Forge objects in Halo 3/Vehicles: Difference between revisions

From Halopedia, the Halo wiki

m (moved Forge Objects/Vehicles to Forge Objects in Halo 3/Vehicles: Reorganizing to make way for pages using a similar format but for Halo: Reach)
m (→‎Vehicles: Page rename, replaced: boardingboarding)
 
(19 intermediate revisions by 6 users not shown)
Line 1: Line 1:
__NOTOC__
This article contains details on '''[[Vehicles]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below.
{{Forge Objects Menu}}__NOTOC__
==Vehicles==
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=[[Banshee]]
|name=[[Banshee]]
|description=A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.
|description=A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.
Line 13: Line 15:
|IsolationCost=20
|IsolationCost=20
|IsolationMax=2
|IsolationMax=2
|SandboxCost=40
|SandboxCost=20
|SandboxMax=4
|SandboxMax=4
|SandtrapCost=40
|SandtrapCost=20
|SandtrapMax=4
|SandtrapMax=4
|StandoffCost=20
|StandoffCost=20
Line 22: Line 24:
|ValhallaMax=4
|ValhallaMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Chopper]]
|name=[[Chopper]]
|description=Though slow and difficult to maneuver, Choppers are still extremely dangerous.
|description=Though slow and difficult to maneuver, Choppers are still extremely dangerous.
Line 50: Line 52:
|LastResortCost=0
|LastResortCost=0
|LastResortMax=0
|LastResortMax=0
|LongshoreCost=20
|LongshoreCost=0
|LongshoreMax=2
|LongshoreMax=0
|NarrowsCost=0
|NarrowsMax=0
|OrbitalCost=0
|OrbitalCost=0
|OrbitalMax=0
|OrbitalMax=0
Line 57: Line 61:
|ThePitMax=0
|ThePitMax=0
|RatsNestCost=20
|RatsNestCost=20
|RatsNestMax=2
|RatsNestMax=4
|SandboxCost=20
|SandboxCost=20
|SandboxMax=4
|SandboxMax=4
|SandtrapCost=20
|SandtrapCost=20
|SandtrapMax=4
|SandtrapMax=4
|SnowboundCost=20
|SnowboundMax=2
|StandoffCost=20
|StandoffCost=20
|StandoffMax=2
|StandoffMax=2
|ValhallaCost=20
|ValhallaCost=20
|ValhallaMax=2
|ValhallaMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Ghost]]
|name=[[Ghost]]
|description=A fast and maneuverable one-seater with two plasma turrets.
|description=A fast and maneuverable one-seater with two plasma turrets.
Line 75: Line 81:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=4
|BlackoutMax=4
|CitadelCost=?
|CitadelCost=15
|CitadelMax=?
|CitadelMax=4
|ConstructCost=0
|ConstructCost=0
|ConstructMax=0
|ConstructMax=0
|EpitaphCost=0
|EpitaphCost=0
|EpitaphMax=0
|EpitaphMax=0
|FoundryCost=15
|FoundryMax=8
|GuardianCost=0
|GuardianCost=0
|GuardianMax=0
|GuardianMax=0
|HereticCost=?
|HereticCost=15
|HereticMax=?
|HereticMax=4
|IsolationCost=15
|IsolationCost=15
|IsolationMax=8 <!-- confirm -->
|IsolationMax=8
|LongshoreCost=?
|LongshoreCost=15
|LongshoreMax=?
|LongshoreMax=4
|OrbitalCost=?
|OrbitalCost=15
|OrbitalMax=?
|OrbitalMax=4
|ThePitCost=15
|ThePitCost=15
|ThePitMax=?
|ThePitMax=4
|RatsNestCost=15
|RatsNestCost=15
|RatsNestMax=?
|RatsNestMax=4
|SandboxCost=15
|SandboxCost=15
|SandboxMax=?
|SandboxMax=8
|SandtrapCost=15
|SandtrapCost=15
|SandtrapMax=?
|SandtrapMax=8
|SnowboundCost=15
|SnowboundCost=15
|SnowboundMax=?
|SnowboundMax=4
|StandoffCost=15
|StandoffCost=15
|StandoffMax=4
|StandoffMax=4
|ValhallaCost=15
|ValhallaCost=15
|ValhallaMax=?
|ValhallaMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Hornet]]
|name=[[Hornet]]
|description=Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver.
|description=Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver. Hornets on Avalanche do not have missile launchers, presumably for balance reasons. Sandbox has both normal Hornets as well as two under the name "Hornet, Transport" (see below) which work like those on Avalanche.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
Line 125: Line 133:
|OrbitalMax=0
|OrbitalMax=0
|SandboxCost=20
|SandboxCost=20
|SandboxMax=4
|SandboxMax=2
|SandtrapCost=20
|SandtrapCost=20
|SandtrapMax=2
|SandtrapMax=2
Line 131: Line 139:
|ValhallaMax=2
|ValhallaMax=2
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Transport Hornet|Hornet, Transport]]
|description=Found on Sandbox in addition to regular Hornets, these have no missile launcher and a slightly lighter paint job. Work the same as the only Hornets found on Avalanche.
|protip=
|DefaultCost=0
|DefaultMax=0
|SandboxCost=20
|SandboxMax=2
}}
{{Forge Object
|name=[[Mongoose]]
|name=[[Mongoose]]
|description=A small, fast two-seater with no built-in armament.
|description=A small, fast two-seater with no built-in armament.
Line 138: Line 155:
|DefaultMax=8
|DefaultMax=8
|BlackoutCost=10
|BlackoutCost=10
|BlackoutMax=?
|BlackoutMax=8
|CitadelCost=?
|CitadelCost=10
|CitadelMax=?
|CitadelMax=8
|EpitaphCost=10
|EpitaphCost=10
|EpitaphMax=6
|EpitaphMax=6
|GuardianCost=10
|GuardianCost=10
|GuardianMax=6
|GuardianMax=6
|HereticCost=?
|HereticCost=10
|HereticMax=?
|HereticMax=8
|HighGroundCost=10
|HighGroundCost=10
|HighGroundMax=6
|HighGroundMax=6
|LastResortCost=10
|LastResortCost=10
|LastResortMax=6
|LastResortMax=6
|LongshoreCost=?
|LongshoreCost=10
|LongshoreMax=?
|LongshoreMax=6
|NarrowsCost=10
|NarrowsCost=10
|NarrowsMax=6
|NarrowsMax=6
|OrbitalCost=?
|OrbitalCost=10
|OrbitalMax=?
|OrbitalMax=8
|ThePitCost=10
|ThePitCost=10
|ThePitMax=?
|ThePitMax=6
|RatsNestCost=10
|RatsNestCost=10
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=?
|SandboxCost=10
|SandboxMax=?
|SandboxMax=8
|SandtrapCost=10
|SandtrapCost=10
|SandtrapMax=?
|SandtrapMax=8
|SnowboundCost=10
|SnowboundCost=10
|SnowboundMax=?
|SnowboundMax=6
|ValhallaCost=10
|ValhallaCost=10
|ValhallaMax=?
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Prowler]]
|name=[[Prowler]]
|description=The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.
|description=The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.
Line 184: Line 201:
|HighGroundCost=20
|HighGroundCost=20
|HighGroundMax=2
|HighGroundMax=2
|LastResortCost=20
|LastResortCost=0
|LastResortMax=2
|LastResortMax=0
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|OrbitalCost=0
|OrbitalCost=0
|OrbitalMax=0
|OrbitalMax=0
|RatsNestCost=25
|RatsNestCost=0
|RatsNestMax=?
|RatsNestMax=0
|SandboxCost=20
|SandboxCost=20
|SandboxMax=2 <!-- confirm -->
|SandboxMax=4
|SandtrapCost=20
|SandtrapCost=20
|SandtrapMax=2
|SandtrapMax=4
|SnowboundCost=20
|SnowboundCost=20
|SnowboundMax=2
|SnowboundMax=2
|ThePitCost=0
|ThePitCost=0
|ThePitMax=0
|ThePitMax=0
|ValhallaCost=20
|ValhallaCost=0
|ValhallaMax=2
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Scorpion]]
|name=[[Scorpion]]
|description=Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.
|description=Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.
Line 217: Line 234:
|HighGroundCost=40
|HighGroundCost=40
|HighGroundMax=1
|HighGroundMax=1
|LastResortCost=40
|LastResortCost=25
|LastResortMax=2
|LastResortMax=2
|LongshoreCost=0
|LongshoreCost=0
Line 232: Line 249:
|ValhallaMax=2
|ValhallaMax=2
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Warthog]]
|name=[[M12 Force Application Vehicle|Warthog]]
|description=A three-seater with an omnidirectional turret.
|description=A three-seater with an omnidirectional turret.
|protip=Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets.
|protip=Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets.
Line 257: Line 274:
|OrbitalMax=0
|OrbitalMax=0
|RatsNestCost=20
|RatsNestCost=20
|RatsNestMax=4
|RatsNestMax=6
|SandboxCost=20
|SandboxCost=20
|SandboxMax=4
|SandboxMax=4
|SandtrapCost=20
|SandtrapCost=20
|SandtrapMax=4
|SandtrapMax=4
|SnowboundCost=20
|SnowboundMax=2
|StandoffCost=20
|StandoffCost=20
|StandoffMax=4
|StandoffMax=4
Line 269: Line 284:
|ValhallaMax=4
|ValhallaMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Gauss Warthog|Warthog, Gauss]]
|name=[[M12G1 Light Anti-Armor Vehicle|Warthog, Gauss]]
|description=A three-seater with an omnidirectional Gauss turret.
|description=A three-seater with an omnidirectional Gauss turret.
|protip=A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot.
|protip=A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot.
Line 278: Line 293:
|CitadelMax=0
|CitadelMax=0
|FoundryCost=20
|FoundryCost=20
|FoundryMax=4
|FoundryMax=2
|HereticCost=0
|HereticCost=0
|HereticMax=0
|HereticMax=0
|HighGroundCost=20
|HighGroundCost=20
|HighGroundMax=4
|HighGroundMax=2
|LastResortCost=20
|LastResortCost=20
|LastResortMax=2
|LastResortMax=2
Line 290: Line 305:
|OrbitalMax=0
|OrbitalMax=0
|RatsNestCost=20
|RatsNestCost=20
|RatsNestMax=4
|RatsNestMax=2
|SandboxCost=20
|SandboxCost=20
|SandboxMax=2 <!-- confirm -->
|SandboxMax=2
|SandtrapCost=20
|SandtrapCost=20
|SandtrapMax=2 <!-- confirm --> 
|SandtrapMax=2
|StandoffCost=20
|StandoffCost=20
|StandoffMax=2
|StandoffMax=2
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Wraith]]
|name=[[Wraith]]
|description=Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted [[boarding]]) by boosting.
|description=Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted [[Naval boarding|boarding]]) by boosting.
|protip=Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.
|protip=Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.
|DefaultCost=0
|DefaultCost=0
Line 308: Line 323:
|CitadelCost=0
|CitadelCost=0
|CitadelMax=0
|CitadelMax=0
|FoundryCost=40
|FoundryCost=25
|FoundryMax=2
|FoundryMax=2
|HereticCost=0
|HereticCost=0
|HereticMax=0
|HereticMax=0
|HighGroundCost=40
|HighGroundCost=40
|HighGroundMax=2
|HighGroundMax=1
|LongshoreCost=40
|LongshoreCost=0
|LongshoreMax=2
|LongshoreMax=0
|OrbitalCost=0
|OrbitalCost=0
|OrbitalMax=0
|OrbitalMax=0
Line 326: Line 341:
|StandoffCost=40
|StandoffCost=40
|StandoffMax=2
|StandoffMax=2
|ValhallaCost=20
|ValhallaCost=25
|ValhallaMax=2
|ValhallaMax=2
}}
}}
Line 332: Line 347:


{{Forge Objects Menu}}
{{Forge Objects Menu}}
[[Category:Vehicles]]
[[Category:Forge objects]]

Latest revision as of 17:12, September 28, 2023

This article contains details on Vehicles placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.

Vehicles[edit]

  • Banshee

    A fast vehicle with relatively heavy firepower, the Banshee is good for strafing runs. However, it is vulnerable even to small-arms fire.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $20 $20
    Max 4 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $20
    Max 2
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20 $20 $20 $20
    Max 4 4 2 4
    Banshees can be lethal to players that are on foot and out in the open. Multiple players firing Battle Rifles from cover can be lethal to Banshees.
  • Chopper

    Though slow and difficult to maneuver, Choppers are still extremely dangerous.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $20 $20
    Max 4 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $20 $20
    Max 2 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20 $20 $20 $20 $20 $20
    Max 4 4 4 2 2 4
    A Chopper's boost can destroy any other vehicle, and its cannons can cut down infantry in seconds.
  • Ghost

    A fast and maneuverable one-seater with two plasma turrets.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15 $15
    Max 4 4 4 4 4 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15 $15 $15 $15 $15
    Max 4 4 4 8 4 4 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15 $15 $15 $15 $15 $15 $15
    Max 4 4 4 8 8 4 4 4
    A Ghost pilot can keep firing on a target even while dodging attacks and strafing. The vehicle is best for open, medium-sized spaces.
  • Hornet

    Though not as fast as Banshees, Hornets are stronger, tougher, and somewhat easier to maneuver. Hornets on Avalanche do not have missile launchers, presumably for balance reasons. Sandbox has both normal Hornets as well as two under the name "Hornet, Transport" (see below) which work like those on Avalanche.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $20 $20
    Max 2 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20 $20 $20
    Max 2 2 2
  • Hornet, Transport

    Found on Sandbox in addition to regular Hornets, these have no missile launcher and a slightly lighter paint job. Work the same as the only Hornets found on Avalanche.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20
    Max 2
  • Mongoose

    A small, fast two-seater with no built-in armament.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $10 $10 $10 $10 $10 $10 $10 $10
    Max 8 8 8 8 8 8 6 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $10 $10 $10 $10 $10 $10 $10 $10
    Max 8 6 8 6 8 6 6 6
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $10 $10 $10 $10 $10 $10 $10 $10
    Max 8 6 8 8 8 6 8 8
    Mongooses are weak and don't have much firepower; their sole advantage is speed.
  • Prowler

    The Covenant's answer to the Warthog, this four-seater allows for a gunner, a driver, and two people riding on the sides.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $20
    Max 2
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $20
    Max 2
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20 $20 $20
    Max 4 4 2
    Prowlers are well-suited for team matches with heavy vehicles.
  • Scorpion

    Scorpions are slow, but they can inflict immense damage. One blast from its turret can instantly kill players on foot and light vehicles.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $25
    Max 2
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $40 $25
    Max 1 2
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $25 $40 $40 $25
    Max 2 2 2 2
    Scorpions work best on large maps, with open spaces but some cover to hide behind.
  • Warthog

    A three-seater with an omnidirectional turret.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $20 $20
    Max 4 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $20 $20 $20 $20
    Max 2 2 2 2
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20 $20 $20 $20 $20
    Max 6 4 4 4 4
    Warthogs are meant for team games, where players partner up to take out targets. The turret is powerful, but cannot aim at high or close targets.
  • Warthog, Gauss

    A three-seater with an omnidirectional Gauss turret.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $20
    Max 2
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $20 $20 $20
    Max 2 2 2
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20 $20 $20 $20
    Max 2 2 2 2
    A Gauss 'Hog's turret does significant damage, with one blast being sufficient to kill a fully-shielded player on foot.
  • Wraith

    Wraiths are slightly weaker than Scorpions, but are capable of splattering an opponent (or quickly escaping an attempted boarding) by boosting.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $25 $25
    Max 2 2
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $40
    Max 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $40 $40 $40 $40 $25
    Max 2 2 2 2 2
    Wraiths are heavy vehicles capable of taking a lot of damage from lesser forces.