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A '''tactical map''' ('''TACMAP''') are virtualized maps utilized by personnel of the [[ | [[File:HINF Intel5 Concord.jpg|thumb|300px|A planet wide TACMAP of [[Concord]], used by the [[UNSC Army]] during the [[Defense of Concord]].{{Ref/Reuse|S2StoryHub}}]] | ||
A '''tactical map''' ('''TACMAP''') are virtualized maps utilized by personnel of the [[United Nations Space Command]] armed forces.{{Ref/Novel|Id=fs2|Halo: First Strike|Chapter=2}} | |||
==Overview== | |||
TACMAPs display information on terrain and geography, provided by satellite imagery and topographic surveys. Accessible through [[data pad]]s or [[heads-up display]]s, these maps can be interfaced with navigation markers to identify targets, and relevant data can be shared through the [[UNSC battle network]].{{Ref/Reuse|fs2}} A unit's TACMAP is maintained by an intelligence [[squad]], responsible for gathering new data with reconnaissance [[drone]]s and establishing TACMAP linkups to HUDs.{{Ref/Novel|Id=fs9|Halo: Silent Storm|Chapter=8}} | |||
TACMAP can be used to identify allies and squadmates,{{Ref/Novel|Id=goopro|Halo: Ghosts of Onyx|Section=Prologue}} with teammates transmitting their locating to their unit through TACMAP.{{Ref/Novel|Halo: Last Light|Chapter=15}} Hostiles appear through TACMAP in the form of red ovals.{{Ref/Reuse|goopro}} Mission objectives are also stored with TACMAP.{{Ref/Novel|Halo: Silent Storm|Chapter=2}} TACMAPs are primarily used by [[Spartans]], integrated into the HUD interface of the [[MJOLNIR Powered Assault Armor]] or [[Semi-Powered Infiltration Armor]].{{Ref/Reuse|fs9}}{{Ref/Reuse|goopro}} A similar navigation feature can also be used by the [[Orbital Drop Shock Trooper]]s, as a component of the [[Visual Intelligence System, Reconnaissance|VISR system]] in their [[ODST Ballistic Battle Armor|armor]].{{Ref/Game|Id=odst|Halo 3: ODST}} | |||
The scale of the TACMAP can be anywhere from a district of a [[city]]{{Ref/Reuse|odst}} to a whole [[planet]].{{Ref/Site|Id=S2StoryHub|URL=https://www.halowaypoint.com/en-ca/halo-infinite|Site=Halo Waypoint|Page=Halo Infinite|Detail=Season 02 Lone Wolves - Story & Intel|D=04|M=10|Y=2022}} | |||
==Gameplay== | |||
[[File:HINF Pre-Release TACMAP.png|thumb|250px|The TACMAP used on the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3] armor]].]] | |||
===''Halo 3: ODST''=== | |||
In [[campaign]] and [[Firefight]], the TACMAP is available on the "NAV" tab in the [[Visual Intelligence System, Reconnaissance|VISR]] database. Players can use the TACMAP to locate objectives and beacons in each level. The TACMAP provides real-time location of enemies (shown as red dots) and other players (shown as green dots) on the map. In campaign, players can place a waypoint on the TACMAP, and its location would also appear on the HUD's compass during gameplay. | |||
===''Halo Infinite''=== | |||
{{Expand-section}} | |||
{{Clear}} | |||
==Gallery== | ==Gallery== | ||
===Concept art=== | |||
<gallery> | |||
File:HINF Concept TACMAP1.jpg|Early concept exploration of the TACMAP in ''[[Halo Infinite]]''. | |||
File:HINF Concept TACMAP2.jpg|More early concept exploration. | |||
File:HINF Concept TACMAP3.jpg|More early concept exploration. | |||
File:HINF Concept TACMAP4.jpg|More early concept exploration. | |||
File:HINF Concept TACMAP16.jpg|Early concept exploration of an overlay for the TACMAP. | |||
File:HINF Concept TACMAP6.jpg|Concept exploration of terrain. | |||
File:HINF Concept TACMAP10.jpg|More concept exploration of terrain. | |||
File:HINF Concept TACMAP8.jpg|Concept exploration of terrain featuring [[Forerunner]] structures. | |||
File:HINF Concept TACMAP11.jpg|More concept exploration of terrain. | |||
File:HINF Concept TACMAP13.jpg|The previous concept with UI overlay. Curiously, it describes the location as being [[Installation 06]]. | |||
File:HINF Concept TACMAP5.jpg|More concept exploration of terrain for the TACMAP. | |||
File:HINF Concept TACMAP14.jpg|The previous concept with UI overlay describing mission objectives. | |||
File:HINF Concept TACMAP15.jpg|The previous concept again with another variation of UI overlay. | |||
File:HINF Concept TACMAP7.jpg|Concept exploration of icons representing location held by the [[Banished]]. | |||
File:HINF Concept TACMAP12.jpg|More concept exploration of icons representing the Banished. | |||
File:HINF Concept TACMAP9.jpg|Concept exploration of explored and unexplored regions on the TACMAP. | |||
File:HINF Concept TACMAP17.jpg|Concept exploration of a region both with and without the [[Wikipedia:Fog of war#In video games|fog of war]]. | |||
</gallery> | |||
===Screenshots=== | |||
<gallery> | <gallery> | ||
File:HINF XGS2020 TACMAP.png|TACMAP | File:VISR Database.jpg|The TACMAP provided to [[ODST]]s via their [[VISR|VISR system]] in ''Halo 3: ODST''. | ||
File:HINF_XGS2020_TACMAP_2.png|TACMAP | File:HINF XGS2020 TACMAP.png|An early build of the TACMAP in the [[Halo Infinite Campaign Gameplay Premiere|''Halo Infinite'' Campaign Gameplay Premiere]]. | ||
File:HINF XGS 2020 TACMAP full.png|UI-less version of the TACMAP | File:HINF_XGS2020_TACMAP_2.png|An early build of the TACMAP in the ''Halo Infinite'' Campaign Gameplay Premiere. | ||
File:HINF XGS 2020 TACMAP full.png|UI-less version of the TACMAP in the ''Halo Infinite'' Campaign Gameplay Premiere. | |||
</gallery> | </gallery> | ||
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*''[[Halo: First Strike]]'' {{1st}} | *''[[Halo: First Strike]]'' {{1st}} | ||
*''[[Halo: Ghosts of Onyx]]'' | *''[[Halo: Ghosts of Onyx]]'' | ||
*''[[Halo 3: ODST]]'' | |||
*''[[Halo: Last Light]]'' | *''[[Halo: Last Light]]'' | ||
*''[[Halo: Retribution]]'' | *''[[Halo: Retribution]]'' |