GUNGNIR-class Mjolnir: Difference between revisions

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{{Armor infobox
{{Armor infobox
|name=GUNGNIR
|name=GUNGNIR
|image= {{tabcontainer|title2=GEN2|content2=[[File:H5G-GUNGNIR.png|250px]]|title3=GEN1|content3=[[File:HTMCC HR Spartan GUNGNIR.png|275px]]}}
|image= {{tabcontainer|title1=GEN3|content1=[[File:HINF TAS GUNGNIR MOD 6 Helmet Attachment Icon.png|250px]]|title2=GEN2|content2=[[File:H5G-GUNGNIR.png|250px]]|title3=GEN1|content3=[[File:HTMCC HR Spartan GUNGNIR.png|275px]]}}
|manufacturer=[[Misriah Armory]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=89}}<br>
|manufacturer=[[Misriah Armory]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=89}}<br>
[[Hannibal Weapon Systems]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=154}}<br>
[[Hannibal Weapon Systems]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=154}}<br>
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}}
}}


'''GUNGNIR-class Mjolnir''', also designated as the '''MJOLNIR Powered Assault Armor/G variant''' on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V platform]], is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by [[Misriah Armory]],{{Ref/Reuse|EVG}} with the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] version being manufactured by [[Hannibal Weapon Systems]].{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=GUNGNIR Description}}
'''GUNGNIR-class Mjolnir''', also designated as the '''MJOLNIR Powered Assault Armor/G variant''' on the [[MJOLNIR Powered Assault Armor/Mark V|Mark V platform]], is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by [[Misriah Armory]],{{Ref/Reuse|EVG}} with the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] version being manufactured by [[Hannibal Weapon Systems]],{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=GUNGNIR Description}} and the [[MJOLNIR Powered Assault Armor (GEN3)|GEN3]] version being manufactured by [[Meyer e.V.]].{{Ref/Reuse|HI}}
   
   
==GEN1 overview==
==GEN1 overview==
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===Usage===
===Usage===
Despite being considered an exclusive armor set, many Spartans have adopted GUNGNIR regardless of their weapon loadouts due to its isolated video optics, Wyrd III sensory optimization, and enhanced cranial plating. This was especially useful when operating at or near Covenant manufacturing sites, as it protected against intense flare radiometric conditions.{{Ref/Reuse|H4EVG}} It was notably used by Spartan marksman [[Nina Kovan]] during the [[Requiem Campaign]] in [[2558]]. During [[Operation: VERTICAL UMBRAGE]] on February 14, Kovan used her GUNGNIR suit's Wyrd III optics to obtain visual intelligence on a [[Jul 'Mdama's Covenant|Covenant]] base established on [[Requiem]] consisting of a [[Summit (building)|summit]] manufacturing aircraft.{{Ref/Novel|Id=Umbrage|Vertical Umbrage}}{{Ref/Site|Id=WPUmbrage|URL=https://www.halowaypoint.com/news/halo-4-vertical-umbrage|Site=Halo Waypoint|Page=Halo 4 - Vertical Umbrage|D=7|M=11|Y=2022|LocalArchive=Archive:Vertical Umbrage}}  
Despite being considered an exclusive armor set, many Spartans have adopted GUNGNIR regardless of their weapon loadouts due to its isolated video optics, Wyrd III sensory optimization, and enhanced cranial plating. This was especially useful when operating at or near Covenant manufacturing sites, as it protected against intense flare radiometric conditions.{{Ref/Reuse|H4EVG}} It was notably used by Spartan marksman [[Nina Kovan]] during the [[Requiem Campaign]] in [[2558]]. During [[Operation: VERTICAL UMBRAGE]] on February 14, Kovan used her GUNGNIR suit's Wyrd III optics to obtain visual intelligence on a [[Jul 'Mdama's Covenant|Covenant]] base established on [[Requiem]] consisting of a [[Summit (building)|summit]] manufacturing aircraft.{{Ref/Novel|Id=Umbrage|Halo: Vertical Umbrage}}{{Ref/Site|Id=WPUmbrage|URL=https://www.halowaypoint.com/news/halo-4-vertical-umbrage|Site=Halo Waypoint|Page=Halo 4 - Vertical Umbrage|D=7|M=11|Y=2022|LocalArchive=Archive:Vertical Umbrage}}  


The GUNGNIR target acquisition and tracking system has been adapted into various UNSC weapon systems.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=GUNGNIR - Helmet Description}}
The GUNGNIR target acquisition and tracking system has been adapted into various UNSC weapon systems.{{Ref/Game|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=GUNGNIR - Helmet Description}}
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|[[Season 05: Reckoning]] [[Battle Pass]] level 14 (Free)
|[[Season 05: Reckoning]] [[Battle Pass]] level 14 (Free)
|-
|-
|align="center"|MK40 CBRN
|align="center"|[[File:HINF MK40 CBRN Helmet Attachment Icon.png|75px]]<br/>MK40 CBRN
|Misriah Armory
|Misriah Armory
|Shock-hardened filtering system and supplemental life support.
|Shock-hardened filtering system and supplemental life support.
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|Season 05: Reckoning Battle Pass level 23 (Premium)
|Season 05: Reckoning Battle Pass level 23 (Premium)
|-
|-
|align="center"|TAS/GUNGNIR MOD 3
|align="center"|[[File:HINF-TASGUNGNIRMOD3.png|75px]]<br/>TAS/GUNGNIR MOD 3
|Misriah Armory
|Misriah Armory
|The Wyrd III target acquisition package has gone on to be a defining standard of UNSC fire control systems.
|The Wyrd III target acquisition package has gone on to be a defining standard of UNSC fire control systems.
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|TBD
|TBD
|-
|-
|align="center"|[[File:HINF-GUNGNIRknee.png|75px]]<br/>[[UA attachments|UA]]/Type GR
|align="center"|[[File:HINF UAType GR Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/Type GR
|[[Materials Group]]
|[[Materials Group]]
|Supplemental leg armor optimized for balance.
|Supplemental leg armor optimized for balance.
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*[[TAC/RS/STARLIGHT]]
*[[TAC/RS/STARLIGHT]]
*[[TAC/RS/WILLOW]]
*[[TAC/RS/WILLOW]]
==Production notes==
==Production notes==
*In [[List of references to Norse mythology in Halo|Norse mythology]], [[Wikipedia:Gungnir|Gungnir]] ("swaying one") is [[Wikipedia:Odin|Odin]]'s magical spear, which is an infallibly accurate weapon. The GUNGNIR helmet has only one video camera "eye" on one side of the face; in Norse mythology, Odin also had one eye. This is a theme of the Spartan armor systems as MJOLNIR is the name of Thor's hammer.
*In [[List of references to Norse mythology in Halo|Norse mythology]], [[Wikipedia:Gungnir|Gungnir]] ("swaying one") is [[Wikipedia:Odin|Odin]]'s magical spear, which is an infallibly accurate weapon. The GUNGNIR helmet has only one video camera "eye" on one side of the face; in Norse mythology, Odin also had one eye. This is a theme of the Spartan armor systems as MJOLNIR is the name of Thor's hammer.
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*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
*''[[Vertical Umbrage]]''
*''[[Halo: Vertical Umbrage]]''


==Sources==
==Sources==
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{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2|GEN3}}
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2|GEN3}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]
[[Category:Halo Infinite multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]