Threat Seeker: Difference between revisions
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==Overview== | ==Overview== | ||
===Design details=== | ===Design details=== | ||
The Threat Seeker is a small, vaguely-spherical device encased in red painted metal. The device is fired from a handheld launcher in a similar manner to the [[Threat Sensor]] and [[Shroud Screen]]. Upon deployment, the Threat Seeker will impact on a surface, bouncing once before activating shortly after. When it activates, the device detonates and emits a single pulse which highlights nearby enemies on the [[heads-up display]] of the user, in a manner much like that of the Threat Sensor. The enemies must be within line of sight of the Threat Seeker to be revealed.{{Ref/Reuse|HCSTwitch}}{{Ref/Reuse|S4Sandbox}} | The Threat Seeker is a small, vaguely-spherical device encased in red painted metal. The device is fired from a handheld launcher in a similar manner to the [[Threat Sensor]] and [[Shroud Screen]]. Upon deployment, the Threat Seeker will impact on a surface, bouncing at least once before activating shortly after. When it activates, the device detonates and emits a single pulse which highlights nearby enemies on the [[heads-up display]] of the user, in a manner much like that of the Threat Sensor. The enemies must be within line of sight of the Threat Seeker to be revealed.{{Ref/Reuse|HCSTwitch}}{{Ref/Reuse|S4Sandbox}}{{Ref/YouTube|Id=S4Trailer|DyvwxoRtfH0|HALO|Season 4: Infection Trailer <nowiki>|</nowiki> Halo Infinite|D=14|M=06|Y=2023}} | ||
==Gameplay== | ==Gameplay== | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
The Threat Seeker is a piece of [[equipment]] in ''[[Halo Infinite]]'' released in [[Season 04: Infection]]. Like the Threat Sensor and Shroud Screen, the Threat Seeker can be fired across considerable distances and will activate after bouncing off | The Threat Seeker is a piece of [[equipment]] in ''[[Halo Infinite]]'' released in [[Season 04: Infection]]. Like the Threat Sensor and Shroud Screen, the Threat Seeker can be fired across considerable distances and will activate after bouncing off of at least one surface,{{Ref/Reuse|HCSTwitch}}{{Ref/Reuse|S4Trailer}} rewarding skilled players for clever shots.{{Ref/Reuse|S4Sandbox}} Upon activation, the device emits a pulse that highlights enemy players within its radius for the duration of a player's [[Energy shielding|shield]] recharge timer, provided that they are within line of sight of the Threat Seeker. The highlighted enemy players will be revealed for all nearby members of the user's team.{{Ref/Reuse|HCSTwitch}}{{Ref/Reuse|S4Sandbox}} | ||
==Production notes== | ==Production notes== | ||
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<gallery> | <gallery> | ||
File:HINF ThreatSeekerRender.jpg|Renders of the Threat Seeker. | File:HINF ThreatSeekerRender.jpg|Renders of the Threat Seeker. | ||
File:HINF ThreatSeekerFire.png|A [[Spartan]] launches a Threat Seeker. | |||
File:HINF FPSeekerFire.png|A first-person perspective of a player launching a Threat Seeker. | |||
File:HINF ThreatsSought.png|A Threat Seeker detonates to reveal three players. | |||
</gallery> | </gallery> | ||
Revision as of 18:47, June 14, 2023
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The Threat Seeker is a piece of equipment developed by the Banished. When deployed, the Threat Seeker emits a brief pulse, revealing the locations of nearby enemies within line of sight of the device.[1][2]
Overview
Design details
The Threat Seeker is a small, vaguely-spherical device encased in red painted metal. The device is fired from a handheld launcher in a similar manner to the Threat Sensor and Shroud Screen. Upon deployment, the Threat Seeker will impact on a surface, bouncing at least once before activating shortly after. When it activates, the device detonates and emits a single pulse which highlights nearby enemies on the heads-up display of the user, in a manner much like that of the Threat Sensor. The enemies must be within line of sight of the Threat Seeker to be revealed.[1][2][3]
Gameplay
Halo Infinite
The Threat Seeker is a piece of equipment in Halo Infinite released in Season 04: Infection. Like the Threat Sensor and Shroud Screen, the Threat Seeker can be fired across considerable distances and will activate after bouncing off of at least one surface,[1][3] rewarding skilled players for clever shots.[2] Upon activation, the device emits a pulse that highlights enemy players within its radius for the duration of a player's shield recharge timer, provided that they are within line of sight of the Threat Seeker. The highlighted enemy players will be revealed for all nearby members of the user's team.[1][2]
Production notes
It is clear to see the overlap between the Threat Seeker and the Threat Sensor; the Seeker was conceived as a version of the Sensor that is more balanced for competitive gameplay, such as in Ranked modes and in the Halo Championship Series.[1] To differentiate the two equipment further, the Threat Sensor received several changes with the release of Season 04: Infection. These accentuate its usefulness as a location-based marking equipment, increasing its duration, rate of pulses, and effective radius, while decreasing the time in which players remain revealed.[2]
Gallery
A Spartan launches a Threat Seeker.
List of appearances
- Halo Infinite
- Season 04: Infection (First appearance)
Sources
- ^ a b c d e Twitch, Halo - SSG x FaZe | Winners Finals | HCS Global Invitational Dallas 2023 (Retrieved on Jun 4, 2023) [archive]
- ^ a b c d e Halo Waypoint, SANDBOX OVERVIEW | SEASON 4 (Retrieved on Jun 12, 2023) [archive]
- ^ a b YouTube - HALO, Season 4: Infection Trailer | Halo Infinite (Retrieved on Jun 14, 2023)
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