Real World

Ancient Machine: Difference between revisions

From Halopedia, the Halo wiki

mNo edit summary
No edit summary
 
(34 intermediate revisions by 24 users not shown)
Line 1: Line 1:
{{Era|H2}}
{{Status|RealWorld}}
{{realworld}}
{{Music infobox
{{ratings}}
| name      = Ancient Machine
[[Video:Halo_2_soundtrack_ancient_machiene-1208572224-689|200px|right]]
| yt      = EwYk6dS6RC4
'''Ancient Machine''' is a song included in the [[Halo 2 Original Soundtrack]]. The "Ancient Machine" is thought to refer to different Forerunner constructs. The song plays on the following levels: [[Outskirts (Level)|Outskirts]] and the level[[The Arbiter (Level)|The Arbiter]].
| album      = [[Halo 2: Original Soundtrack]]
During "Outskirts" it plays as you head down the dark hallway in the hotel, and during the short skirmish soon after. During "The Arbiter" it plays as you clear the hangar. It has some percussion as well as vocals as a lead. It is mostly electronic however, because this is the only way to achieve the eerie mood to it. Its length is 1 minute and 38.716 seconds (1:38.716).
| composer  = [[Martin O'Donnell]] and [[Michael Salvatori]]
| length    = 01:41
| last      = [[Never Surrender]]
| next      = [[the Odyssey#2nd Movement of the Odyssey|2nd Movement of The Odyssey]]
}}
'''Ancient Machine''' is the ninth track in ''[[Halo 2: Original Soundtrack#Volume 1|Halo 2: Original Soundtrack, Volume 1]]''.  


[[Category:Halo Music]]
It has some percussion as well as vocals as the lead. It is mostly electronic, however, which helps add an eerie atmosphere. The name "Ancient Machine" is thought to refer to different [[Forerunner]] constructs.
{{Halo Music}}
 
The piece was reorchestrated into ''[[Builder's Legacy]]'' in the ''[[Halo 2: Anniversary Original Soundtrack]]''.
 
==Appearances==
The soundtrack can be heard:
*In the level ''[[Outskirts]]'', when [[John-117]] heads down the dark hallway in the [[Hotel Zanzibar|hotel]], and during the short skirmish soon after.
*In the level ''[[The Arbiter]]'', when [[Thel 'Vadam]]ee clears the hangar in the [[Threshold gas mine]].
*In the level ''[[Quarantine Zone]]'', during the ending cutscene, when [[Avery Johnson]] realizes his Marines are not responding, and again at the end when [[Tartarus]] sends Thel 'Vadamee into the bottom of the [[Library]].
 
==Production notes==
*The [[User:Neo Te Aika/Audio Production Notes/Music tracks named after their synth patches|internal tag names]] for variants of this track begin with the name <tt>cultivate</tt>, named after the featured dominant synth patch in this track from the Roland XV-5080 synthesizer, also named "Cultivate".
 
{{Soundtrack|H2}}

Latest revision as of 20:12, December 14, 2023

Ancient Machine

Album:

Halo 2: Original Soundtrack

Composer(s):

Martin O'Donnell and Michael Salvatori

Length:

01:41

Previous:

Never Surrender

Next:

2nd Movement of The Odyssey

 

Ancient Machine is the ninth track in Halo 2: Original Soundtrack, Volume 1.

It has some percussion as well as vocals as the lead. It is mostly electronic, however, which helps add an eerie atmosphere. The name "Ancient Machine" is thought to refer to different Forerunner constructs.

The piece was reorchestrated into Builder's Legacy in the Halo 2: Anniversary Original Soundtrack.

Appearances[edit]

The soundtrack can be heard:

Production notes[edit]

  • The internal tag names for variants of this track begin with the name cultivate, named after the featured dominant synth patch in this track from the Roland XV-5080 synthesizer, also named "Cultivate".