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{{Status|Gameplay}} | |||
{{Notice/Gameplay}} | |||
{{Stub}} | {{Stub}} | ||
{{Infobox/Vehicle/Gameplay | {{Infobox/Vehicle/Gameplay | ||
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[[Human]] | [[Human]] | ||
*[[Falcon]] | *[[Falcon]] | ||
*[[Pelican]] | |||
|armament=*2 [[Class-2 Guided Munition Launch System|Missile Pods]] | |armament=*2 [[Class-2 Guided Munition Launch System|Missile Pods]] | ||
*1 [[GUA-23/AW/Linkless Feed Autocannon|Autocannon]] | *1 [[GUA-23/AW/Linkless Feed Autocannon|Autocannon]] | ||
|occupants= | |occupants= | ||
*1 driver | *1 driver{{Ref/Book|Id=h3instruct|[[Halo 3 Instruction Manual|''Halo 3'' Instruction Manual]]|Page=16}} | ||
*2 side seat passengers | *2 side seat passengers{{Ref/Reuse|h3instruct}} | ||
|health= | |health= | ||
|speed= | |speed= | ||
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==Universe and lore== | ==Universe and lore== | ||
{{Main|AV-14}} | {{Main|AV-14}} | ||
The AV-14 Hornet is a [[VTOL]] capable aircraft in service since at least [[2524]], during the [[Insurrection]]. | The AV-14 Hornet is a [[VTOL]] capable aircraft in service since at least [[2524]], during the [[Insurrection]].{{Ref/Book|Id=|[[Halo Encyclopedia (2009 edition)]]|Page=248}}{{Ref/Book|Id=|Halo: Evolutions - Essential Tales of the Halo Universe, [[Dirt]]|Page=}} It served all the way into the [[Human-Covenant War]] from the [[Battle for Arcadia]]{{Ref/Level|HW|[[Arcadia City]]}} to the [[Battle of Installation 00]].{{Ref/Level|H3|[[The Covenant (level)|The Covenant]]}} | ||
==Overview== | ==Overview== | ||
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===Counterparts=== | ===Counterparts=== | ||
The most analogous vehicle to the Hornet is the Falcon from ''[[Halo: Reach]]''. It acts as the mainline UNSC air that game as well and features dual gunner seats. | The most analogous vehicle to the Hornet is the Falcon from ''[[Halo: Reach]]''. It acts as the mainline UNSC air that game as well and features dual gunner seats. In-game versions can carry more passengers and some have a pilot-controlled main gun. ''[[Halo 4]]'' also brings in the Pelican, which has two exposed side seats. | ||
<gallery widths="210px"> | <gallery widths="210px"> | ||
File:HaloReach - Falcon.png|'''[[Falcon]]'''<br/>''[[Halo: Reach]]'' | File:HaloReach - Falcon.png|'''[[Falcon]]'''<br/>''[[Halo: Reach]]'' | ||
File:H4-PelicanGunship.png|'''[[Pelican]]'''<br/>''[[Halo 4]]'' | |||
</gallery> | </gallery> | ||
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The Hornet also appears in the campaign of ''[[Halo: Spartan Assault]]'' seen again mostly as background scenery.{{Ref/Game|HSA|campaign}} | The Hornet also appears in the campaign of ''[[Halo: Spartan Assault]]'' seen again mostly as background scenery.{{Ref/Game|HSA|campaign}} | ||
[[File:H3ODST-AV14LostPlatoon.png|thumb | [[File:H3ODST-AV14LostPlatoon.png|thumb|200px|A Hornet being used on [[Lost Platoon]] in the ''[[Halo: The Master Chief Collection]]'' version of ''[[Halo 3: ODST]]''.]] | ||
====Multiplayer==== | ====Multiplayer==== | ||
{{Main|Multiplayer}} | {{Main|Multiplayer}} | ||
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In ''Halo 2: Anniversary'', the Hornet can be found on ''[[Bloodline]]'' in certain game modes. It can be affected by the base EMPs. | In ''Halo 2: Anniversary'', the Hornet can be found on ''[[Bloodline]]'' in certain game modes. It can be affected by the base EMPs. | ||
The Hornet was to make an appearance in the | The Hornet was to make an appearance in the canceled ''[[Halo Online]]'' where it would have been usable on the map ''[[Diamondback]]''. | ||
The Hornet was added to ''Halo 3: ODST'' [[Firefight]] when ''Halo 3: ODST'' was added to PC. It is usable on the map ''[[Lost Platoon]]''. | The Hornet was added to ''Halo 3: ODST'' [[Firefight]] when ''Halo 3: ODST'' was added to PC. It is usable on the map ''[[Lost Platoon]]''. | ||
[[File: | [[File:H3 Sandbox Hornets.png|thumb|200px|Two types of spawnable Hornets in ''Halo 3'' forge; a transport Hornet (left) and a regular Hornet (right).]] | ||
====Forge==== | ====Forge==== | ||
{{Main|Forge|Forge Objects}} | {{Main|Forge|Forge Objects}} | ||
The Hornet is a [[Forge | The Hornet is a [[Forge objects in Halo 3/Vehicles|Forge object]] on a few maps in ''Halo 3''. This includes ''[[Sandbox]]'' and ''[[Sandtrap]]''. Prices and amounts that can be placed are different depending on the map and whether they are being played in the ''Halo 3'' component of ''Halo: The Master Chief Collection''. | ||
The Hornet is also a [[Forge | The Hornet is also a [[Forge objects in Halo 2: Anniversary/Vehicles|Forge object]] in ''[[Halo 2: Anniversary]]'' where it can be spawned on ''[[Bloodline]]'', ''[[Skyward]]'', ''[[Awash]]'', and ''[[Nebula]]''. | ||
====Advantages==== | ====Advantages==== | ||
*Can move and transport two allies. | *Can move and transport two allies. | ||
**These allies can fire their | **These allies can fire their weapons, increasing the overall firepower of the vehicle. | ||
====Disadvantages==== | ====Disadvantages==== | ||
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===Real-time strategy=== | ===Real-time strategy=== | ||
{{Main|Real-time strategy}} | {{Main|Real-time strategy}} | ||
[[File:HW-AV14chaffpod.png|thumb | [[File:HW-AV14chaffpod.png|thumb|150px|A fully upgraded Hornet in ''Halo Wars''.]] | ||
====''Halo Wars''==== | ====''Halo Wars''==== | ||
{{Quote|Mainline UNSC air unit. A versatile single seat, fast attack aircraft armed with a Gatling gun and rockets|''Halo Wars'' instruction manual{{Ref/Book|Id=hwinstruct|[[Planetary Operations Manual|''Halo Wars'' Instruction Manual]]|Page=30}}}} | |||
The Hornet in ''[[Halo Wars]]'' is the mainline UNSC aircraft and is capable of engaging both ground and air targets. It can be built at the [[UNSC Airpad|Air Pad]] for a cost of {{HWResources|250}} resources and {{HWPop|2}} population with a tech level of {{HWTech|2}}. It has several upgrades: | The Hornet in ''[[Halo Wars]]'' is the mainline UNSC aircraft and is capable of engaging both ground and air targets. It can be built at the [[UNSC Airpad|Air Pad]] for a cost of {{HWResources|250}} resources and {{HWPop|2}} population with a tech level of {{HWTech|2}}. It has several upgrades: | ||
{| class="wikitable sortable " style="width: 60%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 60%;" cellspacing="1" cellpadding="1" border="0" | ||
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|- | |- | ||
|'''Wingmen''' | |'''Wingmen''' | ||
|Adds | |''Adds Marines riding shotgun to boost damage.''{{Ref/Reuse|hwinstruct}} | ||
|{{HWResources|400}}, {{HWTech|3}} | |{{HWResources|400}}, {{HWTech|3}} | ||
|- | |- | ||
|'''Chaff Pod''' | |'''Chaff Pod''' | ||
| | |''Passive ability; better avoidance of missile fire.''{{Ref/Reuse|hwinstruct}} | ||
|{{HWResources|900}}, {{HWTech|4}} | |{{HWResources|900}}, {{HWTech|4}} | ||
|- | |- | ||
|'''Hawk''' | |'''Hawk''' | ||
| | |''Upgrade to Hawk super unit equipped with laser beams. Note! Available only if [[Ellen Anders/Gameplay|Prof. Anders]] is the leader.''{{Ref/Reuse|hwinstruct}} | ||
|{{HWResources|1350}}, {{HWTech|4}} | |{{HWResources|1350}}, {{HWTech|4}} | ||
|} | |} | ||
[[File:HW2 Hornet Comparison (Front).png|thumb | [[File:HW2 Hornet Comparison (Front).png|thumb|250px|Two different Hornet types in ''Halo Wars 2''.]] | ||
====''Halo Wars 2''==== | ====''Halo Wars 2''==== | ||
=====Skirmish===== | =====Skirmish===== | ||
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*'''Info:''' Core Air, Fast moving, Medium range | *'''Info:''' Core Air, Fast moving, Medium range | ||
*'''Tier:''' 2 | *'''Tier:''' 2 | ||
*'''Cost:''' Population 4, Supplies 300, Power 0 | *'''Cost:''' Population {{HW2Pop|4}}, Supplies {{HW2Supplies|300}}, Power {{HW2Power|0}} | ||
{| class="wikitable sortable " style="width: 60%;" cellspacing="1" cellpadding="1" border="0" | {| class="wikitable sortable " style="width: 60%;" cellspacing="1" cellpadding="1" border="0" | ||
|- | |- | ||
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|Unit Upgrade, Adds Marines with rocket launchers, Increases health | |Unit Upgrade, Adds Marines with rocket launchers, Increases health | ||
|3 | |3 | ||
|{{ | |{{HW2Supplies|0}}, {{HW2Power|750}} | ||
|} | |} | ||
=====Blitz===== | =====Blitz===== | ||
{{Main|Blitz}} | {{Main|Blitz}} | ||
In Blitz, there are two Hornets; the regular and the Trooper. The Trooper is exclusive to this mode. A regular Hornet costs 60 energy, while a Trooper Hornet costs 100 energy. | In Blitz, there are two Hornets; the regular and the Trooper. The Trooper is exclusive to this mode. A regular Hornet costs {{HW2BlitzEnergy|60}} energy, while a Trooper Hornet costs {{HW2BlitzEnergy|100}} energy. | ||
<gallery heights="300" mode="packed-hover" align="center"> | <gallery heights="300" mode="packed-hover" align="center"> | ||
File:Blitz Hornet.png | File:Blitz Hornet.png | ||
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{{Main|Skins (Halo 3)}} | {{Main|Skins (Halo 3)}} | ||
<gallery> | <gallery> | ||
File:H3 Hornet BlackRhine Skin.png|Black Rhine <br/>{{Small|''[[Halo: The Master Chief Collection]]'', [[ | File:H3 Hornet BlackRhine Skin.png|Black Rhine <br/>{{Small|''[[Halo: The Master Chief Collection]]'', [[Series 6: Raven]], [[The Exchange]]}} | ||
File:H3 Hornet SapphireRaven Skin.png|Sapphire Raven <br/>{{Small|''[[Halo: The Master Chief Collection]]'', [[ | File:H3 Hornet SapphireRaven Skin.png|Sapphire Raven <br/>{{Small|''[[Halo: The Master Chief Collection]]'', [[Series 6: Raven]], Tier 100}} | ||
</gallery> | </gallery> | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Navbox/Vehicles/Gameplay}} | {{Navbox/Vehicles/Gameplay}} | ||
{{Navbox/Units}} | {{Navbox/Units}} |