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m (→top: Link cleanup + misc fixes, replaced: Type-1 Antipersonnel Grenade| → Anskum-pattern plasma grenade|) |
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{{ | {{Status|Gameplay}} | ||
The '''bouncing items glitch''' is a ''[[Halo 2]]'' [[glitches|glitch]] that causes some items, especially [[Anskum-pattern plasma grenade|Plasma Grenades]], to bounce when dropped on a moving elevator. This glitch can be seen in the [[Campaign]] level, [[The Arbiter]]. This also happens on the ''[[Halo: Combat Evolved]]'' levels [[Assault on the Control Room]], [[343 Guilty Spark]] and [[Two Betrayals]]. | |||
== | ==Walkthrough== | ||
The | As the [[elevator]] in The Arbiter goes down toward the room where you battle more [[Sangheili|Elites]] and [[Unggoy|Grunts]], throw a Plasma Grenade upward. When it hits the floor of the moving elevator, it should bounce up and down without exploding. It will explode when the elevator stops. | ||
== | You can do this with as many Plasma Grenades as you want. This also works with [[weapons]], if you [[dual wielding|dual wield]] and then drop one. | ||
==Explanation== | |||
Plasma Grenades do not explode until they "stick" to a valid target, such as a character or vehicle. They bounce off of all other surfaces. Throwing the Plasma Grenade upward in a descending elevator causes it to bounce almost infinitely, as the peak height of its bounces relative to the elevator's floor will never decrease until the elevator stops moving. | |||
{{Glitches}} | |||
[[Category:Glitches]] | [[Category:Glitches]] | ||
[[Category:Halo: Combat Evolved glitches]] | |||
[[Category:Halo 2 glitches]] |