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{{ | {{Status|Canon}} | ||
{{disambig header|the armor variant|other articles including "ODST"|ODST (disambiguation)}} | |||
{{Armor infobox | {{Armor infobox | ||
|name=Nightfall | |name=Nightfall | ||
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|role= Hostile environment life support | |role= Hostile environment life support | ||
|features = [[AN/PZY-6011Y TYPHON]] Command Network Module | |features = [[AN/PZY-6011Y TYPHON]] Command Network Module | ||
}} | }} | ||
'''Nightfall armor''' is a hostile environment variant of the [[ODST armor]] developed by [[Cascade Stronghold Technology]].{{Ref/Generic|Id=Halo Channel|[[Halo Channel]]|Halo: Nightfall Season watch rewards}} A variant of the armor designed for the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] platform is available for use by [[SPARTAN programs|Spartans]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}} | |||
==Overview== | ==Overview== | ||
=== | ===Design details=== | ||
Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.{{Ref/Film|Id=HNF|HNF}} The MJOLNIR iteration of the armour contains a [[AN/PZY-6011Y TYPHON]] Command Network Module on the side of the helmet. | Compared to the similar [[ODST armor#MJOLNIR GEN2 variant|GEN2 ODST armor]], major differences include a [[data crystal chip]] port on the back of the helmet (much like those featured on the [[Mark V]] and later MJOLNIR iterations) and a camera integrated into the brim of the helmet (which consequently extends farther over the faceplate). The helmet's visor is retractable and contains a sophisticated [[VISR]] suite capable of identifying and analyzing objects in the environment.{{Ref/Film|Id=HNF|HNF}} The MJOLNIR iteration of the armour contains a [[AN/PZY-6011Y TYPHON]] Command Network Module on the side of the helmet. | ||
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[[Cascade Stronghold Technology]], the company that ported the [[ODST armor#MJOLNIR GEN2 variant|ODST armor]] to [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in [[2551]] to ONI operators and select ODST special forces units.{{Ref/Reuse|Halo Channel}} | [[Cascade Stronghold Technology]], the company that ported the [[ODST armor#MJOLNIR GEN2 variant|ODST armor]] to [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]], is also responsible for creating the MJOLNIR GEN 2 version of the Nightfall armor. The armor was built to function in extreme temperature conditions. The first models of the nightfall armor were deployed in [[2551]] to ONI operators and select ODST special forces units.{{Ref/Reuse|Halo Channel}} | ||
Developed at the [[Special Warfare Center]] in [[Seongnam]], [[Korea]], Nightfall combines elements of standard [[UNSC Marine Corps|Marine Corps]] body armor, ODST combat armor, and [[MJOLNIR]].{{Ref/YouTube|Id=SDCC panel|QaZOLp6pYCE|Halo|Halo: Nightfall Panel - SDCC 2014}} | Developed at the [[Special Warfare Center]] in [[Seongnam]], [[Korea]], Nightfall combines elements of standard [[UNSC Marine Corps|Marine Corps]] body armor, ODST combat armor, and [[MJOLNIR]].{{Ref/YouTube|Id=SDCC panel|QaZOLp6pYCE|Halo|Halo: Nightfall Panel - SDCC 2014|Time=3313|Detail=55:13}} | ||
===Usage=== | ===Usage=== | ||
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! style="width: 15%"|Unlock requirements | ! style="width: 15%"|Unlock requirements | ||
|- align="center" | |- align="center" | ||
|[[File: | |[[File:H5G REQ Helmets Nightfall Legendary.png|100px]]<br/>Nightfall (helmet) | ||
|align="left"|Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. | |align="left"|Lessons learned on far-flung hellscapes have shaped the NIGHTFALL into the best multi-environmental helmet available. | ||
|align="left"|Watch episode four of ''[[Halo: Nightfall]]'' on ''Halo Channel''<br>Mythic [[List of REQ cards|REQ card]] | |align="left"|Watch episode four of ''[[Halo: Nightfall]]'' on ''Halo Channel''<br>Mythic [[List of REQ cards|REQ card]] | ||
|- align="center" | |- align="center" | ||
|[[File: | |[[File:REQ Card - Armor Nightfall.png|100px]]<br/>Nightfall (body) | ||
|align="left"|Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. | |align="left"|Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support. | ||
|align="left"|Watch all five episodes of ''Halo: Nightfall'' on ''Halo Channel''<br>Mythic [[List of REQ cards|REQ card]] | |align="left"|Watch all five episodes of ''Halo: Nightfall'' on ''Halo Channel''<br>Mythic [[List of REQ cards|REQ card]] | ||
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==Trivia== | ==Trivia== | ||
In [[2558]], [[Michael Crespo]] wore an older suit of ODST armor from the early [[Human-Covenant | *In [[2558]], [[Michael Crespo]] wore an older suit of ODST armor from the early [[Human-Covenant War]], which apparently had an exoskeleton installed in it. It was noted to be significantly less capable than MJOLNIR Powered Assault Armor.{{Ref/Novel|HBadB|Chapter=17}}. This armor may be an early iteration of Nightfall armor. | ||
==Gallery== | ==Gallery== | ||
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File:HN ONISuit Concept.jpg|Concept art for the Nightfall armor. | File:HN ONISuit Concept.jpg|Concept art for the Nightfall armor. | ||
File:HN ONISuit Full Concept.jpg|Concept art for the Nightfall armor with full equipment load. | File:HN ONISuit Full Concept.jpg|Concept art for the Nightfall armor with full equipment load. | ||
File:HN Marines Concept.png|Concept art for the armor (left). | |||
File:HN ONIHelmet Concept.jpg|Concept art for the Nightfall helmet and HUD. | File:HN ONIHelmet Concept.jpg|Concept art for the Nightfall helmet and HUD. | ||
File:HN_ONIHelmet_Concept_Red.jpg|Concept art for the Nightfall helmet with a red paint job. | File:HN_ONIHelmet_Concept_Red.jpg|Concept art for the Nightfall helmet with a red paint job. | ||
File:HN ONIHelmet Concept Flashlight.jpg|Concept art for the Nightfall helmet with a flashlight attachment. | File:HN ONIHelmet Concept Flashlight.jpg|Concept art for the Nightfall helmet with a flashlight attachment. | ||
File:HN ODSTHelmet Concept Flashlight.jpg|Alternate concept art for the helmet. | |||
File:HN_ONIHelmet_Horrigan_Concept.jpg|Concept art for Horrigan's helmet. | File:HN_ONIHelmet_Horrigan_Concept.jpg|Concept art for Horrigan's helmet. | ||
File:Nightfallarmor.jpg|ONI operatives (left) wearing Nightfall armor on [[Alpha Shard]]; [[Randall Aiken]] (right) is wearing a [[Sedran Colonial Guard]] combat armor. | File:Nightfallarmor.jpg|ONI operatives (left) wearing Nightfall armor on [[Alpha Shard]]; [[Randall Aiken]] (right) is wearing a [[Sedran Colonial Guard]] combat armor. | ||
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{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Human exoskeletons}} | |||
{{Armor/Permutation|H5G}} | {{Armor/Permutation|H5G}} | ||
{{ODST armor}} | {{ODST armor}} | ||
{{Mjolnir|GEN2}} | {{Navbox/Universe/Mjolnir|Overview|GEN2}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:ODST armor]] | [[Category:ODST armor]] | ||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | [[Category:Halo 5: Guardians multiplayer armor permutations]] |
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