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{{ | {{Status|Canon}} | ||
{{Forerunner infobox | |||
{{Forerunner | |name= Super Sentinel | ||
|name=Super Sentinel | |image= [[File:HW SuperSentinelCloseup.png|300px]] | ||
|image=[[ | |role= Support | ||
| | |size= Several times the size of an [[Aggressor Sentinel]] | ||
| | |armament=High-powered [[Sentinel Beam]] | ||
|armor=Shields | |||
| | |||
}} | }} | ||
The '''Super Sentinel''' is a [[Forerunner]] [[Sentinel]] variant that is considerably larger than standard [[Aggressor Sentinel]]s. Like the [[Enforcer Sentinel]]s, they are deployed to combat large [[Flood]] outbreaks, or other considerable threats.{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/maps/GlacialRavine.aspx|Site=Official Halo Wars Community Site|Page=Glacial Ravine 3v3|D=06|M=07|Y=2011|LocalArchive=Archive:Halowars.com/Skirmish_Maps/3v3_Maps#Glacial_Ravine_3v3}}{{Ref/Game|Id=gameplay|HW|Super Sentinel in-game unit}} | |||
==Operational history== | |||
Super Sentinels were present during the [[Battle of Trove|Battle]] of [[Trove]] in [[2531]]. They were activated when the [[shield world]]'s [[Unidentified ancilla (Shield World 0459)|artificial intelligence]] autonomously initiated "Stage 3 Defense Protocols", after large numbers of Flood forms, along with [[Covenant Empire|Covenant]] forces and the crew of the {{UNSCShip|Spirit of Fire}}, were detected. Super Sentinels, along with other Sentinel variants, were tasked with eliminating these targets.{{Ref/Level|HW|Cleansing}} Additional Super Sentinels were defending the [[door interlock]] during the final stages of the battle. All Super Sentinels on Trove were most likely destroyed along with the entire installation when the star within it went [[supernova]].{{Ref/Level|HW|Escape (Halo Wars level)|Escape}} | |||
== | ==In-game information== | ||
===''Halo Wars''=== | |||
The Super Sentinel appears in ''[[Halo Wars]]'', and serves as a Forerunner "Combat Support" unit. It attacks with a beam of energy that temporarily prevents an enemy ground unit from attacking while reducing its movement speed. However, the beam does not do much damage by itself.{{Ref/Reuse|gameplay}} | |||
*'''Super Sentinel:''' The Forerunner Super Sentinel has the unique ability to slow down enemy units while preempting their attacks. | |||
**'''Cost:''' {{HWPop|2}}, {{HWTech|2}}, {{HWResources|250}} | |||
**'''Purchase cooldown:''' 30 seconds | |||
[[ | Like [[Aggressor Sentinel]]s, Super Sentinels are built at the [[Sentinel factory]], which appears on the Skirmish maps [[Repository]] and [[Glacial Ravine]]. Intended to support anti-vehicle and anti-infantry operations, they are unable to engage aircraft, and require Aggressor escorts for aerial protection. On the Skirmish map [[Labyrinth]], the two [[Forerunner fort]]s at the center of the map are each defended by two Aggressor Sentinels and one Super Sentinel; this marks the only map in which the Super Sentinel appears as a neutral enemy.{{Ref/Reuse|gameplay}} | ||
== | ==Gallery== | ||
< | {{Linkbox|gallery=yes}} | ||
<gallery> | |||
File:HW SuperSentinels.png|Two Super Sentinels in campaign. | |||
HW_SuperSentinelFiring.png|A damaged Super Sentinel firing its beam weapon. | |||
File:HW SuperSentinelDamaged.png|A Super Sentinel heavily damaged by a [[Shua'ee-pattern Locust|Locust]]'s [[focus cannon]]. | |||
File:HW SuperSentinelDestroyed.png|A destroyed Super Sentinel plummeting to the ground. | |||
File:HW SuperSentinel.png|A neutral Super Sentinel in Skirmish. | |||
File:HW SuperSentinelNeutralDamaged.png|A damaged neutral Super Sentinel in Skirmish. | |||
File:HW-SuperSentinel.png|Top-down view of a Super Sentinel in Skirmish. | |||
File:Super_Sentinel.jpg|In-game screenshot of the Super Sentinel in Skirmish. | |||
HW SuperSentinelMoving.png|A Super Sentinel moving, as indicated by its wings being spread open. | |||
</gallery> | |||
{{ | ==List of appearances== | ||
*''[[Halo Wars]]'' {{1st}} | |||
[[Category: | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{Forerunner|sentinel}} | |||
[[Category:Sentinels]] |