Gameplay

The Docks: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=The Docks
|name=The Docks
Line 10: Line 10:
|playernumber= 2v2 (4 players)
|playernumber= 2v2 (4 players)
}}
}}
{{Article Quote|This densely built-up urban region of Arcadia features several sniper towers protecting key areas.}}
{{Article quote|This densely built-up urban region of Arcadia features several sniper towers protecting key areas.}}
'''The Docks''' is a [[multiplayer]] map in ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>
'''The Docks''' is a [[multiplayer]] map in ''[[Halo Wars]]''.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>


The map is set deep within a dense urban area of Arcadia, set within the same city as the one visited in [[Campaign]]. The Docks is a rather large map, designed for two teams of two players, separated by a (relatively) massive building stretching across most of the length of the map. The map can be divided into two halves located on either side of this large building, each team residing in different halves. The two halves are virtually identical, both housing three possible base sites (not including the two that both players of the team start with), one free site closest to the two starting bases, and the other two farther away already occupied by a [[Rebel Base]].
The map is set deep within a dense urban area of Arcadia, set within the same city as the one visited in [[Campaign]]. The Docks is a rather large map, designed for two teams of two players, separated by a (relatively) massive building stretching across most of the length of the map. The map can be divided into two halves located on either side of this large building, each team residing in different halves. The two halves are virtually identical, both housing three possible base sites (not including the two that both players of the team start with), one free site closest to the two starting bases, and the other two farther away already occupied by a [[Rebel Base]].


Taking the form of wrecked vehicles, there are numerous cover areas positioned strategically around the map, alongside several [[deployable lookout tower]]s positioned to defend points of strategic interest. The two sides are linked by a large street that passes through the large building separating the two sides, an area in which plenty of fighting is bound to occur.
Taking the form of wrecked vehicles, there are numerous cover areas positioned strategically around the map, alongside several [[Covenant watchtower]]s positioned to defend points of strategic interest. The two sides are linked by a large street that passes through the large building separating the two sides, an area in which plenty of fighting is bound to occur.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:Dock.jpg|A strategic map of The Docks.
File:Dock.jpg|A strategic map of The Docks.
File:Docks sideview.jpg|Another view of the map.
File:Docks sideview.jpg|Another view of the map.
File:HW TheDocksBattle.jpg|UNSC and Covenant forces fighting on the map.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|HW|mode=yes}}
{{Levels|HW|mode=yes}}

Latest revision as of 18:42, January 30, 2024

The Docks
The Docks3D.jpg
Map overview

Game:

Halo Wars

Lore information

Location:

Pirth City, Arcadia[1]

Gameplay overview

Terrain:

  • Urban
  • Coastal

Recommended number of players:

2v2 (4 players)

 
This densely built-up urban region of Arcadia features several sniper towers protecting key areas.

The Docks is a multiplayer map in Halo Wars.[2]

The map is set deep within a dense urban area of Arcadia, set within the same city as the one visited in Campaign. The Docks is a rather large map, designed for two teams of two players, separated by a (relatively) massive building stretching across most of the length of the map. The map can be divided into two halves located on either side of this large building, each team residing in different halves. The two halves are virtually identical, both housing three possible base sites (not including the two that both players of the team start with), one free site closest to the two starting bases, and the other two farther away already occupied by a Rebel Base.

Taking the form of wrecked vehicles, there are numerous cover areas positioned strategically around the map, alongside several Covenant watchtowers positioned to defend points of strategic interest. The two sides are linked by a large street that passes through the large building separating the two sides, an area in which plenty of fighting is bound to occur.

Gallery[edit]

Sources[edit]