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Invincibility: Difference between revisions

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{{Ratings}}
{{Status|Canon}}
{{Era|H3}}
{{Disambig header|deployable equipment featured in ''Halo 3''|the glitch|Invincibility glitch}}
 
{{Weapon infobox
{{Weapon
|name=Invincibility
| image=[[Image:Invincibility.jpg]]
|image=[[File:H3 - Invincibility.png|150px]]
| name=Invincibility
|manufacturer=
| manufacturer=[[Brutes]]
|series=
| model=
|type=[[Equipment]]
| type=[[Equipment]]
|cost=
| cost=
|variant=
| size=
|service=[[Human-Covenant War]] <br> [[Great Schism]]
| damage per hit=
|length=
| magazine=Single Use
|width=
| maxammo=
|height=
| fire=
|weight=
| ammotype=
|ammotype=
| operation=
|capacity=
| rate of fire=
|feed-title=Duration
| accuracy=
|feed=Single use (10 seconds){{Ref/Book|Id=Enc09|Enc09|Page=340}}
| range=
|operation=
| era=
|rate=
| counterpart=Waiting or assassination
|velocity=
| affiliation=Covenant Brutes
|optics=
|range=
}}
}}
'''Invincibility''' modules are a defensive [[equipment]] piece developed by the [[Covenant]] for use by infantry forces.{{Ref/Reuse|Enc09}}


'''Invincibility''' is a new piece of [[equipment]] featured in [[Halo 3]].
==Overview==
===Design details===
Invincibility generators consist of a small, handheld generator interspersed with golden lights, similar in form to the [[cloaking]] module. When activated, they provide an extremely strong [[energy shielding]] layer to the wielder, which makes them near-invulnerable to damage for a period of around ten seconds. The [[United Nations Space Command]] have been able to determine that the source of the protection offered by the module stems from a latent energy field, though to-date have had little success in reverse-engineering it.{{Ref/Reuse|Enc09}}


It confers the user with a brief period of invulnerability. This period lasts about 10 seconds. When activated the player is covered in shining bands. It is known to be possessed by some or all [[Brute Chieftains]] in ''Halo 3'', giving chieftains a brief period of time where they may chase after the player with the [[Gravity Hammer]] unhindered, giving them a significant tactical advantage. In [[campaign]], it can be found on some dead Brute chieftains that haven't used a powerup yet. Curiously, if you [[melee]] a Brute in the back (assassination hit) while the invincibility is active, it will still kill him. In addition to being obtainable from dead Brute Chieftains, there is an Invincibility in the level "[[Halo (Halo 3 Level)|Halo]]". At the top of the [[Control Room]] tower, where you have to fight hordes of [[Flood]], there is an Invincibility. After going up the staircase, go to the left and into the tunnel. It will be there. Note: This is only found on difficulties [[Easy]], [[Normal]] and [[Heroic]]. It cannot be found there on [[Legendary]].
===Usage===
Invincibility modules were developed by the [[Covenant]], and prominently-used by [[Jiralhanae Chieftain]]s during the [[Human-Covenant War]].{{Ref/Reuse|Enc09}}


It has a similar appearance to the Cloaking equipment, except that it glows a gold color, rather than a cool blue color. It's symbol on the [[HUD]] is Two overlapping, intersecting ovals.
==In-game information==
===''Halo 3'' and ''Halo 3: ODST''===
Invincibility appears as a piece of deployable [[equipment]] in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. In both games, the equipment can near-exclusively be found in the hands of [[Akelus Workshop gravity hammer|gravity hammer]]-wielding [[Jiralhanae Chieftain]]s. When engaging the Chieftains, should they take too much damage they will activate the equipment and become temporarily invulnerable to nearly-all forms of damage. In ''Halo 3'', if they can be killed quickly, they will drop the module and leave it open for a player to pick up; this function is removed in ''ODST'' alongside all player equipment use. The behaviour exhibited by Chieftains in ''ODST'' tends to make them overly defensive with their equipment, and they will activate it as soon as they are attacked by a heavy weapon.


It is not present in [[multiplayer]], unless you edit gameplay options where you can make players invincible. NOTE: The [[guardians]] can still kill you.
Although invulnerable to most forms of damage, Brutes with invincibility activated can still be [[Assassination|assassinated]] or [[splatter]]ed. If the player in ''Halo 3'' has invincibility and makes an NPC [[Thel 'Vadam|Arbiter]] an enemy, he will still be able to kill the player in one hit.


In campaign, though you will be invulnerable from almost all forms of attack, you may still die from falling or having a large object such as a [[Scorpion]] crush you, or by having tons of [[Infection forms]] infect you. Immortal characters like the Arbiter who become betrayed by you can also kill you.  
In ''Halo 3: ODST'', Invincibility makes Chieftains glow an aquamarine color, instead of the original white. This is because Brute's armor glows white when shot in ''Halo 3: ODST'', so Bungie changed the color, so players could clearly see when a Chieftain activated invincibility.


== Trivia ==  
==Trivia==
*Players can get this equipment if they instantly kill the Cheiftain without getting too close or killing it's allies. Spartan Lasers, Brute Spike Grenades or Plasma Grenades are good ways of getting Invincibility. Quickly sniping the Chieftain a number of times also works, but even on Normal and Easy, it can take a full clip. So just be sure that you're one Hell of a sharpshooter!
The image used for the Invincibility's activated state in the ''[[Halo Encyclopedia (2009 edition)]]'' and its [[Halo Encyclopedia (2011 edition)|2011 reprint]] is in fact a screenshot of an [[Cut Halo 3 weapons#Bubble shield|early revision]] of the [[Z-4190 bubble shield]] from the ''[[Halo 3 Beta]]''.{{Ref/Reuse|Enc09}}


== Disadvantages ==
==Gallery==
*If you are trying to kill the brute chieftan who is using invincibility grenades will just bounce off him unless you stick his weapon.
<gallery>
*If atacked by a brute chieftan with invincibility who has a [[gravity hammer]] then you have about 50% survival rate.
File:Invincibilityhud.svg|The Invincibility HUD icon.
*Even when using the invincibilty you can still die by getting crushed by vehicles or items such as [[equiptment]] cases.
File:H3_Invincibility_Equipment.jpg|Invincibility in Equipment form.
File:H3_Invincible Chief.jpg|Master Chief Petty Officer John-117 using Invincibility.
File:H3_Invincible_Chieftain.jpg|A Jiralhanae Chieftain with an activated Invincibility in ''Halo 3''.
File:H3ODST_Invincible Chieftain.jpg|A [[Jiralhanae Chieftain]] with an activated Invincibility in ''Halo 3: ODST''.
</gallery>


==List of appearances==
*''[[Halo 3]]'' {{1st}}
*''[[Halo 3: ODST]]''


==Sources==
{{Ref/Sources}}


 
{{Navbox/Pickups/Gameplay}}
 
[[Category:Shield technology]]
{{clear}}
[[Category:Covenant technology]]
 
[[Category:Equipment]]
== Gallery ==
<gallery>
Image:Invincibility2.jpg|The invincibility equipment
Image:Invincibility 2.jpg|The power up is never found on it's own, and can only be taken from the dead bodies of Chieftains who have not used it, except on the [[Halo (Halo 3 Level)|last level]] of [[Halo 3]].
Image:2074988-Full.jpg|An invincible Brute Chieftain.
</gallery>
 
{{Equipment List}}

Latest revision as of 19:21, October 15, 2023

This article is about deployable equipment featured in Halo 3. For the glitch, see Invincibility glitch.
Invincibility
H3 - Invincibility.png
Production overview

Type:

Equipment

Specifications

Duration:

Single use (10 seconds)[1]

Service history

In service:

Human-Covenant War
Great Schism

 

Invincibility modules are a defensive equipment piece developed by the Covenant for use by infantry forces.[1]

Overview[edit]

Design details[edit]

Invincibility generators consist of a small, handheld generator interspersed with golden lights, similar in form to the cloaking module. When activated, they provide an extremely strong energy shielding layer to the wielder, which makes them near-invulnerable to damage for a period of around ten seconds. The United Nations Space Command have been able to determine that the source of the protection offered by the module stems from a latent energy field, though to-date have had little success in reverse-engineering it.[1]

Usage[edit]

Invincibility modules were developed by the Covenant, and prominently-used by Jiralhanae Chieftains during the Human-Covenant War.[1]

In-game information[edit]

Halo 3 and Halo 3: ODST[edit]

Invincibility appears as a piece of deployable equipment in Halo 3 and Halo 3: ODST. In both games, the equipment can near-exclusively be found in the hands of gravity hammer-wielding Jiralhanae Chieftains. When engaging the Chieftains, should they take too much damage they will activate the equipment and become temporarily invulnerable to nearly-all forms of damage. In Halo 3, if they can be killed quickly, they will drop the module and leave it open for a player to pick up; this function is removed in ODST alongside all player equipment use. The behaviour exhibited by Chieftains in ODST tends to make them overly defensive with their equipment, and they will activate it as soon as they are attacked by a heavy weapon.

Although invulnerable to most forms of damage, Brutes with invincibility activated can still be assassinated or splattered. If the player in Halo 3 has invincibility and makes an NPC Arbiter an enemy, he will still be able to kill the player in one hit.

In Halo 3: ODST, Invincibility makes Chieftains glow an aquamarine color, instead of the original white. This is because Brute's armor glows white when shot in Halo 3: ODST, so Bungie changed the color, so players could clearly see when a Chieftain activated invincibility.

Trivia[edit]

The image used for the Invincibility's activated state in the Halo Encyclopedia (2009 edition) and its 2011 reprint is in fact a screenshot of an early revision of the Z-4190 bubble shield from the Halo 3 Beta.[1]

Gallery[edit]

List of appearances[edit]

Sources[edit]