Halo: Reach Multiplayer Beta/Errors: Difference between revisions
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{{ | {{Status|RealWorld}} | ||
<!-- DO NOT ADD UNOFFICIAL GLITCHES AND ERRORS! ONLY ADD GLITCHES THAT ARE MAJOR AND THAT REQUIRES BUNGIE TO STEP IN --> | <!-- DO NOT ADD UNOFFICIAL GLITCHES AND ERRORS! ONLY ADD GLITCHES THAT ARE MAJOR AND THAT REQUIRES BUNGIE TO STEP IN --> | ||
This is a list of '''''[[Halo: Reach Multiplayer Beta|Halo: Reach Beta]]'' errors''' and fixes. | This is a list of '''''[[Halo: Reach Multiplayer Beta|Halo: Reach Beta]]'' errors''' and fixes. | ||
== Downloading problems == | == Downloading problems == | ||
The massive amount of gamers that downloaded the ''Halo: Reach'' Multiplayer Beta via ''Halo 3: ODST'' at 10:00 AM PDT and at later times was reported by Bungie to have overwhelmed the servers and download times.<ref>[http:// | The massive amount of gamers that downloaded the ''Halo: Reach'' Multiplayer Beta via ''Halo 3: ODST'' at 10:00 AM PDT and at later times was reported by Bungie to have overwhelmed the servers and download times.<ref>[http://halo.bungie.net/News/content.aspx?type=news&cid=26015 '''Bungie.net''': ''THE BETA IS LIVE!'']</ref><ref>[http://halo.bungie.net/News/content.aspx?type=news&cid=26086 '''Bungie.net''': '' Beta is Online and Operational'']</ref> | ||
*'''Result:''' Greatly prolonged ''Halo: Reach'' Multiplayer Beta download times via ''Halo 3: ODST'' | *'''Result:''' Greatly prolonged ''Halo: Reach'' Multiplayer Beta download times via ''Halo 3: ODST'' | ||
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== Armor lag == | == Armor lag == | ||
In the ''Reach'' beta, severe lag caused the armor permutations of corpses (and much more rarely, living bodies) to change.<ref name="yt-top10-ep7">[http://www.youtube.com/watch?v=xv8dPewClTE '''YouTube:''' ''Top 10 Halo Reach Beta Glitches and Bugs: Episode 7'']</ref> In several cases, this revealed unfinished, unreleased, and even [[Campaign]]-exclusive armor to the public. Numerous screenshots were taken and have been presented below. | In the ''Reach'' beta, severe lag caused the armor permutations of corpses (and much more rarely, living bodies) to change.<ref name="yt-top10-ep7">[http://www.youtube.com/watch?v=xv8dPewClTE '''YouTube:''' ''Top 10 Halo Reach Beta Glitches and Bugs: Episode 7'']</ref> In several cases, this revealed unfinished, unreleased, and even [[Campaign]]-exclusive armor to the public. Numerous screenshots were taken and have been presented below. | ||
<gallery widths="150" orientation="landscape" caption | <gallery widths="150" orientation="landscape" caption="left"> | ||
File:EOD | File:EOD Kats arm Jorge chest.jpg|[[MJOLNIR Powered Assault Armor/EOD variant|EOD]] kelmet, [[Catherine-B320|Kat]]'s arms, [[Jorge-052|Jorge]]'s chestplate, [[Carter-A259|Carter]]'s pauldron (on the wrong side). | ||
File:SWAT -Halo- Reach glitch-.jpg|EOD helmet, Grenadier Chestplate, Kat's right arm, Carter's pauldron (on the wrong side). | File:SWAT -Halo- Reach glitch-.jpg|EOD helmet, Grenadier Chestplate, Kat's right arm, Carter's pauldron (on the wrong side). | ||
File:QuestionQuestion.jpg|[[MJOLNIR Powered Assault Armor/C variant|CQB]] helmet, Grenadier Chestplate. | File:QuestionQuestion.jpg|[[MJOLNIR Powered Assault Armor/C variant|CQB]] helmet, Grenadier Chestplate. | ||
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File:Capture the Flag (Reach glitch).jpg|Kat's arms, Carter's pauldron, unknown chestplate, CQB helmet. | File:Capture the Flag (Reach glitch).jpg|Kat's arms, Carter's pauldron, unknown chestplate, CQB helmet. | ||
File:Bug character.jpg|Emile's helmet, Kat's right arm. | File:Bug character.jpg|Emile's helmet, Kat's right arm. | ||
File:Master | File:Master Chief Reach error.jpg|[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] helmet. | ||
File:Odd spartan.jpg|Mark VI helmet, Kat's arms. | File:Odd spartan.jpg|Mark VI helmet, Kat's arms. | ||
</gallery> | </gallery> | ||
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== Glitched Waypoints == | == Glitched Waypoints == | ||
[[File:What (Reach bug).jpg|thumb | [[File:What (Reach bug).jpg|thumb|The glitch in Stockpile.]] | ||
In objective-based gametypes, waypoints over items would sometimes glitch for unknown reasons. | In objective-based gametypes, waypoints over items would sometimes glitch for unknown reasons.{{Ref/Reuse|yt-top10-ep7}} Such waypoints' "labels" were filled with random icons. Judging by the number of screenshots, the glitch was most common in [[Stockpile]], with [[Capture the Flag]] being a close second. There are only a handful of screenshots depicting the glitch occurring in [[Invasion]]. | ||
*'''Result:''' | *'''Result:''' | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
== | ==See also== | ||
*''[[Halo: Reach Multiplayer Beta]]'' | *''[[Halo: Reach Multiplayer Beta]]'' | ||
*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
*[[Halo 3 Beta/Errors|List of errors in ''Halo 3 Beta'']] | *[[Halo 3 Beta/Errors|List of errors in ''Halo 3 Beta'']] | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] |
Latest revision as of 10:57, April 12, 2023
This is a list of Halo: Reach Beta errors and fixes.
Downloading problems[edit]
The massive amount of gamers that downloaded the Halo: Reach Multiplayer Beta via Halo 3: ODST at 10:00 AM PDT and at later times was reported by Bungie to have overwhelmed the servers and download times.[1][2]
- Result: Greatly prolonged Halo: Reach Multiplayer Beta download times via Halo 3: ODST
- Solution: None. Bungie suggested that players avoid restarting the download or rebooting the beta.
Player Loadouts[edit]
There was one common problem with players in Invasion, due to massive lag, the screen will turn black and the Elites will have the main common Spartan loadout: Primary Weapon: Assault Rifle. Armor Ability: Sprint. Grenade Type: Fragmentation grenades.[3]
- Result:
- Solution: Unknown
Armor lag[edit]
In the Reach beta, severe lag caused the armor permutations of corpses (and much more rarely, living bodies) to change.[4] In several cases, this revealed unfinished, unreleased, and even Campaign-exclusive armor to the public. Numerous screenshots were taken and have been presented below.
- Result:
- Solution: Unknown
Glitched Waypoints[edit]
In objective-based gametypes, waypoints over items would sometimes glitch for unknown reasons.[4] Such waypoints' "labels" were filled with random icons. Judging by the number of screenshots, the glitch was most common in Stockpile, with Capture the Flag being a close second. There are only a handful of screenshots depicting the glitch occurring in Invasion.
- Result:
- Solution: Unknown