Gameplay

Spartan (co-op): Difference between revisions

From Halopedia, the Halo wiki

(added loadout images, still heavy WIP)
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|<code>shield_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->  
|<code>shield_recharge_rate_scalar</code>  || 0.5 || 0.5 || 0.5 || 0.5 || <!--1--> || <!--2--> || <!--3--> || <!--4-->  
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|<code>spartan_ability_recharge_duration</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
|<code>spartan_ability_recharge_duration</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0.7 || 0.7 || 0.7 || 0.7
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|<code>spartan_ability_stabilizer_time_scale</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0
|<code>spartan_ability_stabilizer_time_scale</code>  || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 0 || 0 || 0 || 0
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|<code>melee_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
|<code>melee_damage_scalar</code>  || 1.15 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.15 || <!--5--> || <!--6-->
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|<code>spartan_ability_shoulderbash_target_distance_scalar</code>  || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6-->
|<code>spartan_ability_shoulderbash_target_distance_scalar</code>  || 1.5 || <!--1--> || <!--2--> || <!--3--> || <!--4--> || 1.5 || <!--5--> || <!--6-->
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|<code>grenade_damage_scalar</code>  || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6-->
|<code>grenade_damage_scalar</code>  || <!--1--> || 1.1 || <!--2--> || <!--3--> || 1.1 || <!--4--> || <!--5--> || <!--6-->
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|<code>explosive_damage_resistance</code>  || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6-->
|<code>explosive_damage_resistance</code>  || <!--1--> || 0.8 || <!--2--> || <!--3--> || 0.8 || <!--4--> || <!--5--> || <!--6-->
|-
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|<code>biped_movement_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
|<code>biped_movement_speed_scalar</code>  || <!--1--> || <!--2--> || 1.1 || <!--3--> || <!--4--> || <!--5--> || 1.1 || <!--6-->
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|<code>spartan_ability_sprint_exit_anim_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|<code>spartan_ability_sprint_exit_anim_speed_scalar</code>  || <!--1--> || <!--2--> || 1.3 || <!--3--> || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
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|<code>player_motion_tracker_range</code>  || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25
|<code>player_motion_tracker_range</code>  || <!--1--> || <!--2--> || <!--3--> || 1.25 || <!--4--> || <!--5--> || <!--6--> || 1.25
|-
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|<code>player_motion_tracker_threshold_speed_enemies</code>  || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1
|<code>player_motion_tracker_threshold_speed_enemies</code>  || <!--1--> || <!--2--> || <!--3--> || 0.1 || <!--4--> || <!--5--> || <!--6--> || 0.1
|-
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|<code>spartan_ability_sprint_enable_shield_stun_reset</code>  || false || false || false || false || false || false || false || false
|<code>spartan_ability_sprint_enable_shield_stun_reset</code>  || false || false || false || false || false || false || false || false
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|<code>spartan_ability_sprint_enable_while_reloading</code>  || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|<code>spartan_ability_sprint_enable_while_reloading</code>  || <!--1--> || <!--2--> || true || <!--4--> || <!--5--> || <!--6--> || <!--7-->
|-
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|<code>initial_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5-->
|<code>initial_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || -2 || <!--5-->
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|<code>max_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6-->
|<code>max_frag_grenade_count</code>  || <!--1--> || +1 || <!--2--> || <!--3--> || +1 || <!--4--> || <!--5--> || <!--6-->
|-
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|<code>player_motion_tracker_while_zoom_enabled</code>  || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true
|<code>player_motion_tracker_while_zoom_enabled</code>  || <!--1--> || <!--2--> || <!--3--> || true || <!--4--> || <!--5--> || <!--6--> || true
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<gallery>
<gallery>
File:H5G-Render-LockeCloseup.png
File:H5G-Render-LockeCloseup.png
</gallery>
<gallery>
File:H5G-Render-BattleRifle.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod FragGrenadeExpert Icon.png
File:H5G ArmorMod Grenadier Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:H5G-Render-Buck-head.png
File:H5G-Render-Buck-head.png
</gallery>
<gallery>
File:H5G-Render-AssaultRifle.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod IncreasedStrength Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:H5G-Render-OlympiaVale.png
File:H5G-Render-OlympiaVale.png
</gallery>
<gallery>
File:H5G-Render-SMG.png
File:H5G-Plasma Pistol.png
File:H5G-Sticky.png
File:H5G ArmorMod SpeedBooster Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:H5G-Render-Tanaka.png
File:H5G-Render-Tanaka.png
</gallery>
<gallery>
File:H5G-Render-DMR.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod AdvancedSensors Icon.png
File:H5G ArmorMod UpgradedThrusters Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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{{Main|Master Chief (gameplay)}}
{{Main|Master Chief (gameplay)}}
<gallery>
<gallery>
File:
</gallery>
<gallery>
File:H5G-Render-AssaultRifle.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod IncreasedStrength Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
====Fred====
====Fred====
<gallery>
<gallery>
File:
</gallery>
<gallery>
File:H5G-Render-DMR.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod FragGrenadeExpert Icon.png
File:H5G ArmorMod Grenadier Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
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<gallery>
<gallery>
File:KELLY-1.png
File:KELLY-1.png
</gallery>
<gallery>
File:H5G M45O.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod SpeedBooster Icon.png
File:H5G ArmorMod ReflexEnhancers Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}
====Linda====
====Linda====
<gallery>
<gallery>
File:
</gallery>
<gallery>
File:H5G Nornfang.png
File:H5G-Render-Pistol.png
File:H5G ArmorMod AdvancedSensors Icon.png
File:H5G ArmorMod AutoMedic Icon.png
</gallery>
</gallery>
{{Expand-section}}
{{Expand-section}}

Revision as of 01:25, September 23, 2023

HP-Icon-Gameplay.svg
This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
This article is about the player characters in Halo 5: Guardians. For other uses, see Spartan (disambiguation).
Fireteam Osiris & Blue Team
H5G-PlayableCharacters.jpg
Gameplay role

Faction:

Player (Human)

Unit type:

Hero

Character stats

Weapons:

any

 

Placeholder

Universe and lore

Help.png This section needs expansion. You can help Halopedia by expanding it.

Overview

Main article: First-person shooter
Help.png This section needs expansion. You can help Halopedia by expanding it.
Attribute Chief Fred Kelly Linda Locke Buck Vale Tanaka
body_stun_duration -0.25 -0.25 -0.25 -0.25
body_recharge_rate_scalar 0.5 0.5 0.5 0.5
shield_stun_duration -0.25 -0.25 -0.25 -0.25
shield_recharge_rate_scalar 0.5 0.5 0.5 0.5
spartan_ability_recharge_duration 0.7 0.7 0.7 0.7
spartan_ability_recharge_delay 0.7 0.7 0.7 0.7
spartan_ability_evade_speed_scalar 1.15 1.15 1.15 1.15
spartan_ability_sprint_full_speed_scalar 1.15 1.15 1.15 1.15
spartan_ability_sprint_seconds_to_full_speed 0.5 0.5 0.5 0.5
spartan_ability_stabilizer_time_scale 0 0 0 0
melee_damage_scalar 1.15 1.15
melee_knockback_scalar 1.2 1.2
spartan_ability_shoulderbash_damage_scalar 1.15 1.15
spartan_ability_shoulderbash_knockback_scalar 1.25 1.25
spartan_ability_shoulderbash_target_distance_scalar 1.5 1.5
grenade_damage_scalar 1.1 1.1
grenade_knockback_scalar 1.2 1.2
explosive_aoe_radius_scalar 1.25 1.25
explosive_damage_resistance 0.8 0.8
biped_movement_speed_scalar 1.1 1.1
biped_movement_clamber_speed_scalar 1.3 1.3
biped_acceleration_forward_scalar 1.15 1.15
biped_acceleration_strafe_scalar 1.15 1.15
biped_acceleration_airborne_scalar 1.15 1.15
biped_slide_speed_scalar 1.1 1.1
biped_slide_max_distance_scalar 1.4 1.4
unit_weapon_switch_speed_scalar 1.3
unit_weapon_empty_reload_speed_scalar 1.3
unit_weapon_tactical_reload_speed_scalar 1.3
unit_weapon_assassination_speed_scalar 1.15
unit_grenade_throw_speed_scalar 1.3
melee_recovery_speed_scalar 1.3
spartan_ability_sprint_exit_anim_speed_scalar 1.3
player_motion_tracker_range 1.25 1.25
player_motion_tracker_threshold_speed_enemies 0.1 0.1
spartan_ability_sprint_enable_shield_stun_reset false false false false false false false false
spartan_ability_sprint_enable_stopping_power false false
spartan_ability_sprint_enable_while_reloading true
initial_frag_grenade_count +1 +1 -2
initial_plasma_grenade_count +2
max_frag_grenade_count +1 +1
player_motion_tracker_while_zoom_enabled true true

Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Spartan "Musketeer"
H5G-Render-Locke-fullbody.png
Player stats

Run speed:

2.6 wu/s

Sprint speed:

1.3x run speed
(3.38 wu/s)

Character stats

Body vitality:

45
4s delay, 6s recharge

Body material (?):

Generic: hard_metal_thin

Specific: hard_metal_thin_player

Shield vitality:

70
4s delay, 2s recharge

Shield material (?):

Generic: energy_shield_thin

Specific: energy_shield_thin_player

Actions:

vehicle use (hijacking), grenades, melee (detach turrets, assassinations), spartan abilities (sprint, clamber, slide)

Tag name(s) (?):

spartan_masterchief, spartan_locke_musketeer, spartan_buck_musketeer, spartan_tanaka_musketeer, spartan_vale_musketeer, spartans_fred_musketeer, spartans_kelly_musketeer, spartans_linda_musketeer

 

Campaign

Help.png This section needs expansion. You can help Halopedia by expanding it.

Fireteam Osiris

Locke

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Buck

Help.png This section needs expansion. You can help Halopedia by expanding it.

Vale

Help.png This section needs expansion. You can help Halopedia by expanding it.

Tanaka

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Blue Team

Chief

Main article: Master Chief (gameplay)
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Fred

Help.png This section needs expansion. You can help Halopedia by expanding it.

Kelly

Help.png This section needs expansion. You can help Halopedia by expanding it.

Linda

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Production notes

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Trivia

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Gallery

Concept art

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Renders

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Screenshots

List of appearances

Notes

Sources