate}}


===Armor customizations===
===Armor customizations===
{{Main|Armor customization (Halo Infinite)}}
{{Main|Armor customization (Halo Infinite)}}
The [[Battle Pass]]es from each season will remain in-game for future purchases, allowing players to unlock armor permutations from past seasons at anytime.{{Ref/Reuse|InsideJune}} The season system will include an evolving story, centered around the player's avatar.{{Ref/Site|URL=https://www.gameinformer.com/2021/06/25/halo-infinite-multiplayer-will-be-an-evolving-story-that-begins-with-returning-to-reach|Site=Game Informer|Page=Halo Infinite Multiplayer Will Be An Evolving Story That Begins With Returning To Reach|D=25|M=6|Y=2021}}
The [[Battle Pass]]es from each season will remain in-game for future purchases, allowing players to unlock armor permutations from past seasons at anytime.{{Ref/Reuse|InsideJune}} The season system includes an evolving story, centered around the player's avatar.{{Ref/Site|URL=https://www.gameinformer.com/2021/06/25/halo-infinite-multiplayer-will-be-an-evolving-story-that-begins-with-returning-to-reach|Site=Game Informer|Page=Halo Infinite Multiplayer Will Be An Evolving Story That Begins With Returning To Reach|D=25|M=6|Y=2021}}


==Appearances==
==Appearances==
{{Featurelist|secondcolumn=title-5|title-1=Characters|
{{Featurelist|secondcolumn=title-5|title-1=Characters|
====Human====
====Human====
*[[Anthony Diaz]] {{Fm}}
*[[Andrew Valleros]] {{Fm}}
*[[Avery Johnson]] {{Mo}}
*[[Avery Johnson]] {{Mo}}
*[[Bertold Vettel]] {{1st}}
*[[Bonita Stone]] {{1st}}
*[[Carter-A259]] {{Mo}}
*[[Catherine-B320]] {{Mo}}
*[[Catherine Halsey]]
*[[Catherine Halsey]]
*[[Corilia Brennan]] {{Fm}}
*[[Chamberlain]] {{1st}}
*[[Echo 216's pilot|''Echo 216''{{'}}s pilot]]
*[[Codename: JAEGER]] {{Fm}}
*[[Griffin]] {{Ref/Site|Id=Radar|URL=https://www.gamesradar.com/uk/halo-infinite-actor-says-game-is-launching-in-november-2021/|Site=Games Radar|Page=Halo Infinite actor says game is launching in November 2021|D=28|M=3|Y=2021}}
*[[Codename: POINTER]] {{1st}}
*[[D. Svarro]] {{Fm}}
*[[Daisy-023]] {{Im}}
*[[Dimka]]
*[[Eleanor Klein]] {{Fm}}
*[[Emile-A239]] {{Mo}}
*[[Fernando Esparza]]
*[[Floyd (Installation 07)|Floyd]] {{1st}}
*[[Frederic-104]] {{Mo}}
*[[Giuseppe M.]] {{Fm}}
*[[Henri Malik]] {{1st}}
*[[Hieu Dinh]] {{1st}}
*[[Hudson Griffin]] {{Ref/Site|Id=Radar|URL=https://www.gamesradar.com/uk/halo-infinite-actor-says-game-is-launching-in-november-2021/|Site=Games Radar|Page=Halo Infinite actor says game is launching in November 2021|D=28|M=3|Y=2021}}
*[[Jacob Keyes]] {{c|Hologram only}}
*[[Jameson Locke]] {{Mo}}
*[[John-117]]
*[[John-117]]
*[[Joseph Williams]] {{Fm}}
*[[Jorge-052]] {{Mo}}
*[[Jun-A266]] {{Mo}}
*[[Jun-A266]] {{Mo}}
*[[Justine Lopez]] {{Fm}}
*[[Kelly-087]] {{Mo}}
*[[Laurette Agryna]] {{1st}}
*[[Laurette Agryna]] {{1st}}
*[[Ratul Anand]] {{Fm}}
*[[Leah Rodriguez]] {{Fm}}
*[[Sarah Palmer]]
*[[Linda-058]] {{Mo}}
*[[Lucas Browning]] {{1st}}
*[[M. Jaide]] {{1st}}
*[[Michael Buck]] {{Fm}}
*[[Miyazaki]] {{1st}}
*[[Musa Ghanem]] {{Mo}}
*[[Nina Kovan]] {{1st}}
*[[Oshiro]]
*[[Panago]] {{Fm}}
*[[Rosado]] {{1st}}
*[[Rosenda-A344]] {{Mo}}
*[[Samuel-034]] {{Mo}}
*[[Sarpong]] {{Fm}}
*[[Sarah Palmer]] {{Mo}}
*[[Sarkar]] {{Fm}}
*[[Sigrid Eklund]] {{1st}}
*[[SPARTAN-B312]] {{Im}}
*[[Si Wheeler]] {{1st}}
*[[Terrence Hood]] {{Mo}}
*[[Theodore Higgins]] {{Fm}}
*[[Theodore Sorel]] {{1st}}
*[[Thom-A293]] {{Mo}}
*[[Thomas Lasky]] {{C|Voice only}}
*[[Tomas Horvath]] {{1st}}
*Unidentified Child {{Fm}}
*Unidentified Mother {{Fm}}
*[[Vedrana Makovich]] {{1st}}


====Artificial Intelligence====
====Artificial intelligence====
*[[Butlr]] {{1st}}
*[[08-145 Offensive Bias]] {{Mo}}
*[[Circ]] {{1st}}
*[[117649 Despondent Pyre]]
*[[Adjutant Resolution]] {{1st}}
*[[Auntie Dot]] {{Im}}
*[[BUTLR]] {{1st}}
*[[CIRC]] {{1st}}
*[[Cortana]]
*[[Cortana]]
*[[Fret]] {{1st}}
*[[Elfie]] {{1st}}
*[[Lumu]] {{1st}}
*[[FRET]] {{1st}}
*[[Iratus]] {{1st}}
*[[Leonidas]]
*[[LUMU]] {{1st}}
*[[Mister Chief]]
*[[Ouco]] {{1st}}
*[[Superintendent]] {{C|Non-canonical appearance}}
*[[The Weapon]] {{1st}}
*[[The Weapon]] {{1st}}
====Forerunner====
*[[Grand Edict]] {{1st}}
*[[IsoDidact]] {{C|Voice only}}
*[[Ur-Didact]] {{Mo}}
====Gasgira====
*[[Skimmer Alpha]] {{1st}}


====Jiralhanae====
====Jiralhanae====
*[[Atriox]] {{Mo}}
*[[Arthoc]] {{1st}}
*[[Atriox]]
*[[Avitus]] {{Mo}}
*[[Balkarus]]
*[[Bannix]] {{1st}}
*[[Bassus]] {{1st}}
*[[Castor]] {{Mo}}
*[[Dalkura]] {{Fm}}
*[[Decimus]] {{Mo}}
*[[Durakkus]] {{1st}}
*[[El'Korr]] {{1st}}
*[[En'Geddon]] {{1st}}
*[[Escharum]]
*[[Escharum]]
*[[Hyperius]] {{1st}} {{Ref/Site|Id=MEGA-DPS|URL=https://www.megaconstrux.com/en-us/halo/sets/defense-point-showdown|Site=Mega Construx|Page=Halo - Defense Point Showdown™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
*[[Gethmald]] {{Fm}}
*[[Gorian]] {{1st}}
*[[Hectarius]] {{1st}}
*[[Horatius]] {{1st}}
*[[Hyperius]] {{1st}}
*[[Ik'novus]] {{1st}}
*[[Kalcuno]] {{1st}}
*[[Korth]] {{Fm}}
*[[Tartarus]] {{Mo}}
*[[Tovarus]] {{1st}}
*[[Tovarus]] {{1st}}
*[[Tragathal]] {{1st}}
*[[Tremonius]] {{1st}}
*[[Tremonius]] {{1st}}
*[[Vomarus]] {{1st}}
*[[Zeretus]]
====Kig-Yar====
*[[Barroth]] {{1st}}
*[[Dahk'rah]] {{1st}}
*[[Writh Kul]] {{1st}}
====Mgalekgolo====
*[[Colony]] {{Mo}}
*[[Myriad]] {{1st}}
====San'Shyuum====
*[[Minister of Resolution]] {{Fm}}
*[[Prophet of Mercy]] {{C|Hologram only}}
*[[Prophet of Regret]] {{C|Hologram only}}
*[[Prophet of Truth]] {{C|Hologram only}}


====Sangheili====
====Sangheili====
*[[Chak 'Lok]] {{1st}}
*[[Ciar 'Yaham]] {{1st}}
*[[Inka 'Saham]] {{1st}}
*[[Jato 'Ratum]] {{c|Voice only}}
*[[Jega 'Rdomnai]] {{1st}}
*[[Jega 'Rdomnai]] {{1st}}
*[[Jul ‘Mdama]] {{Mo}}
*[[Ke 'Nzahz]] {{Mo}}
*[[Okro 'Vagaduun]]
*[[Okro 'Vagaduun]]
*[[Ordo 'Mal]] {{1st}}
*[[Thav 'Sebarim]] {{1st}}
*[[Thel 'Vadam]] {{Mo}}
*[[Vimo 'Arach]] {{Fm}}


====Unknown====
====Unggoy====
*[[The Harbinger]] {{Fm}}
*[[Bingflip]] {{1st}}
*[[Bipbap]] {{1st}}
*[[Briglard]] {{1st}}
*[[Flipyap]] {{Mo}}
*[[Glibnub]] {{1st}} {{C|Voice only}}
*[[Jopmop]] {{1st}}
*[[Pubflem]] {{1st}}
*[[Yapyap]] {{Mo}}
 
====Xalanyn====
*The [[Harbinger]] {{1st}}


|title-2=Species|
|title-2=Species|
*[[Brontothere]]s
*[[Brontothere]]s
*Deer-like creature {{1st}}
*Deer-like creature {{1st}}
*[[Fish]]
*[[Flood]] {{Mo}}
*[[Flood]] {{Mo}}
*[[Forerunner]]s {{Mo}}
*[[Forerunner]]s {{Mo}}
**[[Forerunner constructs]]
**[[Forerunner constructs]]
*[[Gasgira]] {{1st}}
*[[Gúta]] {{Mo}}
*[[Human]]
*[[Human]]
*[[Jiralhanae]]
*[[Jiralhanae]]
** [[Jiralhanae Battle Officer|Battle Officer]]
**[[Jiralhanae Captain|Captain]]
**[[Jiralhanae Captain|Captain]]
**[[Jiralhanae Chieftain|Chieftain]]
**[[Jiralhanae Chieftain|Chieftain]]
**[[Jiralhanae Officer|Officer]] {{1st}}
**[[Jiralhanae Warrior|Warrior]] {{1st}} {{Ref/Site|Id=MEGA-SI|URL=https://www.megaconstrux.com/en-us/halo/sets/skiff-intercept|Site=Mega Construx|Page=Halo - Skiff Intercept™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
**[[Jiralhanae Warrior|Warrior]] {{1st}} {{Ref/Site|Id=MEGA-SI|URL=https://www.megaconstrux.com/en-us/halo/sets/skiff-intercept|Site=Mega Construx|Page=Halo - Skiff Intercept™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
*[[Keelbug]]s {{Mo}}
**[[Jiralhanae Warlord|Warlord]]
*[[Verivorr]] {{Mo}}
*[[Kig-Yar]]
*[[Kig-Yar]]
**[[Kig-Yar Freebooter|Freebooter]] {{1st}} {{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/warthog-rally|Site=Mega Construx|Page=Halo - Warthog Rally <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
**[[Ruuhtian]]
**[[Kig-Yar Sniper|Sniper]]
***[[Kig-Yar Freebooter|Freebooter]] {{1st}} {{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/warthog-rally|Site=Mega Construx|Page=Halo - Warthog Rally <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
***[[Kig-Yar Raider|Raider]] {{1st}}
***[[Kig-Yar Sniper|Sniper]]
***[[Kig-Yar Arch Khordat|Arch Khordat]]
***[[Kig-Yar Skirmisher|Skirmisher]] {{Ref/Site|Id=LE|URL=https://www.halowaypoint.com/news/canon-fodder-legendary-endings|Site=Halo Waypoint|Page=Canon Fodder - Legendary Endings|D=13|M=12|Y=2021}}
*[[Lekgolo]]
*[[Lekgolo]]
**[[Mgalekgolo]]{{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/pelican-inbound|Site=Mega Construx|Page=Halo - Pelican Inbound™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
**[[Mgalekgolo]]{{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/pelican-inbound|Site=Mega Construx|Page=Halo - Pelican Inbound™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
**[[Ardent Mgalekgolo|Ardent]] {{1st}}
**[[Swarmlord]] {{Mo}}
*[[Rodent]]s
*[[San'Shyuum]] {{Mo}}
*[[Sangheili]]
*[[Sangheili]]
**[[Sangheili General|General]]
** [[Sangheili Mercenary|Mercenary]] {{1st}} {{Ref/Site|Id=MEGA-RG|URL=https://www.megaconstrux.com/en-us/halo/sets/recon-getaway|Site=Mega Construx|Page=Halo - Recon Getaway™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
** [[Sangheili Mercenary|Mercenary]] {{1st}} {{Ref/Site|Id=MEGA-RG|URL=https://www.megaconstrux.com/en-us/halo/sets/recon-getaway|Site=Mega Construx|Page=Halo - Recon Getaway™ <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
** [[Special Operations Sangheili|Spec Ops]]
**[[Sangheili Enforcer|Enforcer]]
** [[Sangheili Ultra|Ultra]]{{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/elite-ultra|Site=Mega Construx|Page=Halo - Elite Ultra <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
** [[Sangheili Ultra|Ultra]]{{Ref/Site|URL=https://www.megaconstrux.com/en-us/halo/sets/elite-ultra|Site=Mega Construx|Page=Halo - Elite Ultra <nowiki>|</nowiki> Mega Construx|D=28|M=3|Y=2021}}
** [[Sangheili Warlord|Warlord]] {{1st}}
** [[Sangheili Warlord|Warlord]] {{1st}}
*[[Skimmer]] {{1st}}
** [[Wraithmaster]]{{1st}}
** [[Kaidon]]
** [[Blademaster]]
*[[Unggoy]]{{Ref/Twitter|GrimBrotherOne|1052711735499444224|Jeff Easterling}}
*[[Unggoy]]{{Ref/Twitter|GrimBrotherOne|1052711735499444224|Jeff Easterling}}
** [[Unggoy Assault|Assault]] {{1st}} {{Ref/Reuse|MEGA-DPS}}
** [[Unggoy Assault|Assault]] {{1st}} {{Ref/Reuse|MEGA-DPS}}
** [[Unggoy Conscript|Conscript]] {{1st}}{{Ref/Reuse|MEGA-SI}}{{Ref/Reuse|MEGA-RG}}
** [[Unggoy Conscript|Conscript]] {{1st}}{{Ref/Reuse|MEGA-SI}}{{Ref/Reuse|MEGA-RG}}
** [[High Sumpter]] {{1st}}
** [[Unggoy Mule|Mule]] {{1st}}
** [[Unggoy Ultra|Ultra]]
** [[Unggoy Bouncer|Bouncer]] {{1st}}
*[[Xalanyn]] {{1st}}
*[[Yanme'e]]


|title-3=Organizations|
|title-3=Organizations|
*'''[[Unified Earth Government]]'''
*'''[[Unified Earth Government]]'''
**[[Colonial Military Authority]] {{Mo}}
**'''[[United Nations Space Command]]'''
**'''[[United Nations Space Command]]'''
***[[UNSC Armed Forces]]
***[[UNSC Armed Forces]]
****[[Spartan Operations]]
****[[Spartan Operations]]
*****[[SPARTAN-IV program]]
*****[[SPARTAN-IV program]]
******[[Fireteam Apex]] {{C|Emblem only}}
******[[Fireteam Apollo]] {{Mo}}
******[[Fireteam Cerberus]] {{C|Emblem only}}
******[[Fireteam Colossus]] {{C|Emblem only}}
******[[Fireteam Crimson]] {{Mo}}
******[[Fireteam Dagger]] {{C|Emblem only}}
******[[Fireteam Ferret]] {{C|Emblem only}}
******[[Fireteam Grizzly]] {{Fm}}
******[[Fireteam Hellhound]] {{Fm}}
******[[Fireteam Hydra]] {{C|Emblem only}}
******[[Fireteam Intrepid]]
******[[Fireteam Jorogumo]] {{Fm}}
******[[Fireteam Lancer]] {{C|Emblem only}}
******[[Fireteam Mako]] {{Fm}}
******[[Fireteam Phoenix]] {{C|Emblem only}}
******[[Fireteam Shadow]]
******[[Fireteam Taurus]]
******[[Fireteam Windfall]] {{1st}}
******[[Headhunters]] {{Mo}}
****[[UNSC Army]]
*****[[Special Warfare Group Three]]
******[[NOBLE Team]] {{Mo}}
****[[UNSC Marine Corps]]
****[[UNSC Marine Corps]]
*****[[Orbital Drop Shock Troopers]] {{Mo}}
*****[[Orbital Drop Shock Troopers]] {{Mo}}
******[[Special Tactics and Equipment Group]]
*******[[Hellbringers]] {{Mo}}
****[[UNSC Navy]]
****[[UNSC Navy]]
*****[[Fleet Command]] {{Mo}}
*****[[Naval Special Warfare Command]]
*****[[Naval Special Warfare Command]]
******[[Naval Special Weapons]]
******[[Naval Special Weapons]]
*******[[ORION Project]] {{Mo}}
*******[[Seongnam Special Task Group Two]] {{Fm}}
********[[Hwarang bladesingers]] {{Fm}}
*******[[SPARTAN-II program]]
*******[[SPARTAN-II program]]
********[[Blue Team]] {{Mo}}
********[[Silver Team/Silver|Silver Team]] {{C|Emblem only}}
*******[[SPARTAN-III program]] {{Mo}}
*****[[Office of Naval Intelligence]] {{Mo}}
*****[[Office of Naval Intelligence]] {{Mo}}
******[[ONI Section Three]] {{Mo}}
******[[ONI Section Three]] {{Mo}}
*******[[Beta-5 Division]] {{Mo}}
*******[[Delta-6 Division]] {{Mo}}
*******[[Materials Group]] {{Mo}}
*******[[Materials Group]] {{Mo}}
*******[[Watershed Division]] {{Mo}}
******[[Xeno-Materials Exploitation Group]] {{Mo}}
******[[Xeno-Materials Exploitation Group]] {{Mo}}
****[[UNSC Planetary Defense]] {{1st}}
*****[[22nd First Response Wing]] {{1st}}
**[[343 Industries (manufacturer)|343 Industries]] {{Mo}}
**[[Acheron Security]] {{Mo}}
**[[Acheron Security]] {{Mo}}
**[[AMG Transport Dynamics]] {{Mo}}
**[[AMG Transport Dynamics]] {{Mo}}
**[[Aquarius Terraforming Solutions]] {{1st}}
**[[Axys]] {{1st}}
**[[Axys]] {{1st}}
**[[Beweglichkeitsrüstungsysteme]] {{Mo}}
**[[Beweglichkeitsrüstungsysteme]] {{Mo}}
**[[Braithwaite Ltd]] {{1st}}
**[[Cascade Stronghold Technologies]] {{Mo}}
**[[Chalybs Defense Solutions]] {{Mo}}
**[[Chalybs Defense Solutions]] {{Mo}}
**[[Emerson Tactical Systems]] {{Mo}}
**[[Emerson Tactical Systems]] {{Mo}}
**[[FOTUS (manufacturer)|FOTUS]] {{Fm}}
**[[Fracure: Entrenched]] {{Fm}}
**[[Fractures Samurai]] {{Fm}}
**[[H2Oh! Vitamin Water]] {{1st}}
**[[H2Oh! Vitamin Water]] {{1st}}
**[[Hannibal Weapon Systems]] {{Mo}}
**[[Hannibal Weapon Systems]] {{Mo}}
**[[Intersystem News]] {{Mo}}
**[[Imbrium Machine Complex]] {{Mo}}
**[[Imbrium Machine Complex]] {{Mo}}
**[[Jimmy's Books & Stationary]] {{1st}}
**[[Kenya Kola]] {{1st}}
**[[Kenya Kola]] {{1st}}
**[[Kenya Vibe]] {{1st}}
**[[Korolev Heavy Industries]] {{Mo}}
**[[Korolev Heavy Industries]] {{Mo}}
**[[Lethbridge Industrial]] {{Mo}}
**[[Lethbridge Industrial]] {{Mo}}
**[[Lux Voluspa]] {{Fm}}
**[[Misriah Armory]] {{Mo}}
**[[Misriah Armory]] {{Mo}}
**[[Meyer e.V.]] {{Mo}}
**[[Naphtali Contractor Corporation]] {{Mo}}
**[[New Mombasa Energy Company]] {{1st}}
**[[New Mombasa Police Department]]
**[[New Mombasa Transit Authority]]
**[[New Tyne Armory]] {{Mo}}
**[[Ohana Prescient Systems]] {{Mo}}
**[[Ohana Prescient Systems]] {{Mo}}
**[[Optican]] {{Mo}}
**[[Optican]] {{Mo}}
**[[RKD Group]] {{Mo}}
**[[RKD Group]] {{Mo}}
**[[Sevine Arms]]
**[[Traxus Heavy Industries]] {{Mo}}
**[[Traxus Heavy Industries]] {{Mo}}
**[[Ushuaia Armory]] {{Mo}}
**[[Ushuaia Armory]] {{Mo}}
**[[Vakara GesmbH]] {{Fm}}
**[[Vakara GesmbH]] {{Fm}}
*'''[[Banished]]'''{{Ref|''[[Signal Detected. Tag Designation: Foe]]''}}
**[[Vyrant Telecom]]
**[[Weapon System Technologies]] {{Mo}}
*'''[[Banished]]'''
**[[Barukaza workshop]] {{1st}}
**[[Beholders of the One Vapor]] {{1st}}
**[[Bloodbrave Guardians of Suban]] {{1st}}
**[[Bloodstars#Banished|Banished Bloodstars]] {{1st}}{{Ref/Game|HInf|TACMAP|Quote= A Jiralhanae officer in the Banished ranks, Balkarus has tried valiantly in recent years to gain a place within the '''Banished iteration of the Bloodstars''' spec ops group.}}
**[[Bolroci Workshop]] {{Fm}}
**[[Bolroci Workshop]] {{Fm}}
**[[Brothers of Undending Ire]] {{1st}}
**[[Bulwark of Bone]] {{Fm}}
**[[Clan of the Ravaged Tusks]]
**[[Exodus Guard]] {{1st}}
**[[Forge of Raansek]] {{Fm}}
**[[Hand of Atriox]] {{1st}}
**[[Hand of Atriox]] {{1st}}
**[[Heart of Tala]] {{1st}}
**[[Hordeworms of Svir]] {{1st}}
**[[Irusk Workshop]] {{Fm}}
**[[Kaelum Worskshop]] {{Fm}}
**[[Kaelum Worskshop]] {{Fm}}
**[[Kaepra's Grief]] {{1st}}
**[[Lance of the Writhing Star]] {{1st}}
**[[Legion of the Corpse-Moon]]
**[[Qavardu Workshop]] {{Fm}}
**[[Riuctda Workshop]] {{Fm}}
**[[Riuctda Workshop]] {{Fm}}
**[[Sclera of Chu'ot]] {{1st}}
**[[Sicatt Workshop]] {{Fm}}
**[[Sicatt Workshop]] {{Fm}}
**[[Thieves of the Claw]] {{1st}}
**[[Valorguards of the Chosen]] {{Fm}}
**[[Warial's Wrath]] {{1st}}
**[[Warriors of Malaston]] {{1st}}
*'''[[Covenant]]''' {{Mo}} {{Ref|Id=HIgameplay|''[[Halo Infinite Campaign Gameplay Trailer]]''}}
*'''[[Covenant]]''' {{Mo}} {{Ref|Id=HIgameplay|''[[Halo Infinite Campaign Gameplay Trailer]]''}}
**[[Sacred Promissory]] {{Mo}}
**[[Sacred Promissory]] {{Mo}}
**[[Bloodstars]] {{Mo}}
*'''[[Created]]'''
*'''[[Created]]'''
*[[Swords of Sanghelios]] {{Mo}}
*[[Iruiru Armory]] {{Mo}}
*[[Iruiru Armory]] {{Mo}}
*[[Merchants of Qikost]] {{Mo}}
*[[Merchants of Qikost]] {{Mo}}
Line 187: Line 633:
**[[Warrior-Servants]] {{Mo}}
**[[Warrior-Servants]] {{Mo}}
***[[Promethean]]s {{Mo}}
***[[Promethean]]s {{Mo}}
**[[Crytorium]] {{Fm}}


|title-4=Locations|
|title-4=Locations|
*[[Intergalactic space]]
**[[Installation 00]] {{Mo}}
*[[Orion Arm]]
*[[Orion Arm]]
**[[Avery J. Johnson Academy of Military Science]] {{1st}}
**[[Alabaster system]] {{Mo}}
***[[Concord]] {{Mo}}
**[[Carthage system]]
***[[New Carthage]] {{Mo}}
**[[Cavalier system]]
***[[Terceira]] {{Mo}}
**[[Constance system]] {{Mo}}
***[[New Harmony]] {{Mo}}
**[[Cordoba system]] {{Mo}}
***[[Gao]] {{Mo}}
**[[Epoloch system]] {{Mo}}
***[[Requiem]] {{Mo}}
**[[Epsilon Eridani system]] {{Mo}}
**[[Epsilon Eridani system]] {{Mo}}
***[[Reach]] {{Mo}}
***[[Reach]] {{Mo}}
**[[Eridanus system]] {{Mo}}
**[[Eridanus system]] {{Mo}}
**[[Farwatch system]]
***[[Camber]]
****[[Chiltift Basin]] {{1st}}
*****[[Banished ship breaking yards]] {{1st}}
**[[Handan system]] {{Mo}}
***[[Cascade]] {{Mo}}
**[[Lambda Serpentis system]] {{Mo}}
***[[Jericho VII]] {{Mo}}
**[[Orso system]] {{Mo}}
***[[Venezia]] {{Mo}}
**[[Oth Sonin system]]
***[[Doisac]]
****[[Gbraakon]] {{Im}}
***[[Teash]] {{Mo}}
****[[Zomar]] {{Fm}}
***[[Warial]] {{Mo}}
**[[Soell system]] {{Mo}}
***[[Installation 04]] {{Mo}}
**[[Sol system]]
**[[Sol system]]
***[[Earth]]
***[[Earth]]
****[[Commonwealth of Australia]] {{Mo}}
*****[[Swanbourne]] {{Mo}}
******[[Beta-5 Division Ordnance Testing Facility]] {{Mo}}
*****[[Sydney]] {{Mo}}
******[[HIGHCOM Facility Bravo-6]] {{Mo}}
****[[East African Protectorate]]
****[[East African Protectorate]]
*****[[Kenya]]
*****[[Kenya]]
Line 204: Line 687:
********[[Kuku's Cafe]] {{1st}}
********[[Kuku's Cafe]] {{1st}}
******[[New Mombasa]]
******[[New Mombasa]]
*******[[Hope Station]]
*******[[Kenya Street]] {{1st}}
*******[[Makupa Station]]
*******[[Mombasa Tether]]
*******[[Mombasa Tether]]
******[[Voi]] {{Mo}}
******[[Voi]] {{Mo}}
Line 210: Line 696:
*****[[Britain]]
*****[[Britain]]
******[[London]]
******[[London]]
****[[Korea]] {{Mo}}
*****[[Songnam]] {{Mo}}
******[[Special Warfare Center]] {{Mo}}
***[[Luna]]
***[[Chiron]] {{Mo}}
**[[Svir system]] {{Mo}}
**[[Tala system]] {{Mo}}
***[[Balaho]] {{Mo}}
**[[Urs system]] {{Mo}}
***[[Sanghelios]] {{Mo}}
****[[Kaepra]] {{Mo}}
***[[Suban]] {{Mo}}
****[[Malaston keep]] {{Mo}}
**[[Volanus system]] {{Mo}}
***[[Fumirole]] {{Mo}}
**[[Y'Deio system]] {{Mo}}
***[[Chu'ot]] {{Mo}}
*[[Sagittarius Arm]]
*[[Sagittarius Arm]]
**[[Installation 07]]
**[[Ephsu system]]
***[[Forward Operating Base Echo]] {{1st}}
***[[Installation 07]]
***[[Forward Operating Base Golf]] {{1st}}
****Banished outposts
***[[Ransom Keep]] {{1st}}
*****[[Annex Ridge (location)|Annex Ridge]] {{1st}}
*[[The Auditorium]] {{Fm}}
*****[[Armory of Reckoning (location)|Armory of Reckoning]] {{1st}}
*****[[Forge of Teash (location)|Forge of Teash]] {{1st}}
*****[[Horn of Abolition (location)|Horn of Abolition]] {{1st}}
*****[[House of Reckoning (location)|House of Reckoning]] {{1st}}
*****[[Outpost Tremonius (location)|Outpost Tremonius]] {{1st}}
*****[[Ransom Keep (location)|Ransom Keep]] {{1st}}
*****[[Redoubt of Sundering (location)|Redoubt of Sundering]] {{1st}}
*****[[Riven Gate (location)|Riven Gate]] {{1st}}
*****[[Site Novem]] {{1st}}
*****[[Tower]] {{1st}}
****Forerunner installations
*****[[Command Spire (location)|Command Spire]] {{1st}}
*****[[Conservatory (location)|Conservatory]] {{1st}}
*****[[Nexus (location)|Nexus]] {{1st}}
*****[[Repository (location)|Repository]] {{1st}}
*****[[Silent Auditorium (location)|Silent Auditorium]] {{1st}}
****UNSC [[Forward Operating Base]]s {{1st}}
*****[[FOB Alpha]] {{1st}}
*****[[FOB Bravo]] {{1st}}
*****[[FOB Charlie]] {{1st}}
*****[[FOB Delta]] {{1st}}
*****[[FOB Echo]]{{1st}}
*****[[FOB Foxtrot]] {{1st}}
*****[[FOB Golf]] {{1st}}
*****[[FOB Hotel]] {{1st}}
*****[[FOB Juliet]] {{1st}}
*****[[FOB Kilo]] {{1st}}
*****[[FOB Lima]] {{1st}}
*****[[FOB November]] {{1st}}
 
*'''Unknown location'''
**[[Avery J. Johnson Academy of Military Science]] {{1st}}
**[[A'zhd]] {{Fm}}
***[[Tower of Vet'nos]] {{Fm}}
**[[Harrow]] {{Fm}}
***[[Adruvon]] {{Fm}}
**[[Laconia Station]]
**[[Lagolim]] {{Fm}}
**[[Launchsite 2A]] {{1st}}
**[[Lodon]] {{Fm}}
**[[Otraak]] {{Mo}}
**[[Palghanar]] {{Fm}}
**[[Seaford]] {{Fm}}
**[[Tiacoro]] {{Fm}}
**[[Vihar]] {{Fm}}
**[[Vuryonos]] {{Fm}}


|title-5=Events|
|title-5=Events|
*[[Forerunner-Flood war]] {{Mo}}
**[[Great Purification]] {{Mo}}
*[[Human-Covenant War]] {{Mo}}
*[[Human-Covenant War]] {{Mo}}
**[[Battle for Earth]]
**[[Battle for Earth]]
**[[Battle of Camber]] {{Mo}}
**[[Battle of Fumirole]] {{Mo}}
**[[Battle of Installation 04]] {{Mo}}
**[[Battle of Jericho VII]] {{Mo}}
**[[Fall of Reach]] {{Mo}}
**[[Fall of Reach]] {{Mo}}
**[[Great Schism]] {{Mo}}
**[[Operation: DIRE MORNING]] {{Fm}}
**[[Operation: FANCY DRESS]] {{Fm}}
**[[Operation: OFFSET EYE]] {{Fm}}
**[[Operation: RED FLAG]] {{Mo}}
*[[Post-Covenant War conflicts]]
*[[Post-Covenant War conflicts]]
**[[Battle of Harrow]] {{Fm}}
**[[Created conflict]]
**[[Created conflict]]
***[[Battle of Genesis]] {{Im}}
***[[Battle of Genesis]] {{Im}}
***[[Battle for Installation 07]] {{Ref|Id=HIcampaign|''[[Halo Infinite Campaign Gameplay Premiere]]''}} {{Mo}}
***[[Battle for Zeta Halo]] {{1st}}
****[[Installation 07 conflict]] {{1st}}
****[[Battle over Installation 07]] {{1st}}
****[[Assault on the Mortal Reverie|Assault on the ''Mortal Reverie'']] {{Fm}}
****[[Skirmish on Ghost of Gbraakon|Skirmish on ''Ghost of Gbraakon'']] {{1st}}
****[[Mission to the Foundation]] {{1st}}
****[[Skirmish at Outpost Tremonius]] {{1st}}
****[[Assault on the Tower]] {{1st}}
****[[Battle of the Conservatory]] {{1st}}
****[[Battle of the House of Reckoning]] {{1st}}
****[[Battle of the Silent Auditorium]] {{1st}}
***[[Operation: BELLINGHAM]] {{Fm}}
***[[Operation: BREAKER TRIP]] {{Fm}}
***[[Operation: LATE TAXI]] {{Fm}}
***[[Razing of Oth Sonin]] {{1st}}
***[[Subjugation of Earth]] {{Mo}}
**[[Requiem Campaign]] {{Mo}}
**[[Second Ark Conflict]] {{Mo}}
**[[Siege of Palghanar]] {{Fm}}
**[[Vihar collapse]] {{Fm}}


|title-6=Vehicles|
|title-6=Vehicles|
====UNSC====
====UNSC====
;Usable
*[[AV-49 Wasp]]
*[[AV-49 Wasp]]
*[[Condor]]
*{{Class|Infinity|supercarrier}}
**{{UNSCShip|Infinity}} {{Mo}}
*[[M12B Warthog]]
*[[M12B Warthog]]
**[[M12 Chaingun Warthog|M12 LRV]]
**[[M12 Chaingun Warthog|M12 LRV]]
**[[M12R Rocket Warthog|M12R]]
**[[M12R Rocket Warthog|M12R]]
**[[Scout Warthog]]
*[[M15 Razorback]] {{1st}}
*[[M15 Razorback]] {{1st}}
*[[M290 Mongoose]]
*[[M290 Mongoose]]
**[[M290-M Gungoose]]
**[[M290-M Gungoose]]
*[[M808C Scorpion]]
*[[M808C Scorpion]]
*[[Pelican]]
;Unusable
*[[D77-TC Pelican]]
**''[[Echo 216]]'' {{1st}}
**''[[Echo 216]]'' {{1st}}
**''[[Oscar 128]]'' {{Fm}}
**''[[Victor 321]]'' {{Fm}}
*[[D80 Condor]] {{1st}}
*[[Forklift]]
**[[SL-5 Traxus Cargo Transporter]] {{1st}}
*[[SS-1000 Sabre]]  {{1st}}
*[[SKT-29 Bumblebee]] {{1st}}
*[[Tractor unit]]
**[[Ceromax]] {{1st}}
**[[H9 mid-capacity hauler]]
*[[UH-144 Falcon]] {{C|Emblem only}}
*[[UNSC starship]]
**[[UNSC carrier]]
***{{Class|Infinity|supercarrier}}
****{{UNSCShip|Infinity}}
**[[UNSC cruiser]]
***{{Class|Halcyon|light cruiser}}
****{{UNSCShip|Pillar of Autumn}} {{Mo}}
**[[UNSC frigate]]
***{{Class|Mulsanne|light frigate}}
****{{UNSCShip|Mortal Reverie}} {{1st}}
****{{UNSCShip|Panama}} {{1st}}
***{{Class|Paris|heavy frigate}} {{Mo}}
****{{UNSCShip|Savannah}} {{Mo}}


====Banished====
====Banished/Covenant====
*[[Banshee]]
;Usable
**[[Banished Banshee]]
*[[Kaelum Workshop Banshee]] {{1st}}
***[[Kaelum Workshop Banshee]] {{1st}}
*[[Bolroci Workshop Chopper]] {{1st}}
**[[Type-26 Banshee]]
**[[Catulus Chopper]] {{1st}}
***[[Type-26B Banshee|Type-26B]]
*[[Riuctda Workshop Ghost]] {{1st}}
*[[Banished drop pod]] {{1st}}
*[[Bolroci Workshop Wraith]] {{1st}}
*[[Skiff|Banished skiff]] {{1st}} {{Ref/Reuse|MEGA-SI}}
;Unusable
*[[Chopper]]
*[[Banished dreadnought]]
**[[Banished Chopper]]
**''[[Ghost of Gbraakon]]'' {{1st}}
***[[Bolroci Workshop Chopper]]
**''[[Ghost of Lodon]]'' {{Fm}}
*[[Phantom]]
**''[[Ghost of Tiacoro]]'' {{Fm}}
**[[Banished Phantom]]
*[[Eklon'Dal Workshop Phantom|Banished Phantom]]
**[[Type-57 Phantom]]
*[[Barukaza Workshop siege-hauler]] {{1st}}
*[[Ghost]]
*[[Covenant starship]]
**[[Banished Ghost]]
**[[Covenant carrier]]
***[[Riuctda Workshop Ghost]]
***{{Class|CAS|assault carrier}}
*[[Wraith]]
****''[[Enduring Conviction]]'' {{Im}}
**[[Banished Wraith]]
****''[[Purveyor of Virtue]]'' {{1st}}
*[[Unidentified ship]]
****''[[Shadow of Intent]]'' {{Mo}}
**[[Covenant cruiser]]
***{{Pattern|Ket|battlecruiser}} {{C|Hologram only}}
**[[Covenant frigate]]
***''[[Dagger of Mercy]]'' {{Fm}}
**{{Pattern|Mutan Et|storm cutter}} {{Fm}}
***''[[Heresy's Sorrow]]'' {{Fm}}
*[[Gydrozka Workshop Breaching Pod]] {{1st}}
*{{Pattern|Is'belox|Banshee}}
*{{Pattern|Mikpramu|Phantom}}
*[[Qavardu Workshop war-skiff]] {{1st}}
*{{Pattern|Za'zayara|Harvester}} {{Mo}}


|title-7=Weapons|
|title-7=Weapons|
====UNSC====
====UNSC====
*[[Assault rifle]]
;Usable
**[[MA40 assault rifle]]
*[[BR75 battle rifle]]{{Ref/Site|Id=BattleRoyale|URL=http://ca.ign.com/articles/2018/07/19/halo-dev-replies-to-battle-royale-query-the-only-br-were-interested-in-is-the-battle-rifle|Site=IGN|Page=Halo Dev Replies to Battle Royale Query: "The Only BR We're Interested in Is the Battle Rifle"|D=28|M=3|Y=2021}}
*[[Battle rifle]]{{Ref/Site|Id=BattleRoyale|URL=http://ca.ign.com/articles/2018/07/19/halo-dev-replies-to-battle-royale-query-the-only-br-were-interested-in-is-the-battle-rifle|Site=IGN|Page=Halo Dev Replies to Battle Royale Query: "The Only BR We're Interested in Is the Battle Rifle"|D=28|M=3|Y=2021}}
**''Breacher'' variant {{1st}}
**[[BR75 battle rifle]]
*[[CQS48 Bulldog]] {{1st}}
*[[Combat knife]]
**''Convergence'' variant {{1st}}
*[[M247H machine gun]]
*[[M247H machine gun]]
*[[M247T machine gun]]
*[[M247T machine gun]]
*[[M392 DMR]]
**''[[Bandit]]'' variant {{1st}}{{Ref/Site|Id=2022SepUpdate|URL=https://www.halowaypoint.com/news/halo-infinite-update-september-2022|Site=Halo Waypoint|Page=Halo Infinite Update – September 2022|D=2|M=9|Y=2022}}
*[[M41 SPNKR]]
*[[M41 SPNKR]]
**''Tracker'' variant {{1st}}
*[[M46 Vulcan]]
*[[M46 Vulcan]]
*[[M512 smooth-bore high-velocity cannon]]
*[[M512 smooth-bore high-velocity cannon]]
*[[M79 rocket launcher]]
*[[M79 rocket launcher]]
*[[M9 fragmentation grenade]]
*[[M9 fragmentation grenade]]
*[[M99A2S3 Stanchion]]
*[[MA40 assault rifle]]
**''Longshot'' variant {{1st}}
*[[Mk50 Sidekick]] {{1st}}
**''Striker'' variant {{1st}}
*[[MLRS-2 Hydra]] {{1st}}
*[[MLRS-2 Hydra]] {{1st}}
*[[Pistol]]
**''Pursuit'' variant {{1st}}
**[[MK50 Sidekick]] {{1st}}
*[[SRS99-S7 AM sniper rifle]] {{1st}}
*[[Shotgun]]
**''Flexfire'' variant {{1st}}  
**[[CQS48 Bulldog]] {{1st}}
*[[Sniper rifle (disambiguation)|Sniper rifle]]
**[[SRS99 series]]
***[[SRS99-S7 AM sniper rifle]] {{1st}}
*[[VK78 Commando]] {{1st}}
*[[VK78 Commando]] {{1st}}
**''Impact'' variant {{1st}}
;Unusable
*[[Brightlance reflex laser]] {{1st}}
*[[C-12 shaped charge]] {{Mo}}
*[[Combat knife]]
*[[M395 DMR]]
*[[M4093 Hyperion nuclear delivery system]] {{Mo}}
*[[Pattern-2 composite sword]]
**''[[Wolf Fang]]'' {{1st}}
*Unidentified [[Mulsanne-class light frigate|frigate]] [[point-defense gun]]
*Unidentified [[M6 Series]] pistol {{C|Holstered model only}}


====Banished====
====Banished====
*[[Banished anti-aircraft cannon]] {{1st}}
;Usable
*[[Carbine]]
*{{Pattern|Anskum|plasma grenade}}
**[[Pulse carbine]]
*[[Bolroci Workshop Shade]] {{1st}}
*[[Disruptor]] {{1st}}
*[[Disruptor]] {{1st}}
*[[Dynamo grenade]] {{1st}}
**''Calcine'' variant {{1st}}
*{{Pattern|Elutuzem|stalker rifle}} {{1st}}
**''Ultra'' variant {{1st}}
*{{Pattern|Erudo'ma'keth|pulse carbine}}
**''Rapidfire'' variant {{1st}}
*[[Flaktura Workshop Skewer]]
**''Volatile'' variant {{1st}}
*[[Gravity axe]]
**''[[Diminisher of Hope]]'' {{1st}}
*[[Mangler]]
*[[Mangler]]
*[[Needler]]
**''Riven'' variant {{1st}}
*[[Plasma Pistol]]
*[[Posu'gelka-pattern needler]] {{1st}}
*[[Ravager]]
**''Pinpoint'' variant {{1st}}
*[[Shade]]
*[[Rohakadu-pattern plasma pistol]] {{1st}}
**[[Banished Shade|Banished Shade turret]] {{1st}}
**''Unbound'' variant {{1st}}
*[[Scrap Cannon]] {{1st}}
*[[Grenflekt Workshop Scrap Cannon]] {{1st}}
*[[Shock rifle]]
*{{Pattern|Shea'p|plasma cannon}}
*[[Skewer]]
*[[Sicatt Workshop dynamo grenade]] {{1st}}
*[[Stalker rifle]] {{1st}}
*[[Sicatt Workshop shock rifle]]
**''Purging'' variant {{1st}}
*[[Type-1 energy sword]]
*[[Type-1 energy sword]]
*[[Type-1 plasma grenade]]
**''Bloodblade'' variant
*[[Type-2 gravity hammer]]
**''Duelist'' variant {{1st}}
*[[Gravity hammer (fiction)|Gravity hammer]]
**''Rushdown'' variant {{1st}}
*[[Type-2 spike grenade]]
*[[Type-2 spike grenade]]
*[[Veporokk Workshop Ravager]]
**''Rebound'' variant {{1st}}
;Unusable
*[[Assault cannon]]
*Bespoke fireblade {{1st}}
**''[[Ghostpierce]]'' {{1st}}
*[[Flame-bore]] {{1st}}
*[[Kywasky Workshop Gorespike cannon]] {{1st}}
*[[Gravity mace]]
**''[[Chainbreaker]]''
*{{Pattern|Kelos'vaarda|storm rifle}} {{Mo}}
*{{Pattern|Mosa|carbine}}
*{{Pattern|Nakata'vho|plasma repeater}} {{Mo}}
*[[Nanobarbed talons]]


====Forerunner====
====Forerunner====
*[[Cindershot]] {{1st}}
*[[Cindershot]] {{1st}}
**''Backdraft'' variant {{1st}}
*[[Heatwave]] {{1st}}
*[[Heatwave]] {{1st}}
**''Scatterbound'' variant {{1st}}
*[[Sentinel beam]]
*[[Sentinel beam]]
**''Arcane'' variant {{1st}}


|title-8=Technology and equipment|
|title-8=Technology and equipment|
Line 320: Line 973:
**[[Dumb AI]]
**[[Dumb AI]]
**[[Smart AI]]
**[[Smart AI]]
*[[Biofoam]]
*[[Credit]]
*[[Credit]]
*[[Data crystal chip]]
*[[Data crystal chip]]
*[[Drop wall]] {{1st}}
*[[Flare gun]] {{1st}}
*[[Fusion coil]]
**[[Fusion coil#Blast coil|Blast Coil]] {{1st}}
**[[Fusion coil#Plasma coil|Plasma Coil]] {{1st}}
**[[Fusion coil#Hardlight coil|Hardlight Coil]] {{1st}}
**[[Fusion coil#Shock coil|Shock Coil]] {{1st}}
*[[Grappleshot]]
*[[Grappleshot]]
*[[Heads Up Display]]
*[[Heads Up Display]]
**[[System Peril Distributed Reflex]]
**[[System Peril Distributed Reflex]]
*[[MJOLNIR Powered Assault Armor]]
*[[Holorecorder]] {{1st}}
**[[MJOLNIR Powered Assault Armor#First_generation|MJOLNIR (GEN1)]]
***[[AIR ASSAULT-class Mjolnir|Air Assault]] variant
***[[COMMANDO-class Mjolnir|Commando]] variant
***[[CQB-class Mjolnir|CQB]] variant
***[[CQC-class Mjolnir|CQC]] variant
***[[EOD-class Mjolnir|EOD]] variant
***[[EVA-class Mjolnir|EVA]] variant
***[[GRENADIER-class Mjolnir|Grenadier]] variant
***[[GUNGNIR-class Mjolnir|GUNGNIR]] variant
***[[JFO-class Mjolnir|JFO]] variant
***[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant
****[[B-class Mjolnir|Mark V[B]]] variant
***[[RECON-class Mjolnir|Recon]] variant
***[[SCOUT-class Mjolnir|Scout]] variant
***[[SECURITY-class Mjolnir|Security]] variant
**[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]]
***[[ANUBIS-class Mjolnir|Anubis]] variant
***[[ASTER-class Mjolnir|Aster]] variant {{1st}}
***[[AVIATOR-class Mjolnir|Aviator]] variant
***[[CAVALLINO-class Mjolnir|Cavallino]] variant {{1st}}
***[[CELOX-class Mjolnir|Celox]] variant {{1st}}
***[[ENIGMA-class Mjolnir|Enigma]] variant {{1st}}
***[[MJOLNIR Powered Assault Armor/Mark V#Known_variants_3|Mark V Zeta]] variant {{1st}}
***[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] variant{{Ref/Site|URL=https://news.toyark.com/2020/07/20/sdcc-2020-mega-halo-master-chief-evolution-mini-figure-box-set-in-hand-gallery-395044|Site=The Toyark|Page=SDCC 2020 Mega Halo Master Chief Evolution Mini Figure Box Set – In-Hand Gallery|D=28|M=3|Y=2021}}
***[[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] variant
***[[ODST armor (MJOLNIR)|ODST]] variant
***[[SOLDIER-class Mjolnir|Soldier]] variant
***[[TRAILBLAZER-class Mjolnir|Trailblazer]] variant {{1st}}
***[[Yoroi|Yoroi]] variant {{1st}}
***[[ZVEZDA-class Mjolnir|Zvezda]] variant {{1st}}
*[[Ordnance pod]]
*[[Ordnance pod]]
*[[Powered exoskeleton]]
**[[Fractures]] Spartan armor
***[[Chimera (armor)|Chimera]] variant {{1st}}
***[[Eaglestrike]] variant {{1st}}
***[[Yoroi]] variant {{1st}}
**[[MJOLNIR Powered Assault Armor]]
***[[MJOLNIR Powered Assault Armor#First generation|MJOLNIR (GEN1)]]
****[[AIR ASSAULT-class Mjolnir|Air Assault]] variant
****[[COMMANDO-class Mjolnir|Commando]] variant
****[[CQB-class Mjolnir|CQB]] variant
****[[CQC-class Mjolnir|CQC]] variant
****[[EVA-class Mjolnir|EVA]] variant
****[[GRENADIER-class Mjolnir|Grenadier]] variant
****[[GUNGNIR-class Mjolnir|GUNGNIR]] variant
****[[HAZOP-class Mjolnir|HAZOP]] variant
****[[JFO-class Mjolnir|JFO]] variant
****[[MIRAGE-class Mjolnir|Mirage]] variant {{Mo}}
****[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant
*****[[B-class Mjolnir|Mark V[B]]] variant
****[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] variant
****[[ODST armor (MJOLNIR)|ODST]] variant
****[[RECON-class Mjolnir|Recon]] variant
****[[SCOUT-class Mjolnir|Scout]] variant
****[[SECURITY-class Mjolnir|Security]] variant
***[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
****[[ARGUS-class Mjolnir|Argus]] variant {{C|Image only}}
****[[HUNTER-class Mjolnir|Hunter]] variant
****[[Mark VI MOD]] variant
****Security variant {{Mo}}
****[[TRACER-class Mjolnir|Tracer]] variant {{Mo}}
***[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3)]]
****[[ANUBIS-class Mjolnir|Anubis]] variant
****Argus variant
****[[ATHLON-class Mjolnir|Athlon]] variant
****[[AVIATOR-class Mjolnir|Aviator]] variant
****[[BRAWLER-class Mjolnir|Brawler]] variant {{1st}}
****[[CAVALLINO-class Mjolnir|Cavallino]] variant {{1st}}
****[[CELOX-class Mjolnir|Celox]] variant {{1st}}
****[[COHORT-class Mjolnir|Cohort]] variant
****[[DEADEYE-class Mjolnir|Deadeye]] variant
****[[ENIGMA-class Mjolnir|Enigma]] variant {{1st}}
****[[FIREFALL-class Mjolnir|Firefall]] variant {{1st}}
****[[FLANKER-class Mjolnir|Flanker]] variant {{1st}}
****[[HERMES-class Mjolnir|Hermes]] variant
****[[ISR-class Mjolnir|ISR]] variant {{1st}}
****[[LINEBREAKER-class Mjolnir|Linebreaker]] variant {{1st}}
****[[Mark V Zeta]] variant {{1st}}
****Mark VI variant
****[[MJOLNIR Powered Assault Armor/Mark VII|Mark VII]] variant
****[[MENACHITE-class Mjolnir|Menachite]] variant {{1st}}
****[[MERCURY-class Mjolnir|Mercury]] variant {{1st}}
****[[RAMPART-class Mjolnir|Rampart]] variant {{1st}}
****Security variant
****[[SOLDIER-class Mjolnir|Soldier]] variant
****[[STORMFALL-class Mjolnir|Stormfall]] variant {{1st}}
****[[TRAILBLAZER-class Mjolnir|Trailblazer]] variant {{1st}}
****[[VOLANT-class Mjolnir|Volant]] variant {{1st}}
****[[WAR MASTER-class Mjolnir|War Master]] variant
****[[ZVEZDA-class Mjolnir|Zvezda]] variant {{1st}}
***[[AKIS|AKIS II-GRD]] variant {{1st}}
***[[ARTAIUS-class Mjolnir|Artaius]] variant {{1st}}
***[[BALOR-class Mjolnir|Balor]] variant {{1st}}
***[[BELUS-class Mjolnir|Belus]] variant {{1st}}
***[[CAMBION-class Mjolnir|Cambion]] variant {{1st}}
***[[ERINYES-class Mjolnir|Erinyes]] variant {{1st}}
***[[EXTENDER-class Mjolnir|Extender]] variant {{1st}}
***[[LECHUZA-class Mjolnir|Lechuza]] variant {{1st}}
***[[LOCUS-class Mjolnir|Locus]] variant
***[[MIRAGE-class Mjolnir|Mirage IIC]] variant {{1st}}
***[[MORRIGAN-class Mjolnir|Morrigan]] variant {{1st}}
***[[NEITH-class Mjolnir|Neith]] variant {{1st}}
***[[RAKSHASA-class Mjolnir|Rakshasa]] variant {{1st}}
***[[RASETSU-class Mjolnir|Rasetsu]] variant {{1st}}
***[[SHIKARI-class Mjolnir|Shikari]] variant {{1st}}
***[[STREET VIPER-class Mjolnir|Street Viper]] variant {{1st}}
***[[STRIBOG-class Mjolnir|Stribog]] variant {{1st}}
***[[TYRO-class Mjolnir|Tyro]] variant {{1st}}
***[[ULLR]] variant {{1st}}
***[[Laurette Agryna|Unknown variant]] {{1st}}
***[[VELES-class Mjolnir|Veles]] variant {{1st}}
**[[NEXUS-class armor]] {{1st}}
**[[Semi-Powered Infiltration armor]] {{Mo}}
*[[Radio]]
*[[Radio]]
**[[AN/VRC-343]]
**[[AN/VRC-343]]
**[[IOTA-12]] {{1st}}
*[[Repulsor]] {{1st}}
*[[Repulsor]] {{1st}}
*[[Shaw-Fujikawa Translight Engine]] {{Mo}}
*[[Shaw-Fujikawa Translight Engine]] {{Mo}}
*[[Shroud Screen]] {{1st}}
*[[Space elevator]]
*[[Space elevator]]
*[[TACMAP]]
*[[TACMAP]]
Line 369: Line 1,084:


====Banished====
====Banished====
*[[Banished stronghold]] {{1st}}
*[[Ammo printer]] {{1st}}
*[[Banished repair bay]] {{1st}}
*[[Banished torture machine]] {{1st}}
*[[Cooling manifold]]{{1st}}
*[[Flame-bore]] {{1st}}
*[[Gravity lift]]
*[[Gravity lift]]
*[[Jiralhanae power armor]]
*[[Jiralhanae power armor]]
Line 376: Line 1,095:
*[[Kig-Yar combat harness]]
*[[Kig-Yar combat harness]]
*[[Kig-Yar point defense gauntlet]]
*[[Kig-Yar point defense gauntlet]]
*[[Man cannon]]
*[[Overshield]]
*[[Overshield]]
*[[Plasma battery]]
*[[Plasma gyve]] {{1st}}
*[[Propaganda tower]] {{1st}}
*[[Covenant portable shield|Portable shield]]
*[[Sangheili harness]]
*[[Sangheili harness]]
**[[Sangheili combat harness]]
**[[Sangheili combat harness]]
Line 382: Line 1,106:


====Forerunner====
====Forerunner====
*[[Activation index]] {{Mo}}
*[[Anti-gravity gondola]]
*[[Crucible]] {{1st}}
*[[Cylix]]
*[[Guardian Custode]]
*[[Guardian Custode]]
*[[Halo Array]]
*[[Halo Array]]
**[[Beam emitter]]
**[[Beacon tower]]
**[[Reformation spire]] {{1st}}
*[[Light bridge]]
*[[Monitor]]
**[[Encephalon]] {{1st}}
**[[Submonitor]]
*[[Piston]]
*[[Power seed]] {{1st}}
*[[Totem ring]]s
*[[Sentinel]]s
*[[Sentinel]]s
**[[Aggressor Sentinel]]
**[[Aggressor Sentinel]]
**"[[Guardian Sentinel]]" {{C|Hologram only}}
**"[[Guardian Sentinel]]" {{C|Hologram only}}
**[[Eliminator Sentinel]]
**[[Eradicator Sentinel]] {{1st}}
**[[Regulator Sentinel]] {{1st}}


====Common====
====Common====
*[[Active camouflage]]
*[[Active camouflage]]
*[[Artificial limb]]
*[[Artificial limb]]
*[[Energy barrier]]
*[[Energy shielding]]
*[[Energy shielding]]
*[[Holography]]
*[[Holography]]
 
**[[Holo-vid]]
====Unknown====
*[[Drop wall]] {{1st}}
*[[Fusion core]]
}}
}}


Line 404: Line 1,141:
A sequel to ''Halo 5'' had entered the planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred to offhand as "''Halo 6'',"{{Ref/Site|URL=http://www.gamespot.com/articles/halo-6-is-undergoing-serious-real-planning-microso/1100-6430903/|Site=GameSpot|Page=Halo 6 Is Undergoing "Serious, Real Planning," Microsoft Says|D=28|M=3|Y=2021}} before the official title was announced at E3 2018. Frank O'Connor has argued that the next installment would feature "a much more human story". The studio plans on keeping the [[Cooperative play|cooperative mode]] introduced in ''Halo 5''. ''Halo Infinite'' will have two-player splitscreen, as will all other future Halo FPS games.{{Ref/YouTube|h_7M93WRFng|IGN|D.I.C.E Summit 2017 (Day 2) - IGN Live|Quote=And I will say, for every FPS going forward, we will have splitscreen, going forward.|Quotee=[[Bonnie Ross]]}} Early "blue-sky" concept art was [[:File:HINF BoosterFrame Ring Concept.jpg|produced]] during this year, depicting the game's setting of a broken Installation 07.{{Ref/Twitter|Id=Lynn|KoryLynnHubbell|1427361077709328396|Kory Lynn Hubbell|Quote=A piece I worked on at 343 back in 2015 which I noticed is being used in the Halo: Infinite 2022 wall calendar! I was lucky enough to be assigned some early “blue sky” work for the game before I left.|D=16|M=08|Y=2021}}
A sequel to ''Halo 5'' had entered the planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred to offhand as "''Halo 6'',"{{Ref/Site|URL=http://www.gamespot.com/articles/halo-6-is-undergoing-serious-real-planning-microso/1100-6430903/|Site=GameSpot|Page=Halo 6 Is Undergoing "Serious, Real Planning," Microsoft Says|D=28|M=3|Y=2021}} before the official title was announced at E3 2018. Frank O'Connor has argued that the next installment would feature "a much more human story". The studio plans on keeping the [[Cooperative play|cooperative mode]] introduced in ''Halo 5''. ''Halo Infinite'' will have two-player splitscreen, as will all other future Halo FPS games.{{Ref/YouTube|h_7M93WRFng|IGN|D.I.C.E Summit 2017 (Day 2) - IGN Live|Quote=And I will say, for every FPS going forward, we will have splitscreen, going forward.|Quotee=[[Bonnie Ross]]}} Early "blue-sky" concept art was [[:File:HINF BoosterFrame Ring Concept.jpg|produced]] during this year, depicting the game's setting of a broken Installation 07.{{Ref/Twitter|Id=Lynn|KoryLynnHubbell|1427361077709328396|Kory Lynn Hubbell|Quote=A piece I worked on at 343 back in 2015 which I noticed is being used in the Halo: Infinite 2022 wall calendar! I was lucky enough to be assigned some early “blue sky” work for the game before I left.|D=16|M=08|Y=2021}}


As of June 2017, it has been confirmed that ''Halo Infinite'' will not be discussed "for quite some time", implying a longer development cycle.{{Ref/Site|URL=http://au.ign.com/articles/2017/06/19/e3-2017-halo-6-reveal-wont-be-soon-says-343-industries|Site=IGN|Page=E3 2017: Halo 6 Reveal 'Won't Be Soon', Says 343 Industries|D=28|M=3|Y=2021}} ''Halo Infinite'' will have a beta at some point prior to its release.{{Ref/Site|URL=http://in.ign.com/halo-5/76851/news/all-future-halo-games-will-have-betas-says-343-industries|Site=IGN|Page=All Future Halo Games Will Have Betas, Says 343 Industries|Quote=Going forward, you will never see a Halo game coming out without a beta.|Quotee=Bonnie Ross|D=28|M=3|Y=2021}} ''Halo Infinite'' will also have more focus on the Master Chief by "doubling down" on him.{{Ref/Site|URL=http://wccftech.com/343i-halo-5-mistake-master-chief|Site=Wccftech|Page=343i Acknowledges Halo 5 Storytelling Mistake, Will Double Down on Master Chief Focus|D=28|M=3|Y=2021}} There will be no Battle Royale mode featured according to [[Jeff Easterling|Jeff Easterling's]] claim “The only BR we're interested in is the [[Battle rifle|Battle Rifle]]”, in response to the popular trend during a livestream.{{Ref/Reuse|BattleRoyale}}
As of June 2017, it had been confirmed that ''Halo Infinite'' will not be discussed "for quite some time", implying a longer development cycle.{{Ref/Site|URL=http://au.ign.com/articles/2017/06/19/e3-2017-halo-6-reveal-wont-be-soon-says-343-industries|Site=IGN|Page=E3 2017: Halo 6 Reveal 'Won't Be Soon', Says 343 Industries|D=28|M=3|Y=2021}} ''Halo Infinite'' intended to have a beta at some point prior to its release.{{Ref/Site|URL=http://in.ign.com/halo-5/76851/news/all-future-halo-games-will-have-betas-says-343-industries|Site=IGN|Page=All Future Halo Games Will Have Betas, Says 343 Industries|Quote=Going forward, you will never see a Halo game coming out without a beta.|Quotee=Bonnie Ross|D=28|M=3|Y=2021}} ''Halo Infinite'' was said to also have more focus on the Master Chief by "doubling down" on him.{{Ref/Site|URL=http://wccftech.com/343i-halo-5-mistake-master-chief|Site=Wccftech|Page=343i Acknowledges Halo 5 Storytelling Mistake, Will Double Down on Master Chief Focus|D=28|M=3|Y=2021}} It was also stated that there would be no Battle Royale mode featured according to [[Jeff Easterling|Jeff Easterling's]] claim “The only BR we're interested in is the [[Battle rifle|Battle Rifle]]”, in response to the popular trend during a livestream.{{Ref/Reuse|BattleRoyale}}


[[File:HI_DH_FirstPerson.png|300px|thumb|left|A first-person view of ''Halo Infinite'' in the Discover Hope trailer.]]
[[File:HI DH FirstPerson.png|300px|thumb|left|A first-person view of ''Halo Infinite'' in the Discover Hope trailer.]]
Since the launch of ''[[Halo 5: Guardians]]'' in [[2015#October|October 2015]], [[343 Industries]] has been developing a new game engine—''[[Slipspace Engine]]''. The engine was built to help the development team fully realize their goals for the upcoming successor to ''Guardians'', ''Halo Infinite''. First announced with an engine demonstration at [[Microsoft Studios|Microsoft]]'s [[Electronic Entertainment Expo|E3 2018]] conference, ''Halo Infinite'' is still currently in relatively early development. The trailer depicted the [[John-117|Master Chief]] aiding [[UNSC Marine Corps|Marines]] on a [[Halo Array|Halo installation]], encountering wildlife similar to deer and rhinoceroses.{{Ref/Reuse|waypoint journey}} None of the wildlife will be hostile to the player.{{Ref/YouTube|Id=Ask343Zeta|BgrbXe-CMaE|HALO|#Ask343​​ <nowiki>|</nowiki> Halo Infinite – Zeta Halo}}
Since the launch of ''[[Halo 5: Guardians]]'' in [[2015#October|October 2015]], [[343 Industries]] had been developing a new game engine—''[[Slipspace Engine]]''. The engine was built to help the development team fully realize their goals for the upcoming successor to ''Guardians'', ''Halo Infinite''. First announced with an engine demonstration at [[Microsoft Studios|Microsoft]]'s [[Electronic Entertainment Expo|E3 2018]] conference, ''Halo Infinite'' was still currently in relatively early development. The trailer depicted the [[John-117|Master Chief]] aiding [[UNSC Marine Corps|Marines]] on a [[Halo Array|Halo installation]], encountering wildlife similar to deer and rhinoceroses.{{Ref/Reuse|waypoint journey}} None of the wildlife will be hostile to the player.{{Ref/YouTube|Id=Ask343Zeta|BgrbXe-CMaE|HALO|#Ask343 <nowiki>|</nowiki> Halo Infinite – Zeta Halo}}


On a Mixer stream on December 19, 2018, several 343i employees confirmed that players who liked ''[[Halo: Reach]]''{{'}}s [[Armor customization (Halo: Reach)|armor customization]] would be pleased with ''[[Armor customization (Halo Infinite)|Halo Infinite's]]''. Black undersuits for the multiplayer Spartans was also confirmed. Players who reach [[Rank (Halo 5: Guardians)|SR 152]] in ''Halo 5: Guardians'' will be rewarded with the "Watchdogs" armor coating in ''Halo Infinite''.{{Ref/Site|Id=HH2018|URL=https://www.halowaypoint.com/en-us/news/happy-halodays-2018|Site=Halo Waypoint|Page=Happy Holidays <nowiki>|</nowiki> Halo Community Update|D=28|M=3|Y=2021}}{{Ref/Site|Id=InsideDecember2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-december-2020|Site=Halo Waypoint|Page=Inside Infinite - December 2020}}
On a Mixer stream on December 19, 2018, several 343i employees claimed that players who liked ''[[Halo: Reach]]''{{'}}s [[Armor customization (Halo: Reach)|armor customization]] would be pleased with ''[[Armor customization (Halo Infinite)|Halo Infinite's]]''. Black undersuits for the multiplayer Spartans was also confirmed. Players who reach [[Rank (Halo 5: Guardians)|SR 152]] in ''Halo 5: Guardians'' will be rewarded with the "Watchdogs" armor coating in ''Halo Infinite''.{{Ref/Site|Id=HH2018|URL=https://www.halowaypoint.com/en-us/news/happy-halodays-2018|Site=Halo Waypoint|Page=Happy Holidays <nowiki>|</nowiki> Halo Community Update|D=28|M=3|Y=2021}}{{Ref/Site|Id=InsideDecember2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-december-2020|Site=Halo Waypoint|Page=Inside Infinite - December 2020}}


E3 2019 provided more information about the game. It showed an early scene from the game where a [[Echo 216's pilot|pilot]] of a [[Echo 216|derelict Pelican]] finds the Master Chief floating in space in front of a damaged Halo, retrieves him and powers his suit back up; preparing for battle. Another scene shows the Master Chief moving inside of an environment resembling a Halo's control room, and preparing a [[Data crystal chip|AI chip]] with the explicitly deliberate goal of "reconnecting" with someone or something.{{Ref/YouTube|Jye1-0zh41E|Xbox|343 Unpacks E3 2019 Halo Infinite Trailer|Quote=That was a... a really important part of the trailer where Master Chief is um, going into a very... Forerunner um, environment, to kind of uh, ''reconnect''.|Quotee=Chris Lee}}  Additionally, an audio file hidden within the trailer's HUD sequence features Cortana's voice remarking that "This... This is part of me. I don't know why. I don't know how. But it is me."
E3 2019 provided more information about the game. It showed an early scene from the game where a [[Echo 216's pilot|pilot]] of a [[Echo 216|derelict Pelican]] finds the Master Chief floating in space in front of a damaged Halo, retrieves him and powers his suit back up; preparing for battle. Another scene shows the Master Chief moving inside of an environment resembling a Halo's control room, and preparing a [[Data crystal chip|AI chip]] with the explicitly deliberate goal of "reconnecting" with someone or something.{{Ref/YouTube|Jye1-0zh41E|Xbox|343 Unpacks E3 2019 Halo Infinite Trailer|Quote=That was a... a really important part of the trailer where Master Chief is um, going into a very... Forerunner um, environment, to kind of uh, ''reconnect''.|Quotee=Chris Lee}}  Additionally, an audio file hidden within the trailer's HUD sequence featured what appeared to be Cortana's voice remarking that "This... This is part of me. I don't know why. I don't know how. But it is me."


The Xbox Games Showcase in July served as a substitute for E3 2020 which had been cancelled by the Covid-19 pandemic. A demo was streamed showing the Master Chief and Echo-419's pilot crash landing on [[Installation 07]]. It featured gameplay showing an "open-world" gameplay, the return of Sprint, gameplay with the new weapons and two of the new equipment: the [[Grappleshot]] and the [[Drop wall]].
The Xbox Games Showcase in July served as a substitute for E3 2020 which had been cancelled by the Covid-19 pandemic. A demo was streamed showing the Master Chief and Echo-419's pilot crash landing on [[Installation 07]]. It featured gameplay showing an "open-world" gameplay, the return of Sprint, gameplay with the new weapons and two of the new equipment: the [[Grappleshot]] and the [[Drop wall]].
Line 421: Line 1,158:
In July 2021, the first [[Halo Infinite Multiplayer Tech Preview|Multiplayer Technical Preview]] went live for selected members of ''Halo'' Insider Program. This first preview tested 4v4 bot multiplayer matches, Academy's Weapon Drills, and UI tests on ''Infinite''{{'}}s Battle Pass, Challenges, menu, and Spartan customization.{{Ref/Reuse|InsideJuly}}
In July 2021, the first [[Halo Infinite Multiplayer Tech Preview|Multiplayer Technical Preview]] went live for selected members of ''Halo'' Insider Program. This first preview tested 4v4 bot multiplayer matches, Academy's Weapon Drills, and UI tests on ''Infinite''{{'}}s Battle Pass, Challenges, menu, and Spartan customization.{{Ref/Reuse|InsideJuly}}


By 20 August 2021, ''Halo Infinite'' development has entered "shutdown" mode, where the focus has shifted towards bugfixes and reviews on campaign and multiplayer.{{Ref/Reuse|AugUpdate}}
By 20 August 2021, ''Halo Infinite'' development had entered "shutdown" mode, where the focus has shifted towards bugfixes and reviews on campaign and multiplayer.{{Ref/Reuse|AugUpdate}}
 
Despite rumors, there were never any plans for campaign DLC for ''Infinite''&mdash;post-release, the focus is entirely on multiplayer.{{Ref/Site|URL=https://www.purexbox.com/news/2023/01/halo-infinite-campaign-dlc-reportedly-never-existed-multiplayer-live-service-the-focus|Site=Pure Xbox|Page=Halo Infinite Campaign DLC Reportedly 'Never Existed', Multiplayer Live Service The Focus|D=24|M=10|Y=2023}}
 
{{Expand-section}}
{{Expand-section}}


===Flighting===
===Flighting===
{{Main|Halo Infinite Multiplayer Tech Preview}}
{{Main|Halo Infinite Multiplayer Tech Preview}}
Flighting via the Halo Insider program will take place sometime in the summer of 2021. Bots, challenges, a truncated Battle pass and only a select amount of Arena maps will be featured in the Flight. All invited accounts will be given a set amount of in-game [[Credits]] to use on unlocks. These unlocks will not transfer to the full release of the game.{{Ref/Site|Id=InsideJuly|D=27|M=7|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-july-2021|Site=Halo Waypoint|Page=Inside Infinite - July 2021}}
Flighting via the Halo Insider program took place sometime in the summer of 2021. Bots, challenges, a truncated Battle pass and only a select amount of Arena maps were featured in the Flight. All invited accounts were given a set amount of in-game [[Credits]] to use on unlocks, which did not transfer to the full release of the game.{{Ref/Site|Id=InsideJuly|D=27|M=7|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-july-2021|Site=Halo Waypoint|Page=Inside Infinite - July 2021}}
{{Expand-section}}
{{Expand-section}}


===Features===
===Features===
''Halo Infinite'' is being developed with cross-play and cross-progression available on the Xbox One, Xbox Series, and PC.{{Ref/Site|Id=pcjourney|URL=https://news.xbox.com/en-us/2021/04/29/continuing-our-pc-gaming-journey-in-2021-and-beyond/|Site=Xbox|Page=Continuing Our PC Gaming Journey in 2021 and Beyond|D=30|M=4|Y=2021}} All platforms support customizable options in [[wikipedia:Field of view in video games|field of view]] and input devices, with players being able to use controllers as well as keyboard and mouse on all platforms. As such, the game also offers additional gameplay settings for keyboard and mouse users, including triple keybinds, advanced sensitivity, and acceleration sliders. ''Halo Infinite'' on PC supports interface with [[Steam]] and [[Wikipedia:Discord (software)|Discord]], and comes with customizable in-game settings, including a wide range of display aspect ratios (including 21:9 and 32:9 formats) as well as advanced graphics options.{{Ref/Reuse|InsideApril}}
''Halo Infinite'' is being developed with cross-play and cross-progression available on the Xbox One, Xbox Series X/S, and PC.{{Ref/Site|Id=pcjourney|URL=https://news.xbox.com/en-us/2021/04/29/continuing-our-pc-gaming-journey-in-2021-and-beyond/|Site=Xbox|Page=Continuing Our PC Gaming Journey in 2021 and Beyond|D=30|M=4|Y=2021}} All platforms support customizable options in [[wikipedia:Field of view in video games|field of view]] and input devices, with players being able to use controllers as well as keyboard and mouse on all platforms. As such, the game also offers additional gameplay settings for keyboard and mouse users, including triple keybinds, advanced sensitivity, and acceleration sliders. ''Halo Infinite'' on PC supports interface with [[Steam]] and [[Wikipedia:Discord (software)|Discord]], and comes with customizable in-game settings, including a wide range of display aspect ratios (including 21:9 and 32:9 formats) as well as advanced graphics options.{{Ref/Reuse|InsideApril}}
<gallery class=center mode="packed" heights=200>
<gallery class=center mode="packed" heights=200>
File:HINF GuardianHoloStructure.jpg|A pre-release screenshot with 16:9 display aspect ratio.
File:HINF GuardianHoloStructure.jpg|A pre-release screenshot with 16:9 display aspect ratio.
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===Art===
===Art===
''Halo Infinite'' will be the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]];{{Ref/Twitter|nbsparth|1006551493774696448|Nicolas Bouvier}} Bouvier having worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game will focus on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.{{Ref/Reuse|waypoint journey}}
''Halo Infinite'' was the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]];{{Ref/Twitter|nbsparth|1006551493774696448|Nicolas Bouvier}} Bouvier has worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game focuses on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they made changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.{{Ref/Reuse|waypoint journey}}


When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
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===Audio===
===Audio===
Halo Infinite will feature an advanced audio system unlike any seen in previous games. Using a new sound mapping system, in-game audio will be more realistically affected by features of the environment, such as walls and doorways. Another new feature coming with Halo Infinite is "audio threat prioritization," which alerts the player to threats by making the sound produced by enemies—especially that of incoming fire—louder than sounds produced by the player and their allies.{{Ref/Reuse|InsideMarch}}
Halo Infinite features an advanced audio system unlike any seen in previous games. Using a new sound mapping system, in-game audio could be more realistically affected by features of the environment, such as walls and doorways. Another new feature coming with Halo Infinite is "audio threat prioritization," which alerts the player to threats by making the sound produced by enemies—especially that of incoming fire—louder than sounds produced by the player and their allies.{{Ref/Reuse|InsideMarch}}


====Voice Cast====
====Voice Cast====
*[[Steve Downes]] as ''[[John-117]]''
*[[Steve Downes]] as ''[[John-117]]''
*[[Jen Taylor]] as ''[[Cortana]]'', ''[[Catherine Halsey]]'' and "''[[The Weapon]]''"
*[[Jen Taylor]] as ''[[Cortana]]'', ''[[Catherine Halsey]]'' and "''[[The Weapon]]''"
*[[Nicolas Roye]] as "''[[Echo 216's pilot|The Pilot]]''"
*[[Nicolas Roye]] as "''[[Fernando Esparza|The Pilot]]''"
*[[Darin de Paul]] as ''[[Escharum]]''
*[[Darin de Paul]] as ''[[Escharum]]''
*Verlon Roberts as ''Spartan Griffin''{{Ref/Reuse|Id=Radar}}
*Ike Amadi as ''[[Atriox]]''
*Debra Wilson as ''The [[Harbinger]]''
*Noshir Dalal as ''[[Jega 'Rdomnai]]''
*Brian Sommer as ''[[Tremonius]]''
*Chris Swindle as ''[[Bassus]]''
*[[Fred Tatasciore]] as ''[[Chak 'Lok]]'' and ''Spartan [[Horvath]]''
*Keith Szarabajka as ''[[Tovarus]]'' and  ''[[IsoDidact]]'' {{Ref/Site|D=16|M=12|Y=2021|URL=https://www.youtube.com/watch?v=RIliA9m-5ZA|Site=YouTube|Page=Halo Infinite level "The Conservatory" hidden dialogue}}
*Imari Williams as ''[[Hyperius]]'', and ''Spartan [[Theodore Sorel|Sorel]]''
*Sarah Elmaleh as ''[[117649 Despondent Pyre|Despondent Pyre]]''
*Ray Chase as ''[[Adjutant Resolution]]''
*Krizia Bajos as ''Spartan [[Bonita Stone|Stone]]''
*Zehra Fazal as ''Spartan [[Makovich]]''
*Andrew Kishino as ''Spartan [[Hudson Griffin|Griffin]]''
*Darren O'Hare as ''Captain [[Thomas Lasky]]''
*[[Pete Stacker]] as ''Captain [[Jacob Keyes]]''
*Scott Whyte as ''Spartan [[Vettel]]''
*Suzie McGrath as ''Commander [[Laurette Agryna|Agryna]]''
*[[Joseph Staten]] as ''[[Glibnub]]'' and ''[[Superintendent]]''
*[[Jeff Steitzer]] as ''Multiplayer Announcer''
*Julie McNiven as ''Unidentified mother''
*Aria Towner as ''Unidentified child''


==Marketing==
==Marketing==
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===''The Art of Halo Infinite''===
===''The Art of Halo Infinite''===
{{Main|The Art of Halo Infinite}}
{{Main|The Art of Halo Infinite}}
To coincide with the game's release, an associated art book is set to release on December 14, 2021, showcasing the artwork for the game created by the team at 343 Industries.{{Ref/Site|D=01|M=5|Y=2021|URL=https://www.amazon.com/dp/1506720080|Site=Amazon|Page=The Art of Halo Infinite}}
To coincide with the game's release, an associated art bookreleased on December 14, 2021, showcasing the artwork for the game created by the team at 343 Industries.{{Ref/Site|D=01|M=5|Y=2021|URL=https://www.amazon.com/dp/1506720080|Site=Amazon|Page=The Art of Halo Infinite}}


===Signal Detected teaser===
===Signal Detected teaser===
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===E3 2020 substitute: Xbox Games Showcase===
===E3 2020 substitute: Xbox Games Showcase===
{{Main|Become – Step Inside Trailer|Halo Infinite Campaign Gameplay Premiere|l2=Campaign Gameplay Premiere|Halo Infinite Campaign Gameplay Trailer|l3=Campaign Gameplay Trailer}}
{{Main|Step Inside|Halo Infinite Campaign Gameplay Premiere|l2=Campaign Gameplay Premiere|Halo Infinite Campaign Gameplay Trailer|l3=Campaign Gameplay Trailer}}
The online Xbox Games Showcase on July 23, 2020, released the ''Become – Step Inside'' trailer, followed by a 9-minute demonstration of the campaign gameplay. The Campaign Gameplay Trailer was released as a follow-up.
The online Xbox Games Showcase on July 23, 2020, released the ''Step Inside'' trailer, followed by a 9-minute demonstration of the campaign gameplay. The Campaign Gameplay Trailer was released as a follow-up.


===Inside Infinite===
===Inside Infinite===
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===Campaign Gameplay Overview===
===Campaign Gameplay Overview===
{{Main|Halo Infinite Campaign Gameplay Overview}}
{{Main|Halo Infinite Campaign Gameplay Overview}}
On October 25, 2021, 343 Industries released a video on the ''Halo Infinite'' campaign, showcasing enemies, weapons, and vehicles. It also revealed the new enemies [[The Harbinger]] and the [[Skimmer]]s.{{Ref/YouTube|tgn8VOv9dc0|HALO|Halo Infinite <nowiki>|</nowiki> Campaign Gameplay Overview|D=25|M=10|Y=2021}}
On October 25, 2021, 343 Industries released a video on the ''Halo Infinite'' campaign, showcasing enemies, weapons, and vehicles. It also revealed the new enemies The [[Harbinger]] and the [[Skimmer]]s.{{Ref/YouTube|tgn8VOv9dc0|HALO|Halo Infinite <nowiki>|</nowiki> Campaign Gameplay Overview|D=25|M=10|Y=2021}}


===The Banished Rise===
===The Banished Rise===
{{Main|The Banished Rise}}
{{Main|The Banished Rise}}
On October 26, 2021, a trailer for the campaign was released, featuring a monologue from the game's antagonist Escharum.{{Ref/YouTube|hXrMkGXtk0c|HALO|Halo Infinite <nowiki>|</nowiki> The Banished Rise|D=25|M=10|Y=2021}}
On October 26, 2021, a trailer for the campaign was released, featuring a monologue from the game's antagonist Escharum.{{Ref/YouTube|hXrMkGXtk0c|HALO|Halo Infinite <nowiki>|</nowiki> The Banished Rise|D=25|M=10|Y=2021}}
===UNSC Archives - Unspoken===
{{Main|Unspoken}}
On November 2, 2021, 343 Industries released a live-action short featuring [[Chris Preston]], a UNSC marine that was tasked with recovering technologies that would help speed up [[MJOLNIR]] Shield System development.{{Ref/YouTube|jPPVDXU5fy4|HALO|Halo Infinite<nowiki>|</nowiki> UNSC Archives - Unspoken|D=2|M=11|Y=2021}}
===UNSC Archives - Project Magnes===
{{Main|Project Magnes (trailer)}}
On November 6, 2021, 343 Industries released a live-action short, which featured [[Unidentified engineer|a civilian engineer]] that built a prototype under [[Project MAGNES]] for the rapid mass manipulation of heavy objects. The prototype would later be used in MJOLNIR's [[Grappleshot]] systems.{{Ref/YouTube|pMDB0bdGHDc|HALO|Halo Infinite <nowiki>|</nowiki> UNSC Archives - Project Magnes|D=6|M=11|Y=2021}}
===UNSC Archives - Lightbringers===
{{Main|Lightbringers}}
On November 13, 2021, 343 Industries released a live-action short featuring a group of [[BXR Mining Corporation]] miners on a [[Human colonies|human colony]] as it was attacked by the [[Covenant]]. The group sacrificed themselves to extract an ore critical in manufacturing MJOLNIR's reactive exoskeleton.{{Ref/YouTube|GttElXQBf9w|HALO|Halo Infinite <nowiki>|</nowiki> UNSC Archives - Lightbringers|D=13|M=11|Y=2021}}
===Forever We Fight & Carry On ===
{{Main|Forever We Fight|Carry On}}
On November 28, 2021, 343 Industries released two live-action trailers. ''Forever We Fight'' featured several moments in human history where heroes have risen when they were called upon, while ''Carry On'' depicted John-117 fighting Banished Jiralhanae on Installation 07.{{Ref/YouTube|d7-iz_uLV-E|HALO|Halo Infinite <nowiki>|</nowiki> Forever We Fight - Official Full Length|D=28|M=11|Y=2021}}{{Ref/YouTube|aUD1IxXhfHQ|HALO|Halo Infinite <nowiki>|</nowiki> Carry On|D=03|M=12|Y=2021}}
===Campaign Launch Trailer===
{{Main|Halo Infinite Campaign Launch Trailer}}
On November 30, 343 Industries released a trailer focused on ''Halo Infinite''<nowiki>'</nowiki>s Campaign.{{Ref/YouTube|PyMlV5_HRWk|HALO|Halo Infinite <nowiki>|</nowiki> Campaign Launch Trailer|D=30|M=11|Y=2021}}
===Memory Agent===
{{Main|Halo Infinite: Memory Agent}}
On December 8, 2021, hours before ''Halo Infinite''{{'}}s release, 343 Industries released a 6-episode audio series on Spotify. The series focus on an ONI agent whose mission is to relay critical information to the Master Chief, but her memory resets every seven hours.


===Action Figures===
===Action Figures===
After their initial reveal over the weekend at the New York Toy Fair in 2020, Microsoft has revealed higher-resolution images of the upcoming''Halo Infinite'' action figures.{{Ref/Site|Id=Newly Revealed Action Figures|URL=https://www.gamespot.com/articles/halo-infinite-get-a-closer-look-at-the-newly-revea/1100-6474121/|Site=GameSpot|Page=Halo Infinite: Get A Closer Look At The Newly Revealed Action Figures|D=28|M=3|Y=2021}} The items, which are made by Wicked Cool Toys in partnership with 343 Industries, include collectible figures and "premium" helmets. The 6.5" Master Chief figure is particularly noteworthy because its art and design is seemingly based off his [[MJOLNIR]] armor design from the original ''Halo'' trilogy. There were also new [[Unggoy]] and [[Sangheili]] figures, in addition to a life-size Master Chief helmet featuring working headlamps.{{Ref/Reuse|Newly Revealed Action Figures}} The images also reveal that there will be new figures for ''Halo Infinite''{{'}}s villains. Some of these villains remain as TBD (To Be Determined/Decided).{{Ref/Site|Id=Toys Revealed|URL=https://www.gamespot.com/articles/halo-infinite-toys-revealed-showing-off-classic-ar/1100-6473995/|Site=GameSpot|Page=Halo Infinite Toys Revealed, Showing Off Classic Armor For Master Chief|D=28|M=3|Y=2021}} One such villain has been revealed to be [[Hyperius]].{{Ref/Reuse|MEGA-DPS}}
After their initial reveal over the weekend at the New York Toy Fair in 2020, Microsoft has revealed higher-resolution images of the upcoming ''Halo Infinite'' action figures.{{Ref/Site|Id=Newly Revealed Action Figures|URL=https://www.gamespot.com/articles/halo-infinite-get-a-closer-look-at-the-newly-revea/1100-6474121/|Site=GameSpot|Page=Halo Infinite: Get A Closer Look At The Newly Revealed Action Figures|D=28|M=3|Y=2021}} The items, which are made by Wicked Cool Toys in partnership with 343 Industries, include collectible figures and "premium" helmets. The 6.5" Master Chief figure is particularly noteworthy because its art and design is seemingly based off his [[MJOLNIR]] armor design from the original ''Halo'' trilogy. There were also new [[Unggoy]] and [[Sangheili]] figures, in addition to a life-size Master Chief helmet featuring working headlamps.{{Ref/Reuse|Newly Revealed Action Figures}} The images also reveal that there will be new figures for ''Halo Infinite''{{'}}s villains. Some of these villains remain as TBD.{{Ref/Site|Id=Toys Revealed|URL=https://www.gamespot.com/articles/halo-infinite-toys-revealed-showing-off-classic-ar/1100-6473995/|Site=GameSpot|Page=Halo Infinite Toys Revealed, Showing Off Classic Armor For Master Chief|D=28|M=3|Y=2021}} One such villain has been revealed to be [[Hyperius]].{{Ref/Reuse|MEGA-DPS}}


===Xbox Game Pass===
===Xbox Game Pass===
In an announcement on February 24, 2020, Microsoft confirmed that Xbox Game Pass will support first-party games on the Xbox Series X, including ''Halo Infinite''. Additionally, as the flagship product for Microsoft's new Smart Delivery feature, ''Halo Infinite'' will be one of many participating games also available on Xbox One, so when players purchase Series X, the user will already own ''Halo Infinite'' on the new console. In other words, users playing ''Halo Infinite'', regardless via a Game Pass subscription or a full game purchase, they will possess the Xbox Series X version of the game upon purchasing the console.{{Ref/Site|URL=https://news.xbox.com/en-us/2020/02/24/what-you-can-expect-next-generation-gaming/|Site=Xbox Wire|Page=What You Can Expect From the Next Generation of Gaming|D=28|M=3|Y=2021}}{{Ref/Site|Id=Xbox Series X and Game Pass|URL=https://www.gamespot.com/articles/halo-infinite-will-be-on-game-pass-for-xbox-one-an/1100-6474021/|Site=GameSpot|Page=Halo Infinite Will Be On Game Pass For Xbox One And Xbox Series X|D=28|M=3|Y=2021}}
In an announcement on February 24, 2020, Microsoft confirmed that Xbox Game Pass will support first-party games on the Xbox Series X, including ''Halo Infinite''. Additionally, as the flagship product for Microsoft's new Smart Delivery feature, ''Halo Infinite'' will be one of many participating games also available on Xbox One, so when players purchase Series X, the user will already own ''Halo Infinite'' on the new console. In other words, users playing ''Halo Infinite'', regardless via a Game Pass subscription or a full game purchase, they will possess the Xbox Series X version of the game upon purchasing the console.{{Ref/Site|URL=https://news.xbox.com/en-us/2020/02/24/what-you-can-expect-next-generation-gaming/|Site=Xbox Wire|Page=What You Can Expect From the Next Generation of Gaming|D=28|M=3|Y=2021}}{{Ref/Site|Id=Xbox Series X and Game Pass|URL=https://www.gamespot.com/articles/halo-infinite-will-be-on-game-pass-for-xbox-one-an/1100-6474021/|Site=GameSpot|Page=Halo Infinite Will Be On Game Pass For Xbox One And Xbox Series X|D=28|M=3|Y=2021}} Owners of the Xbox Game Pass Ultimate also receives monthly bonuses in ''Halo Infinite'', with the first bundle in December 2021 being the "Pass Tense" MA40 AR Bundle, which contains the "Pass Tense" MA40 Assault Rifle weapon coating, four 2XP Boosts, and four Challenge Swaps.{{Ref/Site|URL=https://news.xbox.com/en-us/2021/12/01/coming-soon-xbox-game-pass-december-2021/|Site=Xbox Wire|Page=Coming Soon to Xbox Game Pass: Halo Infinite, Among Us, Stardew Valley, and More|D=1|M=12|Y=2021}}


===Brand tie-ins===
===Brand tie-ins===
[[File:HINF Promotions.png|300px|right|thumb|Examples of some of the brand tie-ins and rewards.]]
{{Main|Halo Infinite promotional content}}
[[File:HINF Promotions.png|300px|thumb|Examples of some of the brand tie-ins and rewards.]]
Although it was announced in August 2020 that the release of ''Halo Infinite'' would be delayed, brand tie-ins for ''Halo Infinite'' were still released in the months leading up to its original Q4 2020 release timeframe.{{Ref/Site|Id=colorfulcolumn|URL=https://www.halowaypoint.com/en-us/news/colorful-column|Site=Halo Waypoint|Page=Colorful Column|D=27|M=10|Y=2021}} Additional tie-in products were released in 2021. The tie-in products offer digital codes for players to redeem Double XP consumables for the Battle Pass or exclusive in-game customization options in [[Armor coatings (Halo Infinite)|armor coatings]], [[Vehicle coatings (Halo Infinite)|vehicle coatings]], [[emblems]], and [[nameplates]].{{Ref/Site|Id=rockstar|URL=https://news.xbox.com/en-us/2021/10/04/rockstar-artist-series-cans-inspired-by-halo/|Site=Xbox Wire|Page=Xbox and Rockstar Energy Drink Unveil Artist-Series Cans Inspired by Halo Infinite|D=27|M=10|Y=2021}}
Although it was announced in August 2020 that the release of ''Halo Infinite'' would be delayed, brand tie-ins for ''Halo Infinite'' were still released in the months leading up to its original Q4 2020 release timeframe.{{Ref/Site|Id=colorfulcolumn|URL=https://www.halowaypoint.com/en-us/news/colorful-column|Site=Halo Waypoint|Page=Colorful Column|D=27|M=10|Y=2021}} Additional tie-in products were released in 2021. The tie-in products offer digital codes for players to redeem Double XP consumables for the Battle Pass or exclusive in-game customization options in [[Armor coatings (Halo Infinite)|armor coatings]], [[Vehicle coatings (Halo Infinite)|vehicle coatings]], [[emblems]], and [[nameplates]].{{Ref/Site|Id=rockstar|URL=https://news.xbox.com/en-us/2021/10/04/rockstar-artist-series-cans-inspired-by-halo/|Site=Xbox Wire|Page=Xbox and Rockstar Energy Drink Unveil Artist-Series Cans Inspired by Halo Infinite|D=27|M=10|Y=2021}}


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File:HINF_CSE.jpg|Collector's Steelbook® Edition box art.
File:HINF_CSE.jpg|Collector's Steelbook® Edition box art.
File:HINF ChiefInSpaaace.jpg|Artwork featuring the events of the ''Discover Hope'' trailer.
File:HINF ChiefInSpaaace.jpg|Artwork featuring the events of the ''Discover Hope'' trailer.
File:Xbox Series X Halo Infinite.jpg|A view of Master Chief's new armor design in the [[Xbox Series X]] reveal trailer.
File:Xbox Series X Halo Infinite.jpg|A view of Master Chief's new armor design in the [[Xbox Series X/S|Xbox Series X{{!}}S]] reveal trailer.
File:HInf Coverart normal.png|''Halo Infinite'' box art revealed on the eve of Xbox Games Showcase.
File:HInf Coverart normal.png|''Halo Infinite'' box art revealed on the eve of Xbox Games Showcase.
File:HInf Coverart Large.png|Full version of box art.
File:HInf Coverart Large.png|Full version of box art.
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File:HINF Sacrifice.png|''Halo Infinite'' Sacrifice wallpaper.
File:HINF Sacrifice.png|''Halo Infinite'' Sacrifice wallpaper.
File:HINF CampaignOverview.gif|An animation used to promote the ''[[Halo Infinite Campaign Gameplay Overview]]''.
File:HINF CampaignOverview.gif|An animation used to promote the ''[[Halo Infinite Campaign Gameplay Overview]]''.
File:HINF-GICover.jpg|Cover art for Game Informer's magazine.
File:HINF GI CoverClear.jpg|The cover art without logos.
File:HINF-GIcoveralt.jpg|An alternate cover art for Game Informer's magazine.
File:HINF GI AltCoverClear.jpg|The alternate cover art without logos.
File:HINF PromoArt1.jpg|Promotional art. An edited version of this art was used as the Spotify cover of the ''Halo Infinite Orignal Soundtrack''.
File:HINF PromoArt2.jpg|More promotional art.
File:HINF PromoArt3.jpg|More promotional art.
File:HINF PromoArt4.jpg|More promotional art.
File:HINF PromoArt5.jpg|More promotional art.
File:HINF Season 01 Cover.jpg|Cover art for [[Season 01: Heroes of Reach]].
File:HINF Season 02 Cover.png|Cover art for [[Season 02: Lone Wolves]].
File:HINF Winter Update Cover.jpg|Cover art for the [[Winter Update]].
File:HINF Season 03 Cover Art.jpg|Cover art for [[Season 03: Echoes Within]].
</gallery>
</gallery>


===Development images===
===Development images===
<gallery>
<gallery>
File:HINF-Concept-DayInTheLifeChief1.jpg|Early concept art of John-117 fighting the Banished.
File:HINF-Concept-DayInTheLifeChief2.jpg|Early concept art of John-117 exploring Installation 07.
File:HINF-Concept-HaloStoryBeat1.png|Early concept art of a story beat with a Warthog traversing the exposed terrain of a sea floor.
File:HINF-Concept-HaloStoryBeat2.jpg|Early concept art of story beat where John-117 fights a Jiralhanae Chieftain.
File:HINF Concept CortanaUI.jpg|Early menu UI concept art seemingly showing the ability to upgrade Cortana.
File:HINF Concept Armory1.jpg|Early armor customization menu UI concept art.
File:HINF Concept Armory2.jpg|More early armor customization menu concept art.
File:HINF Concept WeaponMenuUI.jpg|Early menu UI concept art depicting a [[BR85 battle rifle]] mislabeled as a [[BR85HB battle rifle]].
File:HINF-Concept-BruteOutpostSmall.jpg|Concept art of a small Banished camp.
File:HINF SimulationConcept.jpg|Concept art of a simulated arena for the multiplayer.
File:AoHI InsidePreview 4.jpg|Concept art of the ''[[Ghost of Gbraakon]]''.
File:HINF BanishedStrongholdConcept3.jpg|Concept art of [[Tower|The Tower]].
File:HINF Concept CoverArt.png|Nearly finalized concept of ''Halo Infinite''{{'}}s cover art.
File:HI_E318_Desert.png|A desert Biome.
File:HI PackageMarkIV Early.png|Early development of Master Chief's armor.
File:HI_Panel_John_Concept.jpg|Concept art of John-117's armor, from a panel.
File:HI_Panel_John_Concept.jpg|Concept art of John-117's armor, from a panel.
File:Halo Infinite - Helmet standalone.png|Standalone image of John-117's helmet.
File:Halo Infinite - Helmet standalone.png|Standalone image of John-117's helmet.
File:HI E318 JohnReveal.png|The Master Chief holding his helmet.
File:HI E318 JohnReveal.png|The Master Chief holding his helmet.
File:HI_E318_Desert.png|A desert Biome.
File:HI PackageMarkIV Early.png|Early development of Master Chief's armor.
File:HINF BeamEmitterDayNight.png|Pre-release screenshots showing off the game's day-night cycle.
File:HINF BeamEmitterDayNight.png|Pre-release screenshots showing off the game's day-night cycle.
File:HINF Concept CertainAffinityBackground.jpg|Concept art taken from Certain Affinity's website.
</gallery>
</gallery>


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File:Halo Infinite - Logo for light.png|Logo for ''Halo Infinite'', meant for use on a light backdrop.
File:Halo Infinite - Logo for light.png|Logo for ''Halo Infinite'', meant for use on a light backdrop.
</gallery>
</gallery>
===Menus===
<gallery>
File:HINF XGS2020 Start Demo Screen.png|The start menu shown in the [[Halo Infinite Campaign Gameplay Premiere|''Halo Infinite'' Campaign Gameplay Premiere]].
File:HINF-MainMenu.png|The start menu from Season 1 to the Winter Update.
File:HINF-CampaignMenu.png|The campaign menu from Season 1 to the Winter Update.
File:HINF-S3StartMenu.png|The Season 3 start menu.
File:HINF-S3MainMenu.png|The Season 3 main menu.
File:HINF-S3CampaignMenu.png|The Season 3 campaign menu.
File:HINF-SiteSeenMainMenu.png|The Season 3 main menu after completing [[Site Unseen]].
File:HINF S4StartMenu.png|The Season 4 start menu.
File:HInf CU29 StartScreen.jpg|The CU29 start menu.
</gallery>
==References==
{{Reflist}}


==Sources==
==Sources==