Elite (NPC): Difference between revisions

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Notice/Gameplay}}
{{Notice/Gameplay}}
{{Under construction}}
{{Disambig header|the non-player character and its lowest rank|other uses|Elite (disambiguation)}}
{{Disambig header|the non-player character and its lowest rank|other uses|Elite (disambiguation)}}
{{Infobox/Character/Gameplay
{{Infobox/Character/Gameplay
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|shieldtype=
|shieldtype=
|jump=
|jump=
|weapons=[[energy sword]], [[pistol|pistols]], [[rifle|rifles]], [[missile weapon|shoulder-fired launchers]], [[support weapon|support weapons]], [[turret|turrets]]
|weapons=[[energy sword]], [[Weapon_types#Pistol|pistols]], [[Weapon_types#Rifle|rifles]], [[Weapon_types#Launcher|shoulder-fired launchers]], [[Weapon_types#Support|support weapons]], [[Weapon_types#Turret|detachable turrets]]
|actions=
|actions=
|tagname=
|tagname=
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==Overview==
==Overview==
The '''[[Sangheili]]''' serve as enemies in most of the ''Halo'' games, and as allies in ''[[Halo 3]]''. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably more so than the [[Marines]], as the additional energy shielding in their armor and increased physical capabilities can grant them additional benefits that a normal human soldier otherwise lacks.
{{Expand-section}}
{{Expand-section}}
{{Clear}}
{{Clear}}
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|weapons=Campaign: [[plasma rifle]], [[needler]], [[plasma repeater]]
|weapons=Campaign: [[plasma rifle]], [[needler]], [[plasma repeater]]
{{Clear}}
{{Clear}}
Firefight: [[magnum]], [[assault rifle]], [[dmr]], [[grenade launcher]], [[sniper rifle]], [[rocket launcher]], any traded
Firefight: [[Magnum#Halo:_Reach|magnum]], [[assault rifle]], [[dmr]], [[grenade launcher]], [[sniper rifle]], [[rocket launcher]], any traded
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]], [[dual wielding]]
|actions=[[vehicles|vehicle use]] ([[Boarding (gameplay mechanic)|hijacking]]), [[grenade|grenades]], [[melee]], [[dual wielding]]
|tagname=<code>elite</code>
|tagname=<code>elite</code>
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{{Expand-section}}
{{Expand-section}}


===Changes from ''Halo 5: Guardians'' to [[Campaign Balance Update]]===
===Changes from ''Halo 5: Guardians'' to ''[[Memories of Reach|Campaign Balance Update]]''===
*Normal health increased from 40 to 70.
*Normal health increased from 40 to 70.
*Increased flinch resistance.
*Increased flinch resistance.
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|faction=[[Banished]]
|faction=[[Banished]]
|major=[[Elite_Major#Halo_Infinite|Elite Enforcer]]
|major=[[Elite_Major#Halo_Infinite|Elite Enforcer]]
|health=Normal: 110
|health=Normal: 110 <br>12s delay, 20s recharge
{{Clear}}
{{Clear}}
Legendary: 180
Legendary: 180 <br>12s delay, 20s recharge
{{Clear}}
85% recharge fraction
|healthtype=
|healthtype=
|shields=Normal: 160
|shields=Normal: 160 <br>12s delay, 1s recharge
{{Clear}}
{{Clear}}
Legendary: 230
Legendary: 230 <br>12s delay, 1s recharge
|shieldtype=
|shieldtype=
|weapons=[[pulse carbine]], any picked up
|weapons=[[pulse carbine]], any picked up
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===Campaign===
===Campaign===
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Production notes==
===[[Multiplayer]] and Firefight===
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Trivia==
==''Halo Wars''==
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center>
{{Infobox/RTS/Gameplay
|name=Elite
|image=
|faction=Covenant
|type=Main Infantry
|leader=
|build=
|pop=
|tier=
|cost=
|time=
|squad=
|health=1114
|shields=
|armor=<code>Light</code>
|attack=Plasma Rifle: 18.15 dps
|ability=Grenade: 280 dps
|power=
|damage=Plasma Rifle: <code>AASmallArms</code><br>
Grenade: <code>Grenade</code>
|range=Plasma Rifle: 25u
<br>Grenade: 35u
|speed=10 ups
|unique=
|combat=
|special=
|super=
|economy=
}}
{{Infobox/RTS/Gameplay
|name=Needler Elite
|image=
|faction=Covenant
|type=Main Infantry
|leader=
|build=
|pop=
|tier=
|cost=
|time=
|squad=2
|health=400
|shields=650
|armor=<code>Light</code>
|attack=Needler: 39.6 dps
|ability=
|power=
|damage=<code>AntiInfantry</code>
|range=30u
|speed=8 ups
|unique=
|combat=
|special=
|super=
|economy=
}}
{{Main|Grunt Squad}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==Gallery==
==''Halo Wars 2''==
===Concept art===
<center>''Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate''</center>
<gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
{{Clear}}


===Renders===
==''Halo Spartan Assault'' and ''Halo Spartan Strike''==
<gallery>
{{Infobox/Character/Gameplay
</gallery>
|name=Elite Minor
|image=
|weapons=[[plasma repeater]]
|actions=[[melee]], [[grenade|grenades]]
}}
{{Main|Twin-stick shooter}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


===Screenshots===
==''Halo: Fireteam Raven''==
<gallery>
{{Infobox/Character/Gameplay
</gallery>
|name=Elite Minor
|image=
|weapons=[[plasma rifle]], [[energy sword]]
|actions=
}}
{{Main|Halo: Fireteam Raven}}
{{Expand-section}}
{{Expand-section}}
{{Clear}}


==List of appearances==
==List of appearances==
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*''[[Halo: Fireteam Raven]]''
*''[[Halo: Fireteam Raven]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
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{{Navbox/Characters/Gameplay|Covenant|Banished}}
{{Navbox/Characters/Gameplay|Covenant|Banished}}
{{Navbox/Characters/Gameplay/Engine}}
{{Navbox/Characters/Gameplay/Engine|CE|H2|H3|ODST|HR|H4|H5G|HI|HW|HW2|HSA|HSS|HFR}}
{{Navbox/RTS/Gameplay/Units|HW}}