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*[[Coilgun]] | *[[Coilgun]] | ||
**[[Naval coilgun]] | **[[Naval coilgun]] | ||
*[[Railgun]] | *[[Railgun (fiction)|Railgun]] | ||
*Missile | *Missile | ||
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{{Col-end}} | {{Col-end}} | ||
== | ==UNSC lasers== | ||
*[[M6 Spartan Laser]] series | |||
**[[M6/E Spartan Laser]] | |||
**[[M6/R Spartan Laser]] | |||
**[[M6/V Spartan Laser]] | |||
**[[M6/X Spartan Laser]] | |||
*[[M6 Grindell/Galilean Nonlinear Cannon]] ([[AV-22 Sparrowhawk|AV22]] and [[AV-22B Sparrowhawk]]s) | |||
*[[M8C Grindell/Galilean Nonlinear Cannon]] ([[G79H-TC Pelican]]) | |||
*[[M11B nonlinear cannon]] | |||
*[[Command Mantis]] guns | |||
*[[XM820B4 Scorpion|XM820B4 "Hannibal" Scorpion]] main gun | |||
*[[X23 Non-Nuclear Electromagnetic Pulse Cannon]] | |||
*[[G81 Condor]] pulse laser turret | |||
*[[Helios high-energy laser]] | |||
*[[Magna-320 pulse laser]] | |||
*[[AN/SEQ-11 point-defense laser array]] | |||
*[[M995 Backstop point defense laser]] | |||
*[[Helios high-energy laser]] | |||
*[[Brightlance reflex laser]] | |||
*[[MQ-96 Support Drone]] high-energy laser | |||
==Banished forges== | |||
{{Col-begin}} | |||
{{Col-2}} | |||
*[[Armory of Barukaza]] | |||
**[[Riuctda Workshop Ghost]] | |||
**[[Bolroci Workshop Chopper]] | |||
**[[Barukaza Workshop Scarab]] | |||
**[[Barukaza Workshop Locust]] | |||
**[[Barukaza Workshop siege-hauler]] | |||
**[[Bolroci Workshop Shade]] | |||
*[[Armory of Gethrog]] | |||
**[[Zaagokelu Workshop Ghost]] | |||
**[[Barug'qel Workshop Chopper]] | |||
**[[Klavrig Workshop Skitterer]] | |||
**[['Ahtulai Workshop Banshee]] | |||
**[[Barug'qel Workshop Trespasser]] | |||
*[[Eklon War-Forges]] | |||
**[[Eklon'Dal Workshop Marauder]] | |||
**[[Eklon'Dal Workshop Death Wagon]] | |||
**[[Eklon'Dal Workshop Goblin]] | |||
**[[Eklon'Dal Workshop Wraith]] | |||
**[[Eklon'Dal Workshop Wraith Invader]] | |||
**[[Klavbrig Workshop Shroud]] | |||
**[[Eklon'Dal Workshop Phantom]] | |||
**[[Eklon'Dal Workshop Spirit]] | |||
**[[Eklon'Dal Workshop Lich]] | |||
**[[Eklon'Dal Workshop Antlion]] | |||
*[[Kordulaan War-Forge]] | |||
**[[Gydrozka Workshop Blisterback]] | |||
**[[Gydrozka Workshop drop pod]] | |||
*[[Crucibles of Dovotaa]] | |||
**[[Dovotaa Workshop Reaver]] | |||
**[[Dovotaa Workshop Griever]] | |||
*[[Forge of Raansek]] | |||
**[[Bolroci Workshop Wraith]] | |||
**[[Kaelum Workshop Banshee]] | |||
**[[Qavardu Workshop war-skiff]] | |||
*[[Sovo-lot-kesh Armory]] | |||
**[[Qavardu Workshop Gravemaker]] | |||
*[[Crucibles of Voinmel]] | |||
**[[Kywasky Workshop Gorespike cannon]] | |||
*[[Ogoro Workshop Tronto]] | |||
{{Col-2}} | |||
| | *[[Saizos Armory]] | ||
|[[ | **[[Ukala Workshop Mangler]] | ||
|[[ | |||
| | *[[Mistrach'an Armory]] | ||
**[[Grenflekt Workshop Spiker]] | |||
| | |||
*[[Forge of Teash]] | |||
**[[Flaktura Workshop Skewer]] | |||
**[[Grenflekt Workshop scrap cannon]] | |||
*[[Armory of Reckoning (location)]] | |||
**[[Sicatt Workshop shock rifle]] | |||
**[[Sicatt Workshop Disruptor]] | |||
**[[Sicatt Workshop dynamo]] | |||
*[[Forge of Torograd]] | |||
**[[Veporokk Workshop Ravager]] | |||
*[[Jovokada Foundry]] | |||
**[[Jovokada Workshop brute shot]] | |||
**[[Jovokada Workshop spike grenade]] | |||
*[[Sacred Promissory]] | |||
**[[Qavardu Workshop Prowler]] | |||
**[[Barukaza Workshop Chopper]] | |||
**[[Paegaas Workshop Spiker]] | |||
**[[Ukala Workshop Mauler]] | |||
**[[Jovokada Workshop brute shot]] | |||
**[[Jovokada Workshop spike grenade]] | |||
**[[Orgudam Workshop incendiary grenade]] | |||
*[[Akelus Workshop gravity hammer]] {{C|Halo 3}} | |||
*[[Paegaas Workshop gravity hammer]] {{C|Halo Reach}} | |||
*[[Sepulo'tez Workshop gravity hammer]] {{C|Halo 5}} | |||
*[[Halbashi Workshop gravity hammer]] {{C|Halo Infinite}} | |||
*[[Akelas Workshop gravity hammer]] | |||
*[[Eektah-fel siphon hammer]] {{C|Halo Wars 2 Blitz}} | |||
{{Col-end}} | |||
==Weapon overview pages== | |||
;Spike weaponry | |||
*Spiker (Paegaas) | |||
*Spiker (the other one) | |||
*Skewer | |||
*Spike base turrets | |||
*Spike chopper autocannons | |||
*Spike grenades | |||
;Gravitic weaponry | |||
*Gravity hammers (why so many) | |||
*dreadnought gravitic ram | |||
*uhhh that one torture device from broken circle | |||
;Plasma weaponry | |||
*Too many Covenant guns | |||
*That one human plasma rifle | |||
*Pre-Covenant San'Shyuum pulse rifle + Sangheili weapons | |||
;Laser weaponry (rewrite existing laser page) | |||
*Spartan lasers | |||
*Pulse laser turrets | |||
*Various UNSC navy laser pew pews | |||
;Particle beam weaponry | |||
*rip beam rifles you have no brothers | |||
*fibril cutters | |||
*particle cannons(?) | |||
;Hard light weaponry | |||
*all that stuff | |||
==Plasma cannons== | |||
{{Col-begin}} | |||
{{Col-3}} | |||
;Light (class-1) plasma cannons | |||
*Spectre | |||
**Type-46 Directed Energy Weapon/Mounted | |||
*Scout Revenant | |||
*Prowler | |||
*Zurdo (3/R)-pattern Wraith + Ogab'd AA Wraith | |||
**Type-26 Directed Energy Weapon/Emplacement | |||
*Kemu (H5)-pattern Wraith + Muv'te AA Wraith | |||
{{Col-3}} | |||
;Medium (class-2) plasma cannons | |||
*Ghost | |||
**Type-32 Directed Energy Weapon/Linked (Ghost) | |||
*Muz (H2)-pattern Wraith | |||
**2x medium plasma cannons | |||
*Umbra | |||
**H5 plasma cannon | |||
*Shadow | |||
**Type-29 Anti-Infantry Weapon Emplacement/Mounted | |||
{{Col-3}} | |||
*{{Pattern|Elsedda|Banshee}} | |||
**2x heavy plasma cannon{{Ref/Book|Enc22|Page=287}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}}{{Ref/Book|EVG|Page=19}} | |||
*{{Pattern|Taaku Xur|Spirit}} | |||
**1x heavy plasma cannon{{Ref/Book|Enc22|Page=280}} | |||
*{{Pattern|Nuro'k Xur|Spirit}} | |||
**1x heavy plasma cannon{{Ref/Book|Enc22|Page=280}} | |||
*{{Pattern|Dextro Xur|Spirit}} | |||
**''Murien''-pattern heavy plasma cannon{{Ref/Book|HWF|Page=74-75}}{{Ref/Book|Enc22|Page=280}}{{Ref/Site|URL=http://halo.xbox.com/en-us/Universe/Detail/spirit/1676cbba-efbb-44b8-9dd3-3f6f38b1320a|Site=Halo Waypoint|Page=Spirit|D=12|M=07|Y=2012|LocalArchive=Archive:Halo Waypoint/2009 to 2014/Universe/Vehicles#Spirit}}{{Ref/Book|EVG|Page=187}}{{Ref/Site|URL=http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584|Site=Bungie.net|Page=Spirit|D=07|M=02|Y=2021}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}} | |||
*{{Pattern|Brhi Xur|Leech}} | |||
**''Murien''-pattern heavy plasma cannon{{Ref/Book|Enc22|Page=281}} | |||
*[[Ogoro Workshop Tronto]] | |||
**1x quad heavy plasma cannon{{Ref/Book|Enc22|Page=281}} | |||
*{{Pattern|Ru'swum|Phantom}} | |||
**Heavy plasma cannon{{Ref/Book|Enc22|Page=282}}{{Ref/Book|EVG|Page=137}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}} | |||
**Type-44 Directed Energy/Mounted (DEW/M){{Ref/Book|H4EVG|Page=118-119}} | |||
**Plasma autocannon{{Ref/Site|Id=Guide|URL=https://www.halowaypoint.com/en-us/intel/inteldetail/1c2a19be-9f52-4ec4-93ac-d6cec703b88c/phantom|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Weapons: Concussion Rifle|D=01|M=05|Y=2013|LocalArchive=Halo 4 Interactive Guide#Covenant Vehicles}} | |||
*{{Pattern|Mikpramu|Phantom}} | |||
**Heavy plasma cannon{{Ref/Book|Enc22|Page=282}}{{Ref/Site|URL=https://www.halowaypoint.com/en-us/universe/vehicles/phantom|Site=Halo Waypoint|Page=Phantom|D=28|M=07|Y=2021}} | |||
*{{Pattern|Kai|Seraph}} | |||
**4x ''Tevaas Mu''-pattern heavy plasma cannons{{Ref/Book|Enc22|Page=288}} | |||
*{{Pattern|Morsam|Seraph}} | |||
**4x ''Gle'mahn''-pattern heavy plasma cannons{{Ref/Book|Enc22|Page=288}}{{Ref/Book|EVG|Page=169}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}} | |||
*{{Pattern|Deutoros|Scarab}} | |||
**1x ultra-heavy plasma cannon{{Ref/Book|Enc22|Page=279}}{{Ref/Game|HR|[[Halo: Reach manual|Manual]] - Page 9}} | |||
{{Col-end}} | |||
==Covenant starship weaponry== | |||
;Excavation beam | |||
*''Lux''-pattern superheavy array (CSO) | |||
*''Elseon''-pattern superheavy (Brigantine) | |||
*''Infernus''-pattern superheavy (Syfon, CPV, RPV) | |||
*''Excellen''-pattern (RCS) | |||
*''Phar''-pattern (Varric) | |||
*''Pherex''-pattern (Hekar) | |||
*''Profero''-pattern (Ket CCS) | |||
;Plasma cannon | |||
*''Melusean''-pattern heavy plasma cannon (ORS, CPV, RPV, Rasus, SDV, DAV) | |||
**Arrays (DSC) | |||
*''Gaff Naran''-pattern (man o'war, Hekar) | |||
*''Morfen''-pattern (RCS, DDS) | |||
*''Sey''-pattern (CAR) | |||
*''Sono''-pattern (Ket CCS) | |||
==Link dumps== | ==Link dumps== | ||
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*http://www.vis-atk.com/2011/02/22/reach-destroyed-millions-dead-posters-ruined/ | *http://www.vis-atk.com/2011/02/22/reach-destroyed-millions-dead-posters-ruined/ | ||
*https://furiotedeschi.myportfolio.com/halo-4-models | *https://furiotedeschi.myportfolio.com/halo-4-models | ||
https://twitter.com/game_fabricator/status/837008432049762305 | |||
https://twitter.com/game_fabricator/status/857414707509985281 | |||
https://twitter.com/game_fabricator/status/700787338201305088 | |||
early covers: | |||
https://twitter.com/game_fabricator/status/824365215999356928 | |||
https://imgur.com/a/JIIB8 | |||
==Project Warthog== | ==Project Warthog== | ||
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#Create an overall [[Warthog]] page as part of the wiki's wider "hub pages" project (see: [[Wraith]], [[Lich]], [[Spirit]] for examples). A disambiguation page will be needed too. | #Create an overall [[Warthog]] page as part of the wiki's wider "hub pages" project (see: [[Wraith]], [[Lich]], [[Spirit]] for examples). A disambiguation page will be needed too. | ||
#Rework the Warthog navbox to better reflect the nature of Warthog variants. Likely divide M12 and M12B warthogs into different rows. '''DONE!''' | #Rework the Warthog navbox to better reflect the nature of Warthog variants. Likely divide M12 and M12B warthogs into different rows. '''DONE!''' | ||
#Perhaps the trickiest, figure out a way to better divide the Warthog pages for the LRV, Gauss and Rocket designs (ongoing). | #Perhaps the trickiest, figure out a way to better divide the Warthog pages for the LRV, Gauss and Rocket designs (ongoing). | ||
#Listed at the end but really something to do as the project goes along, use this rework as an opportunity to bring Warthog information over from Halo Nation as part of the two wikis' ongoing merger project. Links left below for future reference. | #Listed at the end but really something to do as the project goes along, use this rework as an opportunity to bring Warthog information over from Halo Nation as part of the two wikis' ongoing merger project. Links left below for future reference. | ||
***https://halo.fandom.com/wiki/M12B_Force_Application_Vehicle | ***https://halo.fandom.com/wiki/M12B_Force_Application_Vehicle | ||
***https:// | ***https://dev.porplemontage.com/M12B_Force_Application_Vehicle | ||
==Project ODST armour== | ==Project ODST armour== | ||
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File:H3 Multiplayer InitialThoughts.png|An early writeup of Max Hoberman's initial thoughts on what ''Halo 3'' multiplayer should be. | File:H3 Multiplayer InitialThoughts.png|An early writeup of Max Hoberman's initial thoughts on what ''Halo 3'' multiplayer should be. | ||
File:H3_Matchmaking_2005_DesignDoc 1.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc">[https://twitter.com/MaxHoberman/status/1248005518632747008 ''Max Hoberman on Twitter'':] ''While looking through old Halo documents I also stumbled on this high level online design goals document that I wrote for Halo 3 in January of 2005. Anything interesting here?''</ref> | File:H3_Matchmaking_2005_DesignDoc 1.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc">[https://twitter.com/MaxHoberman/status/1248005518632747008 ''Max Hoberman on Twitter'':] ''While looking through old Halo documents I also stumbled on this high level online design goals document that I wrote for Halo 3 in January of 2005. Anything interesting here?''</ref> | ||
File:H3_Matchmaking_2005_DesignDoc | File:H3_Matchmaking_2005_DesignDoc 2.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc"/> | ||
File:H3_Matchmaking_2005_DesignDoc | File:H3_Matchmaking_2005_DesignDoc 3.png|Early 2005-era design documentation for ''Halo 3'' matchmaking.<ref name="h3mmdoc"/> | ||
File:H3 GameMode Editor DesignDoc 1.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc">[https://twitter.com/MaxHoberman/status/1249394794264236037 ''Max Hoberman on Twitter'':] ''Just in time for Easter, I found a sweet, creamy, delicious batch of additional Halo design documents. Here's one from my early days on Halo 3, titled Game Variant Editing Prototype. What catches your eye?''</ref> | File:H3 GameMode Editor DesignDoc 1.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc">[https://twitter.com/MaxHoberman/status/1249394794264236037 ''Max Hoberman on Twitter'':] ''Just in time for Easter, I found a sweet, creamy, delicious batch of additional Halo design documents. Here's one from my early days on Halo 3, titled Game Variant Editing Prototype. What catches your eye?''</ref> | ||
File:H3 GameMode Editor DesignDoc 2.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc"/> | File:H3 GameMode Editor DesignDoc 2.png|Early design documentation for the custom games gametype editor in ''Halo 3''.<ref name="h3cgdoc"/> |