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Z-2500 autosentry: Difference between revisions

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{{Era|Post}}
{{Status|Canon}}
{{Weapon Infobox
{{Disambig header|the ''Halo 4'' armor ability|other types of automated turret employed by various factions|Automated turret}}
|image=[[File:H4-Z2500APD-AutosentryDrone.png|250px]]
{{Weapon infobox
|name=Z-2500 Automated Protection Drone
|name = Z-2500 Automated Protection Drone
|manufacturer=[[Forerunner]]
|image = [[File:H4-Z2500APD-AutosentryDrone.png|250px]]
|model=
|manufacturer = [[Ferrarius Assembler Vats]]{{Ref/Book|Id=enc22|Enc22|Page=395}}
|type=Automated sentry turret
|model =  
|cost=
|type = Automated sentry turret
|length=Apparatus: 1.5 in (3.9 cm)<br>
|cost =  
Sentry: 56.7 in (144 cm)
|length =  
|width=Apparatus: 13.5 in (34.3 cm)<br>
;Apparatus:  
Sentry: 39.1 in (99.3 cm)
:{{Convert|1.5|in|cm|sp=us|disp=flip}}{{Ref/Book|Id=h4evg|H4EVG|Page=140}}
|height=Apparatus: 5.6 in (14.3 cm)<br>
;Sentry:
Sentry: 30.4 in (77.2 cm)
:{{Convert|56.7|in|cm|sp=us|disp=flip}}{{Ref/Reuse|enc22}}{{Ref/Reuse|h4evg}}
|ammotype=Hard light
|width =
|operation=
;Apparatus:  
|rate=
:{{Convert|13.5|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
|velocity=
;Sentry:
|accuracy=
:{{Convert|39.1|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
|range=
|height =  
|service=[[Post-Covenant War conflicts]]
;Apparatus:  
|affiliation=*[[Promethean]]s
:{{Convert|5.6|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
*[[Spartan (branch)|Spartans]]
;Sentry:
:{{Convert|30.4|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
|ammotype = Light mass{{Ref/Reuse|enc22}}
|operation =  
|rate =  
|velocity =  
|accuracy =  
|optics = None{{Ref/Reuse|enc22}}
|range =  
|service =  
*[[Forerunner]]
*[[Post-Covenant War conflicts]]
}}
}}
 
The '''Autosentry''' {{ZClass|2500|Automated Protection Drone|APD}} is an automated [[Forerunner]] combat support drone.{{Ref/Reuse|h4evg}}
The '''Z-2500 Automated Protection Drone''', or '''Autosentry,''' is an automated [[Forerunner]] combat support drone.


==Overview==
==Overview==
The Z-2500 is a stationary automated drone that is materialized through [[hard light]].<ref name="h4evg">'''[[Halo 4: The Essential Visual Guide]]''', ''page 140''</ref> It can provide combat support and protection in combat. It currently outstrips similar devices used by the [[United Nations Space Command|UNSC]] by virtue of its mobility and power.<ref>'''GameInformer''' ''October 2012 Edition''</ref> It is commonly utilized by [[Promethean Knight]]s but can be obtained and used by [[SPARTAN Program|Spartans]] to provide suppressive fire and open new tactical opportunities.
===Design details===
The Z-2500 is a stationary automated drone that is materialized through [[hard light]] from a combat fabricator housed in a user's armor.{{Ref/Reuse|enc22}}{{Ref/Reuse|h4evg}} The drone is composed of an anti-gravity drive located at the lower back, which provides pivoting hover movement in a stationary position, a firing lens located at the very front, and a pair of targeting arrays located at the lower front.{{Ref/Reuse|h4evg}} It can provide combat support and protection in combat; when it detects a target, it emits a noise and a red light, then fires a bolt of light mass.{{Ref/Reuse|enc22}}{{Ref/Game|Id=h4|H4|gameplay}} While its firepower is negligible, it serves as a secondary source of targeting to slowly grate away an enemy's shielding while exposing them to direct fire from another weapon.{{Ref/Reuse|enc22}} It currently outstrips similar devices used by the [[United Nations Space Command]] by virtue of its mobility and power.{{Ref/Mag|Magazine=GameInformer|Year=2012|Month=10|Issue=234|Title=Promethean Interactive Gallery}} It is commonly utilized by [[Promethean Knight]]s, but can be integrated to the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2] armor]], allowing [[Spartan]]s to provide suppressive fire and open new tactical opportunities.{{Ref/Reuse|h4evg}}


The drone is composed of an anti-gravity drive located at the lower back which provides pivoting hover movement in a stationary position, a firing lens located at the very front, and a pair of targeting arrays located at the lower front. In War Games, the targeting arrays and firing lens take the color of the team the controller is on. In the field, however, they are light blue. When it detects a target, it emits a noise and a red light.
In [[War Games]] simulations, the targeting arrays and firing lens take the color of the team the controller is on. In the field, however, they are light blue. The Z-2500 APD can be fooled by a [[Type-27 hologram|hologram]], and will fire on the hologram. The Z-2500 APD can also be avoided by a completely stationary target using [[active camouflage]]. A camouflaged target will be detected and targeted if they are moving however, and activating camouflage when already targeted will not cause the autosentry to lose its lock.{{Ref/Reuse|h4}}


The Z-2500 can be fooled by a [[Type-27 Responsive Holographic Form Emulator]], and will fire on the hologram. It can also be avoided by a completely stationary target using [[active camouflage]]. A camouflaged target will be detected and targeted if they are moving however, and activating camouflage when already targeted will not cause the autosentry to lose its lock.
== Gallery ==
 
{{linkbox|gallery=yes|gallerypage=Images of Z-2500 Automated Protection Drone}}
==Gallery==
<gallery>
<gallery>
File:H4-Concept-Autosentry.jpg|Concept art of the Autosentry drone.
File:H4-AutosentryDrone-HUD-Icon.png|HUD Icon of the Autosentry.
File:H4-AutosentryDrone-HUD-Icon.png|HUD Icon of the Autosentry.
File:H4-Concept-Autosentry.jpg|Concept art of the Autosentry drone.
File:Z-2500 APD.jpg|Front view of the Z-2500 APD.
File:Z-2500 APD.jpg|Front view of the Z-2500 Automated Protection Drone.
File:H4-PrometheanArmorAbility-Module.png|The armor-mounted base of the Z-2500 APD.
File:H4-PrometheanArmorAbility-Module.png|The armor-mounted base of the Z-2500 APD.
File:H4-Autosentry-Deployment-Campaign.png|[[John-117]] deploying the Autosentry against a [[Knight Battlewagon]].
File:H4-Autosentry-Deployment-Campaign1.png|Front view of John-117 deploying an Autosentry.
File:H4-MP-Autosentry-Closeup.jpg|In-game closeup of the Autosentry.
File:H4-MP-Autosentry-Closeup.jpg|In-game closeup of the Autosentry.
File:H4-MP-Autosentry-Deployment.jpg|A SPARTAN-IV deploying the Autosentry.
File:H4-MP-Autosentry-Deployment.jpg|A SPARTAN-IV deploying the Autosentry.
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File:H4-MP-Z2500APD-Autosentry.jpg|The Autosentry being deployed.
File:H4-MP-Z2500APD-Autosentry.jpg|The Autosentry being deployed.
File:H4-MP-Z2500APDAutosentry-Shot.jpg|The Autosentry firing an energy beam.
File:H4-MP-Z2500APDAutosentry-Shot.jpg|The Autosentry firing an energy beam.
File:Autosentry.png|The Autosentry in Spartan Strike.
File:HSS Ability Icon Autosentry.png|The icon for the Autosentry in ''[[Halo: Spartan Strike]]''.
File:Autosentry.png|The Autosentry in ''Halo: Spartan Strike''.
</gallery>
</gallery>
{{linkbox|gallery=yes|gallerypage=Images of Z-2500 Automated Protection Drone}}


==List of appearances==
== List of appearances ==
*''[[Halo 4]]'' {{1st}}
* ''[[Halo 4]]'' {{1st}}
**''[[Spartan Ops]]''
** ''[[Spartan Ops]]''
*''[[Halo: Spartan Assault]]''
* ''[[Halo: Spartan Assault]]''
*''[[Halo: Spartan Strike]]''
* ''[[Halo: Spartan Strike]]''
*''[[Halo: Official Spartan Field Manual]]'' {{Mo}}
* ''[[Halo: Official Spartan Field Manual]]'' {{Mo}}


==Sources==
== Sources ==
<references/>
{{Ref/Sources}}


{{Armor abilities}}
{{Navbox/Pickups/Gameplay}}
{{Forerunner|weapons}}
{{Forerunner|weapons}}


[[Category:Armor abilities]]
[[Category:Armor abilities]]

Latest revision as of 07:45, September 24, 2023

This article is about the Halo 4 armor ability. For other types of automated turret employed by various factions, see Automated turret.
Z-2500 Automated Protection Drone
H4-Z2500APD-AutosentryDrone.png
Production overview

Manufacturer:

Ferrarius Assembler Vats[1]

Type:

Automated sentry turret

Specifications

Length:

Apparatus
3.8 centimeters (1.5 in)[2]
Sentry
144 centimeters (56.7 in)[1][2]

Width:

Apparatus
34 centimeters (13.5 in)[2]
Sentry
99 centimeters (39.1 in)[2]

Height:

Apparatus
14 centimeters (5.6 in)[2]
Sentry
77 centimeters (30.4 in)[2]

Ammunition type:

Light mass[1]

Optics:

None[1]

Service history

In service:

 

The Autosentry (UNSC Z-classification: Z-2500 Automated Protection Drone, Z-2500 APD) is an automated Forerunner combat support drone.[2]

Overview[edit]

Design details[edit]

The Z-2500 is a stationary automated drone that is materialized through hard light from a combat fabricator housed in a user's armor.[1][2] The drone is composed of an anti-gravity drive located at the lower back, which provides pivoting hover movement in a stationary position, a firing lens located at the very front, and a pair of targeting arrays located at the lower front.[2] It can provide combat support and protection in combat; when it detects a target, it emits a noise and a red light, then fires a bolt of light mass.[1][3] While its firepower is negligible, it serves as a secondary source of targeting to slowly grate away an enemy's shielding while exposing them to direct fire from another weapon.[1] It currently outstrips similar devices used by the United Nations Space Command by virtue of its mobility and power.[4] It is commonly utilized by Promethean Knights, but can be integrated to the MJOLNIR [GEN2] armor, allowing Spartans to provide suppressive fire and open new tactical opportunities.[2]

In War Games simulations, the targeting arrays and firing lens take the color of the team the controller is on. In the field, however, they are light blue. The Z-2500 APD can be fooled by a hologram, and will fire on the hologram. The Z-2500 APD can also be avoided by a completely stationary target using active camouflage. A camouflaged target will be detected and targeted if they are moving however, and activating camouflage when already targeted will not cause the autosentry to lose its lock.[3]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g Halo Encyclopedia (2022 edition), page 395
  2. ^ a b c d e f g h i j Halo 4: The Essential Visual Guide, page 140
  3. ^ a b Halo 4, gameplay
  4. ^ GameInformer, October 2012 (Issue #234) - Promethean Interactive Gallery