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{{Era|H1|H2|H3|RW|BS|}}{{Ratings}}
{{Status|RealWorld}}
{{Article Quote|Jason is actually a lot like a shipboard A.I where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.}}  
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-[[Adrian Perez]]<br />
[[Halo 3]] Legendary Edition bonus disk, ''[[7]] Steps to World Domination
[[Image:jasonj.jpg|thumb|150px|right|Jason Jones]]


[[File:Jasonj.jpg|thumb|250px|Jason Jones in the [[ViDoc]] [[O Brave New World]].]]
{{Quote|Jason is actually a lot like a shipboard [[AI]] where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy.|[[Adrian Perez]]<ref>'''[[Halo 3]] Legendary Edition''', ''[[Seven|7]] Steps to World Domination''</ref>}}
'''Jason Jones''' (born June 1, 1971) is a co-founder of the computer game company [[Bungie]] - along with [[Alexander Seropian]] - in 1991. He has worked on ''[[wikipedia:Myth (series)|Myth]]'', ''[[Marathon]]'' and was also the project lead for ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''. He is presently the Chief Creative Officer of Bungie, inc.<ref>[https://www.gamesindustry.biz/articles/2018-06-01-bungie-gets-more-than-usd100-million-investment-from-netease '''gamesindustry.biz''': ''Bungie gets more than $100 million investment from NetEase'']</ref>


The reclusive '''Jason Jones''' co-founded the computer game company [[Bungie Studios]] in 1991 along with [[Alexander Seropian]]. He has worked on ''[[Myth]]'', ''[[Marathon]]'' and ''Halo''. He thought up the name for the space cruiser "[[UNSC Pillar of Autumn|Pillar of Autumn]]". He was also the project lead for [[Halo: Combat Evolved]] and [[Halo 2]].
==Trivia==
*He suggested [[Halo universe|''Halo'']] to be called "Red Shift".<ref>'''[[Halo 2]] Collector's Edition''', ''Making of Halo 2 disc''</ref> He also wanted the [[Sangheili|Elites]] to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to ''very obvious'' reasons, as stated in [[The Art of Halo: Creating a Virtual World|''The Art of Halo'']].
*Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.<ref>'''[[Halo 3 Legendary Edition]]''' ''- Essentials, Disc Two - Halo 2 Cinematics Commentary''</ref>
*He thought up the name for the space [[cruiser]] {{UNSCShip|Pillar of Autumn}}.<ref name="interview">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=6 '''Bungie.net''': ''Jason Jones Interviewed By You'' (12/18/2001)]</ref>
*Jason Jones has appeared multiple times as [[Easter egg]]s in the ''Halo'' titles.


==Jason Jones in Easter Eggs==
==Sources==
===Gravemind===
{{Ref/Sources}}
{{Main|Half-Naked Guy}}
On the ''Halo 2'' level [[Gravemind (level)|Gravemind]], in the opening cutscene, Jason Jones can be seen wearing only a pair of gym shorts. To find him, one must start the level on [[Legendary]]. After the [[Gravemind]]'s conversation with [[John-117|Master Chief]] and the [[Thel 'Vadam|Arbiter]] finishes, the camera fades in to [[High Charity]]. When it focuses on the crowd of [[Grunts]]. you can see him among the people there.


===The Storm/Floodgate===
==See also==
{{Main|Missing Person Poster}}
*[[Half-naked guy]]
He appears on a poster found at the end of the ''Halo 3'' level [[The Storm]], and at the beginning of [[Floodgate]].
*[[Missing Person Poster]]
 
===Halo===
{{Main|Lonely Soul Easter Egg}}
He can also be seen in the ''Halo 3'' campaign level [[Halo (Halo 3 Level)|Halo]], on [[Co-op]]. He can also be seen in [[Theater]], but the dark area makes it difficult. During gameplay, find the [[Terminal]]. After both players are at the room, look on the opposite side of the Terminal. You will see a large gap and a small section of floor on the other side. This is the place you need to go to see the egg. Have one player stand at the edge and the other on the first's head, and face the gap. Then both jump simultaneously forward. Player 2 should now be on the section of floor, and Player 1 should have died and  re-spawned beside him. Then crouch jump on the next. Turn on your [[flashlight]] and look to your left, and there he is, standing on a small room with his usual shorts and his hands behind his head.
 
There are more pieces of floor after the two mentioned, and they are known to hide other secrets.
 
==Trivia==
*Jason Jones was in the acknowledgments page in the book [[Halo: The Fall of Reach]].
*Jason Jones said: "All the characters are bitmaps, you could only draw trapezoids. When you looked up and down in Marathon, it's actually just distorting the geometry. It's an optical illusion." <ref> http://www.bungie.net/inside/history.aspx?link=juggernougat </ref>
*His&nbsp;most fond, and least fond,&nbsp;memory from [[Halo: Combat Evolved]] was Burnie's girlfriend almost killing him with a dart gun at 3:00 A.M.
*According to [[Joseph Staten]], Jason has a deep rich manly voice.
*He suggested Halo to be called "Red Shift".
*He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to obvious reasons, as stated in the Art of Halo book.
*Jason Jones appears half-naked in Halo 2 and 3.


== Sources ==
==External links==
<references/>
*[http://halo.bungie.net/Inside/MeetTheTeam.aspx?Person=jones Jason Jones on Bungie.net]


==External Links==
[[Category:Bungie staff]]
*[http://www.bungie.net/News/TopStory.aspx?story=ArchivedStory7 Interview] - 12/18/01
{{DEFAULTSORT:Jones, Jason}}
*[http://www.bungie.net/Inside/MeetTheTeam.aspx?Person=jones Jason Jones at Bungie.net]

Latest revision as of 11:39, April 12, 2023

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Jason Jones in the ViDoc O Brave New World.

"Jason is actually a lot like a shipboard AI where, most of the time, it does miraculous work that nobody else can do. And then, the other times he's, you know, crazy."
Adrian Perez[1]

Jason Jones (born June 1, 1971) is a co-founder of the computer game company Bungie - along with Alexander Seropian - in 1991. He has worked on Myth, Marathon and was also the project lead for Halo: Combat Evolved and Halo 2. He is presently the Chief Creative Officer of Bungie, inc.[2]

Trivia[edit]

  • He suggested Halo to be called "Red Shift".[3] He also wanted the Elites to have tails, a suggestion many others also agreed with. However, when the animations of the Elites manning vehicles were in production, the tail was removed due to very obvious reasons, as stated in The Art of Halo.
  • Joe Staten said that the reason why most of everything you see from the Covenant is purple, was because Jason loves purple.[4]
  • He thought up the name for the space cruiser UNSC Pillar of Autumn.[5]
  • Jason Jones has appeared multiple times as Easter eggs in the Halo titles.

Sources[edit]

  1. ^ Halo 3 Legendary Edition, 7 Steps to World Domination
  2. ^ gamesindustry.biz: Bungie gets more than $100 million investment from NetEase
  3. ^ Halo 2 Collector's Edition, Making of Halo 2 disc
  4. ^ Halo 3 Legendary Edition - Essentials, Disc Two - Halo 2 Cinematics Commentary
  5. ^ Bungie.net: Jason Jones Interviewed By You (12/18/2001)

See also[edit]

External links[edit]