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==UNSC== | ==UNSC== | ||
===Albatross=== | |||
{{Main|D96-TCE Albatross}} | |||
The [[D96-TCE Albatross]] logistical [[dropship]] was modelled and implemented in ''Halo Wars'' as the original ship set to deliver supplies to the [[firebase]]. For reasons unknown, it was replaced by the [[D82-EST Darter]] in the final game. | |||
<gallery> | |||
File:Unsc vehicledepot screen.jpg|A screenshot of the [[UNSC Vehicle Depot]], showcasing an Albatross on the [[UNSC Supply Pad|Supply Pad]] to the right, just out-of-frame. | |||
</gallery> | |||
===Cougar=== | ===Cougar=== | ||
{{Main|M35 Cougar}} | {{Main|M35 Cougar}} | ||
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Early on in the development of ''Halo Wars'', the [[M274 Mongoose]] was intended to be included. The vehicle got as far as having a model created and implemented in game, though by the time of the [[Halo Wars Alpha|"Sway" alpha]], all that remained in the files was a handful of text strings referencing <code>test_pj_mongoose</code>.{{Ref/YouTube|Id=YTAlpha|My3Fqj63gYI|The Vengeful 'Vadam|Full Analysis of the Halo Wars Alpha "Sway" Build}} | Early on in the development of ''Halo Wars'', the [[M274 Mongoose]] was intended to be included. The vehicle got as far as having a model created and implemented in game, though by the time of the [[Halo Wars Alpha|"Sway" alpha]], all that remained in the files was a handful of text strings referencing <code>test_pj_mongoose</code>.{{Ref/YouTube|Id=YTAlpha|My3Fqj63gYI|The Vengeful 'Vadam|Full Analysis of the Halo Wars Alpha "Sway" Build}} | ||
To create this Mongoose model, Ensemble 3D artist | To create this Mongoose model, Ensemble 3D artist [[:Category:Images by Jennell Jaquays|Jennell Jaquays]] had to rely on observing screenshots of the Mongoose as seen in ''[[Halo 3]]'', as [[Bungie]] were unwilling to share the original model file with Ensemble.{{Ref/Site|URL=https://www.facebook.com/Jennell.Jaquays.Artist/posts/halo-wars-was-the-last-project-that-i-did-with-ensemble-studios-we-completed-the/1544019829199457/|Site=Facebook|Page=Jennell Jaquays' Halo Wars pre-release overview|Quote=My low poly take on the Mongoose from Halo 3. I was working from screen captures from the XBOX 360 game. Bungie was not giving us game assets from the FPS games to help, so we did everything by observation.|LocalArchive=Archive:Facebook - Jennell Jaquays' Halo Wars pre-release overview|D=01|M=5|Y=2021}} | ||
<gallery> | <gallery> | ||
File:HW - Prerelease - Mongoose.png|The Mongoose unit in an early build. | File:HW - Prerelease - Mongoose.png|The Mongoose unit in an early build. | ||
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===Prototype infantry=== | ===Prototype infantry=== | ||
This prototype infantry unit was created by artist Gene Kohler. Little is known of it or its purpose in-game. | This prototype infantry unit was created by artist [[:Category:Images by Gene Kohler|Gene Kohler]]. Little is known of it or its purpose in-game. | ||
<gallery> | <gallery> | ||
File:HW - Render - Prototype Unit.png | File:HW - Render - Prototype Unit.png | ||
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File:HW-EarlyCovenantVehicles.jpg|A pair of Brute Tanks (lower-left) alongside other Covenant vehicles. | File:HW-EarlyCovenantVehicles.jpg|A pair of Brute Tanks (lower-left) alongside other Covenant vehicles. | ||
File:HW BruteTank Shield Icon.png|The Brute Tank shield icon. | File:HW BruteTank Shield Icon.png|The Brute Tank shield icon. | ||
File: | File:HW Screenshots 004.jpg|Brute Tanks can be seen in the E3 2007 build promotional images. | ||
File:HW BruteTank Icon.png|The Brute Tank, bearing a Scorpion turret. | File:HW BruteTank Icon.png|The Brute Tank, bearing a Scorpion turret. | ||
File:HCE Wraith Concept 2.jpg|''Halo: Combat Evolved'' concept art by [[Shi Kai Wang]], bearing heavy resemblance to the Brute Tank. | File:HCE Wraith Concept 2.jpg|''Halo: Combat Evolved'' concept art by [[Shi Kai Wang]], bearing heavy resemblance to the Brute Tank. | ||
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Found in some screenshots and an animation reel uploaded by animator Charles Tinney, the Elite Ranger was evidently to be a flying infantry unit. Their design is that of the [[Sangheili Ranger|Elite Rangers]] found in ''Halo 2''.{{Ref/Site|URL=https://vimeo.com/24789949|Site=Vimeo|Page=Halo Wars Show Reel|D=02|M=5|Y=2021}}{{Ref/Reuse|YTAlpha}} | Found in some screenshots and an animation reel uploaded by animator Charles Tinney, the Elite Ranger was evidently to be a flying infantry unit. Their design is that of the [[Sangheili Ranger|Elite Rangers]] found in ''Halo 2''.{{Ref/Site|URL=https://vimeo.com/24789949|Site=Vimeo|Page=Halo Wars Show Reel|D=02|M=5|Y=2021}}{{Ref/Reuse|YTAlpha}} | ||
<gallery> | <gallery> | ||
File: | File:HW Screenshots 004.jpg|Several Rangers can be found in the mid-back of this promotional screenshot. | ||
File:HW_EliteRanger_Unit.png|The Ranger unit, as seen in Tinney's animation reel. | File:HW_EliteRanger_Unit.png|The Ranger unit, as seen in Tinney's animation reel. | ||
</gallery> | </gallery> | ||
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</gallery> | </gallery> | ||
===Scarab (Protos | ===Scarab (''Protos''-pattern)=== | ||
{{Quote|The Scarab has an anti-everything gun, and I'm losing.|Graeme Devine's remark upon encountering the Scarab in the E3 demo.}} | {{Quote|The Scarab has an anti-everything gun, and I'm losing.|Graeme Devine's remark upon encountering the Scarab in the E3 demo.}} | ||
Seen in the [[Electronic Entertainment Expo|E3]] 2007 build and on the box art for ''Halo Wars'', among other promotional screenshots, is the | Seen in the [[Electronic Entertainment Expo|E3]] 2007 build and on the box art for ''Halo Wars'', among other promotional screenshots, is the {{Pattern|Protos|Scarab}}—the Scarab variant notably found in the ''[[Halo 2]]'' campaign levels ''[[Outskirts]]'', ''[[Metropolis]]'', and ''[[The Great Journey]]''. However, the final game's Scarab would be a take on the {{Pattern|Deutoros|Scarab}} design featured in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo: Reach]]''. | ||
In the E3 2007 demo, the Scarab appears near the end in a short | In the E3 2007 demo, the Scarab appears near the end in a short vignette, climbing out of a Forerunner underground shaft. The Scarab proceeds to rampage across the battlefield, destroying several tanks and other units, and must ultimately be destroyed via [[Magnetic Accelerator Cannon|MAC orbital bombardment]]. | ||
<gallery> | <gallery> | ||
File:HW | File:HW Concept ScarabBattle.jpg|Concept art depicting this ''Protos'' variant. | ||
File:HW Screenshots Screens 1.jpg|Multiple Scarabs in an early build of the game. | File:HW Screenshots Screens 1.jpg|Multiple Scarabs in an early build of the game. | ||
File:Hornet war.jpg|A | File:Hornet war.jpg|A ''Protos''-pattern Scarab fighting Hornets. | ||
File: | File:HW Screenshots 004.jpg|A ''Protos''-pattern Scarab seen right, firing on the UNSC force. | ||
File: | File:HW Screenshots 005.jpg|A ''Protos''-pattern Scarab can be seen on the bottom-left of this image. | ||
File:HW Screenshots E07 3.jpg|Another screenshot of the Scarab. | File:HW Screenshots E07 3.jpg|Another screenshot of the Scarab. | ||
File:HW E307 Scarab.png|The Scarab as it appears in the [[Halo Wars E3 2007 Demo|''Halo Wars'' E3 demo]]. | File:HW E307 Scarab.png|The Scarab as it appears in the [[Halo Wars E3 2007 Demo|''Halo Wars'' E3 demo]]. |