Gameplay

Forge objects in Halo 3/Scenery: Difference between revisions

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m (Revert. I'd forgotten about the auto-generated subpage links.)
m (→‎Scenery: link cleanup, replaced: [[Type-2 Energy Weapon/Hammer| → [[Gravity hammer (fiction)|)
 
(28 intermediate revisions by 13 users not shown)
Line 1: Line 1:
__NOTOC__
{{Status|Gameplay}}
This article contains details on objects in the '''Scenery''' category placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below.
{{Forge Objects Menu}}__NOTOC__
==Scenery==
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=[[7 wood|7 Wood]]
|name=[[7 wood|7 Wood]]
|description=A [[Gravity Hammer]]-like golf club that goes with the Tin Cup and Golf Ball.
|description=A [[Gravity hammer (fiction)|Gravity Hammer]]-like golf club that goes with the Tin Cup and Golf Ball.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
Line 10: Line 13:
|SandboxMax=8
|SandboxMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Ammo Case
|name=Ammo Case
|description=A small box of ammo.
|description=A small box of ammo.
Line 16: Line 19:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|EpitaphCost=2
|CitadelMax=?
|EpitaphMax=16
|EpitaphCost=?
|EpitaphMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=2
|ThePitCost=2
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Ammo Crate
|name=Ammo Crate
|description=A small, non-solid box of ammo.
|description=A small, non-solid box of ammo.
Line 37: Line 30:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=2
|EpitaphCost=2
|EpitaphMax=16
|EpitaphMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=2
|HighGroundCost=2
|HighGroundMax=16
|HighGroundMax=16
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=2
|NarrowsCost=2
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Arch
|name=Arch
|description=An arch.
|description=An arch.
Line 60: Line 43:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Barrel
|name=Barrel
|description=A small, lightweight, cylindrical container.
|description=A small, lightweight, cylindrical container.
Line 83: Line 58:
|AvalancheCost=0
|AvalancheCost=0
|AvalancheMax=0
|AvalancheMax=0
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=0
|ColdStorageCost=0
|ColdStorageMax=0
|ColdStorageMax=0
Line 91: Line 66:
|GhostTownCost=0
|GhostTownCost=0
|GhostTownMax=0
|GhostTownMax=0
|HereticCost=?
|HereticCost=0
|HereticMax=?
|HereticMax=0
|IsolationCost=0
|IsolationCost=0
|IsolationMax=0
|IsolationMax=0
|LastResortCost=3
|LastResortCost=3
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=?
|NarrowsCost=0
|NarrowsMax=?
|NarrowsMax=0
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=3
|ThePitCost=3
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=8
|SnowboundCost=0
|SnowboundCost=0
|SnowboundMax=0
|SnowboundMax=0
Line 116: Line 91:
|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Barrel, Small
|name=Barrel, Small
|description=A small, lightweight, cylindrical container.
|description=A small, lightweight, cylindrical container.
Line 124: Line 99:
|BlackoutCost=2
|BlackoutCost=2
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|ColdStorageCost=0
|CitadelMax=?
|ColdStorageMax=0
|ColdStorageCost=?
|ColdStorageMax=?
|EpitaphCost=2
|EpitaphCost=2
|EpitaphMax=16
|EpitaphMax=16
Line 136: Line 109:
|GuardianCost=2
|GuardianCost=2
|GuardianMax=16
|GuardianMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=2
|HighGroundCost=2
|HighGroundMax=16
|HighGroundMax=16
|LongshoreCost=?
|NarrowsCost=0
|LongshoreMax=?
|NarrowsMax=0
|NarrowsCost=?
|NarrowsMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=2
|ThePitCost=2
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=8
|StandoffCost=2
|StandoffCost=2
|StandoffMax=16
|StandoffMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Combat Barrier|Barricade]]
|name=[[Combat barrier|Barricade]]
|description=A barrier resembling those seen in ''[[Halo: Combat Evolved]]''. On some [[Forerunner]]-themed maps, it resembles a miniature Wall, Corner.
|description=A barrier resembling those seen in ''[[Halo: Combat Evolved]]''. On some [[Forerunner]]-themed maps, it resembles a miniature Wall, Corner.
|protip=
|protip=
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|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=16
|AvalancheMax=16
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=16
|ColdStorageCost=4
|ColdStorageCost=4
|ColdStorageMax=16
|ColdStorageMax=16
Line 173: Line 138:
|GhostTownCost=3
|GhostTownCost=3
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticMax=?
|IsolationCost=3
|IsolationCost=3
|IsolationMax=8
|IsolationMax=8
|LongshoreCost=?
|NarrowsCost=0
|LongshoreMax=?
|NarrowsMax=0
|NarrowsCost=?
|ThePitCost=0
|NarrowsMax=?
|ThePitMax=0
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=4
|ThePitMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=4
|SandboxCost=4
|SandboxMax=16
|SandboxMax=16
|SandtrapCost=?
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=8
|StandoffCost=3
|StandoffCost=3
|StandoffMax=8
|StandoffMax=8
|ValhallaCost=?
|ValhallaCost=3
|ValhallaMax=?
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Barrier
|name=Barrier
|description=A heavy, breakable barrier. (On some maps, it's a glass wall.)
|description=A heavy, breakable barrier. (On some maps, it's a glass wall.)
|protip=On [[Snowbound (Level)|Snowbound]], Forgers can use the [[Covenant]] version seen in the [[Campaign]].
|protip=On [[Snowbound]] and [[Heretic]], it is the [[Covenant Empire|Covenant]] roadblock seen in the [[Campaign]].
|DefaultCost=4
|DefaultCost=4
|DefaultMax=16
|DefaultMax=16
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|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=14
|BlackoutMax=14
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=8
|ColdStorageCost=4
|ColdStorageCost=4
|ColdStorageMax=8
|ColdStorageMax=8
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|GuardianCost=0
|GuardianCost=0
|GuardianMax=0
|GuardianMax=0
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=16
|HighGroundMax=8
|IsolationCost=0
|IsolationCost=0
|IsolationMax=0
|IsolationMax=0
|LastResortCost=3
|LastResortCost=3
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=?
|NarrowsCost=0
|NarrowsMax=?
|NarrowsMax=0
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=4
|ThePitCost=4
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=16
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=0
|SandtrapCost=0
|SandtrapMax=0
|SandtrapMax=0
|SnowboundCost=4
|SnowboundCost=4
|SnowboundMax=?
|SnowboundMax=16
|StandoffCost=4
|StandoffCost=4
|StandoffMax=14
|StandoffMax=14
Line 251: Line 206:
|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Barrier, Short
|name=Barrier, Short
|description=A heavy, breakable barrier. (On some maps, it's a glass wall.)
|description=A heavy, breakable barrier. (On some maps, it's a glass wall.)
Line 259: Line 214:
|BlackoutCost=3
|BlackoutCost=3
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=3
|EpitaphCost=3
|EpitaphMax=8
|EpitaphMax=8
Line 267: Line 220:
|GhostTownCost=3
|GhostTownCost=3
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=16
|HighGroundMax=8
|LongshoreCost=?
|NarrowsCost=0
|LongshoreMax=?
|NarrowsMax=0
|NarrowsCost=?
|NarrowsMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=3
|ThePitCost=3
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|StandoffCost=3
|StandoffCost=3
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Blitz Can
|name=Blitz Can
|description=A small container for water or hydrogen fuel.
|description=A small container for water.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=2
|ConstructCost=2
|ConstructMax=8
|ConstructMax=8
|HereticCost=?
|HereticMax=?
|IsolationCost=2
|IsolationCost=2
|IsolationMax=16
|IsolationMax=16
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandtrapCost=2
|SandtrapCost=2
|SandtrapMax=?
|SandtrapMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Angled
|name=Block, Angled
|description=An angled block.
|description=An angled block.
Line 313: Line 248:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Double
|name=Block, Double
|description=A large block.
|description=A large block.
Line 332: Line 259:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=40
|SandboxMax=40
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Flat
|name=Block, Flat
|description=A flat block.
|description=A flat block.
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|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Huge
|name=Block, Huge
|description=A huge block.
|description=A huge block.
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|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=30
|SandboxMax=30
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Large
|name=Block, Large
|description=A large block.
|description=A large block.
Line 389: Line 292:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=40
|SandboxMax=40
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Small
|name=Block, Small
|description=A small block.
|description=A small block.
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|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Tall
|name=Block, Tall
|description=A tall block.
|description=A tall block.
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|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=30
|SandboxMax=30
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Block, Tiny
|name=Block, Tiny
|description=A tiny block.
|description=A tiny block.
Line 446: Line 325:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Blue Light
|name=Blue Light
|description=A blue ball of light.
|description=A blue ball of light.
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|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=20
|SandboxCost=20
|SandboxMax=2
|SandboxMax=2
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Bridge
|name=Bridge
|description=An immovable bridge.
|description=An immovable bridge.
Line 480: Line 345:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyMax=?
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=16
|AvalancheMax=16
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=16
|GhostTownMax=16
|HereticCost=?
|RatsNestCost=4
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=8
|RatsNestMax=8
|SandboxCost=?
|SandboxMax=?
|StandoffCost=4
|StandoffCost=4
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Camping Stool]]
|name=[[Camping stool|Camping Stool]]
|description=A movable, lightweight stool.
|description=A movable, lightweight stool.
|protip=On a limited number of maps, including Snowbound, a [[Covenant Camping Stool|Covenant version]] can be used.
|protip=On a limited number of maps, including Snowbound, a [[Covenant Camping Stool|Covenant version]] can be used.
Line 515: Line 368:
|BlackoutCost=0
|BlackoutCost=0
|BlackoutMax=0
|BlackoutMax=0
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=0
|ColdStorageCost=0
|ColdStorageMax=0
|ColdStorageMax=0
|ConstructCost=3
|ConstructCost=2
|ConstructMax=16
|ConstructMax=16
|FoundryCost=0
|FoundryCost=0
Line 525: Line 378:
|GhostTownCost=0
|GhostTownCost=0
|GhostTownMax=0
|GhostTownMax=0
|HereticCost=?
|LastResortCost=2
|HereticMax=?
|LastResortCost=3
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=?
|NarrowsCost=2
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=?
|ThePitCost=2
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=2
|RatsNestMax=?
|RatsNestMax=16
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=?
|SandtrapCost=2
|SandtrapMax=?
|SandtrapMax=16
|SnowboundCost=?
|SnowboundCost=2
|SnowboundMax=?
|SnowboundMax=16
|ValhallaCost=3
|ValhallaCost=2
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Man Cannon|Cannon, Man]]
|name=[[Man Cannon|Cannon, Man]]
|description=Similar to a Grav Lift, Man Cannons launch players into the air in specific directions and with greater force.
|description=Similar to a Grav Lift, Man Cannons launch players into the air in specific directions and with greater force.
|protip=Man Cannons are built-in to [[Narrows (Level)|Narrows]] and [[Valhalla (Level)|Valhalla]], but cannot be altered on such levels.
|protip=Man Cannons are built-in to [[Narrows]] and [[Valhalla]], but cannot be altered on such levels.
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
Line 560: Line 411:
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=8
|ColdStorageCost=4
|ColdStorageMax=8
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticCost=4
|HereticMax=?
|HereticMax=8
|LongshoreCost=?
|LongshoreCost=4
|LongshoreMax=?
|LongshoreMax=8
|OrbitalCost=?
|OrbitalCost=4
|OrbitalMax=?
|OrbitalMax=8
|RatsNestCost=?
|RatsNestCost=4
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=15
|SandboxCost=15
|SandboxMax=8
|SandboxMax=8
Line 579: Line 432:
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Cardboard Box, Medium
|description=A lightweight, easy to kick around box slightly smaller than a "Crate, Single".
|protip=
|DefaultCost=0
|DefaultMax=0
|OrbitalCost=3
|OrbitalMax=8
}}
{{Forge Object
|name=Cardboard Box, Small
|description=
|protip=
|DefaultCost=0
|DefaultMax=0
|OrbitalCost=3
|OrbitalMax=8
}}
{{Forge Object
|name=Column, Blue Small
|name=Column, Blue Small
|description=A small rock column with a blue glow on its sides.
|description=A small rock column with a blue glow on its sides.
Line 585: Line 456:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Column, Damaged Small
|name=Column, Damaged Small
|description=A small, damaged rock column.
|description=A small, damaged rock column.
Line 604: Line 467:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Column, Large
|name=Column, Large
|description=A large column.
|description=A large column.
Line 623: Line 478:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Column, Red Small
|name=Column, Red Small
|description=A small rock column with a red glow on its sides.
|description=A small rock column with a red glow on its sides.
Line 642: Line 489:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Column, Stone Large
|name=Column, Stone Large
|description=A large stone column.
|description=A large stone column.
Line 661: Line 500:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Column, Stone Small
|name=Column, Stone Small
|description=A small stone column.
|description=A small stone column.
Line 676: Line 509:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Comm Node
|name=Comm Node
|description=A [[Covenant Empire|Covenant]] communications device that is frequently seen in the Campaign.
|description=A [[Covenant Empire|Covenant]] communications device that is frequently seen in the Campaign.
Line 693: Line 520:
|AssemblyCost=4
|AssemblyCost=4
|AssemblyMax=16
|AssemblyMax=16
|CitadelCost=?
|HereticCost=4
|CitadelMax=?
|HereticMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SnowboundCost=4
|SnowboundCost=4
|SnowboundMax=?
|SnowboundMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Computer
|name=Computer
|description=A laptop-like device.
|description=A laptop-like device.
Line 710: Line 531:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Computer, Small
|name=Computer, Small
|description=A laptop-like device.
|description=A laptop-like device.
Line 729: Line 540:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=2
|ConstructCost=2
|ConstructMax=4
|ConstructMax=4
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=8
|HighGroundMax=8
|IsolationCost=2
|IsolationCost=2
|IsolationMax=4
|IsolationMax=4
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandtrapCost=2
|SandtrapCost=2
|SandtrapMax=?
|SandtrapMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Container
|name=Container
|description=A large [[Traxus]] shipping container. Containers are the precursors to Single Boxes, which on [[Avalanche (Level)|Avalanche]] are visually identical. Containers can be moved, however.
|description=A large [[Traxus Heavy Industries|Traxus]] shipping container. Containers are the precursors to Single Boxes, which on [[Avalanche]] are visually identical. Containers can be moved, however.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LastResortCost=6
|LastResortCost=6
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|RatsNestCost=6
|LongshoreMax=?
|RatsNestMax=8
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Container, Open
|name=Container, Open
|description=A large [[Traxus]] shipping container. Containers are the precursors to Single Boxes, which on [[Avalanche (Level)|Avalanche]] are visually identical. Containers can be moved, however.
|description=A large [[Traxus Heavy Industries|Traxus]] shipping container. Containers are the precursors to Single Boxes, which on [[Avalanche]] are visually identical. Containers can be moved, however.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LastResortCost=6
|LastResortCost=6
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|RatsNestCost=6
|LongshoreMax=?
|RatsNestMax=8
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Corner, Large
|name=Corner, Large
|description=A corner piece.
|description=A corner piece.
Line 792: Line 577:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Corner, Small
|name=Corner, Small
|description=A corner piece.
|description=A corner piece.
Line 811: Line 588:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Crate]]
|name=[[List of UNSC crates|Crate]]
|description=A movable crate that is just short enough to be jumped on.
|description=A movable crate that is just short enough to be jumped on.
|protip=
|protip=
Line 836: Line 605:
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=0
|ColdStorageCost=0
|ColdStorageMax=0
|ColdStorageMax=0
Line 848: Line 617:
|GhostTownCost=0
|GhostTownCost=0
|GhostTownMax=0
|GhostTownMax=0
|HereticCost=0
|HereticMax=0
|GuardianCost=3
|GuardianCost=3
|GuardianMax=8
|GuardianMax=8
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=8
|HighGroundMax=8
Line 858: Line 627:
|LastResortCost=3
|LastResortCost=3
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=4
|NarrowsCost=4
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=4
|ThePitCost=4
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=16
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=8
|SnowboundCost=3
|SnowboundCost=3
|SnowboundMax=?
|SnowboundMax=8
|StandoffCost=3
|StandoffCost=3
|StandoffMax=16
|StandoffMax=16
|ValhallaCost=3
|ValhallaCost=3
|ValhallaMax=?
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Crate]], Single
|name=Crate, Fish
|description=The same shape and size as the Crate part found on many other maps, this is re-skinned to match the [[Fronk's Formed Fish]] theme on Longshore.
|protip=
|DefaultCost=0
|DefaultMax=0
|LongshoreCost=3
|LongshoreMax=24
}}
{{Forge Object
|name=[[List of UNSC crates|Crate]], Single
|description=A movable crate that is half as tall as a Crate.
|description=A movable crate that is half as tall as a Crate.
|protip=
|protip=
Line 891: Line 669:
|BlackoutCost=0
|BlackoutCost=0
|BlackoutMax=0
|BlackoutMax=0
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=0
|ColdStorageCost=0
|ColdStorageMax=0
|ColdStorageMax=0
Line 901: Line 679:
|GhostTownCost=0
|GhostTownCost=0
|GhostTownMax=0
|GhostTownMax=0
|HereticCost=?
|HereticCost=0
|HereticMax=?
|HereticMax=0
|IsolationCost=3
|IsolationCost=3
|IsolationMax=16
|IsolationMax=16
|LastResortCost=2
|LastResortCost=3
|LastResortMax=32
|LastResortMax=32
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=?
|NarrowsCost=3
|NarrowsMax=?
|NarrowsMax=32
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=?
|ThePitCost=0
|ThePitMax=?
|ThePitMax=0
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=32
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=?
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=16
|SnowboundCost=?
|SnowboundCost=0
|SnowboundMax=?
|SnowboundMax=0
|ValhallaCost=3
|ValhallaCost=3
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Dinghy
|description=A rubber inflatable boat. Will float in water, however standing on it may cause it to sink.
|protip=
|DefaultCost=0
|DefaultMax=0
|LongshoreCost=4
|LongshoreMax=4
}}
{{Forge Object
|name=[[Door]]
|name=[[Door]]
|description=An immovable door.
|description=An immovable door.
Line 932: Line 719:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelMax=?
|FoundryCost=3
|FoundryCost=3
|FoundryMax=6
|FoundryMax=6
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=16
|GhostTownMax=16
|HereticCost=?
|OrbitalCost=4
|HereticMax=?
|OrbitalMax=16
|LongshoreCost=?
}}
|LongshoreMax=?
{{Forge Object
|OrbitalCost=?
|name=Door, Small
|OrbitalMax=?
|description=An immovable door. Approximately the same shape and size as the Door part found on other maps.
|SandboxCost=?
|protip=
|SandboxMax=?
|DefaultCost=0
|DefaultMax=0
|LongshoreCost=4
|LongshoreMax=8
}}
{{Forge Object
|name=Door, Medium
|description=An immovable door. Approximately the same shape and size as the Wall part found on other maps.
|protip=
|DefaultCost=0
|DefaultMax=0
|LongshoreCost=4
|LongshoreMax=8
}}
{{Forge Object
|name=Door, Large
|description=An immovable door. Not as tall as Door, Medium, but wider.
|protip=
|DefaultCost=0
|DefaultMax=0
|LongshoreCost=4
|LongshoreMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Double Box
|name=Double Box
|description=A large, immovable box. It is too high to jump onto under normal circumstances.
|description=A large, immovable box. It is too high to jump onto under normal circumstances.
Line 957: Line 763:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=24
|AvalancheMax=24
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=24
|BlackoutMax=24
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=24
|FoundryMax=24
|HereticCost=?
|LongShoreCost=4
|HereticMax=?
|LongshoreMax=12
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Double Box, Open
|name=Double Box, Open
|description=A large, immovable box. It is too high to jump onto under normal circumstances.
|description=A large, immovable box. It is too high to jump onto under normal circumstances.
Line 984: Line 780:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyMax=?
|AvalancheCost=6
|AvalancheCost=6
|AvalancheMax=8
|AvalancheMax=8
|BlackoutCost=6
|BlackoutCost=6
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelMax=?
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|HereticCost=?
|LongShoreCost=6
|HereticMax=?
|LongshoreMax=8
|LongshoreCost=?
|RatsNestCost=6
|LongshoreMax=?
|RatsNestMax=8
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|StandoffCost=6
|StandoffCost=6
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Resupply Canister|Drop Pod]], Closed
|name=[[Resupply canister|Drop Pod]], Closed
|description=A capsule-like object that embeds itself into the ground.
|description=A capsule-like object that embeds itself into the ground.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=3
|ConstructCost=3
|ConstructMax=8
|ConstructMax=8
|HereticCost=?
|HereticMax=?
|IsolationCost=3
|IsolationCost=3
|IsolationMax=8
|IsolationMax=8
|LongshoreCost=?
|SandtrapCost=3
|LongshoreMax=?
|SandtrapMax=8
|OrbitalCost=?
|ValhallaCost=3
|OrbitalMax=?
|ValhallaMax=8
|SandtrapCost=?
|SandtrapMax=?
|ValhallaCost=?
|ValhallaMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Resupply Canister|Drop Pod]], Panel
|name=[[Resupply canister|Drop Pod]], Panel
|description=The detached panel of a Drop Pod.
|description=The detached panel of a Drop Pod.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=2
|ConstructCost=2
|ConstructMax=8
|ConstructMax=8
|HereticCost=?
|HereticMax=?
|IsolationCost=2
|IsolationCost=2
|IsolationMax=8
|IsolationMax=8
|LongshoreCost=?
|SandtrapCost=2
|LongshoreMax=?
|SandtrapMax=8
|OrbitalCost=?
|ValhallaCost=2
|OrbitalMax=?
|ValhallaMax=8
|SandtrapCost=?
|SandtrapMax=?
|ValhallaCost=?
|ValhallaMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Drum, 12Gal
|name=Drum, 12Gal
|description=A tiny 12-gallon drum of liquid.
|description=A tiny 12-gallon drum of liquid.
|protip=This item appears on [[Construct (Level)|Construct]], but it cannot be manipulated in Forge when playing on that level.
|protip=This item appears on [[Construct]], but it cannot be manipulated in Forge when playing on that level.
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=2
|EpitaphCost=2
|EpitaphMax=16
|EpitaphMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=16
|HighGroundMax=16
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=2
|NarrowsCost=2
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|StandoffCost=3
|StandoffCost=3
|StandoffMax=16
|StandoffMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Drum, 55Gal
|name=Drum, 55Gal
|description=A 55-gallon drum of liquid. It is roughly the size of a Barrel.
|description=A 55-gallon drum of liquid. It is roughly the size of a Barrel.
Line 1,084: Line 844:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=3
|ConstructCost=3
|ConstructMax=16
|ConstructMax=16
Line 1,092: Line 850:
|GuardianCost=2
|GuardianCost=2
|GuardianMax=16
|GuardianMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=16
|HighGroundMax=16
Line 1,100: Line 856:
|LastResortCost=3
|LastResortCost=3
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=3
|NarrowsCost=3
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|RatsNestCost=3
|OrbitalMax=?
|RatsNestMax=16
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=16
|StandoffCost=3
|StandoffCost=4
|StandoffMax=16
|StandoffMax=16
|ValhallaCost=3
|ValhallaCost=3
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Dumpster
|name=Dumpster
|description=A heavy dumpster.
|description=A heavy dumpster.
Line 1,121: Line 873:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Energy Blocker, Large
|name=Energy Blocker, Large
|description=A barrier that fits perfectly into doorways on [[Cold Storage (Level)|Cold Storage]].
|description=A barrier that fits perfectly into certain doorways on the maps they are available on. Though they look similar, they are shaped differently for each map.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
Line 1,146: Line 886:
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=8
|AvalancheMax=8
|CitadelCost=?
|CitadelMax=?
|ColdStorageCost=3
|ColdStorageCost=3
|ColdStorageMax=4
|ColdStorageMax=8
|HereticCost=?
|CitadelCost=4
|HereticMax=?
|CitadelMax=8
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Energy Blocker, Small
|name=Energy Blocker, Small
|description=A small barrier that fits perfectly into doorways on [[Cold Storage (Level)|Cold Storage]] and [[Avalanche (Level)|Avalanche]].
|description=A small barrier that fits perfectly into certain doorways on the maps they are available on. Though they look similar, they are shaped differently for each map.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
Line 1,165: Line 899:
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=8
|AvalancheMax=8
|CitadelCost=?
|CitadelMax=?
|ColdStorageCost=3
|ColdStorageCost=3
|ColdStorageMax=4
|ColdStorageMax=4
|HereticCost=?
|CitadelCost=4
|HereticMax=?
|CitadelMax=8
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Energy Blocker, Tiny
|name=Energy Blocker, Tiny
|description=A small barrier that fits perfectly into two openings on [[Cold Storage (Level)|Cold Storage]].
|description=A small barrier that fits perfectly into two openings on [[Cold Storage]].
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ColdStorageCost=3
|ColdStorageCost=3
|ColdStorageMax=4
|ColdStorageMax=4
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Equipment Case
|name=Equipment Case
|description=A small box for storing equipment.
|description=A small box for storing equipment.
Line 1,199: Line 919:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=2
|ConstructCost=2
|ConstructMax=16
|ConstructMax=16
|HereticCost=?
|HereticMax=?
|IsolationCost=2
|IsolationCost=2
|IsolationMax=16
|IsolationMax=16
|LastResortCost=2
|LastResortCost=2
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|RatsNestCost=2
|LongshoreMax=?
|RatsNestMax=16
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=2
|SandtrapCost=2
|SandtrapMax=?
|SandtrapMax=16
|ValhallaCost=2
|ValhallaCost=2
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Fence Box
|name=Fence Box
|description=An immovable "box" made of chain-link fence. It is the equivalent of eight Fence Walls.
|description=An immovable "box" made of chain-link fence. It is the equivalent of eight Fence Walls.
Line 1,226: Line 938:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|StandoffCost=6
|StandoffCost=6
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Fence Wall
|name=Fence Wall
|description=An immovable wall section made primarily of chain-link fence.
|description=An immovable wall section made primarily of chain-link fence.
Line 1,247: Line 949:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=16
|GhostTownMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Forerunner Crate, Blue
|description=A crate matching the aesthetic found on Citadel with light blue glowing lights.
|protip=
|DefaultCost=0
|DefaultMax=0
|CitadelCost=5
|CitadelMax=20
}}
{{Forge Object
|name=Forerunner Crate, Red
|description=A crate matching the aesthetic found on Citadel with light orange glowing lights.
|protip=
|DefaultCost=0
|DefaultMax=0
|CitadelCost=5
|CitadelMax=20
}}
{{Forge Object
|name=Fin
|name=Fin
|description=A thin, right-triangular-prismatic chunk of stone.
|description=A thin, right-triangular-prismatic chunk of stone.
Line 1,272: Line 980:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Floodlights
|name=Floodlights
|description=A set of disabled or broken floodlights.
|description=A set of lights on a pole coming out of a base containing what looks like a generator. Does not produce light.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=4
|NarrowsCost=4
|NarrowsMax=?
|NarrowsMax=8
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|ThePitCost=4
|ThePitCost=4
|ThePitMax=?
|ThePitMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Forklift
|name=Forklift
|description=A destructible forklift.
|description=A destructible forklift.
Line 1,314: Line 1,004:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=6
|FoundryCost=6
|FoundryMax=4
|FoundryMax=4
|HereticCost=?
|HereticMax=?
|LastResortCost=6
|LastResortCost=6
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|LongshoreCost=6
|LongshoreMax=?
|LongshoreMax=8
|OrbitalCost=?
|RatsNestCost=6
|OrbitalMax=?
|RatsNestMax=8
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|StandoffCost=6
|StandoffCost=6
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Fusion Coil]]
|name=[[Fusion coil|Fusion Coil]]
|description=A highly-volatile plasma container. The simultaneous detonation of three Fusion Coils is sufficient to kill any normal player within close proximity.
|description=A highly-volatile plasma container. The simultaneous detonation of three Fusion Coils is sufficient to kill any normal player within close proximity.
|protip=Fusion Coils can be used to make even covered areas dangerous. As an example, [[High Ground (Level)|High Ground]]'s "Sniper Tower" has two Coils, which can be detonated by grenade from almost any direction.
|protip=Fusion Coils can be used to make even covered areas dangerous. As an example, [[High Ground]]'s "Sniper Tower" has two Coils, which can be detonated by grenade from almost any direction.
|DefaultCost=4
|DefaultCost=4
|DefaultMax=32
|DefaultMax=32
Line 1,345: Line 1,027:
|AvalancheCost=3
|AvalancheCost=3
|AvalancheMax=16
|AvalancheMax=16
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=4
|ColdStorageCost=4
|ColdStorageMax=20
|ColdStorageMax=20
Line 1,353: Line 1,035:
|GuardianCost=0
|GuardianCost=0
|GuardianMax=0
|GuardianMax=0
|HereticCost=?
|HereticCost=0
|HereticMax=?
|HereticMax=0
|IsolationCost=3
|IsolationCost=3
|IsolationMax=16
|IsolationMax=16
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=4
|NarrowsCost=4
|NarrowsMax=?
|NarrowsMax=32
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=4
|ThePitCost=4
|ThePitMax=?
|ThePitMax=32
|RatsNestCost=?
|RatsNestCost=4
|RatsNestMax=?
|RatsNestMax=32
|SandboxCost=5
|SandboxCost=5
|SandboxMax=32
|SandboxMax=32
|SandtrapCost=4
|SandtrapCost=2
|SandtrapMax=16
|SandtrapMax=16
|SnowboundCost=0
|SnowboundCost=0
Line 1,376: Line 1,054:
|ValhallaMax=16
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=FX, Nova
|name=FX, Nova
|description=A [[Forge Filter]] that makes the screen bright and very blurry.
|description=A [[Forge Filter]] that makes the screen bright and very blurry.
Line 1,388: Line 1,066:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=1
|BlackoutMax=1
|CitadelCost=1
|CitadelCost=15
|CitadelMax=15
|CitadelMax=1
|ColdStorageCost=15
|ColdStorageMax=1
|GhostTownCost=15
|GhostTownCost=15
|GhostTownMax=1
|GhostTownMax=1
|HereticCost=1
|HereticCost=15
|HereticMax=15
|HereticMax=1
|LongshoreCost=1
|LongshoreCost=15
|LongshoreMax=15
|LongshoreMax=1
|OrbitalCost=1
|OrbitalCost=15
|OrbitalMax=15
|OrbitalMax=1
|SandboxCost=1
|SandboxCost=15
|SandboxMax=15
|SandboxMax=1
}}
}}
{{Template:Forge Object
{{Forge Object
|name=FX, Pen And Ink
|name=FX, Pen And Ink
|description=A [[Forge Filter]] that makes the screen bright and greyscale, with blurry white areas and sharp detail on shadows.
|description=A [[Forge Filter]] that makes the screen bright and greyscale, with blurry white areas and sharp detail on shadows.
Line 1,413: Line 1,093:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=1
|BlackoutMax=1
|CitadelCost=1
|CitadelCost=15
|CitadelMax=15
|CitadelMax=1
|ColdStorageCost=15
|ColdStorageMax=1
|GhostTownCost=15
|GhostTownCost=15
|GhostTownMax=1
|GhostTownMax=1
|HereticCost=1
|HereticCost=15
|HereticMax=15
|HereticMax=1
|LongshoreCost=1
|LongshoreCost=15
|LongshoreMax=15
|LongshoreMax=1
|OrbitalCost=1
|OrbitalCost=15
|OrbitalMax=15
|OrbitalMax=1
|SandboxCost=1
|SandboxCost=15
|SandboxMax=15
|SandboxMax=1
}}
}}
{{Template:Forge Object
{{Forge Object
|name=FX, Olde Timey
|name=FX, Olde Timey
|description=A [[Forge Filter]] that makes the screen turn sepia, simulating the look of an old movie projector.
|description=A [[Forge Filter]] that makes the screen turn sepia, simulating the look of an old movie projector.
Line 1,438: Line 1,120:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=1
|BlackoutMax=1
|CitadelCost=1
|CitadelCost=15
|CitadelMax=15
|CitadelMax=1
|ColdStorageCost=15
|ColdStorageMax=1
|GhostTownCost=15
|GhostTownCost=15
|GhostTownMax=1
|GhostTownMax=1
|HereticCost=1
|HereticCost=15
|HereticMax=15
|HereticMax=1
|LongshoreCost=1
|LongshoreCost=15
|LongshoreMax=15
|LongshoreMax=1
|OrbitalCost=1
|OrbitalCost=15
|OrbitalMax=15
|OrbitalMax=1
|SandboxCost=1
|SandboxCost=15
|SandboxMax=15
|SandboxMax=1
}}
}}
{{Template:Forge Object
{{Forge Object
|name=FX, Colorblind
|name=FX, Colorblind
|description=A [[Forge Filter]] that makes everything render in greyscale.
|description=A [[Forge Filter]] that makes everything render in greyscale.
Line 1,463: Line 1,147:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=1
|BlackoutMax=1
|CitadelCost=1
|CitadelCost=15
|CitadelMax=15
|CitadelMax=1
|ColdStorageCost=15
|ColdStorageMax=1
|GhostTownCost=15
|GhostTownCost=15
|GhostTownMax=1
|GhostTownMax=1
|HereticCost=1
|HereticCost=15
|HereticMax=15
|HereticMax=1
|LongshoreCost=1
|LongshoreCost=15
|LongshoreMax=15
|LongshoreMax=1
|OrbitalCost=1
|OrbitalCost=15
|OrbitalMax=15
|OrbitalMax=1
|SandboxCost=1
|SandboxCost=15
|SandboxMax=15
|SandboxMax=1
}}
}}
{{Template:Forge Object
{{Forge Object
|name=FX, Gloomy
|name=FX, Gloomy
|description=A [[Forge Filter]] that desaturates colors and darkens the screen slightly.
|description=A [[Forge Filter]] that desaturates colors and darkens the screen slightly.
Line 1,488: Line 1,174:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=1
|BlackoutMax=1
|CitadelCost=1
|CitadelCost=15
|CitadelMax=15
|CitadelMax=1
|ColdStorageCost=15
|ColdStorageMax=1
|GhostTownCost=15
|GhostTownCost=15
|GhostTownMax=1
|GhostTownMax=1
|HereticCost=1
|HereticCost=15
|HereticMax=15
|HereticMax=1
|LongshoreCost=1
|LongshoreCost=15
|LongshoreMax=15
|LongshoreMax=1
|OrbitalCost=1
|OrbitalCost=15
|OrbitalMax=15
|OrbitalMax=1
|SandboxCost=1
|SandboxCost=15
|SandboxMax=15
|SandboxMax=1
}}
}}
{{Template:Forge Object
{{Forge Object
|name=FX, Juicy
|name=FX, Juicy
|description=A [[Forge Filter]] that increases the saturation of colors.
|description=A [[Forge Filter]] that increases the saturation of colors.
Line 1,513: Line 1,201:
|BlackoutCost=15
|BlackoutCost=15
|BlackoutMax=1
|BlackoutMax=1
|CitadelCost=1
|CitadelCost=15
|CitadelMax=15
|CitadelMax=1
|ColdStorageCost=15
|ColdStorageMax=1
|GhostTownCost=15
|GhostTownCost=15
|GhostTownMax=1
|GhostTownMax=1
|HereticCost=1
|HereticCost=15
|HereticMax=15
|HereticMax=1
|LongshoreCost=1
|LongshoreCost=15
|LongshoreMax=15
|LongshoreMax=1
|OrbitalCost=1
|OrbitalCost=15
|OrbitalMax=15
|OrbitalMax=1
|SandboxCost=1
|SandboxCost=15
|SandboxMax=15
|SandboxMax=1
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Garbage Can
|name=Garbage Can
|description=A small wastebasket.
|description=A small wastebasket.
|protip=
|protip=The can is labeled with the logo "NMWM," [[New Mombasa Waste Management]].
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LastResortCost=2
|LastResortCost=2
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|RatsNestCost=2
|LongshoreMax=?
|RatsNestMax=8
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Generator
|name=Generator
|description=An electrical generator.
|description=An electrical generator.
|protip=The item is designed to look as though it were built into a wall.
|protip=The item is designed to look as though it were built into a wall. Taller and indestructible on Orbital. Shorter with its top half capable of coming clean off on The Pit.
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|OrbitalCost=4
|CitadelMax=?
|OrbitalMax=8
|HereticCost=?
|ThePitCost=3
|HereticMax=?
|ThePitMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=?
|ThePitMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Generator, Small
|name=Generator, Small
|description=A portable electrical generator.
|description=A portable electrical generator.
Line 1,570: Line 1,244:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=2
|EpitaphCost=2
|EpitaphMax=8
|EpitaphMax=8
|GuardianCost=2
|GuardianCost=2
|GuardianMax=8
|GuardianMax=8
|HereticCost=?
|NarrowsCost=2
|HereticMax=?
|NarrowsMax=16
|LongshoreCost=?
|ThePitCost=3
|LongshoreMax=?
|ThePitMax=16
|NarrowsCost=?
|StandoffCost=4
|NarrowsMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=?
|ThePitMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=?
|SandtrapMax=?
|StandoffCost=3
|StandoffMax=16
|StandoffMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Golf Ball]]
|name=[[Golf ball|Golf Ball]]
|description=A golf ball that goes with the 7 Wood and Tin Cup.
|description=A golf ball that goes with the 7 Wood and Tin Cup.
|protip=The Golf Ball is actually a re-skin of the [[Soccer Ball]].
|protip=The Golf Ball is actually a re-skin of the [[Soccer ball|Soccer Ball]].
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
Line 1,604: Line 1,264:
|SandboxMax=9
|SandboxMax=9
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Grav Lift]]
|name=[[Gravity lift|Grav Lift]]
|description=A small, destructible lift that launches objects into the air.
|description=A small, destructible lift that launches objects into the air.
|protip=Grav Lifts can be placed on Weapon Holders to create horizontal lifts.
|protip=Grav Lifts can be placed on Weapon Holders to create horizontal lifts.
|DefaultCost=5
|DefaultCost=5
|DefaultMax=4
|DefaultMax=4
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=10
|SandboxCost=10
|SandboxMax=4
|SandboxMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Kill Ball]]
|name=[[Kill Ball]]
|description=An orange ball that kills anyone who touches it.
|description=An orange ball that kills anyone who touches it.
Line 1,627: Line 1,279:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=4
|SandboxCost=4
|SandboxMax=4
|SandboxMax=4
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Lift Blocker
|name=Lift Blocker
|description=
|description=
Line 1,644: Line 1,290:
|AssemblyCost=4
|AssemblyCost=4
|AssemblyMax=8
|AssemblyMax=8
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Locker
|name=Locker
|description=A metal container with a combination lock.
|description=A thin metal container.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|BlackoutCost=?
|BlackoutMax=?
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=3
|ThePitCost=3
|ThePitMax=?
|ThePitMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Medical Cabinet
|name=[[Medical Cabinet]]
|description=
|description=A small cube shaped box.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=2
|HighGroundCost=2
|HighGroundMax=?
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Medical Cart
|name=[[Medical Cart]]
|description=
|description=Similar to the Medical Cabinet but raised up on rollers.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=?
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Medical Crate
|name=Medical Crate
|description=A small white container containing [[human]] medical supplies. It is similar in size and shape to a Turret Case.
|description=A small white container containing [[human]] medical supplies. It is similar in size and shape to a Turret Case.
Line 1,712: Line 1,324:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=3
|ConstructCost=3
|ConstructMax=16
|ConstructMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|IsolationCost=3
|LongshoreMax=?
|IsolationMax=16
|OrbitalCost=?
|OrbitalMax=?
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=16
|ValhallaCost=3
|ValhallaCost=3
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Medical Tray
|name=Medical Tray
|description=A small metal tray mounted on a stand.
|description=A small metal tray mounted on a stand.
Line 1,735: Line 1,341:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=2
|HighGroundCost=2
|HighGroundMax=?
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Missile, Body
|name=Missile, Body
|description=The empty shell of a missile.
|description=The empty shell of a missile.
Line 1,752: Line 1,350:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=?
|NarrowsMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=4
|ThePitCost=4
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=4
|RatsNestMax=?
|RatsNestMax=4
|SandtrapCost=?
|SandtrapMax=?
|StandoffCost=4
|StandoffCost=4
|StandoffMax=16
|StandoffMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Missile, Warhead
|name=Missile, Warhead
|description=The tip of a missile.
|description=The tip of a missile.
Line 1,777: Line 1,363:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=?
|NarrowsMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=2
|ThePitCost=2
|ThePitMax=?
|ThePitMax=8
|RatsNestCost=?
|RatsNestMax=?
|SandtrapCost=?
|SandtrapMax=?
|StandoffCost=4
|StandoffMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Obelisk
|name=Obelisk
|description=An [[Wikipedia:obelisk|obelisk]].
|description=An [[Wikipedia:obelisk|obelisk]].
Line 1,802: Line 1,372:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Pallet
|name=Pallet
|description=A very lightweight barrier made from several easily-broken planks of wood.
|description=A very lightweight barrier made from several easily-broken planks of wood.
Line 1,819: Line 1,383:
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=4
|EpitaphCost=4
|EpitaphMax=8
|EpitaphMax=8
Line 1,829: Line 1,391:
|GuardianCost=4
|GuardianCost=4
|GuardianMax=8
|GuardianMax=8
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=8
|HighGroundMax=8
|LastResortCost=4
|LastResortCost=3
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|LongshoreCost=4
|LongshoreMax=?
|LongshoreMax=8
|NarrowsCost=4
|NarrowsCost=4
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalCost=3
|OrbitalMax=?
|OrbitalMax=8
|ThePitCost=4
|ThePitCost=4
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=5
|SandboxCost=5
|SandboxMax=16
|SandboxMax=16
Line 1,850: Line 1,410:
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Plasma Battery]]
|name=Pallet, Fish
|description=A rectangular box similar to Crate (or Crate, Fish) but slightly shorter and wider. Looks like a stack of shrinkwrapped packages of [[Fronk's Formed Fish]].
|protip=
|DefaultCost=0
|DefaultMax=0
|LongshoreCost=3
|LongshoreMax=24
}}
{{Forge Object
|name=[[Plasma battery|Plasma Battery]]
|description=A highly-volatile plasma container.
|description=A highly-volatile plasma container.
|protip=Plasma Batteries are similar to [[Fusion Coil]]s. Shoot them to blow them up.
|protip=Plasma Batteries are similar to [[Fusion coil|Fusion Coils]]. Shoot them to blow them up.
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=4
|AssemblyCost=4
|AssemblyMax=20
|AssemblyMax=20
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=20
|ConstructCost=3
|ConstructCost=3
|ConstructMax=8
|ConstructMax=8
|GuardianCost=4
|GuardianCost=4
|GuardianMax=20
|GuardianMax=20
|HereticCost=?
|HereticCost=4
|HereticMax=?
|HereticMax=40
|IsolationCost=3
|IsolationCost=3
|IsolationMax=8
|IsolationMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=8
|SnowboundCost=4
|SnowboundCost=4
|SnowboundMax=?
|SnowboundMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Power Core]]
|name=[[Power core|Power Core]]
|description=The [[Forerunner]] analogue to the Fusion Coil, Power Cores are taller but more narrow.
|description=The [[Forerunner]] analogue to the Fusion Coil, Power Cores are taller but more narrow.
|protip=
|protip=
Line 1,889: Line 1,454:
|BlackoutCost=0
|BlackoutCost=0
|BlackoutMax=0
|BlackoutMax=0
|CitadelCost=?
|CitadelMax=?
|ColdStorageCost=4
|ColdStorageCost=4
|ColdStorageMax=20
|ColdStorageMax=20
Line 1,901: Line 1,464:
|GhostTownCost=0
|GhostTownCost=0
|GhostTownMax=0
|GhostTownMax=0
|HereticCost=0
|HereticMax=0
|GuardianCost=4
|GuardianCost=4
|GuardianMax=20
|GuardianMax=20
|HereticCost=?
|HereticMax=?
|HighGroundCost=0
|HighGroundCost=0
|HighGroundMax=0
|HighGroundMax=0
Line 1,911: Line 1,474:
|LastResortCost=0
|LastResortCost=0
|LastResortMax=0
|LastResortMax=0
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=0
|NarrowsCost=0
|NarrowsMax=0
|NarrowsMax=0
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=0
|ThePitCost=0
|ThePitMax=0
|ThePitMax=0
|RatsNestCost=?
|RatsNestCost=0
|RatsNestMax=?
|RatsNestMax=0
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=0
|SandtrapCost=0
|SandtrapMax=0
|SandtrapMax=0
|SnowboundCost=4
|SnowboundCost=4
|SnowboundMax=?
|SnowboundMax=20
|StandoffCost=0
|StandoffCost=0
|StandoffMax=0
|StandoffMax=0
Line 1,932: Line 1,495:
|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Propane Burner
|name=Propane Burner
|description=A small burner that operates using propane.
|description=A small burner that operates using propane.
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=2
|NarrowsCost=2
|NarrowsMax=?
|NarrowsMax=8
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Propane Tank]]
|name=[[Propane tank|Propane Tank]]
|description=A container for propane gas. When shot, it explodes and rockets forward.
|description=A container for propane gas. When shot, it explodes and rockets forward.
|protip=Propane Tanks launch forward when detonated. This trait has been used in [[Switches|Forge switches]], traps, and other mechanisms.
|protip=Propane Tanks launch forward when detonated. This trait has been used in [[Switches|Forge switches]], traps, and other mechanisms.
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|BlackoutCost=4
|CitadelMax=?
|BlackoutMax=16
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=16
|GhostTownMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=16
|HighGroundMax=16
|LastResortCost=4
|LastResortCost=4
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|LongshoreCost=4
|LongshoreMax=?
|LongshoreMax=16
|NarrowsCost=?
|OrbitalCost=4
|NarrowsMax=?
|OrbitalMax=16
|OrbitalCost=?
|ThePitCost=4
|OrbitalMax=?
|ThePitMax=16
|ThePitCost=?
|RatsNestCost=4
|ThePitMax=?
|RatsNestMax=16
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=?
|SandtrapMax=?
|SnowboundCost=?
|SnowboundMax=?
|StandoffCost=4
|StandoffCost=4
|StandoffMax=16
|StandoffMax=16
|ValhallaCost=?
|ValhallaMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Radio Antennae
|name=Radio Antennae
|description=A tall, heavy radio antennae.
|description=A tall, heavy radio antennae.
Line 1,993: Line 1,536:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=4
|ConstructCost=4
|ConstructMax=8
|ConstructMax=8
|HereticCost=?
|IsolationCost=4
|HereticMax=?
|IsolationMax=8
|LastResortCost=4
|LastResortCost=4
|LastResortMax=8
|LastResortMax=8
|LongshoreCost=?
|SandboxCost=5
|LongshoreMax=?
|SandboxMax=8
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=4
|SandtrapCost=4
|SandtrapMax=16
|SandtrapMax=16
|StandoffCost=4
|StandoffMax=8
|ValhallaCost=4
|ValhallaCost=4
|ValhallaMax=?
|ValhallaMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Radio Set
|name=Radio Set
|description=A small radio.
|description=A small radio.
Line 2,018: Line 1,557:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|EpitaphCost=2
|EpitaphCost=2
|EpitaphMax=8
|EpitaphMax=8
|GuardianCost=2
|GuardianCost=2
|GuardianMax=16
|GuardianMax=16
|HereticCost=?
|HereticMax=?
|HighGroundCost=2
|HighGroundCost=2
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|NarrowsCost=2
|LongshoreMax=?
|NarrowsMax=16
|NarrowsCost=?
|NarrowsMax=?
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=?
|ThePitMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
|SandtrapCost=?
|SandtrapMax=?
|SnowboundCost=?
|SnowboundMax=?
|StandoffCost=2
|StandoffCost=2
|StandoffMax=8
|StandoffMax=8
|ValhallaCost=?
|ValhallaMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Radio Set, Small
|name=Radio Set, Small
|description=A small radio.
|description=A small radio.
Line 2,057: Line 1,576:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=2
|ConstructCost=2
|ConstructMax=16
|ConstructMax=16
|HereticCost=?
|HereticMax=?
|IsolationCost=2
|IsolationCost=2
|IsolationMax=16
|IsolationMax=16
|LastResortCost=2
|LastResortCost=2
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|NarrowsCost=2
|LongshoreMax=?
|NarrowsMax=16
|NarrowsCost=?
|RatsNestCost=2
|NarrowsMax=?
|RatsNestMax=16
|OrbitalCost=?
|SandtrapCost=2
|OrbitalMax=?
|SandtrapMax=16
|RatsNestCost=?
|RatsNestMax=?
|SandtrapCost=?
|SandtrapMax=?
|ValhallaCost=2
|ValhallaCost=2
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Ramp
|name=Ramp
|description=A ramp that players can walk on.
|description=A ramp that players can walk on.
Line 2,090: Line 1,601:
|AvalancheCost=2
|AvalancheCost=2
|AvalancheMax=16
|AvalancheMax=16
|CitadelCost=?
|CitadelMax=?
|GhostTownCost=3
|GhostTownCost=3
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Ramp, Large
|description=
|protip=
|DefaultCost=0
|DefaultMax=0
|SandboxCost=5
|SandboxMax=30
}}
{{Forge Object
|name=Ramp, Short
|name=Ramp, Short
|description=A short ramp.
|description=A short ramp.
Line 2,107: Line 1,619:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyMax=?
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Ramp, Thick
|name=Ramp, Thick
|description=A thick ramp.
|description=A thick ramp.
Line 2,126: Line 1,628:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyMax=?
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Ramp, Wide
|name=Ramp, Wide
|description=A wide ramp.
|description=A wide ramp.
Line 2,145: Line 1,637:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyMax=?
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Red Light
|name=Red Light
|description=A red ball of light.
|description=A red ball of light.
Line 2,164: Line 1,646:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=20
|SandboxCost=20
|SandboxMax=2
|SandboxMax=2
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Roadblock]]
|name=[[Roadblock]]
|description=A fragile roadblock that can easily be smashed through by vehicles.
|description=A fragile roadblock that can easily be smashed through by vehicles.
Line 2,185: Line 1,661:
|BlackoutCost=0
|BlackoutCost=0
|BlackoutMax=0
|BlackoutMax=0
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=0
|ColdStorageCost=0
|ColdStorageMax=0
|ColdStorageMax=0
Line 2,195: Line 1,671:
|GhostTownCost=0
|GhostTownCost=0
|GhostTownMax=0
|GhostTownMax=0
|HereticCost=?
|HereticCost=0
|HereticMax=?
|HereticMax=0
|IsolationCost=0
|IsolationCost=0
|IsolationMax=0
|IsolationMax=0
|LongshoreCost=?
|LongshoreCost=0
|LongshoreMax=?
|LongshoreMax=0
|NarrowsCost=3
|NarrowsCost=3
|NarrowsMax=?
|NarrowsMax=8
|OrbitalCost=?
|OrbitalCost=0
|OrbitalMax=?
|OrbitalMax=0
|ThePitCost=3
|ThePitCost=3
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=3
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=0
|SandboxCost=0
|SandboxMax=0
|SandboxMax=0
Line 2,220: Line 1,696:
|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Rucksack
|name=Rucksack
|description=A small backpack.
|description=A small backpack.
Line 2,226: Line 1,702:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=2
|ConstructCost=2
|ConstructMax=16
|ConstructMax=16
|GuardianCost=2
|GuardianCost=2
|GuardianMax=16
|GuardianMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=2
|NarrowsCost=2
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=2
|ThePitCost=2
|ThePitMax=?
|ThePitMax=16
|SandtrapCost=2
|SandtrapCost=2
|SandtrapMax=?
|SandtrapMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Scaffolding
|name=Scaffolding
|description=
|description=Wooden planks on top of a structure made of thin metal rods. Identical to the Watchtower Base part found on Ghost Town.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Shield Door]]
|name=Server
|description=Immovable, destructible, large enough to provide cover for a single player.
|protip=
|DefaultCost=0
|DefaultMax=0
|OrbitalCost=4
|OrbitalMax=8
}}
 
{{Forge Object
|name=[[Shield door|Shield Door]]
|description=A barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
|description=A barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
|protip=The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
|protip=The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
Line 2,276: Line 1,746:
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=8
|ColdstorageCost=4
|ColdStorageMax=8
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticCost=4
|HereticMax=?
|HereticMax=8
|LongshoreCost=?
|LongshoreCost=4
|LongshoreMax=?
|LongshoreMax=8
|OrbitalCost=?
|OrbitalCost=4
|OrbitalMax=?
|OrbitalMax=8
|RatsNestCost=?
|RatsNestCost=4
|RatsNestMax=?
|RatsNestMax=8
|SandboxCost=?
|SandboxMax=?
|StandoffCost=4
|StandoffCost=4
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Shield Door]], Large
|name=[[Shield door|Shield Door]], Large
|description=A wide barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
|description=A wide barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
|protip=The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
|protip=The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
Line 2,307: Line 1,777:
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=8
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticCost=4
|HereticMax=?
|HereticMax=8
|LongshoreCost=?
|LongshoreCost=4
|LongshoreMax=?
|LongshoreMax=8
|OrbitalCost=?
|RatsNestCost=4
|OrbitalMax=?
|RatsNestMax=8
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=15
|SandboxCost=15
|SandboxMax=8
|SandboxMax=8
Line 2,326: Line 1,794:
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Sign A
|name=Sign A
|description=A yellow sign inscribed with an arrow and the letter "A".
|description=A yellow sign inscribed with an arrow and the letter "A".
Line 2,334: Line 1,802:
|FoundryCost=3
|FoundryCost=3
|FoundryMax=4
|FoundryMax=4
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Sign B
|name=Sign B
|description=A red sign inscribed with an arrow and the letter "B".
|description=A red sign inscribed with an arrow and the letter "B".
Line 2,351: Line 1,811:
|FoundryCost=3
|FoundryCost=3
|FoundryMax=4
|FoundryMax=4
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Single Box
|name=Single Box
|description=Half the length of a Double Box.
|description=Half the length of a Double Box.
Line 2,366: Line 1,818:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=16
|AvalancheMax=16
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|HereticCost=?
|LongShoreCost=4
|HereticMax=?
|LongshoreMax=16
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Single Box, Open
|name=Single Box, Open
|description=This open variant of the Single Box can be used as a short hallway or tunnel.
|description=This open variant of the Single Box can be used as a short hallway or tunnel.
Line 2,393: Line 1,835:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|AvalancheCost=6
|AvalancheCost=6
|AvalancheMax=8
|AvalancheMax=8
|BlackoutCost=6
|BlackoutCost=6
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelMax=?
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|GhostTownCost=6
|GhostTownCost=6
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|LongShoreCost=6
|HereticMax=?
|LongshoreMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Soccer Ball]]
|name=[[Soccer ball|Soccer Ball]]
|description=A Soccer Ball that can be moved by [[melee]]ing or pressing '''RB'''.
|description=A Soccer Ball that can be moved by [[melee]]ing or pressing '''RB'''.
|protip=The Soccer Ball is programmed as a vehicle that nobody can ride. This is why it can splatter players, can't pass through Shield Doors, and can be flipped with '''RB'''.
|protip=The Soccer Ball is programmed as a vehicle that nobody can ride. This is why it can splatter players, can't pass through Shield Doors, and can be flipped with '''RB'''.
Line 2,428: Line 1,860:
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=4
|BlackoutMax=4
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=4
|ColdStorageCost=4
|ColdStorageMax=4
|FoundryCost=4
|FoundryCost=4
|FoundryMax=4
|FoundryMax=4
|GhostTownCost=4
|GhostTownCost=4
|GhostTownMax=4
|GhostTownMax=4
|HereticCost=?
|HereticCost=4
|HereticMax=?
|HereticMax=4
|LongshoreCost=?
|LongshoreCost=4
|LongshoreMax=?
|LongshoreMax=4
|OrbitalCost=?
|OrbitalCost=4
|OrbitalMax=?
|RatsNestCost=4
|RatsNestMax=4
|StandoffCost=4
|StandoffCost=4
|StandoffMax=4
|StandoffMax=4
}}
}}
{{Template:Forge Object
 
{{Forge Object
|name=Space Trashcan
|description=Small movable stainless-steel prop.
|protip=
|DefaultCost=0
|DefaultMax=0
|OrbitalCost=4
|OrbitalMax=4
}}
{{Forge Object
|name=Stairs
|name=Stairs
|description=An immovable staircase.
|description=An immovable staircase.
Line 2,449: Line 1,894:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|BlackoutCost=6
|BlackoutCost=6
|BlackoutMax=8
|BlackoutMax=8
|CitadelCost=?
|CitadelMax=?
|FoundryCost=6
|FoundryCost=6
|FoundryMax=8
|FoundryMax=8
|GhostTownCost=6
|GhostTownCost=6
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Stone Bridge
|name=Stone Bridge
|description=A bridge made of stone.
|description=A bridge made of stone.
Line 2,476: Line 1,909:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Stone Platform
|name=Stone Platform
|description=A platform made of stone.
|description=A platform made of stone.
Line 2,491: Line 1,918:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=30
|SandboxMax=30
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Street Cone]]
|name=[[Traffic Cone|Street Cone]]
|description=A small, decorative traffic cone. Note that when propelled by an explosion, it can splatter players.
|description=A small, decorative traffic cone. Note that when propelled by an explosion, it can splatter players.
|protip=
|protip=
Line 2,512: Line 1,933:
|BlackoutCost=2
|BlackoutCost=2
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelCost=0
|CitadelMax=?
|CitadelMax=0
|ColdStorageCost=0
|ColdStorageCost=0
|ColdStorageMax=0
|ColdStorageMax=0
Line 2,520: Line 1,941:
|GhostTownCost=2
|GhostTownCost=2
|GhostTownMax=24
|GhostTownMax=24
|HereticCost=?
|HereticCost=0
|HereticMax=?
|HereticMax=0
|HighGroundCost=3
|HighGroundCost=2
|HighGroundMax=32
|HighGroundMax=32
|IsolationCost=0
|IsolationCost=0
|IsolationMax=0
|IsolationMax=0
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=2
|NarrowsCost=2
|NarrowsMax=?
|NarrowsMax=16
|OrbitalCost=?
|OrbitalCost=2
|OrbitalMax=?
|OrbitalMax=20
|ThePitCost=2
|ThePitCost=2
|ThePitMax=?
|ThePitMax=16
|RatsNestCost=?
|RatsNestCost=2
|RatsNestMax=?
|RatsNestMax=16
|SandboxCost=?
|SandboxCost=0
|SandboxMax=?
|SandboxMax=0
|SandtrapCost=0
|SandtrapCost=0
|SandtrapMax=0
|SandtrapMax=0
Line 2,547: Line 1,966:
|ValhallaMax=0
|ValhallaMax=0
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Covenant Supply Case|Supply Case]]
|name=[[Covenant supply case|Supply Case]]
|description=A [[Covenant Empire|Covenant]] supply case that is seen frequently throughout the Campaign.
|description=A [[Covenant Empire|Covenant]] supply case that is seen frequently throughout the Campaign. On Orbital unlike the other maps it is instead a silver metal container a little bit shorter than the Crate Forge object.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
Line 2,555: Line 1,974:
|AssemblyCost=5
|AssemblyCost=5
|AssemblyMax=20
|AssemblyMax=20
|CitadelCost=?
|CitadelMax=?
|ConstructCost=3
|ConstructCost=3
|ConstructMax=16
|ConstructMax=16
|HereticCost=?
|HereticCost=2
|HereticMax=?
|HereticMax=12
|IsolationCost=3
|IsolationCost=3
|IsolationMax=16
|IsolationMax=16
|LongshoreCost=?
|OrbitalCost=5
|LongshoreMax=?
|OrbitalMax=20
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=16
|SnowboundCost=2
|SnowboundCost=2
|SnowboundMax=?
|SnowboundMax=32
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Covenant Supply Case|Supply Case]], Bare
|name=[[Covenant supply case|Supply Case]], Bare
|description=A [[Covenant Empire|Covenant]] supply case that is seen frequently throughout the Campaign. Both sides are open.
|description=A [[Covenant Empire|Covenant]] supply case that is seen frequently throughout the Campaign. Both sides are open.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SnowboundCost=2
|SnowboundCost=2
|SnowboundMax=?
|SnowboundMax=32
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Covenant Supply Case|Supply Case]], Open
|name=[[Covenant supply case|Supply Case]], Open
|description=A [[Covenant Empire|Covenant]] supply case that is seen frequently throughout the Campaign. One side is open.
|description=A [[Covenant Empire|Covenant]] supply case that is seen frequently throughout the Campaign. One side is open.
|protip=
|protip=
Line 2,593: Line 2,004:
|AssemblyCost=2
|AssemblyCost=2
|AssemblyMax=12
|AssemblyMax=12
|CitadelCost=?
|HereticCost=2
|CitadelMax=?
|HereticMax=12
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SnowboundCost=2
|SnowboundCost=2
|SnowboundMax=?
|SnowboundMax=32
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Telephone
|name=Telephone
|description=A small telephone set.
|description=A small telephone set.
Line 2,608: Line 2,015:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|HighGroundCost=2
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundMax=4
|HighGroundMax=4
|LongshoreCost=?
|LongshoreMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Tin Cup]]
|name=[[Tin Cup]]
|description=A golf hole that goes with the 7 Wood and Golf Ball.
|description=A golf hole that goes with the 7 Wood and Golf Ball.
Line 2,626: Line 2,027:
|SandboxMax=18
|SandboxMax=18
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Tire
|name=Tire
|description=A tire, like those seen on a [[Mongoose]].
|description=A tire, like those seen on a [[M274 Ultra-Light All-Terrain Vehicle|Mongoose]].
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Toolbox
|name=Toolbox
|description=A red [[Traxus]]-brand toolbox.
|description=A red [[Traxus Heavy Industries|Traxus]]-brand toolbox.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=16
|HighGroundMax=16
|LongshoreCost=?
|OrbitalCost=4
|LongshoreMax=?
|OrbitalMax=8
|ThePitCost=3
|ThePitCost=3
|ThePitMax=?
|ThePitMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Toolbox, Small
|name=Toolbox, Small
|description=A small, red [[Traxus]]-brand toolbox.
|description=A small, red [[Traxus Heavy Industries|Traxus]]-brand toolbox.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=2
|HighGroundCost=2
|HighGroundMax=16
|HighGroundMax=16
|LongshoreCost=?
|OrbitalCost=2
|LongshoreMax=?
|OrbitalMax=8
|ThePitCost=2
|ThePitCost=2
|ThePitMax=?
|ThePitMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Truck
|name=Truck
|description=A large truck.
|description=A large truck.
Line 2,681: Line 2,068:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=6
|FoundryCost=6
|FoundryMax=2
|FoundryMax=2
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Tube Corner
|name=Tube Corner
|description=A tube that players can walk through. It is bent at a 90-degree angle.
|description=A tube that players can walk through. It is bent at a 90-degree angle.
Line 2,702: Line 2,079:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Tube Piece
|name=Tube Piece
|description=A tube that players can walk through.
|description=A tube that players can walk through.
Line 2,721: Line 2,090:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Tube Ramp
|name=Tube Ramp
|description=A ramp that allows players to walk smoothly from a tube's interior out onto the surface it is placed on, and vice versa.
|description=A ramp that allows players to walk smoothly from a tube's interior out onto the surface it is placed on, and vice versa.
Line 2,740: Line 2,101:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Tube Shield
|name=Tube Shield
|description=
|description=
Line 2,761: Line 2,114:
|AssemblyCost=4
|AssemblyCost=4
|AssemblyMax=4
|AssemblyMax=4
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Tube Y-Intersections
|name=Tube Y-Intersection
|description=A three-way intersection that can be used with Tube Pieces.
|description=A three-way intersection that can be used with Tube Pieces.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Turret Case
|name=Turret Case
|description=A container holding parts of a disassembled [[AIE-486H Heavy Machine Gun|Machine Gun Turret]].
|description=A container holding parts of a disassembled [[AIE-486H Heavy Machine Gun|Machine Gun Turret]].
Line 2,795: Line 2,132:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|ConstructCost=3
|ConstructCost=3
|ConstructMax=16
|ConstructMax=16
Line 2,803: Line 2,138:
|GuardianCost=2
|GuardianCost=2
|GuardianMax=4
|GuardianMax=4
|HereticCost=?
|IsolationCost=3
|HereticMax=?
|IsolationMax=16
|LastResortCost=3
|LastResortCost=3
|LastResortMax=16
|LastResortMax=16
|LongshoreCost=?
|LongshoreMax=?
|NarrowsCost=4
|NarrowsCost=4
|NarrowsMax=?
|NarrowsMax=8
|OrbitalCost=?
|OrbitalMax=?
|ThePitCost=?
|ThePitMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandtrapCost=3
|SandtrapCost=3
|SandtrapMax=?
|SandtrapMax=8
|ValhallaCost=3
|ValhallaCost=3
|ValhallaMax=?
|ValhallaMax=16
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Turret Case, Lid
|name=Turret Case, Lid
|description=The lid of a Turret Case.
|description=The lid of a Turret Case.
Line 2,828: Line 2,155:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=3
|HighGroundCost=3
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Turret Case, Open
|name=Turret Case, Open
|description=An open, empty Turret Case.
|description=An open, empty Turret Case.
Line 2,845: Line 2,164:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|HighGroundCost=4
|HighGroundCost=4
|HighGroundMax=8
|HighGroundMax=8
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall
|name=Wall
|description=An immovable section of a wall. It is the same height as a Double Box.
|description=An immovable section of a wall. It is the same height as a Double Box.
Line 2,862: Line 2,173:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=8
|AvalancheMax=8
|BlackoutCost=4
|BlackoutCost=4
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelCost=4
|CitadelMax=?
|CitadelMax=8
|ColdStorageCost=4
|ColdStorageCost=4
|ColdStorageMax=8
|ColdStorageMax=8
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=40
|SandboxMax=40
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall, Corner
|name=Wall, Corner
|description=An immovable section of a wall. It is the equivalent of two Walls.
|description=An immovable section of a wall. It is the equivalent of two Walls.
Line 2,891: Line 2,194:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|AvalancheCost=3
|AvalancheCost=3
|AvalancheMax=8
|AvalancheMax=8
|CitadelCost=?
|CitadelCost=3
|CitadelMax=?
|CitadelMax=8
|ColdStorageCost=3
|ColdStorageCost=3
|ColdStorageMax=8
|ColdStorageMax=8
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall, Double
|name=Wall, Double
|description=An immovable section of a wall. It is twice as wide as a Wall.
|description=An immovable section of a wall. It is twice as wide as a Wall.
Line 2,918: Line 2,213:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=16
|FoundryMax=16
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|RatsNestCost=?
|RatsNestMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=40
|SandboxMax=40
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall, Half
|name=Wall, Half
|description=An immovable section of a wall.
|description=An immovable section of a wall.
Line 2,941: Line 2,226:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyMax=?
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall, Quarter
|name=Wall, Quarter
|description=An immovable section of a wall.
|description=An immovable section of a wall.
Line 2,960: Line 2,235:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall, Slit
|name=Wall, Slit
|description=An immovable section of a wall, with a small slit in the middle.
|description=An immovable section of a wall, with a small slit in the middle.
Line 2,979: Line 2,246:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wall, T
|name=Wall, T
|description=An immovable section of a wall.
|description=An immovable section of a wall.
Line 2,998: Line 2,257:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Watchtower Base
|name=Watchtower Base
|description=The base of a watchtower.
|description=A large solid concrete platform on Avalanche and a tall set of metal scaffolding on Ghost Town.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
Line 3,019: Line 2,270:
|AvalancheCost=4
|AvalancheCost=4
|AvalancheMax=8
|AvalancheMax=8
|CitadelCost=?
|CitadelMax=?
|GhostTownCost=3
|GhostTownCost=3
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Water Barrel
|name=Water Barrel
|description=A water barrel that is roughly the size of a Drum, 55Gal.
|description=A water barrel that is roughly the size of a Drum, 55Gal.
Line 3,036: Line 2,279:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|GhostTownCost=2
|GhostTownCost=2
|GhostTownMax=8
|GhostTownMax=8
|HereticCost=?
|LongshoreCost=2
|HereticMax=?
|LongshoreMax=8
|LongshoreCost=?
|LongshoreMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Water Crate
|name=Water Crate
|description=A crate composed of four Water Barrels arranged in a square, with Pallets on the top and bottom. The items are fixed together and cannot be broken apart.
|description=A crate composed of four Water Barrels arranged in a square, with Pallets on the top and bottom. The items are fixed together and cannot be broken apart.
Line 3,051: Line 2,290:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|GhostTownCost=2
|GhostTownCost=2
|GhostTownMax=8
|GhostTownMax=16
|HereticCost=?
|LongshoreCost=4
|HereticMax=?
|LongshoreMax=16
|LongshoreCost=?
|LongshoreMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Weapon Holder]]
|name=[[Weapon Holder]]
|description=A small, immovable object. Weapons placed over it will hover in the air.
|description=A small, immovable object. Weapons placed over it will hover in the air.
Line 3,066: Line 2,301:
|DefaultCost=3
|DefaultCost=3
|DefaultMax=8
|DefaultMax=8
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=8
|SandboxMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wedge, Corner
|name=Wedge, Corner
|description=A triangular block that can be used as a ramp.
|description=A triangular block that can be used as a ramp.
Line 3,083: Line 2,310:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=40
|SandboxMax=40
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wedge, Large
|name=Wedge, Large
|description=A triangular block that can be used as a ramp.
|description=A triangular block that can be used as a ramp.
Line 3,102: Line 2,321:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wedge, Long
|name=Wedge, Long
|description=A triangular block that can be used as a ramp.
|description=A triangular block that can be used as a ramp.
Line 3,121: Line 2,332:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wedge, Huge
|name=Wedge, Huge
|description=A huge triangular block that can be used as a ramp.
|description=A huge triangular block that can be used as a ramp.
Line 3,140: Line 2,343:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=40
|SandboxMax=40
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wedge, Small
|name=Wedge, Small
|description=A triangular block that can be used as a ramp.
|description=A triangular block that can be used as a ramp.
Line 3,159: Line 2,354:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|AssemblyCost=?
|AssemblyCost=0
|AssemblyMax=?
|AssemblyMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Wire Spool]]
|name=Window Panel
|description=A flat rectangular piece, the bottom one third is a metal panel while the top two thirds are open.
|protip=
|DefaultCost=0
|DefaultMax=0
|FoundryCost=0
|FoundryMax=6
}}
{{Forge Object
|name=Wire Spool
|description=A movable item that is exactly as tall as a Crate.
|description=A movable item that is exactly as tall as a Crate.
|protip=
|protip=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|FoundryCost=4
|FoundryCost=4
|FoundryMax=8
|FoundryMax=8
|GhostTownCost=2
|GhostTownCost=2
|GhostTownMax=16
|GhostTownMax=16
|HereticCost=?
|OrbitalCost=4
|HereticMax=?
|OrbitalMax=8
|LongshoreCost=?
|RatsNestCost=4
|LongshoreMax=?
|RatsNestMax=8
|OrbitalCost=?
|OrbitalMax=?
|SandboxCost=?
|SandboxMax=?
|StandoffCost=4
|StandoffCost=4
|StandoffMax=8
|StandoffMax=8
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wood Box, Small
|name=Wood Box, Small
|description=A wooden box that is slightly smaller than a Crate, Single.
|description=A wooden box that is slightly smaller than a Crate, Single.
Line 3,203: Line 2,393:
|BlackoutCost=2
|BlackoutCost=2
|BlackoutMax=16
|BlackoutMax=16
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wood Bridge, Large
|name=Wood Bridge, Large
|description=A large, wooden bridge.
|description=A large, wooden bridge.
Line 3,218: Line 2,400:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Wood Bridge, Thin
|name=Wood Bridge, Thin
|description=A thin, wooden bridge.
|description=A thin, wooden bridge.
Line 3,233: Line 2,409:
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|CitadelCost=?
|CitadelMax=?
|HereticCost=?
|HereticMax=?
|LongshoreCost=?
|LongshoreMax=?
|SandboxCost=5
|SandboxCost=5
|SandboxMax=20
|SandboxMax=20
Line 3,245: Line 2,415:


{{Forge Objects Menu}}
{{Forge Objects Menu}}
[[Category:Halo 3]]
[[Category:Forge objects]]

Latest revision as of 13:26, October 12, 2022

This article contains details on objects in the Scenery category placeable in Forge mode in Halo 3. For objects in other categories, please see one of the pages listed below.

Scenery[edit]

  • 7 Wood

    A Gravity Hammer-like golf club that goes with the Tin Cup and Golf Ball.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 8
  • Ammo Case

    A small box of ammo.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 16
  • Ammo Crate

    A small, non-solid box of ammo.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2
    Max 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Arch

    An arch.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Barrel

    A small, lightweight, cylindrical container.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $3 $3
    Max 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $3 $3
    Max 16 16 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3 $3 $3
    Max 16 8 8 16
    Barrels seem to be especially prone to "The Bump".
  • Barrel, Small

    A small, lightweight, cylindrical container.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2 $2 $3
    Max 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2 $2
    Max 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $3 $3 $2
    Max 16 8 8 16
    Barrels seem to be especially prone to "The Bump".
  • Barricade

    A barrier resembling those seen in Halo: Combat Evolved. On some Forerunner-themed maps, it resembles a miniature Wall, Corner.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $3
    Max 16 16 16 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $3
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $3 $3 $3
    Max 16 8 8 8
  • Barrier

    A heavy, breakable barrier. (On some maps, it's a glass wall.)
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $4 $4 $4
    Max 16 8 14 8 8 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4 $3
    Max 14 16 8 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $3 $4 $4
    Max 16 16 16 14
    On Snowbound and Heretic, it is the Covenant roadblock seen in the Campaign.
  • Barrier, Short

    A heavy, breakable barrier. (On some maps, it's a glass wall.)
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $3 $3
    Max 8 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $3
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3
    Max 16 8
  • Blitz Can

    A small container for water.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 8
  • Block, Angled

    An angled block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Block, Double

    A large block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 40
  • Block, Flat

    A flat block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Block, Huge

    A huge block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 30
  • Block, Large

    A large block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 40
  • Block, Small

    A small block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Block, Tall

    A tall block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 30
  • Block, Tiny

    A tiny block.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Blue Light

    A blue ball of light.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20
    Max 2
    This item could be useful for marking team bases.
  • Bridge

    An immovable bridge.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4
    Max 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4
    Max 8 8
    A Bridge can also be used as a ramp or a wall.
  • Camping Stool

    A movable, lightweight stool.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2 $2 $2
    Max 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2 $2 $2 $2 $2
    Max 16 16 16 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2 $2 $2 $2 $2
    Max 16 16 16 16 16 16
    On a limited number of maps, including Snowbound, a Covenant version can be used.
  • Cannon, Man

    Similar to a Grav Lift, Man Cannons launch players into the air in specific directions and with greater force.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $4 $6
    Max 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4
    Max 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4 $15 $4
    Max 8 8 8 8
    Man Cannons are built-in to Narrows and Valhalla, but cannot be altered on such levels.
  • Cardboard Box, Medium

    A lightweight, easy to kick around box slightly smaller than a "Crate, Single".
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3
    Max 8
  • Cardboard Box, Small

    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3
    Max 8
  • Column, Blue Small

    A small rock column with a blue glow on its sides.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
    This column is useful for decorating team bases.
  • Column, Damaged Small

    A small, damaged rock column.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Column, Large

    A large column.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Column, Red Small

    A small rock column with a red glow on its sides.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
    This column is useful for decorating team bases.
  • Column, Stone Large

    A large stone column.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Column, Stone Small

    A small stone column.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Comm Node

    A Covenant communications device that is frequently seen in the Campaign.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 16
  • Computer

    A laptop-like device.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Computer, Small

    A laptop-like device.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $2
    Max 8 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 16
  • Container

    A large Traxus shipping container. Containers are the precursors to Single Boxes, which on Avalanche are visually identical. Containers can be moved, however.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $6
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $6
    Max 8
  • Container, Open

    A large Traxus shipping container. Containers are the precursors to Single Boxes, which on Avalanche are visually identical. Containers can be moved, however.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $6
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $6
    Max 8
  • Corner, Large

    A corner piece.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Corner, Small

    A corner piece.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Crate

    A movable crate that is just short enough to be jumped on.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $4 $3 $3 $4
    Max 16 16 8 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $3 $3 $3 $4
    Max 8 8 8 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $3 $3 $3 $3 $3
    Max 16 16 8 8 16 8
  • Crate, Fish

    The same shape and size as the Crate part found on many other maps, this is re-skinned to match the Fronk's Formed Fish theme on Longshore.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 24
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Crate, Single

    A movable crate that is half as tall as a Crate.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $2
    Max 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2 $3 $3 $3
    Max 16 16 16 32 32
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3 $2 $3
    Max 32 16 16 16
  • Dinghy

    A rubber inflatable boat. Will float in water, however standing on it may cause it to sink.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Door

    An immovable door.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $3
    Max 16 6
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 16
    Excluding the bottom edge, the edges of doors are non-solid (to terrain), allowing doors to intersect level geometry.
  • Door, Small

    An immovable door. Approximately the same shape and size as the Door part found on other maps.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Door, Medium

    An immovable door. Approximately the same shape and size as the Wall part found on other maps.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Door, Large

    An immovable door. Not as tall as Door, Medium, but wider.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Double Box

    A large, immovable box. It is too high to jump onto under normal circumstances.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4
    Max 24 24 24
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0
    Max 12
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Double Box, Open

    A large, immovable box. It is too high to jump onto under normal circumstances.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $6 $6 $6
    Max 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $6 $6
    Max 8 8
    This open variant of the Double Box can be used as a tunnel or hallway.
  • Drop Pod, Closed

    A capsule-like object that embeds itself into the ground.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3
    Max 8 8
  • Drop Pod, Panel

    The detached panel of a Drop Pod.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2
    Max 8 8
  • Drum, 12Gal

    A tiny 12-gallon drum of liquid.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $2
    Max 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3
    Max 16
    This item appears on Construct, but it cannot be manipulated in Forge when playing on that level.
  • Drum, 55Gal

    A 55-gallon drum of liquid. It is roughly the size of a Barrel.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $2
    Max 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $4 $3 $3 $3
    Max 16 16 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3 $4 $3
    Max 16 16 16 16
  • Dumpster

    A heavy dumpster.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Energy Blocker, Large

    A barrier that fits perfectly into certain doorways on the maps they are available on. Though they look similar, they are shaped differently for each map.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $3
    Max 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Energy Blocker, Small

    A small barrier that fits perfectly into certain doorways on the maps they are available on. Though they look similar, they are shaped differently for each map.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $3
    Max 8 8 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Energy Blocker, Tiny

    A small barrier that fits perfectly into two openings on Cold Storage.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3
    Max 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Equipment Case

    A small box for storing equipment.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2
    Max 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2 $2
    Max 16 16 16
  • Fence Box

    An immovable "box" made of chain-link fence. It is the equivalent of eight Fence Walls.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $6
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $6
    Max 8
    Most human weapons can shoot straight through it; it blocks off an area without providing perfect cover.
  • Fence Wall

    An immovable wall section made primarily of chain-link fence.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
    Most human weapons can shoot straight through this wall; it blocks off an area without providing complete cover.
  • Forerunner Crate, Blue

    A crate matching the aesthetic found on Citadel with light blue glowing lights.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5
    Max 20
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Forerunner Crate, Red

    A crate matching the aesthetic found on Citadel with light orange glowing lights.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5
    Max 20
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Fin

    A thin, right-triangular-prismatic chunk of stone.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Floodlights

    A set of lights on a pole coming out of a base containing what looks like a generator. Does not produce light.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 8
  • Forklift

    A destructible forklift.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $6
    Max 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $6 $6
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $6 $6
    Max 8 8
  • Fusion Coil

    A highly-volatile plasma container. The simultaneous detonation of three Fusion Coils is sufficient to kill any normal player within close proximity.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $4 $4 $3 $4 $4
    Max 16 32 20 16 32 32
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $3 $4 $4 $4
    Max 32 32 16 32 32 32
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4 $4 $5 $2 $4 $3
    Max 32 32 32 32 16 32 16
    Fusion Coils can be used to make even covered areas dangerous. As an example, High Ground's "Sniper Tower" has two Coils, which can be detonated by grenade from almost any direction.
  • FX, Nova

    A Forge Filter that makes the screen bright and very blurry.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15
    Max 1 1 1 1 1
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15
    Max 1 1 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15
    Max 1 1
    This Forge Filter makes precision aiming difficult, but is useful for lighting up dark places.
  • FX, Pen And Ink

    A Forge Filter that makes the screen bright and greyscale, with blurry white areas and sharp detail on shadows.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15
    Max 1 1 1 1 1
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15
    Max 1 1 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15
    Max 1 1
    This Forge Filter can be useful when combined with others.
  • FX, Olde Timey

    A Forge Filter that makes the screen turn sepia, simulating the look of an old movie projector.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15
    Max 1 1 1 1 1
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15
    Max 1 1 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15
    Max 1 1
    Forge Filters can be set to spawn with a delay and not be placed at start.
  • FX, Colorblind

    A Forge Filter that makes everything render in greyscale.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15
    Max 1 1 1 1 1
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15
    Max 1 1 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15
    Max 1 1
  • FX, Gloomy

    A Forge Filter that desaturates colors and darkens the screen slightly.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15
    Max 1 1 1 1 1
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15
    Max 1 1 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15
    Max 1 1
  • FX, Juicy

    A Forge Filter that increases the saturation of colors.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $15 $15 $15 $15 $15
    Max 1 1 1 1 1
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $15 $15 $15
    Max 1 1 1
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $15 $15
    Max 1 1
  • Garbage Can

    A small wastebasket.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 8
    The can is labeled with the logo "NMWM," New Mombasa Waste Management.
  • Generator

    An electrical generator.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $3
    Max 8 8
    The item is designed to look as though it were built into a wall. Taller and indestructible on Orbital. Shorter with its top half capable of coming clean off on The Pit.
  • Generator, Small

    A portable electrical generator.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2
    Max 8 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $4
    Max 16 16
    This item is used in Valhalla, but is not Forgeable there.
  • Golf Ball

    A golf ball that goes with the 7 Wood and Tin Cup.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 9
    The Golf Ball is actually a re-skin of the Soccer Ball.
  • Grav Lift

    A small, destructible lift that launches objects into the air.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 4 4 4 4 4 4 4 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $5 $5 $5 $5 $5 $5 $5 $5
    Max 4 4 4 4 4 4 4 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5 $5 $5 $10 $5 $5 $5 $5
    Max 4 4 4 4 4 4 4 4
    Grav Lifts can be placed on Weapon Holders to create horizontal lifts.
  • Kill Ball

    An orange ball that kills anyone who touches it.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 4
  • Lift Blocker

    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Locker

    A thin metal container.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3
    Max 16
  • Medical Cabinet

    A small cube shaped box.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Medical Cart

    Similar to the Medical Cabinet but raised up on rollers.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Medical Crate

    A small white container containing human medical supplies. It is similar in size and shape to a Turret Case.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $3
    Max 8 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3
    Max 16 16
  • Medical Tray

    A small metal tray mounted on a stand.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Missile, Body

    The empty shell of a missile.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4 $4
    Max 16 4 16
  • Missile, Warhead

    The tip of a missile.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 8
  • Obelisk

    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Pallet

    A very lightweight barrier made from several easily-broken planks of wood.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4
    Max 16 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4 $3 $4 $4
    Max 8 8 8 8 8 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $4 $3 $5 $4
    Max 8 16 8 16 8
  • Pallet, Fish

    A rectangular box similar to Crate (or Crate, Fish) but slightly shorter and wider. Looks like a stack of shrinkwrapped packages of Fronk's Formed Fish.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 24
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Plasma Battery

    A highly-volatile plasma container.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $3
    Max 20 20 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $3
    Max 20 40 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $4
    Max 8 20
    Plasma Batteries are similar to Fusion Coils. Shoot them to blow them up.
  • Power Core

    The Forerunner analogue to the Fusion Coil, Power Cores are taller but more narrow.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $3
    Max 20 20 20 20 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4
    Max 20 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 20
  • Propane Burner

    A small burner that operates using propane.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
    Grey Cost/Max cells indicate that the item is not available on a specific map.
  • Propane Tank

    A container for propane gas. When shot, it explodes and rockets forward.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4
    Max 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4 $4
    Max 16 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4 $4 $4
    Max 16 16 16 16
    Propane Tanks launch forward when detonated. This trait has been used in Forge switches, traps, and other mechanisms.
  • Radio Antennae

    A tall, heavy radio antennae.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5 $4 $4 $4
    Max 8 16 8 8
    This item is sometimes used as a narrow, makeshift bridge. It can also be used to mark an important location, as it is easily visible from a distance.
  • Radio Set

    A small radio.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2 $2
    Max 16 8 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 8
  • Radio Set, Small

    A small radio.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2 $2
    Max 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2 $2
    Max 16 16 16
  • Ramp

    A ramp that players can walk on.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Ramp, Large

    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 30
  • Ramp, Short

    A short ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Ramp, Thick

    A thick ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Ramp, Wide

    A wide ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Red Light

    A red ball of light.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $20
    Max 2
    This item could be useful for marking team bases.
  • Roadblock

    A fragile roadblock that can easily be smashed through by vehicles.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $3
    Max 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $3 $3 $3
    Max 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3 $3
    Max 16 8 8
  • Rucksack

    A small backpack.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2
    Max 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2
    Max 16 16
  • Scaffolding

    Wooden planks on top of a structure made of thin metal rods. Identical to the Watchtower Base part found on Ghost Town.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Server

    Immovable, destructible, large enough to provide cover for a single player.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 8
  • Shield Door

    A barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $0 $6
    Max 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4
    Max 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4 $4
    Max 8 8 8
    The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
  • Shield Door, Large

    A wide barrier that blocks weapons, attacks, vehicles, and projectiles, but allows players and splash damage to pass through.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $6
    Max 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4
    Max 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $15 $4
    Max 8 8 8
    The door may intersect with other objects, so long as its generator (on its bottom edge) does not.
  • Sign A

    A yellow sign inscribed with an arrow and the letter "A".
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3
    Max 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Sign B

    A red sign inscribed with an arrow and the letter "B".
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3
    Max 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Single Box

    Half the length of a Double Box.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4
    Max 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $0
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Single Box, Open

    This open variant of the Single Box can be used as a short hallway or tunnel.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $6 $6 $6
    Max 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $6 $0
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Soccer Ball

    A Soccer Ball that can be moved by meleeing or pressing RB.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $4 $4
    Max 4 4 4 4 4 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4 $4 $4
    Max 4 4 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4
    Max 4 4
    The Soccer Ball is programmed as a vehicle that nobody can ride. This is why it can splatter players, can't pass through Shield Doors, and can be flipped with RB.
  • Space Trashcan

    Small movable stainless-steel prop.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4
    Max 4
  • Stairs

    An immovable staircase.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $6 $6
    Max 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $6
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Stone Bridge

    A bridge made of stone.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Stone Platform

    A platform made of stone.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 30
  • Street Cone

    A small, decorative traffic cone. Note that when propelled by an explosion, it can splatter players.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2 $2 $2
    Max 16 16 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2 $2 $2 $2 $2
    Max 24 16 32 16 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2 $2 $2
    Max 20 16 16 16
  • Supply Case

    A Covenant supply case that is seen frequently throughout the Campaign. On Orbital unlike the other maps it is instead a silver metal container a little bit shorter than the Crate Forge object.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $5 $3
    Max 20 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $3
    Max 12 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5 $3 $2
    Max 20 16 32
  • Supply Case, Bare

    A Covenant supply case that is seen frequently throughout the Campaign. Both sides are open.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 32
  • Supply Case, Open

    A Covenant supply case that is seen frequently throughout the Campaign. One side is open.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 12
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 12
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 32
  • Telephone

    A small telephone set.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 4
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Tin Cup

    A golf hole that goes with the 7 Wood and Golf Ball.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2
    Max 18
  • Tire

    A tire, like those seen on a Mongoose.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Toolbox

    A red Traxus-brand toolbox.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $3
    Max 8 16
  • Toolbox, Small

    A small, red Traxus-brand toolbox.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $2 $2
    Max 8 16
  • Truck

    A large truck.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $6
    Max 2
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Tube Corner

    A tube that players can walk through. It is bent at a 90-degree angle.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Tube Piece

    A tube that players can walk through.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Tube Ramp

    A ramp that allows players to walk smoothly from a tube's interior out onto the surface it is placed on, and vice versa.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Tube Shield

    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Tube Y-Intersection

    A three-way intersection that can be used with Tube Pieces.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Turret Case

    A container holding parts of a disassembled Machine Gun Turret.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $2
    Max 16 4
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $3 $3 $4
    Max 4 16 16 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3
    Max 8 16
  • Turret Case, Lid

    The lid of a Turret Case.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Turret Case, Open

    An open, empty Turret Case.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $4
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Wall

    An immovable section of a wall. It is the same height as a Double Box.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4 $4 $4 $4 $4
    Max 8 16 8 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 40
  • Wall, Corner

    An immovable section of a wall. It is the equivalent of two Walls.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $3 $3 $4
    Max 8 8 8 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wall, Double

    An immovable section of a wall. It is twice as wide as a Wall.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 40
  • Wall, Half

    An immovable section of a wall.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wall, Quarter

    An immovable section of a wall.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wall, Slit

    An immovable section of a wall, with a small slit in the middle.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wall, T

    An immovable section of a wall.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Watchtower Base

    A large solid concrete platform on Avalanche and a tall set of metal scaffolding on Ghost Town.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3
    Max 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Water Barrel

    A water barrel that is roughly the size of a Drum, 55Gal.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $2
    Max 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Water Crate

    A crate composed of four Water Barrels arranged in a square, with Pallets on the top and bottom. The items are fixed together and cannot be broken apart.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2 $4
    Max 16 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Weapon Holder

    A small, immovable object. Weapons placed over it will hover in the air.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $3 $3 $3 $3 $3 $3 $3 $3
    Max 8 8 8 8 8 8 8 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $3 $3 $3 $3 $3 $3 $3 $3
    Max 8 8 8 8 8 8 8 8
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $3 $3 $3 $5 $3 $3 $3 $3
    Max 8 8 8 8 8 8 8 8
  • Wedge, Corner

    A triangular block that can be used as a ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 40
  • Wedge, Large

    A triangular block that can be used as a ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wedge, Long

    A triangular block that can be used as a ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wedge, Huge

    A huge triangular block that can be used as a ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 40
  • Wedge, Small

    A triangular block that can be used as a ramp.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Window Panel

    A flat rectangular piece, the bottom one third is a metal panel while the top two thirds are open.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $0
    Max 6
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Wire Spool

    A movable item that is exactly as tall as a Crate.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $4
    Max 8
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost $2
    Max 16
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $4 $4 $4
    Max 8 8 8
  • Wood Box, Small

    A wooden box that is slightly smaller than a Crate, Single.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost $2
    Max 16
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost
    Max
  • Wood Bridge, Large

    A large, wooden bridge.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20
  • Wood Bridge, Thin

    A thin, wooden bridge.
    Assembly Avalanche Blackout Citadel Cold Storage Construct Epitaph Foundry
    Cost
    Max
    Ghost Town Guardian Heretic High Ground Isolation Last Resort Longshore Narrows
    Cost
    Max
    Orbital The Pit Rat's Nest Sandbox Sandtrap Snowbound Standoff Valhalla
    Cost $5
    Max 20