Gameplay

Double Team: Difference between revisions

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==General==
{{Status|Gameplay}}
[[Double Team]] is a new playlist as of the May update.  This [[playlist]] is intended for game of 2 versus 2.  You may enter the playlist as a single player or as a pair. The maximum players for a game is 4.  Double team consists of an even mix of [[slayer]] and [[Objective Based Games]].
{{Center|''This article is about the Halo 2 and Halo: Reach playlists. For the [[Halo 3]] playlist, see [[Team Doubles]].''}}
{{Quote|2 teams of 2 put their skill to the test.|In-game description for ''Halo: Reach's'' Double Team playlist}}


==Rules and Maps==
'''Double Team''' is a [[matchmaking]] playlist in ''[[Halo: Reach]]''. It was also formerly in ''[[Halo 2]]''.
The current [[playlist]] as of 5/4/05 is:


* [[Team Slayer]] -- [[Warlock]]
==Halo 2==
* [[Team Slayer]] -- [[Ascension]]
Double Team was added on the May 2005 update. Players could enter the playlist alone or with a partner, and the maximum players for a game was four. The playlist was ranked and featured both Slayer and objective-based gametypes.
* [[Team Slayer Human]] -- [[Beaver Creek]]
* [[Team Slayer]] -- [[Ivory Tower]]
{{Col-begin}}
* [[Team Slayer]] -- [[ Lockout]]
{{col-2}}
* [[Team Slayer]] -- [[Midship]]
===Maps===
* [[Multi Flag CTF]] -- [[Midship]]
* [[Ascension]]
* [[Multi Flag CTF]] -- [[Warlock]]
* [[Beaver Creek]]
* [[Team Rifles]] -- [[Ascension]]
* [[Elongation]]
* [[Team Rifles]] -- [[Ivory Tower]]
* [[Ivory Tower]]
* [[Team Rifles]] -- [[Lockout]]
* [[Lockout]]
* [[Multi Flag CTF Human]] -- [[Beaver Creek]]
* [[Midship]]
* [[1 Flag CTF]] -- [[Ivory Tower]]
* [[Sanctuary]]
* [[1 Flag CTF]] -- [[Lockout]]
* [[Turf]]
* [[CTF Classic]] -- [[Warlock]]
* [[Warlock]]
* [[Team Pistols]] -- [[Lockout]]
{{col-2}}
* [[Team Ball]] -- [[Warlock]]
===Gametypes===
* [[Team Crazy King]] -- [[Warlock]]
* 2v2 [[Slayer]] ([[Slayer Human Duel|Human Duel]]) ([[BR55 Battle Rifle|BR]], No Sniping) (Rifles)
* [[Team Shotguns]] -- [[Midship]]
* 2v2 [[CTF Classic]] (Human)
* [[Team Rockets]] -- [[Ivory Tower]]
* 2v2 [[Crazy King]]
* [[Team Rockets]] -- [[Foundation]]
* 2v2 [[Team Ball]]
* [[Team Ball]] -- [[Lockout]]
{{col-end}}
* [[Team Ball]] -- [[Midship]]
* [[Team King]] -- [[Ascension]]
* [[Team Crazy King]] -- [[Beaver Creek]]
* [[Team King]] -- [[Foundation]]
* [[Team Slayer]] -- [[Foundation]]


==Halo: Reach==
The March 2011 matchmaking update overhauled the Arena system. One of the consequences was removing Double Team's predecessor, [[Doubles Arena]], from the system. In exchange, Double Team was placed into the competitive playlists.<ref>http://halo.bungie.net/Forums/posts.aspx?postID=57357193</ref> Double Team modified game settings to align more with the smaller player amount. The most notable difference is the low amount of ammo placed for power weapons. For example, the Sniper Rifle has only four shots on pickup. Team Size, party size, and local player count are all capped at two players.<ref>http://halo.bungie.net/stats/reach/playlists.aspx?p=30808</ref>
{{Col-begin}}
{{col-2}}
===Maps===
* [[Zealot (map)|Arena Zealot]]
* [[Asylum]]
* [[Countdown]]
* [[Powerhouse]]
* [[Reflection]]
* [[The Cage|Uncaged]]
* [[Anchor 9 (map)|Unanchored]]
* Enclosed
* Synapse
* Treasury
{{col-2}}
===Gametypes===
* 2v2 [[Slayer]]
* 2v2 [[Slayer#Slayer DMRs|Slayer DMRs]]
* 2v2 [[Oddball]]
* 2v2 [[King of the Hill|King]]
{{col-end}}
==See also==
*[[Team Doubles]]
{{Ref/Sources}}
{{Gametype}}
[[Category:Playlists]]
[[Category:Playlists]]

Latest revision as of 19:37, September 15, 2022

This article is about the Halo 2 and Halo: Reach playlists. For the Halo 3 playlist, see Team Doubles.

"2 teams of 2 put their skill to the test."
— In-game description for Halo: Reach's Double Team playlist

Double Team is a matchmaking playlist in Halo: Reach. It was also formerly in Halo 2.

Halo 2[edit]

Double Team was added on the May 2005 update. Players could enter the playlist alone or with a partner, and the maximum players for a game was four. The playlist was ranked and featured both Slayer and objective-based gametypes.

Halo: Reach[edit]

The March 2011 matchmaking update overhauled the Arena system. One of the consequences was removing Double Team's predecessor, Doubles Arena, from the system. In exchange, Double Team was placed into the competitive playlists.[1] Double Team modified game settings to align more with the smaller player amount. The most notable difference is the low amount of ammo placed for power weapons. For example, the Sniper Rifle has only four shots on pickup. Team Size, party size, and local player count are all capped at two players.[2]

Maps[edit]

Gametypes[edit]

See also[edit]