Cut Halo 4 customization: Difference between revisions

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{{Title|Cut ''Halo 4'' customization}}
{{Title|Cut ''Halo 4'' customization}}
{{Era|RW}}
{{Status|RealWorld}}
{{GameFiles}}
{{GameFiles}}
{{Series/Cut/H4}}
{{Series/Cut/H4}}
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===Hayabusa===
===Hayabusa===
{{Main|Project HAYABUSA}}
{{Main|Project HAYABUSA}}
The Hayabusa armor, originally debuted as a crossover [[Armor customization (Halo 3)|armor set]] in ''[[Halo 3]]'', was concepted and modelled for inclusion in ''Halo 4'' though ultimately never realised. This may be due to rights issues, as the original Hayabusa design was created as a crossover with ''Dead or Alive 4''{{'}}s [[Nicole-458]] character.
The Hayabusa armor, originally debuted as a crossover [[Armor customization (Halo 3)|armor set]] in ''[[Halo 3]]'', was concepted and modelled for inclusion in ''Halo 4'' though ultimately never realized. This may be due to rights issues, as the original Hayabusa design was created because of ''Dead or Alive 4''{{'}}s inclusion of [[Nicole-458]] as a character.
<gallery>
<gallery>
File:H4 Concept MultiplayerArmors.jpg|Concept art for many ''Halo 4'' armors, including Hayabusa (third row, third column).
File:H4 Concept MultiplayerArmors.jpg|Concept art for many ''Halo 4'' armors, including Hayabusa (third row, third column).
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The base Locus helmet was originally accompanied by a variant with an alternate skin. Instead of an X-shaped pattern adorning the helmet's skull-like face, a basic stripe ran down this variant's face. This skin wasn't just exclusive to renders done by Liquid Development, and could be seen in officially released screenshots, although it remains unobtainable in both ''Halo 4'', and ''[[Halo: The Master Chief Collection]]''.
The base Locus helmet was originally accompanied by a variant with an alternate skin. Instead of an X-shaped pattern adorning the helmet's skull-like face, a basic stripe ran down this variant's face. This skin wasn't just exclusive to renders done by Liquid Development, and could be seen in officially released screenshots, although it remains unobtainable in both ''Halo 4'', and ''[[Halo: The Master Chief Collection]]''.
<gallery>
<gallery>
File:H4 - Locus helmet render (John Turner).jpg|The unreleased Locus skin, seen in a render done by Liquid Development's John Turner.
File:H4 Locus CutSkin Render.jpg|The unreleased Locus skin, seen in a render done by Liquid Development's John Turner.
File:Halo 4 - Locus - Undefined skin.jpg|The unreleased Locus skin, being used on [[Ragnarok]].
File:Halo 4 - Locus - Undefined skin.jpg|The unreleased Locus skin, being used on [[Ragnarok]].
File:Halo 4 - Locus flag.png|A Spartan wearing this variant on [[Solace]].
</gallery>
</gallery>


===Mark IV===
{{Main|MJOLNIR Powered Assault Armor/Mark IV}}
As seen in ''[[Awakening: The Art of Halo 4]]'', the Mark IV armor set was concepted for inclusion in ''Halo 4''. For unknown reasons, it was never fully realized, although it'd later make its debut in ''Halo 5: Guardians'' during the [[Cartographer's Gift]] update.
<gallery>
File:H4 ConceptArt MarkIV.png|Concept art of Mark IV.
</gallery>
===Recon===
===Recon===
{{Main|RECON-class Mjolnir}}
{{Main|RECON-class Mjolnir}}
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==Weapon skins==
==Weapon skins==
===Cut skins===
===Cut skins===
In addition to cut armour options, ''Halo 4'' had a large number of [[Weapon skins (Halo 4)|weapon skins]] that went unused in the original launch. Two such skins; Concrete (DMR) and Blast (BR), were present in the files of the original ''Halo 4'' Xbox 360 release, introduced in the [[Halo_4_Title_Updates#Title_Update_8/19/2013|8/19/2013 Title Update]] though unusable in-game outside of [[Halo 4 weapon skin glitch|a glitch]] in custom games, and modding. These two skins were introduced into the ''Halo 4'' component of ''Halo: The Master Chief Collection'' with the game's release on PC platforms in [[Season 4: Reclaimer]] and [[Season 7: Elite]] for Blast and Concrete, respectively.
In addition to cut armour options, ''Halo 4'' had a large number of [[Weapon skins (Halo 4)|weapon skins]] that went unused in the original launch. Two such skins; Concrete (DMR) and Blast (BR), were present in the files of the original ''Halo 4'' Xbox 360 release, introduced in the [[Halo 4 Title Updates#Title Update 8/19/2013|8/19/2013 Title Update]] though unusable in-game outside of [[Halo 4 weapon skin glitch|a glitch]] in custom games, and modding. These two skins were introduced into the ''Halo 4'' component of ''Halo: The Master Chief Collection'' with the game's release on PC platforms in [[Series 4: Reclaimer]] and [[Series 7: Elite]] for Blast and Concrete, respectively.
<gallery>
<gallery>
File:H4_Render_BattleRifle-BLAST.png|Blast (BLS) Battle Rifle.
File:H4_Render_BattleRifle-BLAST.png|Blast (BLS) Battle Rifle.
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{Deleted Material}}
{{Deleted Material}}
[[Category:Halo 4]]
[[Category:Halo 4 deleted material]]
[[Category:Halo 4 multiplayer armor permutations]]