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{{Era|Post}}
{{Status|Canon}}
{{New Content}}
{{Disambig header|the ''Halo 4'' armor ability|other types of automated turret employed by various factions|Automated turret}}
[[File:H4-AutoSentry-Deployment.jpg|right|300px|thumb|The Z-2500 Automated Protection Drone being deployed.]]
{{Weapon infobox
 
|name = Z-2500 Automated Protection Drone
The '''Z-2500 Automated Protection Drone''', or '''Autosentry,''' is an automated Forerunner defense construct used by [[Promethean Knight]]s. It is also utilized by the UNSC's [[SPARTAN-IV]]s.
|image = [[File:H4-Z2500APD-AutosentryDrone.png|250px]]
|manufacturer = [[Ferrarius Assembler Vats]]{{Ref/Book|Id=enc22|Enc22|Page=395}}
|model =
|type = Automated sentry turret
|cost =
|length =
;Apparatus:
:{{Convert|1.5|in|cm|sp=us|disp=flip}}{{Ref/Book|Id=h4evg|H4EVG|Page=140}}
;Sentry:
:{{Convert|56.7|in|cm|sp=us|disp=flip}}{{Ref/Reuse|enc22}}{{Ref/Reuse|h4evg}}
|width =
;Apparatus:
:{{Convert|13.5|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
;Sentry:
:{{Convert|39.1|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
|height =
;Apparatus:
:{{Convert|5.6|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
;Sentry:
:{{Convert|30.4|in|cm|sp=us|disp=flip}}{{Ref/Reuse|h4evg}}
|ammotype = Light mass{{Ref/Reuse|enc22}}
|operation =
|rate =
|velocity =
|accuracy =
|optics = None{{Ref/Reuse|enc22}}
|range =
|service =
*[[Forerunner]]
*[[Post-Covenant War conflicts]]
}}
The '''Autosentry''' {{ZClass|2500|Automated Protection Drone|APD}} is an automated [[Forerunner]] combat support drone.{{Ref/Reuse|h4evg}}


==Overview==
==Overview==
The Z-2500 is an automated drone that can distract and damage enemy combatants without direct control from the user. It currently outstrips similar devices used by the [[United Nations Space Command|UNSC]] by virtue of its mobility and power.<ref>'''GameInformer''' ''October 2012 Edition''</ref>
===Design details===
The Z-2500 is a stationary automated drone that is materialized through [[hard light]] from a combat fabricator housed in a user's armor.{{Ref/Reuse|enc22}}{{Ref/Reuse|h4evg}} The drone is composed of an anti-gravity drive located at the lower back, which provides pivoting hover movement in a stationary position, a firing lens located at the very front, and a pair of targeting arrays located at the lower front.{{Ref/Reuse|h4evg}} It can provide combat support and protection in combat; when it detects a target, it emits a noise and a red light, then fires a bolt of light mass.{{Ref/Reuse|enc22}}{{Ref/Game|Id=h4|H4|gameplay}} While its firepower is negligible, it serves as a secondary source of targeting to slowly grate away an enemy's shielding while exposing them to direct fire from another weapon.{{Ref/Reuse|enc22}} It currently outstrips similar devices used by the [[United Nations Space Command]] by virtue of its mobility and power.{{Ref/Mag|Magazine=GameInformer|Year=2012|Month=10|Issue=234|Title=Promethean Interactive Gallery}} It is commonly utilized by [[Promethean Knight]]s, but can be integrated to the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2] armor]], allowing [[Spartan]]s to provide suppressive fire and open new tactical opportunities.{{Ref/Reuse|h4evg}}


The Z-2500 can be fooled by a [[Type-27 Responsive Holographic Form Emulator]], and will fire on the hologram. It can also be avoided by a completely stationary target using [[active camouflage]]. A camouflaged target will be detected and targeted if they are moving however, and activating camouflage when already targeted will not cause the autosentry to lose its lock.
In [[War Games]] simulations, the targeting arrays and firing lens take the color of the team the controller is on. In the field, however, they are light blue.  The Z-2500 APD can be fooled by a [[Type-27 hologram|hologram]], and will fire on the hologram. The Z-2500 APD can also be avoided by a completely stationary target using [[active camouflage]]. A camouflaged target will be detected and targeted if they are moving however, and activating camouflage when already targeted will not cause the autosentry to lose its lock.{{Ref/Reuse|h4}}


==Gallery==
== Gallery ==
{{linkbox|gallery=yes|gallerypage=Images of Z-2500 Automated Protection Drone}}
<gallery>
<gallery>
File:H4-Concept-Autosentry.jpg|Concept art of the Autosentry drone.
File:H4-AutosentryDrone-HUD-Icon.png|HUD Icon of the Autosentry.
File:H4-AutosentryDrone-HUD-Icon.png|HUD Icon of the Autosentry.
File:H4-Concept-Autosentry.jpg|Concept art of the Autosentry drone.
File:Z-2500 APD.jpg|Front view of the Z-2500 APD.
File:Z-2500 APD.jpg|Front view of the Autosentry drone.
File:H4-PrometheanArmorAbility-Module.png|The armor-mounted base of the Z-2500 APD.
File:H4-Autosentry-Deployment-Campaign.png|[[John-117]] deploying the Autosentry against a [[Knight Battlewagon]].
File:H4-Autosentry-Deployment-Campaign1.png|Front view of John-117 deploying an Autosentry.
File:H4-MP-Autosentry-Closeup.jpg|In-game closeup of the Autosentry.
File:H4-MP-Autosentry-Deployment.jpg|A SPARTAN-IV deploying the Autosentry.
File:H4-AutoSentry-Deployment.jpg|Early preview of the Z-2500 Automated Protection Drone hovering.
File:H4-MP-Z2500APD-Autosentry.jpg|The Autosentry being deployed.
File:H4-MP-Z2500APDAutosentry-Shot.jpg|The Autosentry firing an energy beam.
File:HSS Ability Icon Autosentry.png|The icon for the Autosentry in ''[[Halo: Spartan Strike]]''.
File:Autosentry.png|The Autosentry in ''Halo: Spartan Strike''.
</gallery>
</gallery>


==List of appearances==
== List of appearances ==
*''[[Halo 4]]'' {{1st}}
* ''[[Halo 4]]'' {{1st}}
** ''[[Spartan Ops]]''
* ''[[Halo: Spartan Assault]]''
* ''[[Halo: Spartan Strike]]''
* ''[[Halo: Official Spartan Field Manual]]'' {{Mo}}


==Sources==
== Sources ==
<references/>
{{Ref/Sources}}
{{Armor abilities}}
 
{{Navbox/Pickups/Gameplay}}
{{Forerunner|weapons}}
{{Forerunner|weapons}}
[[Category:Halo 4]]
 
[[Category:Armor abilities]]

Latest revision as of 07:45, September 24, 2023

This article is about the Halo 4 armor ability. For other types of automated turret employed by various factions, see Automated turret.
Z-2500 Automated Protection Drone
H4-Z2500APD-AutosentryDrone.png
Production overview

Manufacturer:

Ferrarius Assembler Vats[1]

Type:

Automated sentry turret

Specifications

Length:

Apparatus
3.8 centimeters (1.5 in)[2]
Sentry
144 centimeters (56.7 in)[1][2]

Width:

Apparatus
34 centimeters (13.5 in)[2]
Sentry
99 centimeters (39.1 in)[2]

Height:

Apparatus
14 centimeters (5.6 in)[2]
Sentry
77 centimeters (30.4 in)[2]

Ammunition type:

Light mass[1]

Optics:

None[1]

Service history

In service:

 

The Autosentry (UNSC Z-classification: Z-2500 Automated Protection Drone, Z-2500 APD) is an automated Forerunner combat support drone.[2]

Overview[edit]

Design details[edit]

The Z-2500 is a stationary automated drone that is materialized through hard light from a combat fabricator housed in a user's armor.[1][2] The drone is composed of an anti-gravity drive located at the lower back, which provides pivoting hover movement in a stationary position, a firing lens located at the very front, and a pair of targeting arrays located at the lower front.[2] It can provide combat support and protection in combat; when it detects a target, it emits a noise and a red light, then fires a bolt of light mass.[1][3] While its firepower is negligible, it serves as a secondary source of targeting to slowly grate away an enemy's shielding while exposing them to direct fire from another weapon.[1] It currently outstrips similar devices used by the United Nations Space Command by virtue of its mobility and power.[4] It is commonly utilized by Promethean Knights, but can be integrated to the MJOLNIR [GEN2] armor, allowing Spartans to provide suppressive fire and open new tactical opportunities.[2]

In War Games simulations, the targeting arrays and firing lens take the color of the team the controller is on. In the field, however, they are light blue. The Z-2500 APD can be fooled by a hologram, and will fire on the hologram. The Z-2500 APD can also be avoided by a completely stationary target using active camouflage. A camouflaged target will be detected and targeted if they are moving however, and activating camouflage when already targeted will not cause the autosentry to lose its lock.[3]

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g Halo Encyclopedia (2022 edition), page 395
  2. ^ a b c d e f g h i j Halo 4: The Essential Visual Guide, page 140
  3. ^ a b Halo 4, gameplay
  4. ^ GameInformer, October 2012 (Issue #234) - Promethean Interactive Gallery