The Art of Halo Infinite: Difference between revisions
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*[[Special:BookSources/978-1506720081|978-1506720081]] | *[[Special:BookSources/978-1506720081|978-1506720081]] | ||
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'''''The Art of Halo Infinite''''' is an artbook which released on December 14, 2021, that focuses on ''[[Halo Infinite]]''. It documents the artwork included in the game, and the process it took to create it, starting at the [[Wikipedia:Concept art|concept art]] phase, all the way through until the game launches. It features a cover created by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]], and was published by [[Dark Horse Comics|Dark Horse Books]]. The book was originally listed as set to release on [[2020|December 29, 2020]], though following the delay of ''Halo Infinite'' was listed as releasing on June 29, 2021 and then listed on December 31, 2021 - however, these dates were placeholders given by Amazon, with the book's proper release date later announced in September 2020.{{Ref/Site|Id=AmazonListing|D=01|M=6|Y=2020|URL=https://www.amazon.com/dp/1506720080|Site=Amazon|Page=The Art of Halo Infinite}}{{Ref/Site|Id=IGN|D=01|M=6|Y=2020|URL=https://www.ign.com/articles/art-of-halo-infinite-book-cover-reveal-dark-horse-microsoft-xbox?sf125846974=1|Site=IGN|Page=The Art of Halo Infinite: Exclusive Cover Reveal}} | |||
'''''The Art of Halo Infinite''''' is an | |||
For the September 2021 [[Halo Infinite Multiplayer Tech Preview|Technical Preview]], a number of concept art files used as loading screens internally were accidentally kept in the Flight files. Rather than delay the release, 343 Industries opted to release the files for free download alongside several previews of the book's interior. These files can be found in the gallery section below, or in the blog post linked [https://www.halowaypoint.com/en-us/news/the-art-of-halo-infinite here].{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/the-art-of-halo-infinite|Site=Halo Waypoint|Page=The Art of Halo Infinite|D=23|M=9|Y=2021}} | For the September 2021 [[Halo Infinite Multiplayer Tech Preview|Technical Preview]], a number of concept art files used as loading screens internally were accidentally kept in the Flight files. Rather than delay the release, 343 Industries opted to release the files for free download alongside several previews of the book's interior. These files can be found in the gallery section below, or in the blog post linked [https://www.halowaypoint.com/en-us/news/the-art-of-halo-infinite here].{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/the-art-of-halo-infinite|Site=Halo Waypoint|Page=The Art of Halo Infinite|D=23|M=9|Y=2021}} | ||
==Official summary== | ==Official summary== | ||
{{Article | {{Article quote|The Master Chief is back. | ||
The legendary super soldier returns in ''Halo Infinite''. [[343 Industries]] and [[Microsoft]] are building the biggest and most visually spectacular ''Halo'' yet. Halo Infinite debuts on the [[Xbox]] family of consoles, including [[Xbox Series X/S|Xbox Series X{{!}}S]], Microsoft's latest and most powerful game console. To take full advantage of its prodigious graphical prowess, 343 Industries built an all-new, next-generation game engine, giving their world-class artists the tools and technology to realize the worlds, war, and wonder of the ''Halo'' universe in unprecedented style and fidelity. 343 Industries have given Dark Horse access to the art and artists who've brought ''Halo Infinite'' to vibrant, vivid life. It's all here in unparalleled detail, the heroes you've grown to love--the [[John-117|Master Chief]], the brave soldiers of the [[United Nations Space Command|UNSC]], as well as the weapons, vehicles, villains and vistas--and of course, the eponymous and magnificent environments of Halo itself. | The legendary super soldier returns in ''Halo Infinite''. [[343 Industries]] and [[Microsoft]] are building the biggest and most visually spectacular ''Halo'' yet. Halo Infinite debuts on the [[Xbox]] family of consoles, including [[Xbox Series X/S|Xbox Series X{{!}}S]], Microsoft's latest and most powerful game console. To take full advantage of its prodigious graphical prowess, 343 Industries built an all-new, next-generation game engine, giving their world-class artists the tools and technology to realize the worlds, war, and wonder of the ''Halo'' universe in unprecedented style and fidelity. 343 Industries have given Dark Horse access to the art and artists who've brought ''Halo Infinite'' to vibrant, vivid life. It's all here in unparalleled detail, the heroes you've grown to love--the [[John-117|Master Chief]], the brave soldiers of the [[United Nations Space Command|UNSC]], as well as the weapons, vehicles, villains and vistas--and of course, the eponymous and magnificent environments of Halo itself. | ||
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The unique cover on the deluxe edition contains an additional text message in the print, recounting the successful completion of [[Operation: WOLFE]], as depicted in ''[[Halo: Shadows of Reach]]''; | The unique cover on the deluxe edition contains an additional text message in the print, recounting the successful completion of [[Operation: WOLFE]], as depicted in ''[[Halo: Shadows of Reach]]''; | ||
[[File: | [[File:AoHInf DE Message.png|thumb|center|400px]] | ||
==Gallery== | ==Gallery== | ||
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File:HINF SwordFlyingConcept.jpg|Concept art of John-117 floating in space by Installation 07's damaged segment. | File:HINF SwordFlyingConcept.jpg|Concept art of John-117 floating in space by Installation 07's damaged segment. | ||
File:HINF Zeta Halo Vista.png|Concept art of Installation 07's surface. | File:HINF Zeta Halo Vista.png|Concept art of Installation 07's surface. | ||
File:HINF BeamEmitterConcept2.jpg|Concept art of a [[Forerunner]] [[ | File:HINF BeamEmitterConcept2.jpg|Concept art of a [[Forerunner]] [[Beacon tower]]. | ||
File:HINF HogOnAHaloConcept.jpg|Concept art of a lone [[M12B Warthog]]. | File:HINF HogOnAHaloConcept.jpg|Concept art of a lone [[M12B Warthog]]. | ||
File:HINF BanishedStrongholdConcept.png|Concept art of a [[Banished stronghold]]. | File:HINF BanishedStrongholdConcept.png|Concept art of a [[Banished stronghold]]. | ||
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File:HINF RavineConcept2.jpg|Concept art of a ravine. | File:HINF RavineConcept2.jpg|Concept art of a ravine. | ||
File:HINF FracturedHaloConcept.jpg|Early concept art of the fractured surface of Installation 07. | File:HINF FracturedHaloConcept.jpg|Early concept art of the fractured surface of Installation 07. | ||
File:HINF BansheePatrolConcept.jpg|Concept art of three [[ | File:HINF BansheePatrolConcept.jpg|Concept art of three [['Ahtulai Workshop Banshee]]s flying over a valley. | ||
File:HINF BeamEmitterConcept.jpg|Concept art of a beam emitter. | File:HINF BeamEmitterConcept.jpg|Concept art of a beam emitter. | ||
File:HINF BaseDeploymentConcept.jpg|Concept art of Banished structures being deployed to Installation 07's surface. | File:HINF BaseDeploymentConcept.jpg|Concept art of Banished structures being deployed to Installation 07's surface. |
Latest revision as of 18:42, January 30, 2024
The Art of Halo Infinite | |
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Cover artist(s): |
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Publisher: |
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Publication date: |
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Media type: |
Hardcover |
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200 pages |
ISBN: |
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The Art of Halo Infinite is an artbook which released on December 14, 2021, that focuses on Halo Infinite. It documents the artwork included in the game, and the process it took to create it, starting at the concept art phase, all the way through until the game launches. It features a cover created by Nicolas "Sparth" Bouvier, and was published by Dark Horse Books. The book was originally listed as set to release on December 29, 2020, though following the delay of Halo Infinite was listed as releasing on June 29, 2021 and then listed on December 31, 2021 - however, these dates were placeholders given by Amazon, with the book's proper release date later announced in September 2020.[2][1]
For the September 2021 Technical Preview, a number of concept art files used as loading screens internally were accidentally kept in the Flight files. Rather than delay the release, 343 Industries opted to release the files for free download alongside several previews of the book's interior. These files can be found in the gallery section below, or in the blog post linked here.[3]
Official summary[edit]
“ | The Master Chief is back.
The legendary super soldier returns in Halo Infinite. 343 Industries and Microsoft are building the biggest and most visually spectacular Halo yet. Halo Infinite debuts on the Xbox family of consoles, including Xbox Series X|S, Microsoft's latest and most powerful game console. To take full advantage of its prodigious graphical prowess, 343 Industries built an all-new, next-generation game engine, giving their world-class artists the tools and technology to realize the worlds, war, and wonder of the Halo universe in unprecedented style and fidelity. 343 Industries have given Dark Horse access to the art and artists who've brought Halo Infinite to vibrant, vivid life. It's all here in unparalleled detail, the heroes you've grown to love--the Master Chief, the brave soldiers of the UNSC, as well as the weapons, vehicles, villains and vistas--and of course, the eponymous and magnificent environments of Halo itself. The Art of Halo Infinite also features a brand-new cover from legendary concept artist and Halo Infinite's Art Director, Sparth! Join us as we take you from concept to launch inside the artwork of the most ambitious Halo game to date.[2] |
” |
Deluxe edition[edit]
An additional deluxe edition variant of The Art of Halo Infinite was additionally released, containing several art prints and a unique cover and slipcase inspired by the MJOLNIR GEN3 armor worn by John-117.[1][4]
The unique cover on the deluxe edition contains an additional text message in the print, recounting the successful completion of Operation: WOLFE, as depicted in Halo: Shadows of Reach;
Gallery[edit]
Cover art and editions[edit]
Preliminary cover art for the book prior to the cover art's unveiling on July 27, 2020.[1]
Interior[edit]
Preview of concept art for Installation 07, by Kory Lynn Hubbell.
Preview of concept art for a Pelican dropping off a Warthog by Darren Bacon and Martin Deschambault.
Preview of concept art for Marine forces on the ring, by David Heidhoff.
Preview of concept art for Banished spacecraft interiors, by Nicolas Bouvier, Martin Deschambault and Sperasoft.
September 2021 art drop[edit]
Early concept art of a civilian looking at advertisements for the SPARTAN-IV program.
Concept art of a Forerunner Beacon tower.
Concept art of a lone M12B Warthog.
Concept art of a Banished stronghold.
Concept art of three 'Ahtulai Workshop Banshees flying over a valley.
Concept art of Marines preparing to ambush a Jiralhanae patrol.
Early concept art of an OF92 Booster Frame approaching Installation 07.
Concept art of an Scorpion tank approaching a Banished stronghold.
Concept art of a light bridge.
Early concept art of John-117 fighting Atriox.
Concept art of Behemoth.
Concept art of a firing range at the Avery J. Johnson Academy of Military Science.
Concept art of the broken Installation 07.
Concept art of Aquarius.
Concept art of an alley on Bazaar.
Concept art of Live Fire.
Concept art of Recharge.
Concept art of a Spartan driving a Chopper through a desert environment.
Concept art of a Banished holotank.
Sources[edit]
- ^ a b c d IGN, The Art of Halo Infinite: Exclusive Cover Reveal (Retrieved on Jun 1, 2020) [archive]
- ^ a b Amazon, The Art of Halo Infinite (Retrieved on Jun 1, 2020) [archive]
- ^ Halo Waypoint, The Art of Halo Infinite (Retrieved on Sep 23, 2021) [archive]
- ^ Dark Horse, The Art of Halo Infinite HC (Deluxe Edition) (Retrieved on Jan 13, 2022) [archive]
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