Armor customization (Halo Infinite)/Mark V(B)/Knee: Difference between revisions

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! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 20%" |Unlock Requirements
! scope="col" style="width: 20%" |Unlock Requirements
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|align="center"|[[File:HINF UAType CQB Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/[[CQB-class Mjolnir|Type CQB]]
|align="center"|[[File:HINF-DefiledCap.png|75px]]<br/>Defiled Cap
|The [[Flood]]
|Deconstructing one part of the body to reinforce another.
|Legendary
|[[Season 05: Reckoning]] [[Battle Pass]] level 41 (Premium)
|-
|align="center"|[[File:HINF-DefiledDrive.png|75px]]<br/>Defiled Drive
|The [[Flood]]
|What you can't see is even more horrific.
|Legendary
|Purchase the "Contaminator" bundle from the [[Shop]] for 2,000 cR
|-
|align="center"|[[File:HINF UA Type CQB Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/[[CQB-class Mjolnir|Type CQB]]
|[[Beweglichkeitsrüstungsysteme]]
|[[Beweglichkeitsrüstungsysteme]]
|Supplemental leg armor.
|Supplemental leg armor.
|Rare
|Rare
|TBD
|[[Noble Intention]] [[Event]] Pass level 3
-->
 
|-
|-
|align="center"|[[File:HINF UAType FJ Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/[[FJ/PARA attachments|Type FJ]]
|align="center"|[[File:HINF UAType FJ Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/[[FJ/PARA attachments|Type FJ]]
|[[Cascade Stronghold Technologies]]
|[[Cascade Stronghold Technologies]]
|Lightweight, shock-absorbing knee armor.
|Lightweight, shock-absorbing knee armor.
|Epic
|Epic
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 52 (Premium)
|[[Season 01: Heroes of Reach]] Battle Pass level 52 (Premium)


|-
|-
|align="center"|[[File:HINF-GUNGNIRknee.png|75px]]<br/>[[UA attachments|UA]]/[[GUNGNIR-class Mjolnir|Type GR]]
|align="center"|[[File:HINF UAType GR Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/[[GUNGNIR-class Mjolnir|Type GR]]
|[[Materials Group]]
|[[Materials Group]]
|Supplemental leg armor.
|Supplemental leg armor optimized for balance.
|Rare
|Rare
|TBD
|[[Winter Update]] Battle Pass level 13 (Free)


|-
|-
|align="center"|[[File:HINF UAType HAZ Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/[[HAZOP-class Mjolnir|Type HAZ]]
|align="center"|[[File:HINF UA Type HAZ Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/[[HAZOP-class Mjolnir|Type HAZ]]
|Materials Group
|Materials Group
|Supplemental leg armor.
|Materials Group designed and manufactured a range of supplemental leg armor kits to meet the needs of Spartan field operatives.
|Rare
|Rare
|Purchase "HAZOP Armor Set" from the [[Shop]] for 2,000 cR
|Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2,000 cR (or 1,000 cR during a sale)
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|-
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|align="center"|[[File:HINF UAType JFO Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/[[JFO-class Mjolnir|Type JFO]]
|align="center"|[[File:HINF UAType JFO Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/[[JFO-class Mjolnir|Type JFO]]
|Beweglichkeitsrüstungsysteme
|Beweglichkeitsrüstungsysteme
|Supplemental leg armor.
|All-environment supplemental leg armor.
|Rare
|Rare
|TBD
|[[Joint Fire]] [[Event]] Pass level 3
-->
 
|-
|-
|align="center"|[[File:HINF UA Type JOR Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/[[GRENADIER-class Mjolnir|Type JOR]]
|align="center"|[[File:HINF UA Type JOR Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/[[GRENADIER-class Mjolnir|Type GND]]{{Ref/Note|Id=jor|UA/Type JOR in [[Season 01: Heroes of Reach]].}}
|Materials Group
|Materials Group
|Supplemental leg armor.
|MJOLNIR [G] up-armored prototypes incorporated a layer of shock-dissipating fractal cubes, which became standard in later designs.
|Epic
|Epic
|Season 01: Heroes of Reach Battle Pass level 72 (Premium)
|Season 01: Heroes of Reach Battle Pass level 72 (Premium)


|-
|-
|align="center"|[[File:HINF UAType KT Kneepad Icon.png|75px]]<br/>[[UA attachments|UA]]/Type KT
|align="center"|[[File:HINF UAType KT Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/Type KT
|Materials Group
|Materials Group
|Supplemental leg armor.
|Hazardous environments almost always require extra precautions.
|Common
|Common
|Unlocked by default
|Unlocked by default