Canon

Covenant proximity mine: Difference between revisions

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*''[[Halo: Glasslands]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Spartan Strike]]''
==References==
{{Reflist}}


==Sources==
==Sources==

Revision as of 07:55, May 22, 2022

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Covenant proximity mine
Covenant proximity mine in Halo: Helljumper.
Production overview

Manufacturer:

Covenant

Type:

Explosive

Service history

In service:

Human-Covenant War

 

The proximity mine is a Covenant landmine. The grenade has a similar appearance to a Covenant antimatter charge.[1][2] After being set off, the mine fires a series of needler projectiles in all directions.[3]

Overview

During the Battle of Ariel, Taylor "Dutch" Miles and Kojo "Romeo" Agu threw one of these explosives at a group of Grunts. The Grunts, not realizing the device wasn't armed (Dutch and Romeo didn't know how to arm it without detonating it), panicked and fled into a corridor rigged with laser traps which sliced them to pieces.[1]

Gameplay

The Covenant proximity mine appears as an armor ability in Halo: Spartan Strike. When deployed by the player, three mines are released at a time, while enemies drop one mine. It is the default armor ability of Brute Chieftains.[3]

Gallery

List of appearances

References

Sources