Gameplay

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{{Ratings}}
Introduced in ''Halo 2'', Drones are flying enemies that attack the player in swarms. While individually weak and lighly armed, they make up for it with agility and numbers.[[File:Drone Swarm.jpg|thumb|200px|Drones often overwhelm their opponents in large swarms in enclosed spaces.]]
{{Era|H2|H3|H3R}}
{{Status|Gameplay}}
==Combat==
==Combat==
[[Image:Drone Swarm.jpg|thumb|right|200px|Drones often overwhelm their opponents in large swarms in enclosed spaces.]]
Physically, Drones are weak, even more so than [[Major Grunts]] but about as resistant as [[Minor Grunts]]. However, they are rarely encountered alone, often being in large swarms, but sometimes providing support for other foes. Most of the time, Drones wield lightweight [[weapons]] such as the [[Needler]] and [[Plasma Pistol]], though they never overcharge their Plasma Pistol to break a shield.
Drones prefer to stay at a distance and use long-range tactics; however, they are skilled close-range combatants as well if the need arises. Since they appear in swarms, they can often confuse or disorientate the enemy, which gives them an advantage over fewer, slower-moving enemies. Drones also have the distinction of being able to [[Boarding|board]] vehicles. They do not seem capable of driving them, but will claw mercilessly at the driver until he is killed or gets out of the [[vehicle]]. However, their melee is weak, you can simply wait it out until someone shoots it down or simply crash into a structure, causing it to lose its grip on you. Their capability for limited flight allows them to easily weaken an enemy and retreat as necessary when in danger.
When encountered in swarms, Drones prefer to stay at a distance and use long-range tactics, moving constantly to throw off their enemy's aim while raining a hail of plasma and needles. When in support of other Covenant, they use their aerial mobility to flank the enemy and force them out of cover, in the line of sight of their heavier armed allies. However, they cannot fly forever, and will eventually land on a wall or the ground, where they will be more vulnerable.


They wield lightweight [[weapons]] such as the [[Needler]] and [[Plasma Pistol]], though they never overcharge their [[Plasma Pistol]] to break a shield, as with Jackals. They also enter battle in a swarm (the number differs depending on the difficulty); furthermore, they are not susceptible to headshots, though [[sniper]] weapons will always kill them with a single shot regardless of where it hits them and the difficulty level. This is most likely due to a natural physical weakness, as the [[sniper rifle]]'s shot would likely travel straight through the exoskeleton and cause the Drone to go into a state of shock. Drones never dual wield or have heavy weapons because they can only become airborne while lifting a small amount of weight. When fighting, they have to take frequent rests while in the air, probably due to the gravitational pull from [[Earth]] and [[High Charity]]. They are said to have replaced the [[Ranger Elite|Elite Rangers]] after the [[Covenant Civil War]] began, probably due to their inherent maneuverability and incredible aim. Even though their weapons aren't very effective, be wary of their precise aim because too many hits, even from a weak weapon, can be fatal.
Drones are also capable of [[Naval boarding|boarding]] vehicles. While they cannot drive, Drones will claw relentlessly at the pilot until he is killed or forced out. However, their melee is weak, and a player can resist out until someone shoots the drone down. Alternatively, you can crash into a structure, causing the drone to lose its grip on you.
It has been noticed that the [[Spiker]] and [[Assault rifle]] are the best weapons against Drones, and when dual-wielding anything, you can literally shred your way through a swarm.


On [[Easy]] and [[Normal]] difficulty, the Drones are easy to kill and present no real threat; however, on [[Legendary]], they can be an extremely deadly enemy to face. Their ability to fly means that if you have cover, they can still fly over and around you, and due to their pack mentality they can outnumber and kill you very quickly. Individually, however, they are still rather weak in resistance. One tactic is to lead the pack into a narrow corridor and throw any kind of [[M9 High-Explosive Dual-Purpose Grenade|grenade]] at them. Most of the time this tactic will kill a majority of the swarm.
In some games, Drones are shown performing scripted animations, such as lifting [[Marines]] off the ground, similar to the [[Jiralhanae|Brutes]]. They will be vulnerable during this time, and if you kill the Drone in question it will let the [[Marine]] go.
 
In ''Halo 3'', Drones have the ability to lift [[Marines]] from the ground, similar to the [[Jiralhanae|Brutes]]. The only time this has been witnessed is during scripted events, and if you kill the Drone in question it will let the [[Marine]] go. They have also kept the ability to board [[vehicles]] and melee the driver.
 
There is a moment in the [[Halo 3]] level Tsavo Highway where approximately twenty Drones swarm out and attack you and your passengers in whatever vehicle you currently have. On Easy, Normal, and sometimes Heroic, the Marines will shred through the Drones with minimal fuss, but on Legendary it is a battle to be reckoned with. In addition, on the level Crow's Nest after the bomb is activated, a huge swarm of fifteen or so clumped-together Drones will fly past you. If you throw a plasma grenade into their midst it will usually stick one and kill most, if not all of them. This will incite the wrath of any nearby [[Grunts]] and the remaining Drones.


== Tactics ==
== Tactics ==
Drones are weak, even more so than [[Major Grunts]] but about as strong as [[Minor Grunts]]. However, in large numbers (as they travel in swarms), they can be more deadly than Brutes. First, '''find cover'''. If you recklessly charge in headfirst, you may take out some of the buggers, but your shields will be overwhelmed, and you will be cursing your fate as you see the Drones shoot your corpse. Then, toss your more powerful weapons (not too far, as the point is ammo conservation) for a SMG or plasma rifle. In addition, you may wish to get a Battle Rifle. First, through a hole or crouching, snipe a few out the air. Then, duck and wait for them to forget about you. Repeat this as many times as necessary. Then, switch to your SMG for cleanup and pick off the few lone survivors (shouldn't be too arduous).  The main essential tactic, though, is to use fully-automatic weapons. Sniper Rifles will maybe only take down a few out of dozens, and plasma grenades might as well pass through them like thin air. Assault Rifles and SMGs are the best common weapons against them.
[[File:Drone Halo3-1934538.jpg|thumb|180px|A Drone from [[Halo 3]].]]
The best tools to deal with Drones are automatic weapons, like the [[SMG]], [[Paegaas Workshop Spiker]] and [[Assault rifle]]. A single magazine can kill multiple Drones given their low health and tendency stay clustered together. From ''Halo 3'' onwards, Drones can also be [[Headshot]], making precision weaponry more useful gainst them, but not as vital as they are against [[Unggoy/Gameplay|Grunts]] or [[Kig-Yar/Gameplay|Jackals]]. If the player can anticipate where a swarm will appear, Machine Gun [[Turret]]s are also incredibly powerful, otherwise the reduced mobility will prove to be a death sentence. Using a {{Pattern|Anskum|plasma grenade}} or an explosive weapon on a still-clustered swarm will result in numerous casualties, but otherwise save such weapons for hardier foes.


===Halo 2===
To fight a swarm of Drones, find cover nearby, preferably in a place where you cannot be flanked or flown over. The [[Deployable cover]] and [[Drop Shield]] can be useful in this regard, and can be employed to make an area significantly easier to defend. Then, take potshots at the clustered swarm, forcing the enemies to come in range of your automatic weapons. When their numbers are depleted, Drones will become easy targets, sitting on walls or on the ground, lacking the firepower to overcome you. When Drones are in support of other foes, keep to cover while engaging the others, while keeping an ear out for their distinctive buzzing and squeaking. When they show themserlves, shoot before they have a chance to fire.
[[Image:Bugger04.jpg|180px|thumb|right|A ''[[Halo 2]]'' Drone on [[Earth]].]]
Drones were first seen in the game ''Halo 2'', after a long period as combatants during the [[Battle of Earth]], and were featured often in overwhelming swarms in open spaces. They had less distinguished, shinier, chitinous armour, and much smaller, luminescent eyes and a less insectoid and more alien-like appearance.
{{clear}}
===Halo 3===
[[Image:Drone_Halo3-1934538.jpg|right|180px|thumb|A Drone from [[Halo 3]].]]
The best tactics for dealing with a Drone swarm is to hide behind cover and take the Drones down one at a time. Also, if a Drone boards a vehicle it will claw at the driver until they are killed, a certain amount of time has passed, or they themselves are killed. An effective, but dangerous way to remove them from vehicles is to ram the vehicle into a nearby wall or large structure. This does, however, risk the destruction of the vehicle and possibly death.


On the level [[Crow's Nest (Level)|Crow's Nest]], if the player is vigilant enough, he/she can take and save a [[Deployable Cover]] from the hangar. After the Drones grab a Marine (seen through the mesh), run to the left and place it in front of the .50 Cal Turret. Doing so will enable one to shoot through and kill while avoiding the incoming Plasma Pistol shots from the Drones. Since Deployable Covers are commonplace on Crow's Nest, all the player needs to do is to seal up the pipes and keeping them from coming out. It should also be noted that drones are extremely vulnerable to melee attacks, and on most difficulties one hit is enough to kill a drone. The trick is to either corner them, or wait until they have just landed. Simply run up to them and deliver the fatal blow.
== Changes ==
{{Expand-section}}
===Changes from ''Halo 2'' to ''Halo 3''===
*[[Yanme'e Major|Drone Majors]] are introduced.
*Drones can now be headshotted.
[[File:Drones1.jpg|thumb|180px|Various ranks of Drones introduced in ''[[Halo 3: ODST]]'' hanging dormant on a Phantom.]]


One more simple and effective tactic to deal with Drones is when they are in a swarm, all that is required is a sticky grenade to stick one of them in the center, or an explosive (such as the [[Rocket Launcher]] or the [[Fuel Rod Gun]]) and most, if not all of the swarm, should be wiped out. The projectiles Brute Choppers fire can easily kill drones in one or two hits. This tactic can be used while sitting outside the first blue energy field on the level Tsavo Highway.  
===Changes from ''Halo 3'' to ''Halo 3: ODST''===
{{clear}}
*Several ranks are introduced: [[Yanme'e Pupa|Pupa]], [[Yanme'e Ultra|Ultra]], [[Yanme'e Captain|Captain]] and [[Yanme'e Captain Major|Captain Major]]
*[[Yanme'e Major|Drone Majors]] have been made visually distinct.
*Captains wield {{Pattern|Kewu R'shi'k|plasma rifle}}s and possess [[Energy shielding]].
*Drones can now run upon the ground.
*Drones can be seen sleeping in game, dangling from the ceiling. In this state, they will not wake up unless fired upon or touched.


===Halo 3: ODST===
===Changes from ''Halo 3: ODST'' to ''Halo: Reach''===
[[Image:Drones1.jpg|right|180px|thumb|New ranks of Drones introduced in ''[[Halo 3: ODST]]'' hanging dormant on a Phantom.]]
*Only [[Yanme'e Minor|Minors]], [[Yanme'e Major|Majors]] and [[Yanme'e Ultra|Ultra]] appear. As such, no Drones sport shields or plasma rifles.
In ''Halo 3: ODST'', there have been many changes to the Drones. There are now several different color schemes for the Drones, and some have been seen to equip weak energy shields.
*When headshotted or killed by explosives, Drones are torn apart.
*Drones do not appear in the [[Firefight]] mode.


Drones have also received a running animation, featured prominently in the mission [[Data Hive (Level)|Data Hive]]. There they have been seen feasting on the corpse of [[Marine]]s, and while they are sleeping, they do so hanging upside down on the ceiling, similar to bats.
[[Category:Gameplay guides]]

Latest revision as of 17:13, September 28, 2023

Introduced in Halo 2, Drones are flying enemies that attack the player in swarms. While individually weak and lighly armed, they make up for it with agility and numbers.

Drones often overwhelm their opponents in large swarms in enclosed spaces.

Combat[edit]

Physically, Drones are weak, even more so than Major Grunts but about as resistant as Minor Grunts. However, they are rarely encountered alone, often being in large swarms, but sometimes providing support for other foes. Most of the time, Drones wield lightweight weapons such as the Needler and Plasma Pistol, though they never overcharge their Plasma Pistol to break a shield. When encountered in swarms, Drones prefer to stay at a distance and use long-range tactics, moving constantly to throw off their enemy's aim while raining a hail of plasma and needles. When in support of other Covenant, they use their aerial mobility to flank the enemy and force them out of cover, in the line of sight of their heavier armed allies. However, they cannot fly forever, and will eventually land on a wall or the ground, where they will be more vulnerable.

Drones are also capable of boarding vehicles. While they cannot drive, Drones will claw relentlessly at the pilot until he is killed or forced out. However, their melee is weak, and a player can resist out until someone shoots the drone down. Alternatively, you can crash into a structure, causing the drone to lose its grip on you.

In some games, Drones are shown performing scripted animations, such as lifting Marines off the ground, similar to the Brutes. They will be vulnerable during this time, and if you kill the Drone in question it will let the Marine go.

Tactics[edit]

A Drone from Halo 3.

The best tools to deal with Drones are automatic weapons, like the SMG, Paegaas Workshop Spiker and Assault rifle. A single magazine can kill multiple Drones given their low health and tendency stay clustered together. From Halo 3 onwards, Drones can also be Headshot, making precision weaponry more useful gainst them, but not as vital as they are against Grunts or Jackals. If the player can anticipate where a swarm will appear, Machine Gun Turrets are also incredibly powerful, otherwise the reduced mobility will prove to be a death sentence. Using a Anskum-pattern plasma grenade or an explosive weapon on a still-clustered swarm will result in numerous casualties, but otherwise save such weapons for hardier foes.

To fight a swarm of Drones, find cover nearby, preferably in a place where you cannot be flanked or flown over. The Deployable cover and Drop Shield can be useful in this regard, and can be employed to make an area significantly easier to defend. Then, take potshots at the clustered swarm, forcing the enemies to come in range of your automatic weapons. When their numbers are depleted, Drones will become easy targets, sitting on walls or on the ground, lacking the firepower to overcome you. When Drones are in support of other foes, keep to cover while engaging the others, while keeping an ear out for their distinctive buzzing and squeaking. When they show themserlves, shoot before they have a chance to fire.

Changes[edit]

Help.png This section needs expansion. You can help Halopedia by expanding it.

Changes from Halo 2 to Halo 3[edit]

Various ranks of Drones introduced in Halo 3: ODST hanging dormant on a Phantom.

Changes from Halo 3 to Halo 3: ODST[edit]

Changes from Halo 3: ODST to Halo: Reach[edit]

  • Only Minors, Majors and Ultra appear. As such, no Drones sport shields or plasma rifles.
  • When headshotted or killed by explosives, Drones are torn apart.
  • Drones do not appear in the Firefight mode.