Action Figure Hands: Difference between revisions
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{{ | {{Status|RealWorld}} | ||
{{Music infobox | |||
{{ | |||
| name = Action Figure Hands | | name = Action Figure Hands | ||
| | | yt = CtJDjgj39kc | ||
| album = [[Halo Wars: Original Soundtrack]] | | album = ''[[Halo Wars: Original Soundtrack]]'' | ||
| composer = [[Stephen Rippy]] | | composer = [[Stephen Rippy]] | ||
| length = 3:00 | | length = 3:00 | ||
Line 12: | Line 11: | ||
}} | }} | ||
'''Action Figure Hands''' is the eleventh track in ''[[Halo Wars: Original Soundtrack]]''. | |||
==Overview== | |||
The track opens with somber, sad strings, synthesizers and piano. Digital effects enter, with the piano briefly fading out before returning in accompaniment. Choirs are added about halfway through, followed closely by a muted percussion part. The piano returns with a stronger melody, with the choir singing in accompaniment. The drumbeat and choirs eventually come to an end, then followed by the piano and digital effects fading out. | |||
==Appearances== | |||
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Harvest]] and within the interior of [[Trove]], including: | |||
;Campaign | |||
*''[[Alpha Base (Halo Wars level)|Alpha Base]]'' | |||
*''[[Relic Approach]]'' | |||
*''[[Relic Interior]]'' | |||
*''[[Repairs]]'' | |||
*''[[Beachhead (Halo Wars level)|Beachhead]]'' | |||
*''[[Reactor (Halo Wars level)|Reactor]]'' | |||
*''[[Escape (Halo Wars level)|Escape]]'' | |||
;Skirmish | |||
*''[[Blood Gulch (Halo Wars level)|Blood Gulch]]'' | |||
*''[[Chasms]]'' | |||
*''[[Frozen Valley]]'' | |||
*''[[Labyrinth]]'' | |||
*''[[Repository]]'' | |||
*''[[Terminal Moraine]]'' | |||
*''[[Tundra]]'' | |||
*''[[Barrens (Halo Wars map)|Barrens]]'' | |||
*''[[Memorial Basin]]'' | |||
*''[[Blood River]]'' | |||
*''[[Glacial Ravine]]'' | |||
{{ | {{Soundtrack|HW}} | ||
Latest revision as of 12:26, May 29, 2022
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Action Figure Hands is the eleventh track in Halo Wars: Original Soundtrack.
Overview[edit]
The track opens with somber, sad strings, synthesizers and piano. Digital effects enter, with the piano briefly fading out before returning in accompaniment. Choirs are added about halfway through, followed closely by a muted percussion part. The piano returns with a stronger melody, with the choir singing in accompaniment. The drumbeat and choirs eventually come to an end, then followed by the piano and digital effects fading out.
Appearances[edit]
The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on Harvest and within the interior of Trove, including:
- Campaign
- Skirmish
- Blood Gulch
- Chasms
- Frozen Valley
- Labyrinth
- Repository
- Terminal Moraine
- Tundra
- Barrens
- Memorial Basin
- Blood River
- Glacial Ravine
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