User:BaconShelf/Sandbox: Difference between revisions

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→‎naval weapon stuff: link changes, replaced: RailgunRailgun
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*[[Coilgun]]
*[[Coilgun]]
**[[Naval coilgun]]
**[[Naval coilgun]]
*[[Railgun]]
*[[Railgun (fiction)|Railgun]]


*Missile
*Missile
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{{Col-end}}
{{Col-end}}


==Achievement table test area==
==UNSC lasers==
Based off a similar implementation on [https://titanfall.fandom.com/wiki/The_Pilot%27s_Gauntlet#Achievements.2FTrophies Titanfall Wiki].
*[[M6 Spartan Laser]] series
**[[M6/E Spartan Laser]]
**[[M6/R Spartan Laser]]
**[[M6/V Spartan Laser]]
**[[M6/X Spartan Laser]]
*[[M6 Grindell/Galilean Nonlinear Cannon]] ([[AV-22 Sparrowhawk|AV22]] and [[AV-22B Sparrowhawk]]s)
*[[M8C Grindell/Galilean Nonlinear Cannon]] ([[G79H-TC Pelican]])
*[[M11B nonlinear cannon]]
*[[Command Mantis]] guns
*[[XM820B4 Scorpion|XM820B4 "Hannibal" Scorpion]] main gun
*[[X23 Non-Nuclear Electromagnetic Pulse Cannon]]
*[[G81 Condor]] pulse laser turret
*[[Helios high-energy laser]]
*[[Magna-320 pulse laser]]
*[[AN/SEQ-11 point-defense laser array]]
*[[M995 Backstop point defense laser]]
*[[Helios high-energy laser]]
*[[Brightlance reflex laser]]
*[[MQ-96 Support Drone]] high-energy laser


The following achievements can be unlocked on Winter Contingency.
==Banished forges==
{| style="width:100%;height:100%" border="1" cellpadding="1" cellspacing="1" style="width: 100%; class="wikitable"
{{Col-begin}}
|-
{{Col-2}}
! scope="col" style="text-align:center;" |'''''Halo: Reach'' (Xbox 360)'''
*[[Armory of Barukaza]]
! scope="col" style="text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
**[[Riuctda Workshop Ghost]]
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
**[[Bolroci Workshop Chopper]]
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
**[[Barukaza Workshop Scarab]]
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
**[[Barukaza Workshop Locust]]
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
**[[Barukaza Workshop siege-hauler]]
|-
**[[Bolroci Workshop Shade]]
|[[File:HR Achievement We're Just Getting Started.png|40px|center|65px]]
 
|[[File:HTMCC HR Achievement We'reJustGettingStarted.png|center|115px]]
*[[Armory of Gethrog]]
|[[File:HTMCC HR Achievement We're Just Getting Started (Steam).jpg|40px|center|65px]]
**[[Zaagokelu Workshop Ghost]]
|<center>'''[[We're Just Getting Started]]'''</center>
**[[Barug'qel Workshop Chopper]]
|Beat Winter Contingency on [[Normal]] difficulty or harder.
**[[Klavrig Workshop Skitterer]]
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
**[['Ahtulai Workshop Banshee]]
|-
**[[Barug'qel Workshop Trespasser]]
|[[File:HR Achievement KEEP IT CLEAN.png|40px|center|65px]]
 
|[[File:HTMCC Achievement KEEPITCLEAN.png|center|115px]]
*[[Eklon War-Forges]]
|[[File:HTMCC Achievement KEEPITCLEAN Steam.jpg|40px|center|65px]]
**[[Eklon'Dal Workshop Marauder]]
|<center>'''[[KEEP IT CLEAN]]'''</center>
**[[Eklon'Dal Workshop Death Wagon]]
|Kill [[Seven|7]] [[Moa]] on Winter Contingency.
**[[Eklon'Dal Workshop Goblin]]
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
**[[Eklon'Dal Workshop Wraith]]
|-
**[[Eklon'Dal Workshop Wraith Invader]]
|[[File:HR Achievement They've Always Been Faster.png|40px|center|65px]]
**[[Klavbrig Workshop Shroud]]
|[[File:HTMCC Achievement They'veAlwaysBeenFaster.png|center|115px]]
**[[Eklon'Dal Workshop Phantom]]
|[[File:HTMCC Achievement They'veAlwaysBeenFaster Steam.jpg|40px|center|65px]]
**[[Eklon'Dal Workshop Spirit]]
|<center>'''[[They've Always Been Faster]]'''</center>
**[[Eklon'Dal Workshop Lich]]
|Finish Winter Contingency without setting foot in a drivable vehicle.
**[[Eklon'Dal Workshop Antlion]]
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center>
 
|-
*[[Kordulaan War-Forge]]
|<center>N/A</center>
**[[Gydrozka Workshop Blisterback]]
|[[File:HTMCC HR Achievement WinterUrgency.png|center|115px]]
**[[Gydrozka Workshop drop pod]]
|[[File:HTMCC HR Achievement WinterUrgency Steam.jpg|40px|center|65px]]
 
|<center>'''[[Winter Urgency]]'''</center>
*[[Crucibles of Dovotaa]]
|Beat the part time on Winter Contingency.
**[[Dovotaa Workshop Reaver]]
|<center>''[[Halo: The Master Chief Collection]]''</center>
**[[Dovotaa Workshop Griever]]
|-
 
|<center>N/A</center>
*[[Forge of Raansek]]
|[[File:HTMCC HR Achievement IceInYourVeins.png|center|115px]]
**[[Bolroci Workshop Wraith]]
|[[File:HTMCC HR Achievement IceInYourVeins Steam.jpg|40px|center|65px]]
**[[Kaelum Workshop Banshee]]
|<center>'''[[Ice In Your Veins]]'''</center>
**[[Qavardu Workshop war-skiff]]
|Beat the part score on Winter Contingency.
 
|<center>''[[Halo: The Master Chief Collection]]''</center>
*[[Sovo-lot-kesh Armory]]
|-
**[[Qavardu Workshop Gravemaker]]
|<center>N/A</center>
 
|[[File:HTMCC HR Achievement HeyYouDroppedThis.png|center|115px]]
*[[Crucibles of Voinmel]]
|[[File:HTMCC HR Achievement HeyYouDroppedThis Steam.jpg|40px|center|65px]]
**[[Kywasky Workshop Gorespike cannon]]
|<center>'''[[Hey, You Dropped This]]'''</center>
 
|Find [[Data pads|Data Pad 1]] on Winter Contingency.
*[[Ogoro Workshop Tronto]]
|<center>''[[Halo: The Master Chief Collection]]''</center>
 
|-
{{Col-2}}


|<center>N/A</center>
*[[Saizos Armory]]
|[[File:HTMCC Hr Achievement Unreliable Narrator.png|center|115px]]
**[[Ukala Workshop Mangler]]
|[[File:HTMCC HR Achievement UnreliableNarrator Steam.jpg|40px|center|65px]]
 
|<center>'''[[Unreliable Narrator]]'''</center>
*[[Mistrach'an Armory]]
|Find [[Data pads|Data Pad 10]] on Winter Contingency on [[Legendary]] difficulty.
**[[Grenflekt Workshop Spiker]]
|<center>''[[Halo: The Master Chief Collection]]''</center>
 
|}
*[[Forge of Teash]]
**[[Flaktura Workshop Skewer]]
**[[Grenflekt Workshop scrap cannon]]
 
*[[Armory of Reckoning (location)]]
**[[Sicatt Workshop shock rifle]]
**[[Sicatt Workshop Disruptor]]
**[[Sicatt Workshop dynamo]]
 
 
*[[Forge of Torograd]]
**[[Veporokk Workshop Ravager]]
 
*[[Jovokada Foundry]]
**[[Jovokada Workshop brute shot]]
**[[Jovokada Workshop spike grenade]]
 
*[[Sacred Promissory]]
**[[Qavardu Workshop Prowler]]
**[[Barukaza Workshop Chopper]]
**[[Paegaas Workshop Spiker]]
**[[Ukala Workshop Mauler]]
**[[Jovokada Workshop brute shot]]
**[[Jovokada Workshop spike grenade]]
**[[Orgudam Workshop incendiary grenade]]
 
*[[Akelus Workshop gravity hammer]] {{C|Halo 3}}
*[[Paegaas Workshop gravity hammer]] {{C|Halo Reach}}
*[[Sepulo'tez Workshop gravity hammer]] {{C|Halo 5}}
*[[Halbashi Workshop gravity hammer]] {{C|Halo Infinite}}
*[[Akelas Workshop gravity hammer]]
*[[Eektah-fel siphon hammer]] {{C|Halo Wars 2 Blitz}}
 
{{Col-end}}
 
==Weapon overview pages==
;Spike weaponry
*Spiker (Paegaas)
*Spiker (the other one)
*Skewer
*Spike base turrets
*Spike chopper autocannons
*Spike grenades
 
;Gravitic weaponry
*Gravity hammers (why so many)
*dreadnought gravitic ram
*uhhh that one torture device from broken circle
 
;Plasma weaponry
*Too many Covenant guns
*That one human plasma rifle
*Pre-Covenant San'Shyuum pulse rifle + Sangheili weapons
 
;Laser weaponry (rewrite existing laser page)
*Spartan lasers
*Pulse laser turrets
*Various UNSC navy laser pew pews
 
;Particle beam weaponry
*rip beam rifles you have no brothers
*fibril cutters
*particle cannons(?)
 
;Hard light weaponry
*all that stuff
 
==Plasma cannons==
{{Col-begin}}
{{Col-3}}
;Light (class-1) plasma cannons
*Spectre
**Type-46 Directed Energy Weapon/Mounted
*Scout Revenant
*Prowler
*Zurdo (3/R)-pattern Wraith + Ogab'd AA Wraith
**Type-26 Directed Energy Weapon/Emplacement
*Kemu (H5)-pattern Wraith + Muv'te AA Wraith
 
{{Col-3}}
;Medium (class-2) plasma cannons
*Ghost
**Type-32 Directed Energy Weapon/Linked (Ghost)
*Muz (H2)-pattern Wraith
**2x medium plasma cannons
*Umbra
**H5 plasma cannon
*Shadow
**Type-29 Anti-Infantry Weapon Emplacement/Mounted
 
{{Col-3}}
*{{Pattern|Elsedda|Banshee}}
**2x heavy plasma cannon{{Ref/Book|Enc22|Page=287}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}}{{Ref/Book|EVG|Page=19}}
 
*{{Pattern|Taaku Xur|Spirit}}
**1x heavy plasma cannon{{Ref/Book|Enc22|Page=280}}
 
*{{Pattern|Nuro'k Xur|Spirit}}
**1x heavy plasma cannon{{Ref/Book|Enc22|Page=280}}
 
*{{Pattern|Dextro Xur|Spirit}}
**''Murien''-pattern heavy plasma cannon{{Ref/Book|HWF|Page=74-75}}{{Ref/Book|Enc22|Page=280}}{{Ref/Site|URL=http://halo.xbox.com/en-us/Universe/Detail/spirit/1676cbba-efbb-44b8-9dd3-3f6f38b1320a|Site=Halo Waypoint|Page=Spirit|D=12|M=07|Y=2012|LocalArchive=Archive:Halo Waypoint/2009 to 2014/Universe/Vehicles#Spirit}}{{Ref/Book|EVG|Page=187}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584|Site=Bungie.net|Page=Spirit|D=07|M=02|Y=2021}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}}
 
*{{Pattern|Brhi Xur|Leech}}
**''Murien''-pattern heavy plasma cannon{{Ref/Book|Enc22|Page=281}}
 
*[[Ogoro Workshop Tronto]]
**1x quad heavy plasma cannon{{Ref/Book|Enc22|Page=281}}
 
*{{Pattern|Ru'swum|Phantom}}
**Heavy plasma cannon{{Ref/Book|Enc22|Page=282}}{{Ref/Book|EVG|Page=137}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}}
**Type-44 Directed Energy/Mounted (DEW/M){{Ref/Book|H4EVG|Page=118-119}}
**Plasma autocannon{{Ref/Site|Id=Guide|URL=https://www.halowaypoint.com/en-us/intel/inteldetail/1c2a19be-9f52-4ec4-93ac-d6cec703b88c/phantom|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Weapons: Concussion Rifle|D=01|M=05|Y=2013|LocalArchive=Halo 4 Interactive Guide#Covenant Vehicles}}
 
*{{Pattern|Mikpramu|Phantom}}
**Heavy plasma cannon{{Ref/Book|Enc22|Page=282}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/universe/vehicles/phantom|Site=Halo Waypoint|Page=Phantom|D=28|M=07|Y=2021}}
 
*{{Pattern|Kai|Seraph}}
**4x ''Tevaas Mu''-pattern heavy plasma cannons{{Ref/Book|Enc22|Page=288}}
 
*{{Pattern|Morsam|Seraph}}
**4x ''Gle'mahn''-pattern heavy plasma cannons{{Ref/Book|Enc22|Page=288}}{{Ref/Book|EVG|Page=169}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}}
 
*{{Pattern|Deutoros|Scarab}}
**1x ultra-heavy plasma cannon{{Ref/Book|Enc22|Page=279}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}}
 
{{Col-end}}
 
==Covenant starship weaponry==
;Excavation beam
*''Lux''-pattern superheavy array (CSO)
*''Elseon''-pattern superheavy (Brigantine)
*''Infernus''-pattern superheavy (Syfon, CPV, RPV)
*''Excellen''-pattern (RCS)
*''Phar''-pattern (Varric)
*''Pherex''-pattern (Hekar)
*''Profero''-pattern (Ket CCS)
 
;Plasma cannon
*''Melusean''-pattern heavy plasma cannon (ORS, CPV, RPV, Rasus, SDV, DAV)
**Arrays (DSC)
*''Gaff Naran''-pattern (man o'war, Hekar)
*''Morfen''-pattern (RCS, DDS)
*''Sey''-pattern (CAR)
*''Sono''-pattern (Ket CCS)


==Link dumps==
==Link dumps==
Line 133: Line 295:
*http://www.vis-atk.com/2011/02/22/reach-destroyed-millions-dead-posters-ruined/
*http://www.vis-atk.com/2011/02/22/reach-destroyed-millions-dead-posters-ruined/
*https://furiotedeschi.myportfolio.com/halo-4-models
*https://furiotedeschi.myportfolio.com/halo-4-models
https://twitter.com/game_fabricator/status/837008432049762305
https://twitter.com/game_fabricator/status/857414707509985281
https://twitter.com/game_fabricator/status/700787338201305088
early covers:
https://twitter.com/game_fabricator/status/824365215999356928
https://imgur.com/a/JIIB8


==Project Warthog==
==Project Warthog==
Line 156: Line 325:
#Create an overall [[Warthog]] page as part of the wiki's wider "hub pages" project (see: [[Wraith]], [[Lich]], [[Spirit]] for examples). A disambiguation page will be needed too.
#Create an overall [[Warthog]] page as part of the wiki's wider "hub pages" project (see: [[Wraith]], [[Lich]], [[Spirit]] for examples). A disambiguation page will be needed too.
#Rework the Warthog navbox to better reflect the nature of Warthog variants. Likely divide M12 and M12B warthogs into different rows. '''DONE!'''
#Rework the Warthog navbox to better reflect the nature of Warthog variants. Likely divide M12 and M12B warthogs into different rows. '''DONE!'''
{{Warthogs}}
#Perhaps the trickiest, figure out a way to better divide the Warthog pages for the LRV, Gauss and Rocket designs (ongoing).
#Perhaps the trickiest, figure out a way to better divide the Warthog pages for the LRV, Gauss and Rocket designs (ongoing).
#Listed at the end but really something to do as the project goes along, use this rework as an opportunity to bring Warthog information over from Halo Nation as part of the two wikis' ongoing merger project. Links left below for future reference.
#Listed at the end but really something to do as the project goes along, use this rework as an opportunity to bring Warthog information over from Halo Nation as part of the two wikis' ongoing merger project. Links left below for future reference.
***https://halo.fandom.com/wiki/M12B_Force_Application_Vehicle
***https://halo.fandom.com/wiki/M12B_Force_Application_Vehicle
***https://spina.halopedia.org/index.php/M12B_Force_Application_Vehicle
***https://dev.porplemontage.com/M12B_Force_Application_Vehicle


==Project ODST armour==
==Project ODST armour==
Line 237: Line 405:
File:H3 Multiplayer InitialThoughts.png|An early writeup of Max Hoberman's initial thoughts on what ''Halo 3'' multiplayer should be.
File:H3 Multiplayer InitialThoughts.png|An early writeup of Max Hoberman's initial thoughts on what ''Halo 3'' multiplayer should be.
File:H3_Matchmaking_2005_DesignDoc 1.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc">[https://twitter.com/MaxHoberman/status/1248005518632747008 ''Max Hoberman on Twitter'':] ''While looking through old Halo documents I also stumbled on this high level online design goals document that I wrote for Halo 3 in January of 2005. Anything interesting here?''</ref>
File:H3_Matchmaking_2005_DesignDoc 1.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc">[https://twitter.com/MaxHoberman/status/1248005518632747008 ''Max Hoberman on Twitter'':] ''While looking through old Halo documents I also stumbled on this high level online design goals document that I wrote for Halo 3 in January of 2005. Anything interesting here?''</ref>
File:H3_Matchmaking_2005_DesignDoc 1.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc"/>
File:H3_Matchmaking_2005_DesignDoc 2.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc"/>
File:H3_Matchmaking_2005_DesignDoc 1.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc"/>
File:H3_Matchmaking_2005_DesignDoc 3.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc"/>
File:H3 GameMode Editor DesignDoc 1.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc">[https://twitter.com/MaxHoberman/status/1249394794264236037 ''Max Hoberman on Twitter'':] ''Just in time for Easter, I found a sweet, creamy, delicious batch of additional Halo design documents. Here's one from my early days on Halo 3, titled Game Variant Editing Prototype. What catches your eye?''</ref>
File:H3 GameMode Editor DesignDoc 1.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc">[https://twitter.com/MaxHoberman/status/1249394794264236037 ''Max Hoberman on Twitter'':] ''Just in time for Easter, I found a sweet, creamy, delicious batch of additional Halo design documents. Here's one from my early days on Halo 3, titled Game Variant Editing Prototype. What catches your eye?''</ref>
File:H3 GameMode Editor DesignDoc 2.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc"/>
File:H3 GameMode Editor DesignDoc 2.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc"/>