Real World

Action Figure Hands: Difference between revisions

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==Appearances==
==Appearances==
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Harvest]] and within the interior of the [[Etran Harborage]], including:
The track plays randomly as a backing track during gameplay on any [[campaign]] or [[Skirmish]] levels in ''[[Halo Wars]]'' set on [[Harvest]] and within the interior of [[Trove]], including:
;Campaign
;Campaign
*''[[Alpha Base (Halo Wars level)|Alpha Base]]''
*''[[Alpha Base (Halo Wars level)|Alpha Base]]''

Latest revision as of 12:26, May 29, 2022

Action Figure Hands

Album:

Halo Wars: Original Soundtrack

Composer(s):

Stephen Rippy

Length:

3:00

Previous:

Six-Armed Robbing Suit

Next:

Status Quo Show

 

Action Figure Hands is the eleventh track in Halo Wars: Original Soundtrack.

Overview[edit]

The track opens with somber, sad strings, synthesizers and piano. Digital effects enter, with the piano briefly fading out before returning in accompaniment. Choirs are added about halfway through, followed closely by a muted percussion part. The piano returns with a stronger melody, with the choir singing in accompaniment. The drumbeat and choirs eventually come to an end, then followed by the piano and digital effects fading out.

Appearances[edit]

The track plays randomly as a backing track during gameplay on any campaign or Skirmish levels in Halo Wars set on Harvest and within the interior of Trove, including:

Campaign
Skirmish