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Marcus Lehto: Difference between revisions

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{{Era|RW|BS}}
{{Status|RealWorld}}
[[File:Marcus Lehto.jpg|thumb|right|350px|Lehto in the ViDoc [[O Brave New World]].]]
[[File:Marcus Lehto.jpg|thumb|350px|Lehto in the ViDoc [[O Brave New World]].]]
'''Marcus Lehto''' was the Creative Art Director at [[Bungie Studios]].<ref name="Art">'''[[The Art of Halo 3]]''', ''Contributing Artists''</ref> He worked at Bungie since 1997 and left on October 4, 2012.<ref name="out2">[https://twitter.com/game_fabricator/status/254059875167002624 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''First week away from Bungie - again. 15 great years and many good friends will be missed.''")</ref>
'''Marcus Lehto''' ({{IPA|/ˈleɪ.toʊ/}}) was the Creative Art Director at [[Bungie Studios]].<ref name="Art">'''[[The Art of Halo 3]]''', ''Contributing Artists''</ref> He worked at Bungie since 1997 and left on October 4, [[2012]].<ref name="out2">[https://twitter.com/game_fabricator/status/254059875167002624 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''First week away from Bungie - again. 15 great years and many good friends will be missed.''")</ref>


== Background ==
== Background ==
Lehto has worked at Bungie since 1997, having worked on titles such as ''Myth: The Fallen Lords'', ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach''. Following the success of ''Halo: Reach'', Lehto took a leave from Bungie on September 1, 2011, to pursue an independent video game developer career.<ref name="out1">[https://twitter.com/game_fabricator/status/109416819370115072 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.''")</ref> He returned to Bungie on January 21, 2012 to work on a project with [[Joe Tung]].<ref name="personalsite">[http://blog.marcuslehto.com/?p=33 '''MettleShop''': ''Back at Bungie'']</ref> He left Bungie on October 4, 2012 to, once again, pursue an independent video game developer career.<ref name="indie">[http://blog.marcuslehto.com/?p=122 '''MettleShop''': ''The new journey?'']</ref>
Lehto worked at Bungie from 1997 to 2012, having worked on titles such as ''Myth: The Fallen Lords'', ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'' and ''Halo: Reach''. Following the success of ''Halo: Reach'', Lehto took a leave from Bungie on September 1, 2011, to pursue an independent video game developer career.<ref name="out1">[https://twitter.com/game_fabricator/status/109416819370115072 '''Twitter''': ''Marcus Lehto (@game_fabricator)''] ("''Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.''")</ref> He returned to Bungie on January 21, 2012 to work on a project with [[Joe Tung]].<ref name="personalsite">[http://blog.marcuslehto.com/?p=33 '''MettleShop''': ''Back at Bungie'']</ref> He left Bungie on October 4, 2012 to, once again, pursue an independent video game developer career.<ref name="indie">[http://blog.marcuslehto.com/?p=122 '''MettleShop''': ''The new journey?'']</ref>


== Trivia ==
== Trivia ==
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Marcus Lehto2.jpg|Lehto in the [[Halo 3 Announcement Trailer|''Halo 3'' Announcement Trailer]] documentary.
File:Marcus_Lehta_BW.jpg|Lehto during the development of ''[[Halo: Reach]]''.
File:Marcus_Lehta_BW.jpg|Lehto during the development of ''[[Halo: Reach]]''.
</gallery>
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


==External Links==
==External links==
*{{Plain|[http://blog.marcuslehto.com/ '''MettleShop''', ''Marcus Lehto's blog site'']}}
*{{Plain|[http://blog.marcuslehto.com/ '''MettleShop''', ''Marcus Lehto's blog site'']}}
*{{Plain|[https://twitter.com/game_fabricator '''Marcus Lehto'''<nowiki />'s ''Twitter account'']}}
*{{Plain|[https://twitter.com/game_fabricator '''Marcus Lehto'''<nowiki />'s ''Twitter account'']}}
[[Category:People]]
 
[[Category:Bungie staff]]
{{DEFAULTSORT:Lehto, Marcus}}

Latest revision as of 11:32, April 12, 2023

Lehto in the ViDoc O Brave New World.

Marcus Lehto (pronounced /ˈleɪ.toʊ/ ) was the Creative Art Director at Bungie Studios.[1] He worked at Bungie since 1997 and left on October 4, 2012.[2]

Background[edit]

Lehto worked at Bungie from 1997 to 2012, having worked on titles such as Myth: The Fallen Lords, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. Following the success of Halo: Reach, Lehto took a leave from Bungie on September 1, 2011, to pursue an independent video game developer career.[3] He returned to Bungie on January 21, 2012 to work on a project with Joe Tung.[4] He left Bungie on October 4, 2012 to, once again, pursue an independent video game developer career.[5]

Trivia[edit]

Gallery[edit]

Sources[edit]

  1. ^ The Art of Halo 3, Contributing Artists
  2. ^ Twitter: Marcus Lehto (@game_fabricator) ("First week away from Bungie - again. 15 great years and many good friends will be missed.")
  3. ^ Twitter: Marcus Lehto (@game_fabricator) ("Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.")
  4. ^ MettleShop: Back at Bungie
  5. ^ MettleShop: The new journey?
  6. ^ Imgur.com, Marcus Lehto Halo 5

External links[edit]