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{{Title|MLG}} | {{Title|MLG}} | ||
{{Status|Gameplay}} | |||
{{disambig header|the playlist|the professional gaming company|Major League Gaming}} | {{disambig header|the playlist|the professional gaming company|Major League Gaming}} | ||
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==History== | ==History== | ||
Neither Halo 3 nor Halo: Reach had an MLG playlist upon release. On March 12, 2008, [[Bungie]] announced that an MLG playlist would replace [[Team Hardcore]] in Halo 3 [[matchmaking]]. The playlist went live on March 31, 2008.<ref>http:// | Neither Halo 3 nor Halo: Reach had an MLG playlist upon release. On March 12, 2008, [[Bungie]] announced that an MLG playlist would replace [[Team Hardcore]] in Halo 3 [[matchmaking]]. The playlist went live on March 31, 2008.<ref>http://halo.bungie.net/News/content.aspx?type=news&cid=13432</ref> The MLG playlist along with the other Hardcore playlists were moved to the Ranked Playlists while the Hardcore Playlist was retired as of August 4, 2009. | ||
The MLG playlist for Halo: Reach was announced for release on December 7, 2010, under the competitive playlists. It launched with MLG's version 2 settings. With the Halo: Reach Title Update from 343 Industries and the introduction of Zero Bloom, MLG implemented a ZB version of their version 6 ruleset. The update launched with the December 7th matchmaking update. The first two voting options presented no Sprint settings, while the third option preserved Sprint. | The MLG playlist for Halo: Reach was announced for release on December 7, 2010, under the competitive playlists. It launched with MLG's version 2 settings. With the Halo: Reach Title Update from 343 Industries and the introduction of Zero Bloom, MLG implemented a ZB version of their version 6 ruleset. The update launched with the December 7th matchmaking update. The first two voting options presented no Sprint settings, while the third option preserved Sprint. | ||
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===Maps=== | ===Maps=== | ||
*MLG [[Construct (Level)|Construct]] | *MLG [[Construct (Level)|Construct]] | ||
*MLG [[Guardian ( | *MLG [[Guardian (map)|Guardian]] | ||
*MLG [[The Pit]] | *MLG [[The Pit]] | ||
*MLG [[Narrows]] | *MLG [[Narrows]] | ||
*MLG [[ | *MLG [[Heretic]] | ||
*MLG Amplified ([[Foundry]] variant) | *MLG Amplified ([[Foundry]] variant) | ||
*MLG Onslaught (Foundry variant) | *MLG Onslaught (Foundry variant) | ||
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===Settings=== | ===Settings=== | ||
* Players start with | * Players start with a [[BR55HB SR Battle Rifle|Battle Rifle]] and two [[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]]. | ||
* Players move at 110% speed, inflict 110% damage and have a shield recharge rate of 90%. | * Players move at 110% speed, inflict 110% damage and have a shield recharge rate of 90%. | ||
* [[Motion tracker]] is disabled. | * [[Motion tracker]] is disabled. | ||
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*[[BR55HB SR Battle Rifle|Battle Rifle]], 10 seconds respawn. | *[[BR55HB SR Battle Rifle|Battle Rifle]], 10 seconds respawn. | ||
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]], 10 seconds respawn. | *[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]], 10 seconds respawn. | ||
*[[ | *[[Anskum-pattern plasma grenade|Plasma Grenades]], 30 seconds respawn. | ||
*[[Type-25 Directed Energy Pistol|Plasma Pistol]], 60 seconds respawn. | *[[Type-25 Directed Energy Pistol|Plasma Pistol]], 60 seconds respawn. | ||
*[[Type-51 Carbine|Covenant Carbine]], 90 seconds respawn. | *[[Type-51 Carbine|Covenant Carbine]], 90 seconds respawn. | ||
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*'''[[Custom Powerup|Custom Power-up]]''': There are two versions of the Custom Power-up. | *'''[[Custom Powerup|Custom Power-up]]''': There are two versions of the Custom Power-up. | ||
** On The Pit (All games) and Construct (King of the Hill), the custom power-up gives the player a | ** On The Pit (All games) and Construct (King of the Hill), the custom power-up gives the player a 3× overshield. This only works if the player has full shields or if they are recharging, otherwise the power-up will be burned and the effect will be negated. | ||
** For King of the Hill on Construct, the custom power-up appears for the first time after two minutes of play. | ** For King of the Hill on Construct, the custom power-up appears for the first time after two minutes of play. | ||
** For TS on Construct the power-up takes the form of an Active Camouflage. This will last for 60 seconds after pickup. The Camo will not spawn on Construct until after the first two minutes of play. | ** For TS on Construct the power-up takes the form of an Active Camouflage. This will last for 60 seconds after pickup. The Camo will not spawn on Construct until after the first two minutes of play. | ||
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*[[M6G Personal Defense Weapon System|Magnum]], 60 seconds respawn. | *[[M6G Personal Defense Weapon System|Magnum]], 60 seconds respawn. | ||
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]], 30 seconds respawn. | *[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenades]], 30 seconds respawn. | ||
*[[ | *[[Anskum-pattern plasma grenade|Plasma Grenades]], 30 seconds respawn. | ||
*[[Health Pack]], 30 seconds respawn. | *[[Health Pack]], 30 seconds respawn. | ||
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*[http://halo.xbox.com/Forums/yaf_postsm333708_Halo--Reach-Matchmaking-Update-Changelists.aspx#post333708 The MLG v6 update on Halo Waypoint] | *[http://halo.xbox.com/Forums/yaf_postsm333708_Halo--Reach-Matchmaking-Update-Changelists.aspx#post333708 The MLG v6 update on Halo Waypoint] | ||
*[http://forums.majorleaguegaming.com/topic/256173-december-1st-mlg-playlist-update/ The MLG December playlist announcement on the MLG forums] | *[http://forums.majorleaguegaming.com/topic/256173-december-1st-mlg-playlist-update/ The MLG December playlist announcement on the MLG forums] | ||
{{Ref/Sources}} | |||
{{ | |||
{{Gametype}} | |||
[[Category:Halo 3 ranked playlists]] | [[Category:Halo 3 ranked playlists]] | ||
[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] | ||
[[Category:Halo: Reach playlists]] | [[Category:Halo: Reach playlists]] |