No weapon glitch: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
[[File:HR-SpartanNoWeapon.png|right|thumb|250px|A player with no weapon, who is also performing an [[Alert carry]].]]
[[File:HR-SpartanNoWeapon.png|thumb|250px|A player with no weapon, who is also performing an [[Alert carry]].]]
The '''no weapon glitch''' is a [[Glitches|glitch]] present in all the [[first-person shooter]] ''[https://www.halopedia.org/Halo_(disambiguation)#Video_games Halo]'' games. It allows players to disarm their in-game characters.
The '''no weapon glitch''' is a [[Glitches|glitch]] present in all the [[first-person shooter]] ''[https://www.halopedia.org/Halo_(disambiguation)#Video_games Halo]'' games, except possibly [[Halo Infinite]]. It allows players to disarm their in-game characters.


==''Halo: Combat Evolved''==
==''Halo: Combat Evolved''==
[[File:Halo 1 - No Weapon.jpg|thumb|225px|A player with no weapon on Blood Gulch.]]
[[File:Halo 1 - No Weapon.jpg|thumb|225px|A player with no weapon on Blood Gulch.]]
The No Weapon Glitch is not as well known in ''[[Halo: Combat Evolved]]'', but the method is pretty simple. It works easily on [[Halo: Combat Evolved (PC port)]], but is harder on [[Xbox]] because there is less [[lag]]. The glitch may be performed in both [[Multiplayer]] and [[Campaign]].
The No Weapon Glitch is not as well known in ''[[Halo: Combat Evolved]]'', but the method is pretty simple. It works easily in [[Halo: Combat Evolved]]'s [[Personal computer#Halo on the PC|PC]] [[Halo: Combat Evolved (PC port)|port]], but is harder on [[Xbox]] because there is less [[lag]]. The glitch may be performed in both [[Multiplayer]] and [[Campaign]].


=== Multiplayer ===
=== Multiplayer ===
There are two kinds of No Weapon Glitches on ''Halo PC''{{'}}s multiplayer: one from the host's perspective and one from the client's perspective, both of which need at least one other player to work with. Gather multiple different weapons together in a closed area, like in the [[Blood Gulch]] [[Base]]. Then, have both players crouch on the pile of weapons while facing each other. Have both players swap weapons repeatedly over the stockpile. This should make both players continuously drop and pick up new weapons.
There are two kinds of No Weapon Glitches on ''Halo PC''{{'}}s multiplayer: one from the host's perspective and one from the client's perspective, both of which need at least one other player to work with. Gather multiple different weapons together in a closed area, like in the [[Blood Gulch]] [[base]]. Then, have both players crouch on the pile of weapons while facing each other. Have both players swap weapons repeatedly over the stockpile. This should make both players continuously drop and pick up new weapons.


Eventually, a player will not be able to drop their weapon because the weapon starts "phantoming." All other players in the game will view them as if they had no weapon; the player they performed the glitch with should be similarly unarmed. The host may switch to their other weapon, but the game may automatically force a weapon switch after a certain amount of time. Clients will find that they cannot switch back to their original weapon because it has been deleted.
Eventually, a player will not be able to drop their weapon because the weapon starts "phantoming." All other players in the game will view them as if they had no weapon; the player they performed the glitch with should be similarly unarmed. The host may switch to their other weapon, but the game may automatically force a weapon switch after a certain amount of time. Clients will find that they cannot switch back to their original weapon because it has been deleted.


=== Campaign ===
=== Campaign ===
The No Weapon glitch is more difficult in ''Halo: Combat Evolved''{{'}}s Campaign. It involves overloading the map with objects, such as weapons, [[grenade]]s, and bodies, so that objects on the map start behaving erratically. Overloading is easiest on the Xbox version in [[Cooperative Play|Co-op]]; simply have a player kill their teammate over and over until their corpses accumulate. With a little luck, both players will despawn their weapons. Enemies' weapons can also despawn using this same method.
The No Weapon glitch is more difficult in ''Halo: Combat Evolved''{{'}}s Campaign. It involves overloading the map with objects, such as weapons, [[grenade]]s, and bodies, so that objects on the map start behaving erratically. Overloading is easiest on the Xbox version in [[Cooperative play|Co-op]]; simply have a player kill their teammate over and over until their corpses accumulate. With a little luck, both players will despawn their weapons. Enemies' weapons can also despawn using this same method.


=== Observations ===
=== Observations ===
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==''Halo 2''==
==''Halo 2''==
[[File:H2-SpartanNoWeapon.png|right|thumb|225px|A weaponless player on the Multiplayer map [[Ascension]].]]
[[File:H2-SpartanNoWeapon.png|thumb|225px|A weaponless player on the Multiplayer map [[Ascension]].]]
In ''[[Halo 2]]'', the glitch requires an [[Oddball]] or [[Skull]] and a [[Plasma Pistol]].
In ''[[Halo 2]]'', the glitch requires an [[Oddball]] or [[skull]] and a [[Type-25 plasma pistol|Plasma Pistol]].


=== Multiplayer ===
=== Multiplayer ===
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=== Observations ===
=== Observations ===
This can be used for some fun game types if everyone cooperates; it can also be used for making [[Machinima]]. Notably, unarmed players using the [[SPARTAN-II program|Spartan]] player model can still throw grenades, but [[Sangheili|Elites]] can't; this is because Elites don't have an animation for performing this action when unarmed.
This can be used for some fun game types if everyone cooperates; it can also be used for making [[machinima]]. Notably, unarmed players using the [[SPARTAN-II program|Spartan]] player model can still throw grenades, but [[Sangheili|Elites]] can't; this is because Elites don't have an animation for performing this action when unarmed.


==''Halo 3''==
==''Halo 3''==
[[File:H3_Spartan_NoWeapon.jpg|right|thumb|225px|A disarmed player on [[Valhalla]].]]
[[File:H3 Spartan NoWeapon.jpg|thumb|225px|A disarmed player on [[Valhalla]].]]
There are two methods to perform this glitch in ''[[Halo 3]]'', one in [[Forge]] and one with a modded [[custom game]]type.
There are two methods to perform this glitch in ''[[Halo 3]]'', one in [[Forge]] and one with a modded [[custom game]]type.
=== Forge ===
=== Forge ===
The first method requires at least two players in Forge, either in split-screen or over [[Xbox Live]]. Have one player go into Edit Mode, while the other remains in Player Mode. The player in Edit Mode should spawn a weapon and place it on the ground. The other player should equip the weapon, and the editing player should delete the weapon at the same time. If performed correctly, the player in Player Mode should have dropped their weapon, and if performed incorrectly the player will pick up the weapon on the ground. If the player has two weapons, the glitch must be performed twice. Note that as in ''Halo 2'', a weaponless player will automatically pick up any weapons they walk onto.
The first method requires at least two players in Forge, either in split-screen or over [[Xbox LIVE]]. Have one player go into Edit Mode, while the other remains in Player Mode. The player in Edit Mode should spawn a weapon and place it on the ground. The other player should equip the weapon, and the editing player should delete the weapon at the same time. If performed correctly, the player in Player Mode should have dropped their weapon, and if performed incorrectly the player will pick up the weapon on the ground. If the player has two weapons, the glitch must be performed twice. Note that as in ''Halo 2'', a weaponless player will automatically pick up any weapons they walk onto.
=== Custom Games ===
=== Custom Games ===
To have no weapons in Custom Games, a modded gametype where players start with a [[M7057 flamethrower|flamethrower]] is needed.<ref>[http://www.youtube.com/watch?v=necnRjM8ZM8 '''YouTube:''' Halo 3 - Forge Mod]<br><div style="margin-left:2em">A video of two modded gametypes that allow Forging in [[Custom Game]]s. The latter of the two has the Flamethrower as the primary weapon.</div></ref> In order to create such a gametype, one should follow [https://www.youtube.com/watch?v=QGOEFCLXGv4 this guide] on how to mod a gametype in ''Halo 3''. Once in-game, simply drop the flamethrower to have no weapons.
To have no weapons in Custom Games, a modded gametype where players start with a [[M7057 flamethrower|flamethrower]] is needed.<ref>[http://www.youtube.com/watch?v=necnRjM8ZM8 '''YouTube:''' Halo 3 - Forge Mod]<br><div style="margin-left:2em">A video of two modded gametypes that allow Forging in [[Custom game|Custom Game]]s. The latter of the two has the Flamethrower as the primary weapon.</div></ref> In order to create such a gametype, one should follow [https://www.youtube.com/watch?v=QGOEFCLXGv4 this guide] on how to mod a gametype in ''Halo 3''. Once in-game, simply drop the flamethrower to have no weapons.


==''Halo: Reach''==
==''Halo: Reach''==
[[File:HR-SpartanNoWeapon2.png|right|thumb|225px|A weaponless player on the [[Defiant Map Pack]] level [[Highlands]].]]
[[File:HR-SpartanNoWeapon2.png|thumb|225px|A weaponless player on the [[Defiant Map Pack]] level [[Highlands]].]]
This glitch is quite simple to perform in ''[[Halo: Reach]]'', but is only achievable by the host or their guests. The first method requires an [[Armor Ability]] and a detached [[M247H Heavy Machine Gun|Machine Gun Turret]] or [[Type-52 Directed Energy Support Weapon|Plasma Cannon]], while the second method requires the player to be an Elite in [[Firefight]].
This glitch is quite simple to perform in ''[[Halo: Reach]]'', but is only achievable by the host or their guests. The first method requires an [[armor ability]] and a detached [[M247H machine gun|machine gun]] [[turret]] or [[Pek-pattern plasma cannon|Plasma Cannon]], while the second method requires the player to be an Elite in [[Firefight]].


In any game mode, have the desired player pick up a detached Machine Gun Turret or Plasma Cannon. Then, while walking backwards, tap the armor ability button and the melee button at the same time. The player should now be weaponless, unless they had a secondary weapon, in which case they will now be holding only one weapon and need to perform the glitch again. The glitch is compatible with any armor ability, but is easiest to perform using Hologram or Jetpack. To perform the glitch with Armor Lock or Drop Shield, the player must jump backwards instead of just walking backwards; otherwise, the player will pick up their discarded weapon once their armor ability expires.
In any game mode, have the desired player pick up a detached Machine Gun Turret or Plasma Cannon. Then, while walking backwards, tap the armor ability button and the melee button at the same time. The player should now be weaponless, unless they had a secondary weapon, in which case they will now be holding only one weapon and need to perform the glitch again. The glitch is compatible with any armor ability, but is easiest to perform using Hologram or Jetpack. To perform the glitch with Armor Lock or Drop Shield, the player must jump backwards instead of just walking backwards; otherwise, the player will pick up their discarded weapon once their armor ability expires.


Alternatively, in firefight, if the desired player is an Elite and encounters a [[Sangheili General|Elite General]] wielding a Plasma Cannon, they can give him their weapon in trade for the turret. The player can then drop their turret and have no weapons. If performed correctly, the player will only be able to throw grenades. Also take note that as in ''Halo 2'' and ''Halo 3'', weaponless players will automatically pick up weapons, and will have to repeat the glitch once again to drop them.
Alternatively, in Firefight, if the desired player is an Elite and encounters an [[Sangheili General|Elite General]] wielding a Plasma Cannon, they can give him their weapon in trade for the turret. The player can then drop their turret and have no weapons. If performed correctly, the player will only be able to throw grenades. Also take note that as in ''Halo 2'' and ''Halo 3'', weaponless players will automatically pick up weapons, and will have to repeat the glitch once again to drop them.
=== Observations ===
=== Observations ===
Unlike ''Halo 3'', this glitch will lead to a few animation errors:
Unlike ''Halo 3'', this glitch will lead to a few animation errors:


* A weaponless player in the passenger seat of a vehicle, such as the [[M12 Warthog|Warthog]] or [[Type-48 Revenant|Revenant]], will stand up straight instead of sitting in the seat.
* A weaponless player in the passenger seat of a vehicle, such as the [[M12 Warthog|Warthog]] or [[Rizvum-pattern Revenant|Revenant]], will stand up straight instead of sitting in the seat.
* Crouching will only cause the player's hands to move slightly, but their viewpoint will drop and their view may be obscured by their own torso.
* Crouching will only cause the player's hands to move slightly, but their viewpoint will drop and their view may be obscured by their own torso.
* If the player turns around while crouching, their legs can twist through each other, and their entire body may face the wrong direction (so assassinations must be performed at the player's front).
* If the player turns around while crouching, their legs can twist through each other, and their entire body may face the wrong direction (so assassinations must be performed at the player's front).
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==''Halo 4''==
==''Halo 4''==
[[File:H4-NoWeapon.png|right|thumb|225px|A player without a weapon on [[Pitfall]].]]
[[File:H4-NoWeapon.png|thumb|225px|A player without a weapon on [[Pitfall]].]]
The method for performing the glitch is almost the same in ''[[Halo 4]]'' as it is in ''Halo: Reach'', and again only the host or their guests can perform this glitch.<ref>[http://blogs.halowaypoint.com/post/2012/11/22/Weaponless-A-Halo-4-Trick.aspx '''Halo Waypoint''' ''Weaponless - A Halo 4 Trick'']</ref>
The method for performing the glitch is almost the same in ''[[Halo 4]]'' as it is in ''Halo: Reach'', and again only the host or their guests can perform this glitch.<ref>[http://blogs.halowaypoint.com/post/2012/11/22/Weaponless-A-Halo-4-Trick.aspx '''Halo Waypoint''' ''Weaponless - A Halo 4 Trick'']</ref>


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==''Halo 2: Anniversary''==
==''Halo 2: Anniversary''==
[[File:H2A-SpartanNoWeapon.png|right|thumb|225px|A player jumping with no weapon on [[Remnant]].]]
[[File:H2A-SpartanNoWeapon.png|thumb|225px|A player jumping with no weapon on [[Remnant]].]]
There are two ways of having no weapons in ''Halo 2: Anniversary''{{'}}s Multiplayer, the second of which requires Forge.
There are two ways of having no weapons in ''Halo 2: Anniversary''{{'}}s Multiplayer, the second of which requires Forge.


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The second method requires a little bit of Forge scripting. In Forge, a few objects must be spawned through Edit Mode first:
The second method requires a little bit of Forge scripting. In Forge, a few objects must be spawned through Edit Mode first:
* A weapon (for example, a [[Type-25 Brute plasma rifle|Brute Plasma Rifle]]) with these properties:
* A weapon (for example, a [[Kewu R'shi'k-pattern plasma rifle|Brute Plasma Rifle]]) with these properties:
** ''Advanced'' > ''Place at Start'' set to ''False''
** ''Advanced'' > ''Place at Start'' set to ''False''
** ''Scripting'' > ''Spawn Channel'' set to ''1''
** ''Scripting'' > ''Spawn Channel'' set to ''1''
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* A Switch: On with this property:
* A Switch: On with this property:
** ''Scripting'' > ''Broadcast Channel'' must be set to ''0''
** ''Scripting'' > ''Broadcast Channel'' must be set to ''0''
* A scenery prop to identify where the Switch: On is (for example, a [[Traffic Cone]]). Place it inside the Switch: On.
* A scenery prop to identify where the Switch: On is (for example, a [[traffic cone]]). Place it inside the Switch: On.
* A vehicle (for example, a [[Type-32 Ghost|Ghost]])
* A vehicle (for example, a [[Karo'etba-pattern Ghost|Ghost]])
Once this is all set up, save the map, then load up the map in Custom Games. Pick up the two weapons scripted earlier, and activate the switch. Once done, enter the vehicle and upon exit, the desired player will have no weapon. A video guide of this method is available [https://www.youtube.com/watch?v=vxs4Hb6u0VA here].
Once this is all set up, save the map, then load up the map in Custom Games. Pick up the two weapons scripted earlier, and activate the switch. Once done, enter the vehicle and upon exit, the desired player will have no weapon. A video guide of this method is available [https://www.youtube.com/watch?v=vxs4Hb6u0VA here].


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==''Halo 5: Guardians''==
==''Halo 5: Guardians''==
[[File:H5G-NoWeapon.png|right|thumb|225px|A weaponless player on Alpine.]]
[[File:H5G-NoWeapon.png|thumb|225px|A weaponless player on Alpine.]]
The No Weapon glitch in ''[[Halo 5: Guardians]]'' is only achievable in Forge, and requires two players. As ''Halo 5: Guardians'' does not feature split-screen, this glitch must be performed over Xbox Live.
The No Weapon glitch in ''[[Halo 5: Guardians]]'' is only achievable in Forge, and requires two players. As ''Halo 5: Guardians'' does not feature split-screen, this glitch must be performed over Xbox Live.