Supply cache: Difference between revisions
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{{ | {{Status|Canon}} | ||
[[File:Supplyc 2.jpg|thumb|A closed supply cache.]] | |||
[[File:Supplyc 3.jpg|thumb|The interior of a supply cache.]] | |||
'''Supply caches''' were secured rooms in the city of [[New Mombasa]], filled with supplies such as [[weapons]], ammunition and in some cases, [[Mongoose]]s, presumably stored by the city's [[New Mombasa Police Department|police department]] or the [[United Nations Space Command|UNSC]] for emergency situations. During the [[Battle of Mombasa]] on [[2552#October|October 20, 2552]], the city's [[Superintendent]] unlocked several supply caches for [[the Rookie|a lone ODST]] in order to help him survive in the [[Covenant Empire|Covenant]]-occupied city.<ref>'''Halo 3: ODST''', campaign level ''[[Mombasa Streets]]''</ref> | |||
==Halo 3: ODST== | |||
Supply caches appear as a feature in ''[[Halo 3: ODST]]'' and serve as a primary source of human weapons and vehicles in the hub level ''[[Mombasa Streets]]''. They are unlocked by finding [[Audio log (Halo 3: ODST)|Audio log]]s. There are [[Seven|7]] available supply caches. The supply caches are marked on the map with the Superintendent icon. The interior, and sometimes the immediate proximity, of a Supply Cache is marked with [[Huragok#Symbols|symbols]] used by the [[Huragok]], the center one of which usually depicts the Superintendent's [[avatar]]. To open the door, [[the Rookie]] must stand in front of the door's camera. The Superintendent will then open the door for the Rookie if he has unlocked this cache by finding that cache' needed Audio Log. | |||
=== Contents === | |||
The supply caches contain enough weapons to supply up to 4 players from empty. | |||
All six supply caches contain several identical items: | |||
== Contents == | |||
The | |||
All six | |||
*[[M6C/SOCOM]] x4 | *[[M6C/SOCOM]] x4 | ||
*[[M7S Caseless Submachine Gun]] x4 | *[[M7S Caseless Submachine Gun]] x4 | ||
Line 20: | Line 18: | ||
*[[Sniper Rifle System 99D-S2 Anti-Matériel]] x2 | *[[Sniper Rifle System 99D-S2 Anti-Matériel]] x2 | ||
*[[M41 SSR MAV/AW]] x2 | *[[M41 SSR MAV/AW]] x2 | ||
It should be noted that | It should be noted that the M6C/SOCOM and M7S Caseless Submachine Gun are both fully stocked with ammo. Meaning there is a seemingly infinite, but instead, large supply of ammunition. | ||
==Gallery== | |||
<gallery> | |||
File:H3ODST_SupplyCache_Concept.jpg|Concept art of the Supply cache. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo 3: ODST]]'' {{1st}} | |||
== Sources == | == Sources == | ||
{{Ref/Sources}} | |||
[[Category:Halo 3: ODST]] | [[Category:Halo 3: ODST]] |
Latest revision as of 11:29, April 12, 2023
Supply caches were secured rooms in the city of New Mombasa, filled with supplies such as weapons, ammunition and in some cases, Mongooses, presumably stored by the city's police department or the UNSC for emergency situations. During the Battle of Mombasa on October 20, 2552, the city's Superintendent unlocked several supply caches for a lone ODST in order to help him survive in the Covenant-occupied city.[1]
Halo 3: ODST[edit]
Supply caches appear as a feature in Halo 3: ODST and serve as a primary source of human weapons and vehicles in the hub level Mombasa Streets. They are unlocked by finding Audio logs. There are 7 available supply caches. The supply caches are marked on the map with the Superintendent icon. The interior, and sometimes the immediate proximity, of a Supply Cache is marked with symbols used by the Huragok, the center one of which usually depicts the Superintendent's avatar. To open the door, the Rookie must stand in front of the door's camera. The Superintendent will then open the door for the Rookie if he has unlocked this cache by finding that cache' needed Audio Log.
Contents[edit]
The supply caches contain enough weapons to supply up to 4 players from empty. All six supply caches contain several identical items:
While two of each cache will contain one of the following:
- M274 Ultra-Light All-Terrain Vehicle x2
- Sniper Rifle System 99D-S2 Anti-Matériel x2
- M41 SSR MAV/AW x2
It should be noted that the M6C/SOCOM and M7S Caseless Submachine Gun are both fully stocked with ammo. Meaning there is a seemingly infinite, but instead, large supply of ammunition.
Gallery[edit]
List of appearances[edit]
- Halo 3: ODST (First appearance)
Sources[edit]
- ^ Halo 3: ODST, campaign level Mombasa Streets