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{{ | {{Title|''Halo: Reach Multiplayer Beta''}} | ||
{{ | {{Status|RealWorld}} | ||
The '''''Halo: Reach Multiplayer Beta''''' | The '''''Halo: Reach Multiplayer Beta''''', also known as the '''''Halo: Reach Beta''''', was a phase of the development of ''[[Halo: Reach]]'', produced by [[Bungie|Bungie, LLC]] and organized by [[Microsoft|Microsoft Game Studios]]. It is announced by the [[Halo: Reach Multiplayer Trailer]] posted on [[Bungie.net]]. The beta ran from [[2010|May 3 through May 20, 2010]]. | ||
==Details of the Beta== | |||
Although the beta only featured [[Multiplayer|Matchmaking]] and [[Theater]] modes, it introduced a variety of new features, such as expanded customization options, a "[[Credit]]s" system for [[Armor customization (Halo: Reach)|unlocking and purchasing armor pieces]], and a [[Rank (Halo: Reach)|new ranking system]]. | |||
Gameplay saw the introduction of [[Loadout]]s; when spawning, players can choose from preset combinations of starting weapons and [[Armor abilities|Armor Abilities]] (a retooled iteration of [[Halo 3]]'s [[Equipment]]) as well as [[Spawning|spawn location]] (available only in select gametypes). In Matchmaking, instead of simply [[halo 3#Veto|vetoing]] a map and gametype, players are now able to vote for their desired map and gametype from a short list presented in the Lobby. | |||
New gametypes were also introduced. [[Headhunter (game variant)|Headhunter]] is a [[Free-For-All|free-for-all]] gametype in which players must collect [[skull]]s dropped by fallen opponents and bring them to collection points. In [[Invasion]], a team of [[SPARTAN Program|SPARTANs]] must prevent invading [[Sangheili]] from stealing a data core. [[Generator Defense]] is a similar gametype in which a team of SPARTANs must defend three generators against Sangheili. [[Stockpile]] is a multi-flag gametype in which each team must bring neutral flags to their own collection points to score. | |||
These new gametypes along with existing ones made their debut upon the beta's May 3 release. Invasion and Generator Defense were introduced later on May 7 and May 14 respectively. | |||
==Included Features== | |||
The beta test featured the majority of features from the final multiplayer experience. The features were: | |||
{{Featurelist|secondcolumn=title-5|title-1=Weapons| | |||
*[[Combat knife]]<ref name="weapons">[http://halo.bungie.net/News/content.aspx?type=topnews&cid=25376 '''Bungie.net''': ''Bungie Weekly Update: 04.02.10'']</ref> | |||
*[[M319 grenade launcher]]{{Ref/Reuse|weapons}} | |||
*[[M392 DMR]]{{Ref/Reuse|weapons}} | |||
*[[M41 rocket launcher]]{{Ref/Reuse|weapons}} | |||
*[[M45 shotgun]]{{Ref/Reuse|weapons}} | |||
*[[M6 Spartan Laser]]{{Ref/Reuse|weapons}} | |||
*[[M6G magnum]]{{Ref/Reuse|weapons}} | |||
*[[M9 fragmentation grenade]]{{Ref/Reuse|weapons}} | |||
*[[MA37 assault rifle]]{{Ref/Reuse|weapons}} | |||
*[[SRS99-AM sniper rifle]]{{Ref/Reuse|weapons}} | |||
*{{Pattern|Anskum|plasma grenade}}{{Ref/Reuse|weapons}} | |||
*[[Type-1 energy sword]]{{Ref/Reuse|weapons}} | |||
*[[Gravity hammer (fiction)|gravity hammer]]{{Ref/Reuse|weapons}} | |||
*[[Type-25 plasma pistol]]{{Ref/Reuse|weapons}} | |||
*{{Pattern|Gadulo|needle rifle}} {{Ref/Reuse|weapons}} | |||
*[[Type-33 Needler]]{{Ref/Reuse|weapons}} | |||
*{{Pattern|Nakata'vho|plasma repeater}}{{Ref/Reuse|weapons}} | |||
*{{Pattern|M'tara|focus rifle}} {{Ref/Reuse|weapons}} | |||
*{{Pattern|Pek|plasma cannon}} | |||
*{{Pattern|Kopasa'mada|plasma launcher}}{{Ref/Reuse|weapons}} | |||
|title-2=Vehicles| | |||
*[[M12 Chaingun Warthog]] | |||
*[[M808 Scorpion]] | |||
*[[Type-26 Banshee]] | |||
*{{Pattern|Zurdo|Wraith}} | |||
*{{Pattern|Karo'etba|Ghost}} | |||
|title-3=Maps| | |||
*[[Boneyard]]<ref name="Maps">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_040910 '''Bungie.net''': ''Bungie Weekly Update: 04.09.10'']</ref> | |||
*[[Overlook]]{{Ref/Reuse|Maps}} | |||
*[[Powerhouse]]{{Ref/Reuse|Maps}} | |||
*[[Sword Base]]{{Ref/Reuse|Maps}} | |||
|title-4=Multiplayer| | |||
*[[Armor abilities|Armor Abilities]]{{Ref/Reuse|weapons}} | |||
*[[Loadout]]{{Ref/Reuse|weapons}} | |||
*[[Armor customization (Halo: Reach)|The Armory]] <small>(Player customization)</small><ref name="customise">[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_032610 '''Bungie.net''': ''Bungie Weekly Update: 03.26.10'']</ref> | |||
*The Arena<ref name="shacknews">[http://www.shacknews.com/featuredarticle.x?id=1315 '''Shacknews''': ''Halo: Reach's Arena System In-Depth'']</ref> | |||
|title-5=Gametypes| | |||
*[[Generator Defense]]<ref name="1UP">[http://www.1up.com/do/previewPage?pager.offset=1&cId=3178811&p= '''1Up''': ''Halo Reach (Xbox 360) Preview'']</ref> | |||
*[[Invasion]]{{Ref/Reuse|1UP}} | |||
*[[Headhunter (game variant)|Headhunter]]{{Ref/Reuse|1UP}} | |||
*[[Stockpile]]{{Ref/Reuse|1UP}} | |||
|title-6=Playlists| | |||
*[[Matchmaking|Arena]]<ref name="playlist">[http://halo.bungie.net/projects/reach/article.aspx?ucc=playlists '''Bungie.net''': ''Beta Playlist'']</ref> | |||
*[[Invasion]]{{Ref/Reuse|playlist}} | |||
*Grab Bag{{Ref/Reuse|playlist}} | |||
*[[Generator Defense|Network Test 1 (Generator Defense)]]{{Ref/Reuse|playlist}} | |||
*[[Free-For-All]]{{Ref/Reuse|playlist}} | |||
|title-7=Saved Films| | |||
*[[Theater]]<ref name="GTTV">[http://www.gametrailers.com/episode/gametrailers-tv/89?ch=1&sd=1 '''GTTV''': ''Gametrailers TV with Geoff Keighley'']</ref> | |||
}} | |||
==Trivia== | |||
*An invitation to the beta was included with all new copies of ''[[Halo 3: ODST]].'' | |||
*Multiple invitations to the beta were randomly distributed to [[Xbox Live]] users by [[Microsoft]] as gifts for being loyal [[Xbox Live]] customers.<ref>[http://halo.bungie.org/images/halo2offer.png '''halo.bungie.org:''' ''Halo 2 Offer'']</ref> | |||
*In the few days before the beta, Bungie not-so-subtly gave out entire lists of beta codes, which were quickly taken. | |||
*The beta required an [[Xbox LIVE]] Gold account to play Matchmaking. However, it was still possible for players to run the beta and customize their SPARTAN's appearance with only an Xbox LIVE Silver account. | |||
*The playlist game type Generator Defense is a reference to [[Beta-Red|Team Beta]]'s mission during the [[Fall of Reach]]. | |||
*Players who played the beta and then signed onto [[Halo Waypoint]] received an exclusive hoodie for their avatars. | |||
*The beta was initially intended to end on May 19, 2010, but [[Bungie]] decided to push the end date by one extra day. | |||
*During the beta's two-week run, over 2.7 million unique players played a total of over 6 million gameplay hours in the beta, making it one of the most played beta programs on any platform. Overall, there were over 1.1 billion kills registered in the beta.<ref>http://mobile.pcmag.com/device2/article.php?CALL_URL=http://www.pcmag.com/article2/0,2817,2364136,00.asp</ref> | |||
*After July 21, 2010, [[Bungie]] stopped supporting stats and files from the beta. | |||
*There were [[John-117|117]] days between May 20, the beta's closing date, and September 14, ''Halo: Reach'''s release date. | |||
*If a player has played the Beta using their current Xbox Live account, they will unlock a ''Halo: Reach Beta ''[[Nameplates|Visual Flair]], which is represented by an [[MA37 assault rifle|Assault Rifle]] icon in ''Halo: Reach''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 '''Bungie.net''': ''Express Yourself'']</ref> | |||
*The Noble 12, the last Halo 2 Xbox Live players, all received Halo Reach Beta keys because of their attempts to keep Halo 2 alive. | |||
==Gallery== | |||
<gallery> | |||
File:Reach - Beta Menu.jpg|The Multiplayer Beta Menu. | |||
File:Matchmaking on reach.jpg|Matchmaking Menu. | |||
File:Social Prefrances From Halo Reach.png|Social preferences/settings. | |||
File:HR SpaceDebris Concept.jpg|The art used in the matchmaking menu background. | |||
File:Halo Reach Powerhouse.jpg|Powerhouse. | |||
File:Halo Reach Sword Base.jpg|Sword Base. | |||
File:Overlook.jpg|Overlook. | |||
File:Reach mpbeta boneyard 02.jpg|Boneyard. | |||
File:HRMPB SwordbaseStockpile.jpg|Swordbase Stockpile. | |||
File:HRMPB Swordbase Headhunter 2.jpg|Swordbase Headhunter. | |||
File:HRMPB Swordbase Headhunter FP.jpg|Swordbase Headhunter. | |||
File:HRMPB SwordBase Headhunter.jpg|Swordbase Headhunter. | |||
File:HRMPB Swordbase stockpile swordbase flag carrier.jpg|Swordbase Stockpile. | |||
File:HRMPB SwordbaseArmorLock.jpg|Swordbase Armorlock. | |||
File:HRMPB SwordbaseAssass.jpg|An assassination in the Beta. | |||
File:HRMPB SwordbaseBoom.jpg|An explosion in the Beta. | |||
File:MarkVIReach.jpg|Mark VI as it appeared though a glitch in the beta. | |||
File:HR Beta Armor.png|Mark V (B) as it appeared in the beta. | |||
File:Spartan variant.jpg|Mark V as it appeared in the beta. | |||
</gallery> | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
==See also== | |||
*''[[Halo: Reach]]'' | |||
*''[[Halo 3: ODST]]'' | |||
*''[[Halo 3 Beta]]'' | |||
*''[[Reach]]'' | |||
{{Halo Testing}} | |||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||