MIRAGE-class Mjolnir: Difference between revisions
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===Design details=== | ===Design details=== | ||
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, this significantly reduces their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}} | In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, this significantly reduces their cost, complexity, and the augmentation requirements of the operator.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Helmet Description|Quote=MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline.}} All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.{{Ref/Game|Id=HIAHCoreMirageIIC|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Mirage IIC - Armor Core Description|Quote=MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.}} Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.{{Ref/Game|HI|Site Unseen|Detail=Unbound cinematic}} | ||
==In-game information== | ==In-game information== |
Revision as of 18:06, October 17, 2023
Mirage | |
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Production overview | |
Manufacturer(s): |
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Type: |
MJOLNIR (GEN1) |
Role(s): |
Multi-purpose |
Technical specifications | |
Feature(s): |
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MIRAGE-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor derived from the Semi-Powered Infiltration armor.[2][1]
GEN1 overview
Design details
The MIRAGE armor takes the form of SPI suits designed for the SPARTAN-III program, upgraded to MJOLNIR standards intended to be employed by any Spartan generation. Once the standard helmet of SPI armor, MIRAGE-class Mjolnir makes use of an upgraded MIRAGE-class helmet. The gauntlets are designed as a refinement of the RIFT-class force amplification gauntlets. Overall, the suit is light and resilient, though considered not as robust as the MJOLNIR program's efforts. However, it is able to be manufactured at a fraction of the price while meeting the same basic performance requirements.[1]
MIRAGE IIC overview
Design details
In-keeping with the theme of cost-effectiveness, the Mirage IIC builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration armor program. Some helmets compromise the full range of GEN3 capabilities, this significantly reduces their cost, complexity, and the augmentation requirements of the operator.[3] All this results in a multi-role powered assault armor that meets baseline GEN3 Mjolnir standards.[4] Mirage IIC's reactor is built into the techsuit, being covered by the chestpiece.[5]
In-game information
Halo 3 MCC
Mirage was implemented into Halo 3 in the 20th anniversary celebration event for Halo: The Master Chief Collection. The set is available for purchase in The Exchange on the week of November 24, 2021.[6]
Piece | Description | Unlock requirements |
---|---|---|
Helmet |
A direct evolution of the Semi-Powered Infiltration armor suite. | The Exchange, 2 |
Chest |
MIRAGE armor incorporates the latest in software-definable deception jammers. | The Exchange, 2 |
Shoulders |
Lightweight, but resilient. | The Exchange, 2 |
Forearms |
A further refinement of the RIFT-class force-amplification gauntlets. | The Exchange, 2 |
Legs |
Though not as robust as mainline Mjolnir suits, the MIRAGE exoskeleton meets basic performance metrics at a fraction of the price. | The Exchange, 2 |
Halo Infinite
The Mirage IIC armor core and helmet are unlocked by default in Season 03: Echoes Within, the third season of Halo Infinite multiplayer.
Armor | Manufacturer | Lore | Rarity | Unlock Requirements |
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Mirage IIC core |
Materials Group | MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards. | Rare | Season 03: Echoes Within - Unlocked by default |
Mirage IIC helmet |
Materials Group | MIRAGE IIC helmets compromise the full range of GEN3 capabilities to significantly reduce cost, complexity, and operation augmentation requirements compared to the Mark VII baseline. | Common | Season 03: Echoes Within - Unlocked by default |
Attachments
The following attachments are not exclusive to the Mirage IIC helmet, and are compatible with other helmets on the Mirage IIC core.
Gallery
Browse more images in this article's gallery page. |
Halo 3
A Mirage-clad Spartan holding an MA5C assault rifle.
A Mirage-clad Spartan holding a BR55HB battle rifle.
Halo Infinite
Concept art for Mirage IIC prosthetic limbs.
A Spartan wearing Mirage IIC on Fragmentation.
Spartan Hieu Dinh inspects a set of Mirage IIC armor; notice the reactor in the chest section.
List of appearances
- Halo 3 (First appearance; Halo: The Master Chief Collection-only)
- Halo Infinite
Sources
- ^ a b c d Halo Waypoint, Canon Fodder - New year, New lore (Retrieved on Jan 23, 2023) [archive]
- ^ Halo Waypoint, Canon Fodder - Anniversary Armory (Retrieved on Nov 3, 2021) [archive]
- ^ Halo Infinite, Armor Hall: Mirage IIC - Helmet Description "MIRAGE IIC helmets compromise the full range of GEN3 capabilites to significantly reduce cost, complexity, and operator augmentation requirements compared to the Mark VII baseline."
- ^ Halo Infinite, Armor Hall: Mirage IIC - Armor Core Description "MIRAGE IIC armor builds on the foundation of the GEN1 Mirage and Semi-Powered Infiltration (SPI) armor program to create low cost, multi-role powered assault armor that meets baseline GEN3 Mjolnir standards."
- ^ Halo Infinite, Site Unseen: Unbound cinematic
- ^ Halo Waypoint, Celebrating 20 Years of Halo in The Master Chief Collection (Retrieved on Nov 3, 2021) [archive]
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