Heavy plasma cannon: Difference between revisions
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{{ | {{Status|Canon}} | ||
{{Cleanup}} | {{Cleanup}} | ||
{{Weapon | {{Weapon infobox | ||
|image =[[File:HR-SpiritHeavyPlasmaCannon.png|250px]] | |image =[[File:HR-SpiritHeavyPlasmaCannon.png|250px]] | ||
|name = Heavy plasma cannon | |name = Heavy plasma cannon | ||
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|fire = Automatic | |fire = Automatic | ||
|ammotype = Superheated [[plasma]] | |ammotype = Superheated [[plasma]] | ||
|capacity = | |||
|feed = Unlimited (mounted) | |feed = Unlimited (mounted) | ||
|rate = | |rate = Fully-automatic | ||
|accuracy = Medium to high | |accuracy = Medium to high | ||
|range = Medium to long | |range = Medium to long | ||
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|affiliation = [[Covenant]] <br> [[Thel 'Vadam's Covenant faction]] <br> [[Jul 'Mdama's Covenant faction]]<br>[[Servants of Abiding Truth]]<br>[[Merg Vol's Covenant faction]]<br>[[Vata 'Gajat's mercenary group]] | |affiliation = [[Covenant]] <br> [[Thel 'Vadam's Covenant faction]] <br> [[Jul 'Mdama's Covenant faction]]<br>[[Servants of Abiding Truth]]<br>[[Merg Vol's Covenant faction]]<br>[[Vata 'Gajat's mercenary group]] | ||
}} | }} | ||
'''Heavy plasma cannon''' is a general term referring to multiple types of [[Covenant]] [[Plasma weaponry|plasma weapon]]. Essentially a more powerful version of the [[Class-2 Energy Gun|medium plasma cannons]] mounted on [[Type-32 Rapid Assault Vehicle|T32 RAVs]], the heavy plasma cannon fires bolts of superheated [[plasma]] and can be found mounted on many Covenant vehicles, including [[ | '''Heavy plasma cannon''' is a general term referring to multiple types of [[Covenant]] [[Plasma weaponry|plasma weapon]]. Essentially a more powerful version of the [[Class-2 Energy Gun|medium plasma cannons]] mounted on [[Type-32 Rapid Assault Vehicle|T32 RAVs]], the heavy plasma cannon fires bolts of superheated [[plasma]] and can be found mounted on many Covenant vehicles, including [[Taaku Xur-pattern Spirit|T-25 Spirits]],<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 187''</ref> [[Ru'swum-pattern Phantom|T-44 Phantoms]],<ref name="Guide">[http://www.halowaypoint.com/en-US/halo4guide ''Halo 4 Interactive Guide]''</ref> [[Kez'katu-pattern Phantom|T-52 Phantoms]],<ref>'''Halo: The Essential Visual Guide''', ''page 137''</ref> [[Elsedda-pattern Banshee|T-27 Banshees]],<ref>'''Halo: The Essential Visual Guide''', ''page 19''</ref> [[Type-31 Seraph|T-31 Seraphs]] and {{Pattern|Deutoros|Scarab}}s.<ref>'''Halo: The Essential Visual Guide''', ''page 169''</ref><ref>'''[[Halo: Reach]]''', ''game manual''</ref> | ||
==Design details== | ==Design details== | ||
The heavy plasma cannon is not a single type of weapon; instead, there are multiple weapons with different properties that fall under the category. | The heavy plasma cannon is not a single type of weapon; instead, there are multiple weapons with different properties that fall under the category. | ||
==Known types== | |||
*''Murien''-pattern - Used on the ''Dextro Xur''-pattern Spirit. | |||
*''Tevaas Mu''-pattern - Used on the ''Kai''-pattern Seraph. | |||
*''Gle'mahn''-pattern - Used on the ''Morsam''-pattern Seraph. | |||
==Gameplay== | |||
In ''[[Halo: Combat Evolved]]'', the gun is outfitted on Spirit dropships and is very similar in shape and in the ammunition it fires to the [[Shade]] turret. The cannon has the shape of a ball with three prongs attached that fire a burst of needle-like purple plasma bolts. The "ball" seems to levitate below a fixed casing structure that has two wings on the side. The gun also has limited mobility, and cannot fire directly below or above it and is also limited in its sides. The gun can, however, fire through the body of the Spirit when an enemy is on top of it, and is likely just a glitch. | In ''[[Halo: Combat Evolved]]'', the gun is outfitted on Spirit dropships and is very similar in shape and in the ammunition it fires to the [[Shade]] turret. The cannon has the shape of a ball with three prongs attached that fire a burst of needle-like purple plasma bolts. The "ball" seems to levitate below a fixed casing structure that has two wings on the side. The gun also has limited mobility, and cannot fire directly below or above it and is also limited in its sides. The gun can, however, fire through the body of the Spirit when an enemy is on top of it, and is likely just a glitch. | ||
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In ''[[Halo 3]]'', the design of the Phantom-mounted cannon is mostly the same, but the bolts it fires are slightly different, being less powerful. The cannon also seems to fire faster than in ''Halo 2''. A larger variant appears on the Scarab, serving as an anti-aircraft weapon. | In ''[[Halo 3]]'', the design of the Phantom-mounted cannon is mostly the same, but the bolts it fires are slightly different, being less powerful. The cannon also seems to fire faster than in ''Halo 2''. A larger variant appears on the Scarab, serving as an anti-aircraft weapon. | ||
In ''[[Halo: Reach]]'', a type of heavy plasma cannon is again outfitted on both Spirit and Phantom dropships. A different version is mounted on the space version of the Banshee, the | In ''[[Halo: Reach]]'', a type of heavy plasma cannon is again outfitted on both Spirit and Phantom dropships. A different version is mounted on the space version of the Banshee, the Elsedda-pattern Banshee and on the Seraph fighters. | ||
The version mounted on the Phantom is very similar to the one in ''Halo 2'' and ''Halo 3'', and the one on the Spirit closely resembles the one from ''Halo: Combat Evolved'', the only difference being that the cannon sits higher in the casing. The ammunition that both these versions fire has changed; the bolts now fly in arcing trajectories and are similar to the bolts fired from the [[Concussion Rifle]], being very powerful but also very slow. | The version mounted on the Phantom is very similar to the one in ''Halo 2'' and ''Halo 3'', and the one on the Spirit closely resembles the one from ''Halo: Combat Evolved'', the only difference being that the cannon sits higher in the casing. The ammunition that both these versions fire has changed; the bolts now fly in arcing trajectories and are similar to the bolts fired from the [[Concussion Rifle]], being very powerful but also very slow. | ||
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The heavy plasma cannons mounted on both the Space Banshees and on the Seraph fighters greatly vary in shape (the ones mounted on the Space Banshees are very elongated, and the ones on the Seraphs are very small and build into the "wings"), but both fire the same type of ammunition, smaller sized blue plasma bolts, which are fired faster but do less damage than the normal "concussion" version of the heavy cannon mounted on the Phantoms and Spirits. | The heavy plasma cannons mounted on both the Space Banshees and on the Seraph fighters greatly vary in shape (the ones mounted on the Space Banshees are very elongated, and the ones on the Seraphs are very small and build into the "wings"), but both fire the same type of ammunition, smaller sized blue plasma bolts, which are fired faster but do less damage than the normal "concussion" version of the heavy cannon mounted on the Phantoms and Spirits. | ||
Also, the | Also, the {{Pattern|R'shwupa|Phantom}}, a new space version of the Phantom introduced in ''Halo: Reach'' is equipped with two new space combat versions of the cannon, one chin mounted gun with three long prongs at the end, and multiple smaller cannons mounted on the sides. Even though the chin-mounted cannon and the side cannons look different, they fire the same type of big blue plasma bolts, similar to those from the normal "concussion" version. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HCE Spirit cannon.png|The | File:HCE Spirit cannon.png|The {{Pattern|Dextro Xur|Spirit}}'s heavy plasma cannon in ''[[Halo: Combat Evolved]]''. | ||
File:H3-PhantomHeavyPlasmaCannon.png|A render of the | File:H3-PhantomHeavyPlasmaCannon.png|A render of the {{Pattern|Ru'swum|Phantom}}'s heavy plasma cannon in ''[[Halo 3]]''. | ||
File:HR-SpiritPlasmaCannon.jpg|A view of the cannon mounted on the T-25 Spirit in ''[[Halo: Reach]]''. | File:HR-SpiritPlasmaCannon.jpg|A view of the cannon mounted on the T-25 Spirit in ''[[Halo: Reach]]''. | ||
File:HR-SpiritPlasmaCannonFiring.jpg|A view of the mounted cannon firing. | File:HR-SpiritPlasmaCannonFiring.jpg|A view of the mounted cannon firing. | ||
File:GunboatGuns.jpg|Different heavy plasma cannon variants found on Phantom gunboats. | File:GunboatGuns.jpg|Different heavy plasma cannon variants found on Phantom gunboats. | ||
File:HTMCC-HR PhantomGunboat SuperheavyPlasmaCannon.png|Closeup of the ventral superheavy plasma cannon on Phantom gunboats. | |||
File:HTMCC-HR SpaceBanshee HeavyPlasmaCannon.png|Heavy plasma cannons on an {{Pattern|Elsedda|Banshee}}. | |||
File:PlasmaCannonsComparisons.jpg|Comparison of a T-52 Phantom and T-25 Spirit's heavy plasma cannons. | File:PlasmaCannonsComparisons.jpg|Comparison of a T-52 Phantom and T-25 Spirit's heavy plasma cannons. | ||
File:HE20 Surprise.jpg|A | File:HE20 Surprise.jpg|A {{Pattern|Ru'swum|Phantom}} firing its T-44 DEW/M during [[Operation: ATHENA]] in ''[[Halo: Escalation]]''. | ||
File:H5G-T57Phantomgun.png|The [[ | File:H5G-T57Phantomgun.png|The {{Pattern|Mikpramu|Phantom}}'s heavy plasma cannon in ''[[Halo 5: Guardians]]''. | ||
File: | File:H5G-SpiritPlasmaCannon.png|The {{Pattern|Nuro'k Xur|Spirit}}'s heavy plasma cannon in ''[[Halo 5: Guardians]]''. | ||
File:HINF PhantomTurret 1.png|The [[Eklon'Dal Workshop Phantom]]'s heavy plasma cannon in ''[[Halo Infinite]]''. | |||
File:HINF PhantomTurret 2.png|The Eklon'Dal Workshop Phantom firing its heavy plasma cannon in ''Halo Infinite''. | |||
File:HINF PhantomTurret 3.png|Effects emitting from the Eklon'Dal Workshop Phantom's heavy plasma cannon while it fires in ''Halo Infinite''. | |||
</gallery> | </gallery> | ||
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**''[[Origins]]'' | **''[[Origins]]'' | ||
**''[[Prototype]]'' | **''[[Prototype]]'' | ||
**''[[The Package]]'' | **''[[The Package (animated short)|The Package]]'' | ||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | ||
**''[[The Return]]'' {{C|Motion comic only}} | **''[[The Return]]'' {{C|Motion comic only}} | ||
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*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
*''[[Halo Wars 2]]'' | *''[[Halo Wars 2]]'' | ||
*''[[Halo: Divine Wind]]'' | |||
*''[[Halo Infinite]]'' | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Covenant | {{Covenant heavy weapons}} | ||
[[Category:Covenant air weapons]] | [[Category:Covenant air weapons]] |
Latest revision as of 11:53, December 21, 2023
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Heavy plasma cannon | |
---|---|
Production overview | |
Manufacturer: |
|
Type: |
Vehicle-mounted directed energy weapon |
Specifications | |
Ammunition type: |
Superheated plasma |
Feed system: |
Unlimited (mounted) |
Fully-automatic | |
Effective range: |
Medium to long |
Service history | |
In service: |
|
Heavy plasma cannon is a general term referring to multiple types of Covenant plasma weapon. Essentially a more powerful version of the medium plasma cannons mounted on T32 RAVs, the heavy plasma cannon fires bolts of superheated plasma and can be found mounted on many Covenant vehicles, including T-25 Spirits,[1] T-44 Phantoms,[2] T-52 Phantoms,[3] T-27 Banshees,[4] T-31 Seraphs and Deutoros-pattern Scarabs.[5][6]
Design details[edit]
The heavy plasma cannon is not a single type of weapon; instead, there are multiple weapons with different properties that fall under the category.
Known types[edit]
- Murien-pattern - Used on the Dextro Xur-pattern Spirit.
- Tevaas Mu-pattern - Used on the Kai-pattern Seraph.
- Gle'mahn-pattern - Used on the Morsam-pattern Seraph.
Gameplay[edit]
In Halo: Combat Evolved, the gun is outfitted on Spirit dropships and is very similar in shape and in the ammunition it fires to the Shade turret. The cannon has the shape of a ball with three prongs attached that fire a burst of needle-like purple plasma bolts. The "ball" seems to levitate below a fixed casing structure that has two wings on the side. The gun also has limited mobility, and cannot fire directly below or above it and is also limited in its sides. The gun can, however, fire through the body of the Spirit when an enemy is on top of it, and is likely just a glitch.
In Halo 2, the cannon changes its appearance and is now outfitted on Phantom dropships. The gun seems more mobile and has multiple "joints". The ammunition it fires has also changed. It now fires big red bolts of plasma at a slower rate, but these do more damage.
In Halo 3, the design of the Phantom-mounted cannon is mostly the same, but the bolts it fires are slightly different, being less powerful. The cannon also seems to fire faster than in Halo 2. A larger variant appears on the Scarab, serving as an anti-aircraft weapon.
In Halo: Reach, a type of heavy plasma cannon is again outfitted on both Spirit and Phantom dropships. A different version is mounted on the space version of the Banshee, the Elsedda-pattern Banshee and on the Seraph fighters.
The version mounted on the Phantom is very similar to the one in Halo 2 and Halo 3, and the one on the Spirit closely resembles the one from Halo: Combat Evolved, the only difference being that the cannon sits higher in the casing. The ammunition that both these versions fire has changed; the bolts now fly in arcing trajectories and are similar to the bolts fired from the Concussion Rifle, being very powerful but also very slow.
The heavy plasma cannons mounted on both the Space Banshees and on the Seraph fighters greatly vary in shape (the ones mounted on the Space Banshees are very elongated, and the ones on the Seraphs are very small and build into the "wings"), but both fire the same type of ammunition, smaller sized blue plasma bolts, which are fired faster but do less damage than the normal "concussion" version of the heavy cannon mounted on the Phantoms and Spirits.
Also, the R'shwupa-pattern Phantom, a new space version of the Phantom introduced in Halo: Reach is equipped with two new space combat versions of the cannon, one chin mounted gun with three long prongs at the end, and multiple smaller cannons mounted on the sides. Even though the chin-mounted cannon and the side cannons look different, they fire the same type of big blue plasma bolts, similar to those from the normal "concussion" version.
Gallery[edit]
The Dextro Xur-pattern Spirit's heavy plasma cannon in Halo: Combat Evolved.
A render of the Ru'swum-pattern Phantom's heavy plasma cannon in Halo 3.
A view of the cannon mounted on the T-25 Spirit in Halo: Reach.
Heavy plasma cannons on an Elsedda-pattern Banshee.
A Ru'swum-pattern Phantom firing its T-44 DEW/M during Operation: ATHENA in Halo: Escalation.
The Mikpramu-pattern Phantom's heavy plasma cannon in Halo 5: Guardians.
The Nuro'k Xur-pattern Spirit's heavy plasma cannon in Halo 5: Guardians.
The Eklon'Dal Workshop Phantom's heavy plasma cannon in Halo Infinite.
List of appearances[edit]
- Halo: The Fall of Reach (First appearance)
- Halo: Combat Evolved
- Halo: The Flood
- Halo: First Strike
- Halo 2
- Halo Graphic Novel
- Halo: Ghosts of Onyx
- Halo 3
- Halo: Contact Harvest
- Halo: The Cole Protocol
- Halo Wars: Genesis
- Halo Wars
- Halo: Helljumper
- Halo 3: ODST
- Halo Legends
- Halo: Evolutions - Essential Tales of the Halo Universe
- The Return (Motion comic only)
- Halo: Blood Line
- Halo: Reach
- Halo: Fall of Reach
- Halo: Combat Evolved Anniversary
- Halo: The Thursday War
- Halo 4
- Halo: Spartan Assault
- Halo: Escalation
- Halo 2: Anniversary
- Halo: Spartan Strike
- Halo 5: Guardians
- Halo Wars 2
- Halo: Divine Wind
- Halo Infinite
Sources[edit]
- ^ Halo: The Essential Visual Guide, page 187
- ^ Halo 4 Interactive Guide
- ^ Halo: The Essential Visual Guide, page 137
- ^ Halo: The Essential Visual Guide, page 19
- ^ Halo: The Essential Visual Guide, page 169
- ^ Halo: Reach, game manual