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*If one sticks a player with a Plasma Grenade with an overshield and kill them, one will not receive a stick medal. However, using a Spike Grenade will do so. | *If one sticks a player with a Plasma Grenade with an overshield and kill them, one will not receive a stick medal. However, using a Spike Grenade will do so. | ||
*In ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', and ''[[Halo 5: Guardians]]'', Unggoy will sometimes arm two Plasma Grenades and run towards the player, becoming suicide bombers. This feature is prominent on the level ''[[Exodus]]'' in ''Halo: Reach''. | *In ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', and ''[[Halo 5: Guardians]]'', Unggoy will sometimes arm two Plasma Grenades and run towards the player, becoming suicide bombers. This feature is prominent on the level ''[[Exodus]]'' in ''Halo: Reach''. | ||
*Like the [[ | *Like the [[Orgudam Workshop firebomb]] grenade and [[Spike Grenade]], If a [[Flood Carrier Form]] is stuck by a Plasma Grenade, it will not release any Infection forms. | ||
*''Halo: Reach'' and ''Halo: Combat Evolved '' are so far the only games in which the player can stick themselves with a plasma grenade by throwing the grenade directly at their foot. | *''Halo: Reach'' and ''Halo: Combat Evolved '' are so far the only games in which the player can stick themselves with a plasma grenade by throwing the grenade directly at their foot. | ||
*In the game Killer Instinct, the Plasma Grenades used by Arbiter take the same time to explode as in ''Halo: Combat Evolved'', and the Arbiter often calls them "Cleansing Flame". | *In the game Killer Instinct, the Plasma Grenades used by Arbiter take the same time to explode as in ''Halo: Combat Evolved'', and the Arbiter often calls them "Cleansing Flame". |