Coagulation: Difference between revisions

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#There are turrets on each of the bases. These are easy targets for snipers, distance BR, [[Gauss Warthog]]s, and [[Scorpion Tank|Scorpions]]. If you don't possess any of the above equipment, avoid them. The lack of cover around the bases makes it too easy for you to be torn apart before you can kill the turretman.  
#There are turrets on each of the bases. These are easy targets for snipers, distance BR, [[Gauss Warthog]]s, and [[Scorpion Tank|Scorpions]]. If you don't possess any of the above equipment, avoid them. The lack of cover around the bases makes it too easy for you to be torn apart before you can kill the turretman.  
#Don't attack the turrets with [[Ghost (Vehicle)|Ghosts]]. You won't win. [[Warthog]]s are a toss-up.  
#Don't attack the turrets with [[Ghost (Vehicle)|Ghosts]]. You won't win. [[Warthog]]s are a toss-up.  
#The most popular feature of this map is the sniper alcove above the blue base. It's reachable by Banshee or by glitching the wall of the map with a [[Spectre]], [[Ghost (Vehicle)|Ghost]], or, less common, [[Scorpion Tank]].Also you can get there by a realy lucky chain superjump that consists of : the blue base superjump then the teleporter superjump and then the hard one, a superjump in th middle of the way between the snping spot and the teleporter. This is a very predictable spot for snipers to run to, though- and as such, it is often avoided. Don't underestimate the predictable though, as it often can be unpredictable in itself.
#The most popular feature of this map is the sniper alcove above the blue base. It's reachable by Banshee or by glitching the wall of the map with a [[Spectre]], [[Ghost (Vehicle)|Ghost]], or, less common, [[Scorpion Tank]]. Also you can get there by a really lucky chain superjump that consists of : the blue base superjump, then the teleporter superjump, and then the hard one, a superjump in the middle of the way between the sniping spot and the teleporter. This is a very predictable spot for snipers to run to though, and as such it is often avoided. Don't underestimate the predictable though, as it often can be unpredictable in itself.
#The hills (near the overshield; the middle of the map) are another popular sniper spot, as the rocks offer a surplus of cover.  
#The hills (near the overshield; the middle of the map) are another popular sniper spot, as the rocks offer a surplus of cover.  
#Close range is rarely an option. There is a [[shotgun]] that spawns, but most players avoid it as it is uneccesary in the mostly distance based game. The few close range encounters you will have usually involve preoccupied snipers, which can be assassinated/stuck.
#Close range is rarely an option. There is a [[shotgun]] that spawns, but most players avoid it as it is uneccesary in the mostly distance based game. The few close range encounters you will have usually involve preoccupied snipers, which can be assassinated/stuck.
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