Canon

New Alexandria (location): Difference between revisions

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{{Era|UNSC|HCW}}
{{Status|Canon}}
{{Center|"New Alexandria" redirects here. For other uses of New Alexandria, see [[New Alexandria (disambiguation)]].}}
{{Center|"New Alexandria" redirects here. For other uses of New Alexandria, see [[New Alexandria (disambiguation)]].}}
{{City infobox
{{City infobox
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==Overview==
==Overview==
[[File:NA starport.jpg|thumb|right|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]]
[[File:NA starport.jpg|thumb|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]]
===Geography===
===Geography===
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} Two known areas of the city are Downtown New Alexandria (which housed the [[Sinoviet Center]]) and Lower New Alexandria (which was home to [[Caracalla Park]]).{{Ref/Site|Id=archive|URL=https://www.halowaypoint.com/en-us/games/haloreach/maps|SiteName=Halo Waypoint|PageName=Halo: Reach maps - Beachhead|Detail=(defunct, archive [[Archive:Halo Waypoint/2009 to 2014/Games/Halo: Reach|here]] and [https://web.archive.org/web/20141012163535/https://www.halowaypoint.com/en-us/games/haloreach/maps Archive.org]}}
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} Two known areas of the city are Downtown New Alexandria (which housed the [[Sinoviet Center]]) and Lower New Alexandria (which was home to [[Caracalla Park]]).{{Ref/Site|Id=archive|URL=https://www.halowaypoint.com/en-us/games/haloreach/maps|SiteName=Halo Waypoint|PageName=Halo: Reach maps - Beachhead|Detail=(defunct, archive [[Archive:Halo Waypoint/2009 to 2014/Games/Halo: Reach|here]] and [https://web.archive.org/web/20141012163535/https://www.halowaypoint.com/en-us/games/haloreach/maps Archive.org]}}
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Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.{{Ref/Reuse|raven}}  
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.{{Ref/Reuse|raven}}  


The city became the target of a [[Covenant Empire|Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Unnamed civilian transport craft|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.{{Ref/Reuse|new}}{{Ref/Reuse|exo}}
The city became the target of a [[Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Egret Spaceliner|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.{{Ref/Reuse|new}}{{Ref/Reuse|exo}}


===Post War===
===Post War===
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==Government and society==
==Government and society==
[[File:NA_2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.{{Ref/Reuse|exo}}]]
[[File:NA 2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.{{Ref/Reuse|exo}}]]
===Government===
The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}}
The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}}


===Architecture and infrastructure===
===Architecture and infrastructure===
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.{{Ref/Level|Id=exo|Halo: Reach|[[Exodus]]}} Connecting the skyscrpers were lofty, garden concourses letting pedestrians have scenic travel paths.{{Ref/Reuse|archive}}
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.{{Ref/Level|Id=exo|Halo: Reach|[[Exodus]]}} Connecting the skyscrapers were lofty, garden concourses letting pedestrians have scenic travel paths.{{Ref/Reuse|archive}}


==Gameplay==
==Gameplay==
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===Concept art===
===Concept art===
<gallery>
<gallery>
File:HR NAStyleConcept.jpg|Early concept art of the city's general architectural style.
File:HR NAStyleConcept2.jpg|Another early concept art of the city's general architectural style.
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:HR NewAlexandria CargoPort Concept 2.jpg|Early concept art of a [[New Alexandria cargo port|cargo port]] within New Alexandria.
File:HR NewAlexandria CargoPort Concept 2.jpg|Early concept art of a [[New Alexandria cargo port|cargo port]] within New Alexandria.
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File:HR RedArchesNAConcept.jpg|Early concept art of an open public space in the city.
File:HR RedArchesNAConcept.jpg|Early concept art of an open public space in the city.
File:HR VistaNAConcept.jpg|Early concept art of the city's general design.
File:HR VistaNAConcept.jpg|Early concept art of the city's general design.
File:HR NACourtyardConcept.jpg|Early concept art of a courtyard within the city.
File:HR NACityscapeConcept.jpg|Early concept art of civilians walking along a city street.
File:HR NABirdsEyeConcept.jpg|Early concept art of the city from above.
File:HR NAAlleywayConcept.jpg|Early concept art of an alleyway in the city.
File:HR NACheckpointConcept.jpg|Early concept art of a security checkpoint in the city.
File:HR NACoastlineConcept.jpg|Early concept art of the coastal area of the city.
File:HR NAParkConcept.jpg|Early concept art of a park in the city's outskirts.
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:HR NAGlassingConcept.jpg|Early concept art of [[CCS-class battlecruiser]]s firing upon New Alexandria.
File:HR NAGlassingConcept.jpg|Early concept art of {{Pattern|Ket|battlecruiser}}s firing upon New Alexandria.
File:HR_NewAlexandria_Waterfront_Concept.jpg|Early concept art of the city and a hovercraft.
File:HR_NewAlexandria_Siege_Concept.jpg|Concept art of the city under siege during the [[Fall of Reach]].
File:HR_NewAlexandria_Siege_Concept.jpg|Concept art of the city under siege during the [[Fall of Reach]].
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
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File:HR_NewAlexandria_Walkways_Concept.jpg|Concept art of the city's interconnected buildings.
File:HR_NewAlexandria_Walkways_Concept.jpg|Concept art of the city's interconnected buildings.
File:HR_Boardwalk_Concept.jpg|Concept art of a civilian concourse in New Alexandria.
File:HR_Boardwalk_Concept.jpg|Concept art of a civilian concourse in New Alexandria.
File:HR NAAtriumConcept.jpg|Concept art of an atrium within the city.
File:HR_NewAlexandria_Buildings_Concept.jpg|A sketch of the city's buildings.
File:HR_NewAlexandria_Buildings_Concept.jpg|A sketch of the city's buildings.
File:HR_NewAlexandria_Waterfront_Concept.jpg|Concept art of the city and a hovercraft.
</gallery>
</gallery>


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*''[[Hunt the Truth]]'' {{Mo}}
*''[[Hunt the Truth]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
**''[[Halo 5: Guardians Limited Edition|Limited Edition]]'' {{Mo}}
**''[[Halo 5: Guardians Limited Edition dossiers|Limited Edition dossiers]]'' {{Mo}}
*''[[Halo: Ground Command]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]'' {{Mo}}
*''[[Halo Mythos]]'' {{Mo}}
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{New Alexandria}}
{{New Alexandria}}
[[Category:New Alexandria| ]]
[[Category:New Alexandria| ]]
[[Category:Reach locations]]
[[Category:Reach locations]]
[[Category:Human cities]]
[[Category:Human cities]]

Latest revision as of 16:28, March 8, 2024

"New Alexandria" redirects here. For other uses of New Alexandria, see New Alexandria (disambiguation).
New Alexandria
New Alexandria as seen in the Halo: Fleet Battles books
Overview

Location:

Eposz, Reach

Notable structure(s):

Governed by:

New Alexandria City Council

 

"Look at this place. Used to be the crown jewel...not anymore."
Jun-A266[1]

New Alexandria was a metropolitan city located on the supercontinent Eposz, on the human Inner colony world of Reach.[2] The city was located on the shores of an ocean.[3]

In 2552, the city was attacked and partially glassed by the Covenant.[1] By 2610, the city was at least partially rebuilt.[4]

Overview[edit]

The New Alexandria starport, with the city center in the background.[5]

Geography[edit]

In the city center, a central MagLev train line connected some of the buildings, terminating at the Nomolos Tower. Closer to the city's cargo port, numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three space elevators as part of the Delphi Triple-Strand Network were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's Fleet Command Headquarters and the ONI Olympic Tower.[1] Two known areas of the city are Downtown New Alexandria (which housed the Sinoviet Center) and Lower New Alexandria (which was home to Caracalla Park).[6]

Locations[edit]

Known residents[edit]

History[edit]

In 2522, Marcus Hudson was born in New Alexandria.[7]

Human-Covenant War[edit]

Main article: Siege of New Alexandria

Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the Outer Colonies would never happen to them.[7]

The city became the target of a Covenant attack during the Fall of Reach in 2552, which resulted in the five-day Siege of New Alexandria. Although several civilian transports successfully evacuated the city thanks to the efforts of Noble Six, the city was ultimately glassed by the Covenant.[1][5]

Post War[edit]

At some point after the Human-Covenant War the city was reconstructed to some effort, and a statue to Noble Team was built at Hősök tere as a memorial.[4]

Government and society[edit]

A view of New Alexandria, showing the city's characteristic terraced architecture.[5]

Government[edit]

The city was governed by the New Alexandria City Council.[5]

Architecture and infrastructure[edit]

Unlike on Earth, where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.[8] The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.[5] Connecting the skyscrapers were lofty, garden concourses letting pedestrians have scenic travel paths.[6]

Gameplay[edit]

New Alexandria is the setting for two campaign missions in Halo: Reach: Exodus and New Alexandria. Both of which depict the city at different times in different weather conditions. New Alexandria is also the setting for two multiplayer maps, Boardwalk and Reflection as well as the Firefight map Beachhead.

Production notes[edit]

New Alexandria was apparently known as "Manassas" during the development of Halo: Reach.[9][10] However, New Alexandria and Manassas were turned into separate locations.

Trivia[edit]

New Alexandria is possibly named after the ancient Egyptian city of Alexandria, founded by and named for Alexander the Great. It is also possible, its name may also refer to the US city of Alexandria, Virginia.

Gallery[edit]

Concept art[edit]

Images[edit]

List of appearances[edit]

Sources[edit]