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===Frigates=== | ===Frigates=== | ||
In the original [[:File:H3 Script FirstDraft.pdf|first-draft script]] produced for ''Halo 3'', a number of frigates were to be featured in the game's campaign. Due to the early phase of development, the script calls them out as {{Class|Stalwart|light frigate}}s (the same a {{UNSCShip|In Amber Clad}} from ''[[Halo 2]]''), but they were ultimately redesigned for the final game as the {{Class|Charon|light frigate}}.{{Ref/Generic|Id=H3Script|[[:File:H3 Script FirstDraft.pdf|''Halo 3'' early script PDF]]}} | |||
In the early script, a frigate named {{UNSCShip|Providence}} replaces {{UNSCShip|Forward Unto Dawn}} as the main ship featured in the game's plot. In addition, a number of other frigates are namedropped; {{UNSCShip|Madrid}}, {{UNSCShip|Ningbo}}, and {{UNSCShip|Ophir}}. Unlike the final game, [[seven]] frigates in total are featured in the campaign, with three kept in hiding by [[Terrence Hood|Lord Hood]] over the Arctic circle on [[Earth]], and another four in the Atacama Desert. These seven frigates are used in the [[Battle of Voi|attack]] on the [[Keyship]] at the end of [[The Storm]], and accompany the Elites' [[Fleet of Retribution]] to [[Installation 00|the Ark]] later on. In that battle, most of the frigates are destroyed with the exception of ''Providence'' and ''Ningbo''.{{Ref/Reuse|H3Script}} | |||
Several pieces of concept art were produced for ''Halo 3'' depicting these frigates in combat, with the ''Providence'' prominently featured. The artwork featuring ''Providence'' is featured in the [[Halo Encyclopedia (2009 edition)|2009]] and [[Halo Encyclopedia (2011 edition)|2011]] ''Halo'' encyclopedias.{{Ref/Book|Id=Enc09|Enc09|Page=262-263, 302-303}}{{Ref/Book|Id=Enc11|Enc11|Page=259, 274-275, 314-315}}{{Ref/Site|URL=https://www.artstation.com/artwork/BkOYA|Site=ArtStation|Page=Halo 3 Spaceship designs and discards|D=21|M=7|Y=2021}}{{Ref/Site|URL=http://www.isaachannaford.com/2011/01/halo-3-manualpromotional-sketches-and.html|Site=Isaachannaford.com|Quote=Halo 3 manual/promotional sketches and the Frigate Andraste|D=02|M=06|Y=2011}} | |||
While ''Halo 2''{{'}}s ''Stalwart''-class frigates were redesigned for ''Halo 3'', a concept revision produced by [[Isaac Hannaford]] ultimately went unused - and was later used again in ''[[Halo: Reach]]'' as the {{Class|Paris|heavy frigate}}. The ship depicted in this concept art, {{UNSCShip|Andraste}}, is featured in ''[[The Art of Halo 3]]'' and the aforementioned ''Halo'' encyclopedias.{{Ref/Book|AoH3|Page=37}}{{Ref/Reuse|Enc09}}{{Ref/Reuse|Enc11}} | |||
In the final ''Halo 3'' release, three ''Charon''-class frigates can be seen at the end of The Storm, with two going unnamed and the ''Providence'' renamed ''Forward Unto Dawn''. A fourth frigate is featured on [[Sandtrap]], {{UNSCShip|Aegis Fate}}. | |||
<gallery> | <gallery> | ||
File:H3_SpaceBattle_Concept.jpg|Concept art for ''Providence'' in combat. | File:H3_SpaceBattle_Concept.jpg|Concept art for ''Providence'' in combat. | ||
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File:H3_Beta_AAWraith_Driving.png|Driving the early AA Wraith. | File:H3_Beta_AAWraith_Driving.png|Driving the early AA Wraith. | ||
File:H3_Beta_AAWraith_Shooting.png|Shooting the early AA Wraith. | File:H3_Beta_AAWraith_Shooting.png|Shooting the early AA Wraith. | ||
</gallery> | |||
===Drivable Scarab=== | |||
The {{Pattern|Deutoros|Scarab}} is featured in the final ''Halo 3'' game as an AI enemy which can be fought in the levels [[The Storm]], [[The Ark (level)|The Ark]] and [[The Covenant (level)|The Covenant]]. However, mission design documents for the level [[Forerunner City]] showcase a planned encounter in which the player would be able to drive the Scarab and fire its [[focus cannon]]. In the level, the player was to emerge from a Forerunner structure to find a [[Flood]]-infected Scarab blocking their path. With the aid of [[Guardian Sentinel]]s, they were to destroy the Scarab and take it over - using it to destroy some gates keeping the Scarab locked in a courtyard before proceeding to drive the Scarab and use it to fight two other Scarabs. | |||
While this segment was ultimately cut, the premise of fighting two Scarabs was preserved in the final game in the battle outside the [[Installation 00 Citadel|Citadel]] on The Covenant. Another attempt would later be made to feature a drivable Scarab in ''Halo: Reach'', though this was also [[Cut Halo: Reach vehicles#Scarab|ultimately cut]]. | |||
<gallery> | |||
File:H3 ForeCity DesignDoc 2.jpg|A design document for 100_forecity, with the Scarab encounter noted at point D. | |||
</gallery> | </gallery> | ||