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''Awakening'' begins with a foreword by [[Kenneth Scott]]. The first chapter "Environments" features concepts for every level of the game from start to finish plus a pre-production section at the end. The second chapter "UNSC" showcases studies of the [[John-117|Master Chief]] and [[Cortana]]; the rest of this chapter along with chapter three, "Covenant", feature human and [[The Covenant|Covenant]] troop, weapon and vehicle concepts respectively. | ''Awakening'' begins with a foreword by [[Kenneth Scott]]. The first chapter "Environments" features concepts for every level of the game from start to finish plus a pre-production section at the end. The second chapter "UNSC" showcases studies of the [[John-117|Master Chief]] and [[Cortana]]; the rest of this chapter along with chapter three, "Covenant", feature human and [[The Covenant|Covenant]] troop, weapon and vehicle concepts respectively. | ||
The fourth chapter "Forerunner" first showcases character designs from different [[Promethean]] classes to the [[Ur-Didact]], before continuing with concepts of the [[Cryptum]] and Forerunner weapons. | The fourth chapter, "Forerunner", first showcases character designs from different [[Promethean]] classes to the [[Ur-Didact]], before continuing with concepts of the [[Cryptum]] and Forerunner weapons. | ||
The fifth and final chapter "War Games" features multiplayer map designs as well as different armor permutations in ''Halo 4''. | The fifth and final chapter "War Games" features multiplayer map designs as well as different armor permutations in ''Halo 4''. |
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