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We're Not Going Anywhere: Difference between revisions

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{{Era|RW}}
{{Status|RealWorld}}
{{Infobox song
{{Music infobox
  | name      = We're Not Going Anywhere
  | name      = We're Not Going Anywhere
  | video     = <youtube width="200" height="25">jtCEkWWixIc</youtube>
  | yt     = 0UmCr3-CgPg
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | album      = ''[[Halo: Reach Original Soundtrack]]''
  | composer  = [[Martin O'Donnell]], [[Michael Salvatori]]
  | composer  = [[Martin O'Donnell]], [[Michael Salvatori]], and [[C. Paul Johnson]]
  | length    = 1:14
  | length    = 1:14
  | last      = "[[Fortress (music)|Fortress]]"
  | last      = [[Fortress (music)|Fortress]]
  | next      = "[[At Any Cost]]"
  | next      = [[At Any Cost]]
  }}
  }}


"'''We're Not Going Anywhere'''" is the 15th track heard on the ''[[Halo: Reach Original Soundtrack]].''
'''We're Not Going Anywhere''' is the fifteenth track (Disc 2 Track 8) included in ''[[Halo: Reach Original Soundtrack]]'', and plays during the ''[[Halo: Reach]]'' [[Halo: Reach announcement trailer|E3 2009 announcement trailer]].
 
==Overview==
The track opens with muted percussion before high strings enter with an ambient and suspenseful melody, soon joined by low strings, then ends with cymbal clashes, echoing the opening of the ''[[Halo Theme]]''.


==Appearances==
==Appearances==
The song is featured in the ''[[Halo: Reach]]'' [[Halo: Reach announcement trailer|E3 2009 announcement trailer]], and is not heard in-game.
The track plays in full during the ''Halo: Reach'' E3 2009 announcement trailer. The melody was adapted with additional choir accompaniment into ''Latchkey'' (from the earlier track ''[[ONI: Sword Base (music)|ONI: Sword Base]]''), which plays in the level ''[[ONI: Sword Base]]''. A strings-only version was featured as ''City Under Siege'' (from the earlier track ''[[Exodus (music)|Exodus]]''), which plays in the level ''[[Exodus]]''.


==Trivia==
==Production notes==
*This is the second shortest song on the ''Halo: Reach'' soundtrack at only 1:14 long.
*This is the second shortest track on the ''Halo: Reach'' soundtrack at only 1:14 long.
*The title of the song is a direct reference to the [http://www.youtube.com/watch?v=MqIEvH7sGQ0 Halo Reach E3 2009 Trailer] where [[Carter|Sierra 2-5-9]] states, ''"We've got Spartans on the ground sir. We're not going anywhere."''
*The title of the track is a direct quote from [[Carter-A259]] in the E3 2009 trailer, ''"We've got Spartans on the ground sir. We're not going anywhere."''
*A segment of the track plays under the title "Latchkey" from the track "[[ONI: Sword Base (music)|ONI: Sword Base]]".


{{Soundtrack|HR}}
{{Soundtrack|HR}}

Latest revision as of 05:03, April 14, 2022

We're Not Going Anywhere

Album:

Halo: Reach Original Soundtrack

Composer(s):

Martin O'Donnell, Michael Salvatori, and C. Paul Johnson

Length:

1:14

Previous:

Fortress

Next:

At Any Cost

 

We're Not Going Anywhere is the fifteenth track (Disc 2 Track 8) included in Halo: Reach Original Soundtrack, and plays during the Halo: Reach E3 2009 announcement trailer.

Overview[edit]

The track opens with muted percussion before high strings enter with an ambient and suspenseful melody, soon joined by low strings, then ends with cymbal clashes, echoing the opening of the Halo Theme.

Appearances[edit]

The track plays in full during the Halo: Reach E3 2009 announcement trailer. The melody was adapted with additional choir accompaniment into Latchkey (from the earlier track ONI: Sword Base), which plays in the level ONI: Sword Base. A strings-only version was featured as City Under Siege (from the earlier track Exodus), which plays in the level Exodus.

Production notes[edit]

  • This is the second shortest track on the Halo: Reach soundtrack at only 1:14 long.
  • The title of the track is a direct quote from Carter-A259 in the E3 2009 trailer, "We've got Spartans on the ground sir. We're not going anywhere."