Vertigo: Difference between revisions
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'''Vertigo''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]]. | '''Vertigo''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]]. | ||
== | ==Universe and lore== | ||
Vertigo is set on the [[Human]] [[Human colonies|colony]] of [[Terceira]] | |||
==Overview== | |||
===Layout=== | |||
Vertigo is an asymmetrical map that provides a wide variety of indoor and outdoor combat. There are three levels of verticality as well as a series of caves on each side. The map also has an interactive element: each base has a trigger point that depletes the shields of all players in range when shot.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin: 7.10.13'']</ref> | Vertigo is an asymmetrical map that provides a wide variety of indoor and outdoor combat. There are three levels of verticality as well as a series of caves on each side. The map also has an interactive element: each base has a trigger point that depletes the shields of all players in range when shot.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin: 7.10.13'']</ref> | ||
<gallery> | |||
File:HMCC H4 Vertigo Map.png|Vertigo Map. | |||
</gallery> | |||
==Gallery== | ==Gallery== | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> |
Revision as of 16:27, June 6, 2022
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Vertigo | |
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Map overview | |
Game: |
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Map file name (?): |
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Lore information | |
Location: |
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Gameplay overview | |
Terrain: |
Cavernous beach, UEG research structures |
Recommended number of players: |
8-10 |
Recommended gametype(s): |
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Vertigo is a Halo 4 multiplayer map set in a UNSC facility. It is part of the Bullseye Pack.
Universe and lore
Vertigo is set on the Human colony of Terceira
Overview
Layout
Vertigo is an asymmetrical map that provides a wide variety of indoor and outdoor combat. There are three levels of verticality as well as a series of caves on each side. The map also has an interactive element: each base has a trigger point that depletes the shields of all players in range when shot.[2]
Gallery
![]() |
Browse more images in this article's gallery page. |
Screenshots
Concept art
Sources
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