Kiva: Difference between revisions
From Halopedia, the Halo wiki
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File:HR_KivaExploration_Concept_1.jpg|Early, 2008-era concept art of the Kiva. | File:HR_KivaExploration_Concept_1.jpg|Early, 2008-era concept art of the Kiva. | ||
File:HR_KivaExploration_Concept_2.jpg|Early, 2008-era concept art of the Kiva. | File:HR_KivaExploration_Concept_2.jpg|Early, 2008-era concept art of the Kiva. | ||
File:HR KivaInterior Concept 1.jpg|Early explorations for the Kiva interiors. | |||
File:HR KivaInterior Concept 2.jpg|Early explorations for the Kiva interiors. | |||
File:HR KivaInterior Concept 3.jpg|Early explorations for the Kiva interiors. | |||
File:HR KivaInterior Concept 4.jpg|Early explorations for the Kiva interiors. | |||
File:HR Kiva Concept 1.jpg|Concept art of one of the pioneer buildings. | File:HR Kiva Concept 1.jpg|Concept art of one of the pioneer buildings. | ||
File:HR Kiva Concept 2.jpg|Concept art of one of the pioneer buildings. | File:HR Kiva Concept 2.jpg|Concept art of one of the pioneer buildings. | ||
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File:HR_PioneerFarm_Concept.jpg|Concept art of one of the level's small pioneer farms. | File:HR_PioneerFarm_Concept.jpg|Concept art of one of the level's small pioneer farms. | ||
File:HR AbandonedKiva.jpg|Concept art of an [[M12 Warthog]] outside a kiva. | File:HR AbandonedKiva.jpg|Concept art of an [[M12 Warthog]] outside a kiva. | ||
File:HR KivaModules Concept 1.jpg|Concept art for the modular kit used to construct the 3D assets in-game. | |||
File:HR KivaModules Concept 2.jpg|Concept art for the modular kit used to construct the 3D assets in-game. | |||
File:HR KivaModules Concept 3.jpg|Concept art for the modular kit used to construct the 3D assets in-game. | |||
</gallery> | </gallery> | ||
Revision as of 15:55, March 4, 2023
A Kiva was a type of settlement on the human colony world of Reach. Situated in the harsh wilderness of the planet, they were arranged in small communities with the inhabitants making a living out of farming or handicrafts.[1][2]
Built mostly of concrete, kivas were utilitarian in design, but nonetheless designed to be comfortable. Most of the structures were rounded, circling a central courtyard, and often partially subterranean. Due to their remoteness, kivas were often self-sustaining, located outside power grids and powered by their own wind turbines. Visegrad had a community of kiva homesteads.[3]
Trivia
- The overall design of the kivas was likely inspired by kivas, rounded underground rooms used by Puebloan peoples for religious rituals.
- Bungie's designers went to great lengths designing a purpose and function for each of the kivas in the level Winter Contingency.[2]
Gallery
Concept art
Concept art of an M12 Warthog outside a kiva.
Screenshots
List of appearances
- Remember Reach (First appearance)
- Halo: Reach
Sources
- ^ Remember Reach, New Life
- ^ a b Halo: Reach, Legendary Edition Developer Commentary
- ^ Halo: Reach, campaign level, Winter Contingency