Real World

Bad Here Day: Difference between revisions

From Halopedia, the Halo wiki

m (→‎Appearances: minor re-wording)
m (Text replacement - "Shield Interior Intro version" to "Shield Interior Intro Version")
 
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Era|RW}}
{{Status|RealWorld}}
{{Music infobox
{{Music infobox
  | name      = Bad Here Day
  | name      = Bad Here Day
  | video      = {{#widget:YouTube|id=5iqK6WBwESM|width=300}} <div class="thumb tcenter"  style="width:200px;">
  | video      = {{#widget:YouTube|id=5iqK6WBwESM|width=300}}<br>{{#widget:YouTube|id=7Ef1P1sk0SY|width=300}}Shield Interior Intro Version
<div class="thumbcaption">The alternate version</div>
{{#widget:YouTube|id=7Ef1P1sk0SY|width=300}}
</div>
  | album      = ''[[Halo Wars: Original Soundtrack]]''
  | album      = ''[[Halo Wars: Original Soundtrack]]''
  | composer  = [[Stephen Rippy]]
  | composer  = [[Stephen Rippy]]
  | length    = 3:00
  | length    = 3:00<br>1:11 {{C|Shield Interior Intro}}
  | producer  =
  | producer  =
  | last      = [[Spirit of Fire (music)|Spirit of Fire]]
  | last      = [[Spirit of Fire (music)|Spirit of Fire]]
Line 19: Line 16:
The track opens with a piano and synth notes in a serene melody, accompanied with twinkling effects. Vocals join in as the main melody, which is echoed by synth notes. The melody is taken over by strings in a repeat of the melody before ending with synth notes.
The track opens with a piano and synth notes in a serene melody, accompanied with twinkling effects. Vocals join in as the main melody, which is echoed by synth notes. The melody is taken over by strings in a repeat of the melody before ending with synth notes.


The soundtrack's bonus DVD includes an alternate version, titled '''Bad Here Day (Shield Interior Intro)''', featuring heavy percussive beats and a more upbeat melody.
The soundtrack's bonus DVD includes an alternate version, titled '''Bad Here Day (Shield Interior Intro Version)''', featuring piano and vocals on an upbeat variation of the melody, accompanied by heavy percussion.


==Appearances==
==Appearances==
''Bad Here Day'' plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] level in ''[[Halo Wars]]'' based on [[Harvest]] or the interior of the [[Etran Harborage]]:
''Bad Here Day'' made its debut in the original ''Halo Wars'' demo, during Graeme Devine's introduction of the game.
 
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Harvest]] and within the interior of [[Trove]], including:
 
;Campaign
;Campaign
*''[[Alpha Base (Halo Wars level)|Alpha Base]]''
*''[[Alpha Base (Halo Wars level)|Alpha Base]]''
Line 31: Line 31:
*''[[Reactor (Halo Wars level)|Reactor]]''
*''[[Reactor (Halo Wars level)|Reactor]]''
*''[[Escape (Halo Wars level)|Escape]]''
*''[[Escape (Halo Wars level)|Escape]]''
;Skirmish
;Skirmish
*''[[Blood Gulch (Halo Wars level)|Blood Gulch]]''
*''[[Blood Gulch (Halo Wars level)|Blood Gulch]]''
Line 43: Line 44:
*''[[Blood River]]''
*''[[Blood River]]''
*''[[Glacial Ravine]]''
*''[[Glacial Ravine]]''
The alternate version only plays in the beginning of the levels that place in the interior of Etran Harborage.
The alternate version only plays in the beginning of the levels that place in the interior of Etran Harborage.


==Production notes==
==Production notes==
The name ''Bad Here Day'' is a play on the common phrase {{Plain|[https://en.wiktionary.org/wiki/bad_hair_day "Bad Hair Day"]}}.
*The name ''Bad Here Day'' is a play on the common phrase {{Plain|[https://en.wiktionary.org/wiki/bad_hair_day "bad hair day"]}}.
*''Bad Here Day'', along with ''[[Flollo]]'', were the first two tracks to be completed during composition.{{Ref/Site|Id=rippy|URL=https://www.stephenrippy.com/halo-wars-blog.html|Site=Stephen Rippy.com|Page=Over and Out: The Music of Halo Wars From Start to Finish|D=15|M=5|Y=2021}}{{Ref/Site|Id=OHWCS|URL=http://halowars.com/news/articles/archive/2008/12/12/_2200_Over-and-Out_2200_.aspx|Site=Official Halo Wars Community Site|Page=Over and Out|D=12|M=12|Y=2008}}
*According to Rippy, the main chord progression of ''Bad Here Day'' was lifted from a different piece of music he recorded during the development of [[Wikipedia:Age of Empires III|Age of Empires III]] and [[Wikipedia:Age of Empires III: The WarChiefs|its first expansion pack]]. ''Bad Here Day'' was his first attempt at incorporating the "''Halo'' Sound" into his work.{{Ref/Reuse|rippy}}{{Ref/Reuse|OHWCS}}
 
==Sources==
{{Ref/Sources}}


{{Soundtrack|HW}}
{{Soundtrack|HW}}

Latest revision as of 18:39, September 11, 2022

Bad Here Day

Shield Interior Intro Version

Album:

Halo Wars: Original Soundtrack

Composer(s):

Stephen Rippy

Length:

3:00
1:11 (Shield Interior Intro)

Previous:

Spirit of Fire

Next:

Perspective

 

Bad Here Day is the second track in Halo Wars: Original Soundtrack.

Overview[edit]

The track opens with a piano and synth notes in a serene melody, accompanied with twinkling effects. Vocals join in as the main melody, which is echoed by synth notes. The melody is taken over by strings in a repeat of the melody before ending with synth notes.

The soundtrack's bonus DVD includes an alternate version, titled Bad Here Day (Shield Interior Intro Version), featuring piano and vocals on an upbeat variation of the melody, accompanied by heavy percussion.

Appearances[edit]

Bad Here Day made its debut in the original Halo Wars demo, during Graeme Devine's introduction of the game.

The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on Harvest and within the interior of Trove, including:

Campaign
Skirmish

The alternate version only plays in the beginning of the levels that place in the interior of Etran Harborage.

Production notes[edit]

  • The name Bad Here Day is a play on the common phrase "bad hair day".
  • Bad Here Day, along with Flollo, were the first two tracks to be completed during composition.[1][2]
  • According to Rippy, the main chord progression of Bad Here Day was lifted from a different piece of music he recorded during the development of Age of Empires III and its first expansion pack. Bad Here Day was his first attempt at incorporating the "Halo Sound" into his work.[1][2]

Sources[edit]