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::That's what I initially was thinking too, but the object does not quite look like the turret in Halo 4. It is possible that it could be a different type of turret or some other device. But looking at that object, I keep thinking that it could be some kind of a monitor. Then again, it could be something else completely. [[User:S.g.ali|S.g.ali]] ([[User talk:S.g.ali|talk]]) 02:55, 4 January 2014 (EST) | ::That's what I initially was thinking too, but the object does not quite look like the turret in Halo 4. It is possible that it could be a different type of turret or some other device. But looking at that object, I keep thinking that it could be some kind of a monitor. Then again, it could be something else completely. [[User:S.g.ali|S.g.ali]] ([[User talk:S.g.ali|talk]]) 02:55, 4 January 2014 (EST) | ||
I can't find the actual model, but I believe I found the texture of this object. If I'm right, it's called "Eye of Sphinx". It's in the same game level folder structure as the Halo Index (familiar t-shaped object) and the Mantle (the Forerunner world emblem seen in most Halo games) which are also contained specimens in that lab area of Ivanoff. Without finding the actual model, I can't be sure, but the texture and file location seem right. -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 13:59, 4 January 2014 (EST) | I can't find the actual model, but I believe I found the texture of this object. If I'm right, it's called "Eye of Sphinx". It's in the same game level folder structure as the Halo Index (familiar t-shaped object) and the Mantle (the Forerunner world emblem seen in most Halo games) which are also contained specimens in that lab area of Ivanoff. Without finding the actual model, I can't be sure, but the texture and file location seem right. -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 13:59, 4 January 2014 (EST) | ||
:War Sphinx reference perhaps? That would be a nice Easter Egg... [[User:ProphetofTruth|ProphetofTruth]] ([[User talk:ProphetofTruth|talk]]) 14:11, 6 January 2014 (EST) | |||
::That was my thought and likely the intent. I can only comment on the file name for the texture. -[[User:ScaleMaster117|ScaleMaster117]] ([[User talk:ScaleMaster117|talk]]) 14:29, 6 January 2014 (EST) | |||
== Easter Egg == | == Easter Egg == | ||
I don't think this should be classified as an Easter Egg. It's not a silly thing the developers placed in the game for the players to find, it's intent is to provide extra information about the surrounding plot of the game.--{{User:Spartacus/Sig}} 11:38, 4 January 2014 (EST) | I don't think this should be classified as an Easter Egg. It's not a silly thing the developers placed in the game for the players to find, it's intent is to provide extra information about the surrounding plot of the game.--{{User:Spartacus/Sig}} 11:38, 4 January 2014 (EST) | ||
== Speculation on the Composer audio logs == | |||
Is there any way to verify the timelines for some of the Composer audio logs that don't have a stated date? Based on the available information: | |||
* Phosphorus test / Artifact test - Some people got digitzed when the Composer suddenly activated. I can't say for certain which audio log comes first. Also I don't if this happened in 2554 when the Composer was first excavated or in 2557 at Ivanoff Station. | |||
* Ceased transmission - The Composer stopped transmitting something around 0900 on the 21st. Could this be the July 21, 2557 date when the Ur-Didact was released from the cryptum in the Halo 4 campaign? Also, the transmission could be the Composer's coordinates to help the Ur-Didact locate it after crashing the USS Infinity inside Requiem. | |||
* Something big - Something big is happening outside Ivanoff Station. This could be the Halo 4 Composer mission during the July 24, 2557 date. | |||
[[User:S.g.ali|S.g.ali]] ([[User talk:S.g.ali|talk]]) 02:01, May 30, 2022 (EDT) |
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